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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Quote:
Originally Posted by
douglas
A1132 uncertain dispute
The Veils each duplicate a layer of a Prismatic Wall. Prismatic Wall is explicitly not affected by Antimagic Field. Depending on the combination of the exact wording and interpretation, this may make the Veil always trump the AMF.
One problem with this viewpoint is that the Veils each duplicate an individual layer of a Prismatic Wall, but a Veil does not gain overall properties of the Prismatic Wall spell. It's the Prismatic Wall spell itself, not individual layers, which cannot be penetrated by an Antimagic Field. Another problem, of course, is that it's the Veil which is attempting to penetrate the Antimagic Field in this question, not the other way around. Finally, there's no mention of any ability to overcome an Antimagic Field in the Initiate of Sevenfold Veil class description. Absent such a statement, the class abilities should do what the text specifies, and just that.
A 1135 Normally, yes.
Quote:
You can take a swift action any time you would normally be allowed to take a free action.
There may be a few feats or class abilities that would limit your ability in this regard, but generally free actions are allowed during a full attack. There is one specific restriction on free/swift actions during a full attack, though: you cannot move from your square through such an action.
Quote:
The only movement you can take during a full attack is a 5-foot step.
Swift action movement is thus disallowed.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Quote:
Originally Posted by
DarkSonic1337
Q1135
can you use a swift action (such as a quickened spell) in between the attacks of a full attack action?
A 1135: Yes. In general, you can take a swift action any time you would normally be allowed to take a free action.
The FAQ, p44, demonstrates that a character can quick draw (a free action) a new weapon in the middle of a full attack. Many examples on this forum use this mechanic to take advantage of iaijutsu focus. Go ahead and cast a swift in there as well, if you wish.
EDIT: Iaijutsu'd!
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1136
Can you take free actions while it is not your turn? (such as speaking? Dropping a weapon? Falling?)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1136: Yes. You may speak even when it is not your turn. (You can also perform immediate actions).
All movement, such as falling, is resolved on your own turn, as is any manipulation of objects. See the free action text in the SRD for details.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1137
You can carry a two handed weapon in one hand (and just not be wielding it) right?
Q1138
If so, can you make unarmed strikes with your other hand? (or perhaps a spiked gauntlet or one handed weapon?)
Q1139
Are you still threatening adjacent squares when fighting in this manner?
edit:thank you for your help so today btw
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1137: Yes.
A 1138: Yes. (and yes and yes).
A 1139: While unarmed, only if you have the Improved Unarmed Strike feat. With the spiked gauntlet and with the one-handed weapon, you always threaten adjacent squares.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1136 Some.
While you may speak when it's not your turn, that's an exception to the usual rule. From page 139 of Player's Handbook:
Quote:
You can perform one or more free actions while taking another action normally.
Because free actions are generally in conjunction with some other action, the only time you are allowed to take most free actions is on your turn. For instance, an attack of opportunity is officially "no action" (see Rules Compendium on page 8), and thus you couldn't add a free action during an AoO.
A 1137
You can carry anything you like, if your Strength score is high enough.
A 1138
Whether you have a hand free is irrelevant to unarmed strikes. Asking if you have a hand free is like asking if you have a particular edge free on your sword: in each case it's just a possible striking surface. An unarmed strike isn't necessarily dealt with any specific body part; you can use a kick or head butt, for instance.
A 1139
Fighting unarmed, you normally don't threaten. The Improved Unarmed Strike makes your unarmed strikes threaten squares within your natural reach.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1140
Can the Channel Spell ability of the Spellsword (Complete Warrior) be used to cast a spell on a normally impossible target? For instance, could you whack an ally with your sword in order to give them the benefit of a Time Stop channeled into your sword?
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1141 Does the Lasher PRC work with pyrokenitic whip ability?
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1140 No.
Quote:
Even if the spell normally affects an area or is a ray, it affects only the target.
Channel Spell specifically will let you also direct an area or ray spell to just the target of your attack, but this ability has no provision to let you change a Personal-only spell into a targeted spell.
A 1141 No.
A manifested power is not an owned whip, which is a Special requirement of the Lasher prestige class.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Quote:
Originally Posted by
Curmudgeon
An unarmed strike isn't necessarily dealt with any specific body part; you can use a kick or head butt, for instance.
Is that true for everyone? I thought that was one of the monk's class features.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1141
when a spontaneous caster applies metamagic to a swift action spell, it still takes a full round action to cast right? Would the spell "Arcane spellsurge" allow you to cast it as a standard action?
Q 1142
You can use a move action to move, and you can use a standard action to move, but you cannot use a standard action to get a move action right?
