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Wrath Demon
Wrath Demon - CR 6
XP 2,400
Medium outsider (demon)
Init +5; Senses see in darkness.; Perception +7
DEFENSE
AC 18, touch 12, flat-footed 17 (+1 deflection, +1 Dex, +6 natural)
hp 68 (8d10+24)
Fort +5, Ref +7, Will +6
DR 5/silver or magic; Immune polymorph, poison; Resist acid 10, cold 10, fire 10; SR 16
OFFENSE
Speed 30 ft.
Melee 2 claws +12 (1d6+3) and bite +11 (1d8+3)
Special Attacks double damage against objects
STATISTICS
Str 16, Dex 13, Con 17, Int 8, Wis 11, Cha 12
Base Atk +8; CMB +11; CMD 22
Feats Cleave, Improved Initiative, Power Attack, Weapon Focus (claws)
Skills Climb +14, Intimidate +12, Knowledge (forbidden lore) +10, Perception +11, Stealth +11
Languages Infernal
ECOLOGY
Environment any (the Void)
Organization solitary, pair, or pack (3–12)
Treasure standard
SPECIAL ABILITIES
Double Damage Against Objects (Ex) A wrath demon that makes a full attack against an object or structure deals double damage.
Skill Ranks: Climb* 8 ranks, Intimidate* 8 ranks, Knowledge (forbidden lore)* 8 ranks, Perception* 8 ranks, Stealth* 8 ranks.
*Class Skills.
Even though they are among the last powerful beings of the void, wrath demons are still formidable foes and highly dangerous creatures. Wrath demons come in many different shapes, usually resembling a mix of both man and ape running on two or four legs, but often having additional demonic features like black horns and spikes, bony plates and ridges, brightly red or orange colored fur, large tusks and whipping tails. They are easily recognized by their brightly glowing red eyes and those who fought them up close tend to describe them as emanating an unnatural heat as if they were made from glowing coals.
Wrath demons are fairly simple minded and their usual reaction to comming into the physical world is to revel in mayhem and wanton destruction. Wrath demons rarely show any concern for their relative fragile physical bodies when in the material world and simply engage in as much carnage as possible before their immaterial spirits have to return to the Void. As a result the possession of living humanoids by wrath demons is almost unheard of, since it is not worth the great amount of preparation and magical resources required for the ritual.
Hunger Demon
Hunger Demon - CR 7
XP 3,600
Medium outsider (demon)
Init +2; Senses scent, see in darkness.; Perception +7
DEFENSE
AC 22, touch 14, flat-footed 21 (+2 deflection, +2 Dex, +8 natural)
hp 85 (9d10+36)
Fort +9, Ref +8, Will +7
DR 5/silver or magic; Immune polymorph, poison; Resist acid 10, cold 10, fire 10; SR 17
OFFENSE
Speed 40 ft.
Melee bite +14 (2d6+4/19–20) and 2 claws +13 (1d6+4)
Special Attacks rend (2 claws, 1d6+6)
STATISTICS
Str 18, Dex 15, Con 19, Int 10, Wis 13, Cha 14
Base Atk +9; CMB +13; CMD 25
Feats Cleave, Great Fortitude, Improved Critical (bite), Power Attack, Weapon Focus (bite)
Skills Climb +16, Intimidate +14, Knowledge (forbidden lore) +12, Perception +13, Stealth +14, Survival +13
Languages Infernal
SQ track +4
ECOLOGY
Environment any (the Void)
Organization solitary, pair, or pack (3–8)
Treasure standard
SPECIAL ABILITIES
Track This ability works like the ranger class feature of the same name.
Skill Ranks: Climb* 9 ranks, Intimidate* 9 ranks, Knowledge (forbidden lore)* 9 ranks, Perception* 9 ranks, Stealth* 9 ranks, Survival* 9 ranks.
*Class Skills.
