Nymphs tend to be like that. I don't think it's possible to draw them with any decency. :smalltongue:
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Nymphs tend to be like that. I don't think it's possible to draw them with any decency. :smalltongue:
Long time since I post here but it's worth the time. Well i think so^^.
http://i977.photobucket.com/albums/a.../greenZero.png
Comment (I know weapons are missing )
I'm not all that proud of it, but it was my first attempt at anything like this.
http://farm6.static.flickr.com/5045/...ab17f1d1_o.png
I am perpetually dissatisfied with the hair.
reference image
Nice. :smallsmile:
The heir might look better if you move the "top lock" higher on the hair, say halfway between the top of the head and the current position.
You could also add a short line (or stump) going up from the "eye-guard lock's" right side to indicate that the lock falls sideways above the other hair in that region. A short slight curve.
It is very good for a first attempt, even using varying lines thicknesses in hair. If cartoony was what you were going for, you nailed it.
Hi, everybody!
I don't really like its hair, but I can't figure how to make it better. If any of you could give me any tips at all, I'd appreciate it (The link is, actually, my current avatar).
http://i1102.photobucket.com/albums/...otSAvatar2.png
Round the upper part and delete the line crossing it.
Something of an example:
http://i56.tinypic.com/725dfs.png
Also, if it's a female you may want to make her mouth smaller and give the body some curvature so it's a bit more noticeable.
One question, What is that thing crossing his body diagonally?
Um, hi everyone. I wanted to show a couple examples of stuff I've worked on. Hope you like them.
A Sahaugin in Plate Armour of the Deep.
http://img404.imageshack.us/img404/9249/deepwarrior.png
And an Ogre in Demon Armour.
http://img13.imageshack.us/img13/3417/g24622.png
I like him a lot. Especially the evil eyes :smallbiggrin: Although, one minor nitpick, his armor is all the same color and rather close to the color of the lines, which kinda makes him seem to blur together. The chest is good, but the helmet and arm/leg pieces are a bit hard to see. Maybe making the pieces of the armor subtlety different colors would help?
Something I threw together, an illustration of a character I may or may not get to play in an upcoming D&D game; she's a half-drow rogue/fighter, with an Elven Courtblade.
http://i219.photobucket.com/albums/c...KartikaBig.png
A little somethign i worked on.
spoilered for being big.
Mostly based as an opposite of my angel.
http://i1103.photobucket.com/albums/...gelLarge-1.png
Please critisize
Yay, critique! :smallbiggrin:
Thanks for the compliment. :smallredface::smallsmile:
The armour's supposed to look similar, since it's part of a set. But I can see your point. It looked more distinguishable when I was still working on it. :smallredface: Perhaps a lighter red for the arms and legs? I'll give it a bit of work in Inkscape when I get the chance. :smalltongue:
I'm not sure if I ever posted this here (I don't think I have, I'm not sure why either), just something I drew while trying to get inspiration for the drama IA.
Its original dimensions are for avatar size, here's a slightly bigger version:
http://i219.photobucket.com/albums/c...orsakenBig.png
I'm not super happy about the shoulders, but I had a hard time making them look like anything in particular in the smaller version.
Experimenting with perspective type things. Also lasers. Because lasers are cool.
The left face of the right side cube is off.
Also, nice.
Nice, although I got the "oh,heshe is a woman" thought when I looked from head to toe.
The thick border on the far-away wall looks slightly odd (I expect it is the same thickness as the one closer), the black is a much larger part of the object than in the closest. Reducing line thickness slightly might increase feel of distantness?
And yes, people should make more use of lasers in images.
Thanks! It is indeed Putress :smallsmile:
The easiest way I've found to recreate WoW armor is to import an image of the character into Inkscape, and look over trouble pieces in one of the 3-d viewers available (WoWhead's is the easiest for me to use). Generally I try to make them larger first, then scale them down to fit to the 120x120 canvas size (if I'm making an avatar; otherwise I tend to keep it around 400x400). For example, when doing this piece for IA, I ended up having a HUGE picture of Kil'jaeden in the background to compare each piece of the image to.
She's meant to be pretty masculine looking (I just realized I should have made her GB look really feminine to compensate... v.v).
See also:
http://i182.photobucket.com/albums/x...tarn/KRnew.png http://i182.photobucket.com/albums/x...atarn/KRGB.png
But yeah, I see what you mean about the lines.
Well, if it was an intention then you got full marks. ^^
In related news, she acquired red dragonscale boots recently, and I'm kinda stumped on how to draw them. The GB avatar features an attempt at them, but it looks more like generic red armor. Got any suggestions?
So, I've been experimenting with alternative art style's, namely interactive art, or at least that's the closest concept I can come in relation to this sort of images.
Screen tilting is required.
