Well there is Arithmancy (had to look that up) which seems to be Mathematics otherwise you are correct
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Well there is Arithmancy (had to look that up) which seems to be Mathematics otherwise you are correct
We don't know for certain that such skill levels aren't present in Voldemort and Dumbledore. Like most fantasy novels, even many of those explicitly D&D-based, we spend most of the HP narratives focused on low-to-mid level heroes.
We don't know the level of general expertise we can expect from it if it were systemically optimized like Tippyverse because we don't know what to expect in the way of general expertise from the current top.
Dumbledore, at least, seems to be fairly skilled* in Politics, Law, Strategy, Diplomacy, and Education on top of his mastery of magical topics.
Barty Crouch (senior) can speak over 200 languages, and the presentation seems to be one of learned skill, not a magical gift.
*Or at least, seems to be intended to be so. There are difficulties with writing characters that are intended to be more intelligent than both you and the audience.
The skills of individuals aren't really in question - we know that there are wizard politicians and wizard educators and wizard craftsmen. But the way that the institutions in the Harry Potter world are set up, those people are produced through natural talent rather than through the educational system. They might have some competent people, but as we see in the novels, those are very few and far between.
Also, the scale of the HP world is absolutely tiny. I mean, there's like two guys that craft wands, and manage to supply the entire wizarding community with them. London has just one magical market, and people don't go to half of it because it's evil. There's only three wizarding schools in Europe, and one of them is attended by so few students that they can all fit into a single train that loads from one platform.
While that is the case in cannon HP-verse, the thread has us examining the "Tippyverse Potterverse." We know that the capacity exists: it might well be something that would be optimized through proper socio-economic pressure in the process of getting to "Tippyverse Potterverse."
At very lest, there seems to be enough of an indication that I don't think we should presume it to be a clear crippling deficiency for a for the theoretical optimized Potterverse.
The population issue is problematic. Possibly the biggest issue presented thus far.
Magic is (mostly) heritable in HP, so it might be solvable, but you'd need to posit forced breeding programs or the like, and I don't see how that would necessarily follow from the kind of socio-economic pressures that extrapolate to the Tippyverse.
It would have to be a directed solution rather than a result of the socioeconomic pressures presented as a result of magic, which I don't think falls within the premise here.
Well, if there were a way to do it:
Get an atropal.
An undead with regeneration (only good aligned or sentient/living [weapons] can harm it with hit point damage) and many other nasty abilities.
It will likely trigger it's own little spectrepocalypse.
There's probably something in the HP verse that can take it on but I'm not sure what that would be.
I can't help but curse Harry's dangable lack of curiosity about magic. For 7 books about a magical world and a war against the most powerful dark wizard of all time there's not a lot of detail about high level magic -- almost none, really.
Imho, it really leaves too many unanswered questions in the air.
Heck, it would be easier to talk about Tippyverse Dresden Files.
If we take the canonical information on dementors to hold (they cannot be harmed and can only be repelled by one specific spell), then it becomes a question of whether or not it has a soul to eat.
It's an intelligent undead, so maybe.
Either way, the Tippyverse explicitly isn't Epic if IIRC. Considering the consensus is that a theoretical optimized Potterverse looses to the Tippyverse, there seems to be no cause to bring in the epic Tippyverse except spite.
Didn't want to read through all the pages I admit. Wouldn't matter if it did have a soul to eat though as that's a necromancy effect to which undead are immune.
EDIT: I'm not sure whether tippyverse just means no epic characters or nothing above a certain amount though.
I'm not sure it would: it doesn't kill, it just eats the soul. The victim remains alive, but catatonic.
The closest parallel in D&D I can find is Trap the Soul, though that affects the body too.
Hum. Imprison Soul from HoH would be a better match, and is indeed necromancy.
The best know solution would likely be fiendfire, should it be possible to get close enough to cast it.
In fact, given that they are animated by magical energy, that's probably the general preferred option for undead (if the HP side were willing to risk it).
But again, an epic creature is overkill. The normal 20 cap wins simply because of the comparable dearth of high level effects effects available in the Potter-verse.
Dementors aren't much of a threat - their abilities are fear effects, and immunity to fear is trivial.
Mmm, not quite. It's a "relive the worst moment of your life" effect. That's not the same thing as fear precisely (even if fear might play a role*). Mindblank should stop it though.
