Autoplate Pilot (not sure where to put this; it’s been used once in a campaign of mine, but that eventually went on an acid trip, so the class wasn’t recognizable anymore)
Barkeeper (Tier 5)
Battle Shinigami (Tier 4-5?)
Deviant (Tier 2)
Jester (Tier 4, low-ish, can be strangely tanky)
Gate Knight (it looks fair, but it heavily depends on its sacrifices, which I haven’t fully read yet)
Hexagunner (Tier 4-5, this class is rated 20 by several people on its discussion page, but until it gets some of its later ally-buffing abilities it is very weak, this is mainly because Steady Aim is its main feature and requires a round of prep time, which nerfs itself incredibly)
Kido Shinigami (Tier 4)
Mortician (hard to Tier, mostly Tier 5, but it has minionmancy 3 levels before Leadership happens, it’s like a lesser necromancer except it gets Animate Dead incredibly early)
Paladin, Kantian (High Tier 3, one of the best classes on the site, was used in one of my campaigns before)
Red Mage (pretty nicely put together, I’d put it at Tier 4; doublecast is hella strong, but otherwise it’s like a lesser warmage, so if not for doublecast and the special abilities, it would’ve been Tier 5)
Sandbender (dunno, haven’t read all its techniques yet, but it should be noted it gets 30 techniques at level 20 and only has 31 possible ones to choose, so most of them will end up a lot the same)
Sandbinder (Tier 4 low in normal conditions, Tier 6 in sandless areas, depends heavily on if there’s a distinction made between sand and dirt)
Shinigami (Tier 4-5?,
could be the same creator as the Battle Shinigami due to tons of similarities in mechanics, but I don’t know which one is his latest version, as the Battle Shinigami is newer, but the Shinigami has been revised more recently it seems, found the creators page, the Shinigami is meant to be replaced by the Battle Shinigami and Kido Shinigami)
[urlhttp://www.dandwiki.com/wiki/Thief-Acrobat_(3.5e_Class)]Thief-Acrobat[/url] (Tier 4, some nifty abilities, but nothing really special)
Threat (Tier 4-5?, kinda reminds me of the barbarian, but most abilities are actually nicer, though the barbarian can get pounce, rage variants and other ACFs that make it better)
[url=http://www.dandwiki.com/wiki/Time_Bender_(3.5e_Class)Time Bender[/url] (Tier 2 with the fetch, I’d say, but it’s way too easy to screw over, making it unplayable)
Weeper (Tier 4)