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Ignus: first day, finish crafting shapesand. Begins a second batch, 300/1000 SP into it with our sped up craft system. Second day, fails to make significant progress, and third day manages to ruin his materials and more or less gives up on extra batches(I hate natural 2's).
From now on, he has 2 cumbic feet of shapesand, which can be shaped into any material and shape he wants. it's "natural" form will take the shape of an encircling cloak, about a quarter inch thick. Even though it is mimicking fairly thick cloth, it is still recognizable as sand. I also impregnate it with all 5 doses of the poison I have leftover from the cave, ensuring the next 5 close combat targets vulnerable to poison will take damage.
Use poison rolls(a 1 means I've poisoned myself instead with that dose):
1. [roll0]
2. [roll1]
3. [roll2]
4. [roll3]
5. [roll4]
Ulrik, as the one who had the idea of setting up a challenge site in the first place, will take steps to prepare this during his off hours. It should be a couple minutes away from our camp, and he would mostly clear out a site for a large pyre and gather plenty of smoky woods. Any other location improvements or ideas I leave to him. Ulrik, I do have a couple alchemist's fires still if you'd like to try incorporating them somehow.
Aalem can make survival checks. DC10 survival allows him to find enough food for the party in a lush forest like this for one day. The check takes 4 hours, and cannot be repeated that day. Feel free to modify the check on account of the amount of poisonous plants known to be around. Failure simply results in each of us eating one of our trail rations that day instead. for the other 4 hours each day, I don't know. whatever useful he can do in that time, maybe that, or just let it be downtime.