The suck out your soul bit is more worrisome, I'd think. And it isn't clear if they can be killed by any conventional means. Seems like they can be warded against though.
*Not sure that's magical fear at that point though.
The soul drain is a melee-range attack, and seems to require a grapple, which means it can be disregarded completely.
Death Ward-type immunities should negate the attack; in D&D-terms it seems like a simple Level Drain though less permanent unless you actually die (Harry seemed to be fine with a little bit of rest after having his soul sucked out for a while by the Dementor). Fear's pretty irrelevant.
Dementors are nothing compared to Dread Wraiths or such for instance. Overall, they feel quite weak; simple midlevel incorporeal undead. Command Undead would probably work on them. They could probably also be destroyed with high level D&D magic, but if not, they could certainly be trapped or their essence stolen or whatever.
What you are currently doing is, lacking a rule system for Potterverse, trying to convert Potterverse wizard powers to DnD effects.
Indeed, one of the comparisons that came up most often in this thread was "basically warlocks". Well, if we go that way, please note that they are warlocks that get a better version of the standard warlock item creation - namely one without xp and little time and gold costs. So if you go around and try to shoehorn the Dementor powers into the DnD system, you should also shoehorn the item creation ability of those wizards into the DnD system. It seems to be basically unlimited, and, as you are explicitly using the DnD rules for this comparison, opens up all DnD magic items as potentially creatable by Potterverse "Warlocks". Thus, they are basically artificers=>Tier 1=>Equal to Tippyverse.
Could you clarify what you mean? Magic items are extremely common in Potterverse - they even have moving pictures and photographs in newspapers. Do you assume that all these magic items are just there, somehow? Of course they are created. And since most of the participants in this thread chose to use the DnD magic system to compare the two universes (which, I admit, is sensible) and the common perception is that Potterverse wizards most closely resemble Warlocks (which is also sensible), why not translate this extremely common ability to create magic items to the corresponding DnD ability - that is, fittingly, shared by the class Potterverse wizards were compared to anyway?
(A few examples of Magic Items: the Deathly Hallows, the flying ford Anglia, above mentioned newspapers, Alastor Moody's eye,...)
The moving pictures are created by other magic items (cameras), not wizards themselves. Sure, someone might create the cameras, but given that there's two guys who make wands, there's probably only one camera guy in the entire society.
I guess you didn't read the books?
Hermione makes magical coins and a magical paper contract. The Weasely boys make a lot of magical stuff. Dumbledore at least made the deluminater. That's just off the top of my head.
Crafting is not remotely difficult in the HP-verse.
Lots. There are just two that are acknowledged to be awesome at it; they're the best.
I suspect he meant, 'When do we actually see someone actively craft anything?'Quote:
I guess you didn't read the books?
Hermione makes magical coins and a magical paper contract. The Weasely boys make a lot of magical stuff. Dumbledore at least made the deluminater. That's just off the top of my head.
Crafting is not remotely difficult in the HP-verse.
Most of the time the characters just kinda show up with whatever they are said to have crafted. We don't get to see much, if anything, actually get put together and crafted. For all we know all their magical crafting needs could be ritual or spell based with little to no physical components at all beyond a focus.
It stands to reason that even the flying car could have just been the result of a very complicated conjuration spell which pulled it right out of the mind of it's "creator".
The point is we really don't know the specifics of how their crafting works.
We know only of two guys != there are only two guys ^^
And its also highly unlikely that there are only 2,
Even if there are only 20 children in each year and that only in england that would mean that these two wandmaker would need to create
~3000 wands each year (if we assume that the world has a roughly equal amount of wizards).
How did Olivander ever create such a huge stock if there are only 2?
Those two might be the most famous but I think they are not the only ones^^
Also we dont know if there are only these 3 schools in europe, the only thing we know is that these are the three big schools that take part in the triwizard cup.
Permanency + Fly on a car isn't crafting.
We know the Ford was slowly worked on by Mr. Weasley (and it was originally a normal car). We know the Weasley twins do a lot of experimenting and work on getting their products right. It's said that physical items are used, though it said if any extra components are needed (save for potions, of course).
It flies, turns invisible, doesn't run out of fuel, fits 8 people, has an extra-large trunk, etc.