Hunger Demons are stronger, more powerful, and more intelligent than wrath demons, but the one aspect that makes them especially more dangerous is their desire not just to destroy, but to consume. Hunger demons can be as violent and destructive as wrath demons, but their craving is usually more focused and they have a stronger drive to seek out specific targets. Like most demons, hunger demons that come into the material world through possession develop a quite specific target which they desire. For some it is such simple things as roasted boar or ale, which they will consume in as large amount as they can get, but it is not uncommon for them to have a craving for much more appaling things like the hearts of gnomes or the eyes of elves. Even if the object of their hunger is something more mundane, they will go to any length to get it, which makes them no less dangerous.
The most common form for hunger demons is one that resembles a large boar or badger with the legs of a bear and the head of a large wild cat with huge fangs and covered in shaggy dark brown, green, and black fur. Hunger demons will do almost everything to consume the object of their craving and they will gladly use their skills of hunting and tracking down prey for any master who can provide their favorite meals. Hunger demons possessing living humanoid bodies are rare, but it happens occasionally when a powerful spellcaster is in need of their tracking skills.
Greed Demon
Greed Demon - CR 8
XP 4,800
Medium outsider (demon)
Init +9; Senses see in darkness.; Perception +7
DEFENSE
AC 25, touch 19, flat-footed 19 (+3 deflection, +5 Dex, +1 dodge, +6 natural)
hp 105 (10d10+50)
Fort +8, Ref +12, Will +10
DR 5/silver; Immune polymorph, poison; Resist acid 10, cold 10, fire 10; SR 18
OFFENSE
Speed 30 ft., climb 15 ft.
Melee 2 claws +13 (1d6+3)
Special Attacks sneak attack +5d6
Spell-like Abilities (CL 8th, concentration +11)
At will—cloak of shadows (self only), darkness, invisibility (self only)
STATISTICS
Str 16, Dex 21, Con 21, Int 14, Wis 13, Cha 16
Base Atk +10; CMB +13; CMD 28
Feats Combat Reflexes, Dodge, Improved Initiative, Iron Will, Stealthy
Skills Acrobatics +15, Bluff +16, Climb +24, Escape Artist +15, Intimidate +16, Knowledge (forbidden lore) +15, Perception +14, Sense Motive +9, Stealth +20
Languages Infernal
ECOLOGY
Environment any (the Void)
Organization solitary, pair, or gang (3–4)
Treasure standard
Skill Ranks: Acrobatics 10 ranks, Bluff* 10 ranks, Climb* 10 ranks, Escape Artist* 5 ranks, Intimidate* 10 ranks, Knowledge (forbidden lore)* 10 ranks, Perception* 10 ranks, Sense Motive* 5 ranks, Stealth* 10 ranks.
*Class Skills.
Where hunger demons simply crave to consume things, greed demons are driven by the desire to possess and hoard things that have some sort of value to them. Since demons in the void have no use for wealth or any material possessions and their presence in the physical world is always only a temporary one, no matter how many years or decades it may last, it is very hard to predict what types of things their craving will focus on. Some greed demons desire to hoard gold and jewels, but will only spend them if they regard it as an investment to even greater riches. But more commonly their greed focuses on more abstract or even apparently illogical things, like paintings, sculptures, fine clothing, exotic beasts, and valuable slaves, or even just rare seashells or collections of expensive wines.
The most common form for greed demons has some vague resamblance to both humanoids and big dogs and cats, being able to stand up on their lower legs, but also to crawl and climb using their arms as well. Their bodies are often covered in bluish black scales and shimmmering fur. They can be almost perfectly silent and have many abilities that help them to avoid being seen. Usually they use their abilities in the material world to steal objects they are craving or to ambush and kill people who carry them, but their natural greed also makes them very willing to sell their skills to anyone who can reward them. Greed demons ocasionally manage to take possession of a mortal body, which is most common when spellcasters do not dare to call a more powerful demon. Sometimes those demons take off on their own devices, when their master is slain or proves too weak to keep the greed demon under control. But most greed demons are too short sighted and not smart enough to gather large groups of minions and rarely have more than a handful of weak underlings.
