HEROES: +1 bonus on Initiative checks, Perception, and Disable Device checks. +1 insight bonus on Ref saves & to AC vs. traps and when FF'd.
Angelo: 29.
Light on something worn. PLAYING tarnished flute, and is not overcome. Must save vs. flute each round.
* Tippy is a tattoo.
Mage armor (5 hours).
Alexandru: 24.
Light on shield, readied; warhammer. SHAKEN!!!
* Collective w/ Angelo.
Zauberei: 22.
Mage armor (2 hours).
Light on quarterstaff.
Piper of Illmarsh: 20. (22:32).
*** EVERY ROUND: All heroes must make a Will save vs. DC 14 or be shaken.
* Saved vs. hold person effect: Zauberei, Angelo.
Marius: 18. Polearm-and-shield.
*
Immediate Action (if triggered): Spilled Salt counter on the first stirge attack on party member
Paula: 17. TD.
Wren: 14.
Light on labcoat.
Cat's grace (7 min).
Hargrimm: 9. 1 DEX BLEED!!!
*
Heal: A DC 20 Heal check ends the bleed effect. Rest or restorative magic is needed to heal ability damage.
* Akashic Bond w/ Marius, Zauberei, Wren, Angelo, and Alexandru: THP (5), +1 insight bonus on saves, +1 DEX (noted on sheets).
Skeletons: 7.
DEAD/ OOC
Skeleton (5).