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1142
Incorrect according to the SRD:
Quote:
Originally Posted by SRD
You can always take a move action in place of a standard action.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Quote:
Originally Posted by
Andezzar
Is that true for everyone? I thought that was one of the monk's class features.
No, that's true for everyone. From the Standard Actions section of Player's Handbook Combat chapter:
Quote:
Unarmed Attacks
Striking for damage with punches, kicks, and head butts is much like attacking with a melee weapon, except for the following ...
It's called "unarmed strike", not "fisticuffs".
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1143:
Can a Warshaper use their Morphic Weapons ability to increase the range of their unarmed strike? Is this dependent on whether they are a Monk or not?
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1143 No.
However, a warshaper of 3rd level or higher can use Morphic Reach to this end. Morphic Weapon cannot grant any special reach. It's the size of the creature, not their natural weapons, that determines their reach.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q. 1144
Can a warlock with iterative attacks, for example, having a BAB of +6/+1 fire off two EB as a full attack? or does he get to fire off only 1 per round, unless he has quicken SLA feats?
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q. 1145
Level 12 Large character with 30 Str and large masterwork greatsword
Combining only Power Attack, Heedless Charge, and Leap Attack would give 3d6+15+48+1.
Since nothing has been doubled yet, a critical Hit on that attack would deal 6d6+128
But what happens when I use Rhino's Rush from Spell Compendium? My understanding is that it would be 3d6*2+30+60(+5 per -1)+1
How would this?
3d6*3+45+72(+6 per -1)+1?
Thank you
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A1144: 1/round. SLAs are standard actions unless otherwise stated, and Warlocks gain no general exception to this.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1146a: Has the chitine been updated to 3.5e?
Q1146b: For the chitine in MoF I get 26 skill ranks, but there should be only 15 (the +8 for having a Climb speed alrady accounted for). Am I missing an important rule that was dropped in 3.5e?
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1146a Yes
Chitines (but not Choldriths, notably) were updated in Underdark, one of the earliest 3.5e publications.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Quote:
Originally Posted by
Curmudgeon
A 1132 The Indigo Veil becomes inactive. The Antimagic Field in this example is not passing into the Indigo Veil (assumption: that Veil is imbued in an Area Warding, as the other types of warding would not make much sense for this question), but instead the Indigo Veil is being brought into the area of the Antimagic Field. Both of these effects are written as passive defenses, and the moving effect loses.
Quote:
Originally Posted by
douglas
A1132 uncertain dispute
The Veils each duplicate a layer of a Prismatic Wall. Prismatic Wall is explicitly not affected by Antimagic Field. Depending on the combination of the exact wording and interpretation, this may make the Veil always trump the AMF.
Curmudgeon, Douglas has a point here, and furthermore, re-reading it, I see that this veil prevents magic from passing the veil, therefor, if used outside an anti-magic field, "This veil prevents the passage of all spells or spell-like abilities", and therefor, is never affected by the bubble.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
1147 Q
Does the Marshals "Motivate Strength" Aura effect melee attack rolls or damage?
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
I was wondering is there a magic item that allows u to hold a pack of attack dogs (non-familiar) and carry them around easily? if so what is it called and how does it work? the only thing i found close to it was the belt of many pockets but it can only hold one familiar
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1148The item Liquid Smoke from OA says: "The smoke dissipates naturally after 1 round." Does this mean it dissapears after one round or it begins to dissipate after one round and fully dissipates at some later time?
The Smokestick says "The stick is consumed after 1 round, and the smoke dissipates naturally." Does this mean the same thing?
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1149;
If I have two different Martial Adept classes, lets say warblade and swordsage, can I learn the same maneuver twice, once with my warblade and once with my swordsage, and ready it once with each of my classes?
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1150: Do Eldritch Claws carry Eldritch Essence invocations?
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1149: Yes. (unless you count a Sage's Answer that didn't make the cut for the FAQ as RAW, then no).
Quote:
Originally Posted by
mattie_p
Warblade and swordsage maneuvers are learned separately via class features. Absent specific wording in ToB/errata to the contrary (of which there is none)
class features are kept separate.
See additional rationale in this link, where I answered the question in greater detail.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Quote:
Originally Posted by
Yora
Q1146b: For the chitine in MoF I get 26 skill ranks, but there should be only 15 (the +8 for having a Climb speed alrady accounted for). Am I missing an important rule that was dropped in 3.5e?
A 1146b
Yes, you're missing the fact that the method of calculating skill points for monsters was completely different that how it worked for PCs in 3.0. See page 11 of the original 3E Monster Manual for an explanation of how this works.
For the chitine, which is a 2 HD small-sized monstrous humanoid, it gets skill points equal to twice its Intelligence score (12 * 2 = 24), and +2 for each Extra Hit Die (which for medium or smaller creatures is defined as every HD after the first).
24 + 2 = 26