Desire Demon
Desire Demon - CR 9
XP 7,200
Medium outsider (demon)
Init +10; Senses see in darkness.; Perception +7
DEFENSE
AC 28, touch 22, flat-footed 19 (+6 deflection, +6 Dex, +6 natural)
hp 114 (12d10+48)
Fort +10, Ref +14, Will +12
DR 10/silver; Immune polymorph, poison; Resist acid 10, cold 10, fire 10; SR 19
OFFENSE
Speed 30 ft., fly 50 ft. (good)
Melee 2 claws +16 (1d6+4)
Spell-like Abilities (CL 9th, concentration +15)
At will—charm (DC 21), daze (DC 21), invisibility, read thoughts (DC 21), suggestion (DC 21)
3/day—dominate (DC 21), hallucination (DC 21), hold (DC 21)
STATISTICS
Str 18, Dex 23, Con 19, Int 16, Wis 15, Cha 22
Base Atk +12; CMB +16; CMD 32
Feats Combat Reflexes, Deceitful, Great Fortitude, Improved Initiative, Iron Will, Weapon Finesse
Skills Bluff +23, Diplomacy +21, Disguise +23, Escape Artist +21, Fly +25, Knowledge (forbidden lore) +18, Perception +17, Sense Motive +17, Stealth +21
Languages Infernal
SQ change shape (alter self, Small or Medium humanoid)
ECOLOGY
Environment any (the Void)
Organization solitary, pair, or gang (3–6)
Treasure standard
Skill Ranks: Bluff* 12 ranks, Diplomacy* 12 ranks, Disguise* 12 ranks, Escape Artist* 12 ranks, Fly* 12 ranks, Knowledge (forbidden lore)* 12 ranks, Perception* 12 ranks, Sense Motive* 12 ranks, Stealth* 12 ranks.
*Class Skills.
Desire demons usually have the most humanoid appearance, though in their natural forms they are covered in black, purple, and silvery scales, bony plates, and spikey horns, with a large pair of bat-like wings. They have the ability to change their appearance to any humanoid form, which they retain even when possessing a living humanoid mortal.
Desire demons are similar to greed demons in many ways, but unlike those lesser demons, they desire not simply to possess things that are rare and valuable, but to enjoy all the pleasures and luxury they have to offer. This makes them even more dangerous in many respects as they are also more intelligent and have greater self control.
Sloth Demon
Sloth Demon - CR 11
XP 12,800
Large outsider (demon)
Init +4; Senses see in darkness.; Perception +7
DEFENSE
AC 28, touch 18, flat-footed 24 (+5 deflection, +4 Dex, +10 natural, -1 size)
hp 175 (14d10+98)
Fort +15, Ref +13, Will +14
DR 10/silver; Immune polymorph, poison; Resist acid 15, cold 15, fire 15; SR 26
OFFENSE
Speed 40 ft.
Melee bite +22 (2d6+8/19–20) and 2 claws +22 (1d8+8 plus poison)
Space 10 ft.; Reach 10 ft.
Spell-Like Abilities (CL 11th; concentration +16)
At will—charm (DC 20), detect magic, dispel magic, sleep (DC 16), suggestion (DC 20)
3/day—hold (DC 20), weakness (DC 20)
STATISTICS
Str 26, Dex 19, Con 25, Int 18, Wis 17, Cha 20
Base Atk +14; CMB +23; CMD 37
Feats Cleave, Deceitful, Great Fortitude, Improved Critical (bite), Iron Will, Persuasive, Power Attack
Skills Bluff +24, Diplomacy +22, Disguise +11, Climb +21, Intimidate +22, Knowledge (arcana) +18, Knowledge (forbidden lore) +21, Perception +20, Sense Motive +20, Spellcraft +18, Stealth +17
Languages Infernal
ECOLOGY
Environment any (the Void)
Organization solitary
Treasure standard
SPECIAL ABILITIES
Poison (Ex) Claw—injury; save Fort DC 24; frequency 1/round for 6 rounds; effect 1d4 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.