Reference pic
Hmm is a codex of somme sort required ? Because all I see is a compeltly blank picture.
Heh, certainly interesting. ^^
I can't see it, even when tipping my monitor. v.v
Tilt it backwards, and/or reduce the brightness.
It's an invisible tracker joke isn't it ?
Apparently it only works in laptops :smallannoyed:...
HAhaha, that's way funnier than the "licoot is crazy black box".
I can just barely see an outline. I don't think I can change my brightness and I'm already on my laptop.
I might have to get on a different computer some time.
Hey, this opens up the possibility of sending secret messages that only lap-top people can read - cool!
Oh okay finaly, got it.
(You need to use Adobe photshop to move the constast. You won't get anything with GIMP, curiously.)
Basicaly it's the angel from this avatar
It's very nice (i'm alway impressed by the ridculous amount of details you mange to cram into these) but I fail to see the point here.
For some the miracle of screen tilting backwards works, which opens a line of inquiry, avatar services targeted toward laptop users, with subliminal ads targeted toward laptop users... I see some potential in this.
I wanted to make a Gencola ad, but decided against at the nick time.
How do you do that. Anyways cool.
I can see a face on one of my screens but not the other. What do the letters say, I don't see those.
Oh he's in a block of ice.
The text:
....................................
Quote:
Originally Posted by araveugnitsuga
OK, araveugnitsuga, sorry for blatantly ignoring your tip, but I think this may be slightly better, and I'd like some opinions, if you may...
http://i1102.photobucket.com/albums/...4/rect4254.png
Actually, 'Tis my avatar again, but with modified hair...
It looks good, but what is the thing crossing the body diagonal? It looks like a weapon.
Third time is the charm, isn't it? I hope the spear is now clearly visible.
http://i1102.photobucket.com/albums/...tSAvatar21.png
{Critique}
Make the hairlines thicker, cover more of her head, and make the coat have a shape. Also, make the mouth smaller, and the eyes a bit larger. maybe make her a bit a thinner/taller as well.
{Whatchu Talkin' Bout Willis?}
Hairline thicker means something less slim, and more like this:
http://i876.photobucket.com/albums/a..._The_Harpy.png
Besides that, the coat needs to have more of a shape. it's shapeless, and looks like a block. See this:
http://i876.photobucket.com/albums/a...monPirate2.png
See how her coat isn't shapeless? It shows her body, allowing for more of a dynamic pose.
The mouth is far too big. For an example, let's check out Vaarsuvius The Alchemist:
http://i876.photobucket.com/albums/a...eAlchemist.png
See how V's mouth is small? It doesn't take away from the image, nor does it overtake the entire image.
Too short/tall. Notice how most of these avatars are pretty simplistic? They don't try to have too many different heights at once. Whereas your boots are the same size as the body. That's pretty freaking big. I suggest making either the boots smaller, or her taller and slimmer.
Lastly, lets talk about perspective. Perspective plays a pretty big role in most of my simpler avatars. Let's take an avatar I made for Moon Wolf:
http://i876.photobucket.com/albums/a...oTS/yuuki2.png
See how you can tell most of the details without seeing the actual avatar? It allows for your imagination to do more work.
Now let's check out another piece I made:
http://i876.photobucket.com/albums/a...inglorious.png
See how Evil!Vaarsuvius' feet stick out? It makes V look like he's about to attack something in a diagonal angle.
It may look like I'm ranting about a lot of stuff, but most of it is important. Like I said before, my avatars are pretty simplistic. Let's take my usual avatar, for example.
http://i876.photobucket.com/albums/a...n-Avatar-1.png
He's really got nothing on him, he's a basic avatar. I detract from that with shaaadoooowwwwss. But you're trying to do too much at once for your first avatar.
Don't get me wrong, it's a pretty amazing first try. This is just some basic critique. In fact, I can complain about everyone's avatars.
Especially mine, Derjuin's, Mr. Saturn's, August's, Teutonic's, Akrim.elf's, and most of the consistent avatarists. I'm very mean like that. :smalltongue:
But... But I designed that entire critique around a female character!
NOOOOOOOOO!
Yay, I got promoted to consistent avatarist.
And now into something vaguely constructive.
Also, remember that an avatar is not only a piece of art but an extension of you. You need to be comfortable with it, but it doesn't need to be perfect, however, you have to feel that it is a final product.
Take my avatar for example. I'm well aware of it's shortcomings (yes, even of it's relative stiffness), however, I can't alter it without feeling it's a completely different product whatsoever. It's gotten so dramatic that even making it frown for my ice block scene made me considerably annoyed at how it just didn't feel like her.
@^: Who promotes?:smallconfused:
As far as I recall, you simply decided to be or not to be, right?
My style just warps around.
I do like the shadows though.
And the gray lines.