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Re: Streets of the Town XVII
"But do the punishments for crime here really stop anyone?" Maph'tey asks with a bit of concern evident in his voice. "Where I come from a murder gets hung. And resurrection isn't even possible. It seems strange that the punishment in Town is a few days in time out and a stern warning not to do it again."
((Yes, I know about the OOC justification for the laws. That doesn't mean Maph'tey thinks the IC laws are just.))
(9")9 ((Kirby Boxing!))
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Re: Streets of the Town XVII
Al sighs. Well it seems to me most bad guys here end up dead anyways. We give them a chance to change, and if they don't... well there are plenty of powerful good people.
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Re: Streets of the Town XVII
"I don't know... The people I've met here that I would consider 'good' and 'powerful' pretty much consists of Gent and... I don't know. That mouse was pretty impressive. Rell and Fydan seem to be able to hold their own. But against people like the two who were squabbling in the tavern today the only people I know of who frequent here that could conceivably stop them have trouble with violence."
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Re: Streets of the Town XVII
Yeah, the tend does seem to be going that way at the moment. Who knows why.
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Re: Streets of the Town XVII
"Discouragement, perhaps. Things are so bad here that people feel that they would be able to help more elsewhere," he shrugs. "Then there's the fact that most powerful beings look at 'mere mortals' as being nothing more than irrelevant specks at best and a source of amusement at worst."
"I help where I can, but I miss things. Like that whole bombing a few days ago. I don't think I could have done much to stop it honestly. I want to be able to make people's lives better, and offering my help where it's needed is all I really know how to do."
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Re: Streets of the Town XVII
Yeah well it is appreciated. The mutt yawns. I should get going thanks for the company. He heads into the station.
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Re: Streets of the Town XVII
Maph'tey waves to the departing officer.
"Good night Al. Try to avoid getting reincarnated as anything worse."
He heads off down the Streets to an as yet undetermined destination.
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Re: Streets of the Town XVII
Eric leaves Trog's and heads down towards the beach.
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Re: Streets of the Town XVII
The Pigeon leaves Trog's, and goes into the Police Station.
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Re: Streets of the Town XVII
Rryss exits trogs and walks in a random direction
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Re: Streets of the Town XVII
Nazgul smiles as he leads Aeri from the apartment complex out into the streets.
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Re: Streets of the Town XVII
Aeri takes a deep breath as she follows, enjoying the weather
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Re: Streets of the Town XVII
Nazgul smiles as he leads the way, and reaches the SMBR. He holds the door open for Aeri.
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Re: Streets of the Town XVII
Aeri smiles and enters the restaurant
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Re: Streets of the Town XVII
Nazgul follows her inside.
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Re: Streets of the Town XVII
Helen heads out of Trogs, holding a demon in her hand. She grins at the demon and sends it scuttling into a niche by the police station. She then heads for the docks.
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Re: Streets of the Town XVII
The mutt leaves the Station and heads to Trog's. He seems to be talking to himself.
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He leaves Trog's and starts to search for the portal to Aesa's plane.
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Re: Streets of the Town XVII
The portal is still quite obviously there. The sign announcing assassin and mercenary services is still there as well.
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Re: Streets of the Town XVII
The mutt sighs. Damm her. He walks through.
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Re: Streets of the Town XVII
Jack trots out of Inari's temple and heads for the slums.
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Re: Streets of the Town XVII
The Pigeon hops out of the Police Station, proudly wearing his shiny new badge. With a jump, he flies up, and begins flying above Town, patrolling.
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Re: Streets of the Town XVII
Therarde walks out of Trog's with a sigh, whispers something to the eagle on his shoulder, and it flies off, soaring high above the town.
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Re: Streets of the Town XVII
Sia slips out of Trog's Tavern, and heads for the Slums, keeping to the shadows.
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Re: Streets of the Town XVII
Ilvari walks out of Trogs. She looks up and down the streets. Those who knew her well would say she was scared. She walks quickly down to Saurous' magic guild.
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A hooded figure heads out of the tavern. It pauses, looking round. It then walks into one of the shadows.
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Re: Streets of the Town XVII
Sia leaves the Slums at a fast run, her footsteps echoing off the alleyway she ducks into. With slightly trembling hands, she opens the folded piece of parchment she takes out of her pocket. Her face falls as she sees the content. A single symbol rests in the middle of the page.
Wait? Wait?!?! What do you think I've been doing here, you bastard?
Sia scowls and kicks the wall of the alleyway, then curses as her foot starts to throb. Crumpling the piece of parchment and shoving it deep in her pocket, she turns and walks to Trog's Tavern.
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Re: Streets of the Town XVII
The hooded figure walks out of the shadows. It heads for Trogs again.
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Re: Streets of the Town XVII
A form, walking down the path to Town from the docks, becomes visible; a man, wearing navy blue, and black pants that end tucked into black boots, walks, seeming filled with intention. One of his eyes is sewn shut; a hand fingers a flintlock at his belt, a long scar running down the palm and ending where the index finger is nearly completely removed. His strides are calm, yet powerful; the light in his eyes is dotted with intensity.
Another man follows him; he wears a rag around his head, and seems much less wary than the first. He wears a white working shirt and black pants, and seems to be taking in the view of the Town with admiration. Just behind him, a thinner, paler man makes a quicker pace. He's wearing a white vest and jacket, and breeches; at his side, he carries a small book.
As the first walks through the street, he glances casually at Trog's Tavern, pondering something or another. The second, chuckling, notes the sign above the door with a sort of excitement, and opens the door quickly, stepping inside. The other man, following the two, looks at the sign with distaste and then settles his gaze on the other man. "Captain - we're looking for a carpenter, aren't we?" The captain seems amused, and turns. "Well, yes...but the men'll come down from Flagg soon enough. We might's well get ourselves a drink or three, Doc." He takes the slowly closing door and throws it open effortlessly, then directs his stride inside. 'Doc' looks dismayed, and, glancing over his shoulder, hurries inside as the door shuts.
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Re: Streets of the Town XVII
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Re: Streets of the Town XVII
Murazor the Vampire exits the Tavern and finds himself on the streets. He turns to Kyrian and asks
excuse me, Do you know where I could learn how to survive without blood?Like, a cure for vampirism?
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Re: Streets of the Town XVII
Sia leaves Trog's, muttering. The orb in her hand flashes a dull red again as she heads to the OmniShop.