Skill Ranks: Bluff* 14 ranks, Climb* 10 ranks, Diplomacy* 14 ranks, Disguise 4 ranks, Intimidate* 14 ranks, Knowledge (arcana) 14 ranks, Knowledge (forbidden lore)* 14 ranks, Perception* 14 ranks, Sense Motive* 14 ranks, Spellcraft 14 ranks, Stealth* 14 ranks.
*Class Skills.
Sloth demons are often underestimated and considered much of a threat, but they are in fact among the greater types of demons and even more devious scheemers than desire demons or even tyranny demons. While desire demons indulge in luxury and other pleasures, the cravings of sloth demons are considerably more complex, and in a sense more refined. While many sloth demons in the physical world chose indeed to lead a life of opulence and decadence, their real desires are not material luxury, but to spread corruption and decay and to twist their victims into mockeries of their former selves. To sloth demons, wealth and power are means to an end. Their plans usually span over many years or even decades, during which they gladly spend all their resources to undermine society and bring down people of power and influence. The plans of sloth demons often seem paradox and are difficult to detect, as they will often resolve to methods that seemingly harm their own base of power and take a heavy toll on their minions. But creating large, hidden organizations of power and then abandoning their unsuspecting partners and co-conspirators in their moment of triumph is one of their greatest delights.
The most common form of a sloth demon resembles a large bear or badger, but sometimes also a starving lion or demonic buffalo. More often than not they are covered in shaggy and dirty fur of dark colors, but their sickly appearance belies their great strength and toughness. Sloth demons are highly resistant to almost all mundane attacks and almost immune to magical ones and their claws are vovered in poison, which makes them extremely dangerous to fight in open battle. But in practice, it's their extensive magical powers of controling other creatures minds and perception that makes them one of the most dangerous types of demons.
Tyranny Demon
Tyranny Demon - CR 13
XP 25,600
Large outsider (demon)
Init +10; Senses see in darkness.; Perception +7
Aura fear (10 ft., DC 19)
DEFENSE
AC 28, touch 20, flat-footed 22 (+5 deflection, +6 Dex, +8 natural, -1 size)
hp 175 (18d10+98)
Fort +14, Ref +19, Will +17
DR 10/silver and magic; Immune polymorph, poison; Resist acid 15, cold 15, fire 15; SR 23
OFFENSE
Speed 40 ft.
Melee 2 claws +26 (1d8+8)
Space 10 ft.; Reach 10 ft.
Spell-like Abilities (CL 13th, concentration +18)
At will—charm (DC 22), fear (DC 22), read thoughts (DC 22), suggestion (DC 22)
3/day—dispel magic, dominate (DC 22), hold (DC 22), stunning blast (DC 22), summon demon
STATISTICS
Str 26, Dex 23, Con 27, Int 22, Wis 19, Cha 20
Base Atk +18; CMB +27; CMD 43
Feats Alertness, Cleave, Combat Reflexes, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Persuasive, Power Attack
Skills Acrobatics +27, Bluff +26, Climb +29, Diplomacy +23, Escape Artist +24, Intimidate +26, Knowledge (arcana) +24, Knowledge (forbidden lore) +27, Perception +27, Sense Motive +27, Spellcraft +24, Stealth +25
Languages Infernal
ECOLOGY
Environment any (the Void)
Organization solitary or pair
Treasure double
Skill Ranks: Acrobatics* 18 ranks, Bluff* 18 ranks, Climb* 18 ranks, Diplomacy 18 ranks, Escape Artist 18 ranks, Intimidate* 18 ranks, Knowledge (arcana) 18 ranks, Knowledge (forbidden lore)* 18 ranks, Perception* 18 ranks, Sense Motive* 18 ranks, Spellcraft 18 ranks, Stealth* 18 ranks.
*Class Skills.
Tyranny demons are among the most powerful of all demons, second only to the mighty pride demons. They resemble sloth demons in many ways, but they have a lot less pations of scheemes and manipulation and tend to be quick to take action themselves. Tyranny demons, above all other things, crave to controll and dominate other beings in any way they can. To most tyranny demons, there are only a few beings which they consider temporary allies. Everything else is either a minion or an enemy to be enslaved. Unlike pride demons, tyranny demons simply demand unquestioning obedience. If it is because their underlings fear or admire them does not make much of a difference to them, as long as nobody ever steps out of line and follows their order without delay. Tyranny demons will ocasionally cooperate with other powerful demons or mortal spellcasters, but such alliances are always difficult as the tyrannny demons will complete their part of the deal only in the way they seem fit and can be quite unpredictable if their allies fail to perform their parts exactly as planned.
Tyranny demons often take the form of tall androgynous humanoids with serpentine features, which are both highly strong and agile and known for their fast speed. But they are also known to be amongst the most intelligent of all demons and almost infinitely smarter than any mortals.
Pride Demon
Pride Demon - CR 15
XP 51,200
Huge outsider (demon)
Init +9; Senses see in darkness.; Perception +7
Aura fear (10 ft., DC 22)
DEFENSE
AC 30, touch 20, flat-footed 15 (+7 deflection, +5 Dex, +10 natural, -2 size)
hp 290 (20d10+180)
Fort +17, Ref +17, Will +19
DR 15/silver and magic; Immune polymorph, poison; Resist acid 20, cold 20, fire 20; SR 25
OFFENSE
Speed 40 ft.
Melee 2 claws +31(2d6+11/19–20)
Space 15 ft.; Reach 15 ft.
Spell-Like Abilities (CL 16th; concentration +23)
At will—charm (DC 25), cone of flames (DC 25), darkness, dispel magic, fireball (DC 25), fly, lightning arcs (DC 25), read thoughts (DC 25), suggestion (DC 25), summon demon
3/day—bestow curse (DC 21), dominate (DC 25), hold (DC 25), stunning blast (DC 25), weakness (DC 25)
STATISTICS
Str 32, Dex 21, Con 29, Int 22, Wis 21, Cha 24
Base Atk +20; CMB +34; CMD 49
Feats Awesome Blow, Cleave, Combat Reflexes, Deceitful, Great Fortitude, Improved Bull Rush, Improved Critical (claws), Improved Initiative, Iron Will, Power Attack
Skills Acrobatics +25, Bluff +30, Climb +31, Diplomacy +30, Intimidate +30, Knowledge (arcana) +26, Knowledge (forbidden lore) +29, Perception +28, Sense Motive +28, Spellcraft +26, Stealth +18, Use Magic Device +30
Languages Infernal
SQ change shape
ECOLOGY
Environment any (the Void)
Organization solitary
Treasure double
SPECIAL ABILITIES
Change Shape (Su) A pride demon can assume any animal or humanoid form at will as if using polymorph.
Skill Ranks: Acrobatics 20 ranks, Bluff* 20 ranks, Climb 20 ranks, Diplomacy* 20 ranks, Intimidate* 20 ranks, Knowledge (arcana) 20 ranks, Knowledge (forbidden lore)* 20 ranks, Perception* 20 ranks, Sense Motive* 20 ranks, Spellcraft 20 ranks, Stealth* 20 ranks, Use Magic Device* 20 ranks.
*Class Skills.
Pride demons are the rarest and most powerful of all demons and each of them is a demon lord in its own right. Like all demons they are driven by a deep craving and for them this craving is nothing less than to be recognized as the ultimate and perfect beings in all of existance. Everyone has to bow before them and they will never serve any other being. Many of them are not above making pacts with lesser creatures and mortal spellcasters, though, but as they see it anyone who request their help does so by begging for their asistance in recognition of the pride demons superior power.
All pride demons are unique, but most commonly they take the forms of huge and powerful two-legged giants, often covered in metallic spines and bony plates of various colors.