Dragon will full attack John.
Attack (Bite): [roll0]
Damage: [roll1]
Attack (Claw 1): [roll2]
Damage: [roll3]
Attack (Claw 2): [roll4]
Damage: [roll5]
Attack (Wing. 1): [roll6]
Damage: [roll7]
Attack (Wing 2): [roll8]
Damage: [roll9]
Printable View
Dragon will full attack John.
Attack (Bite): [roll0]
Damage: [roll1]
Attack (Claw 1): [roll2]
Damage: [roll3]
Attack (Claw 2): [roll4]
Damage: [roll5]
Attack (Wing. 1): [roll6]
Damage: [roll7]
Attack (Wing 2): [roll8]
Damage: [roll9]
Colt will lance the dragon with plasma yet again, and then backs away from it (40 ft.)
Spoiler[roll0]
Damage [roll1]+25% because 1/2 fire and fire +50% = 10
And it must make DC 20 ref save or catch fire
Total Damage= 12 (magic missile) + 13 (missile) + 10 (john) + 18 (kelgor) + 18 (fire orb) + 5 (fire beam) + 15 (kelgor) + 10 (fire beam)=101 damage so far. Keep up the good work team.
Bourbon launches another flaming orb at the dragon, and then begins to back away.
Touch attack [roll0]
Fire Damage [roll1]
Spoiler
Bourbon moves to AE 29
I moved colt back 40 ft, to AJ 23 if that is okay with you Jojo
If the dragon is still alive on John's go he will attack again.
Flurry
Attack 1 [roll0]
Damage 1 [roll1]
Attack 2[roll2]
Damage 2[roll3]
Hoping to keep the creature down, Vaarth moves in to strike at the dragon.
cast shocking grasp with attack
attack [roll0]
damage (weapon) [roll1]
damage (electricity) [roll2]
The dragon stands up (Standard Action)... then flies as far as it can to get away from all of you (Other side of the arena).
as much as i hate to help, standing up is a move action, not a standard. However it does provoke an AoO.
AoO
attack [roll0]
crit confirm (yeah, right) [roll1]
damage (two handed) [roll2]
I stand corrected.
The Skill Trick Back on your Feat says otherwise, which on a second look... it says that you can stand as an Immediate Action and it doesn't provoke AoOs...
Apparently, whenever you don't believe in the Die-Roller it does what you want... interesting... although, the AoO never actually happened.
Can I save it for my next attack... please? *teary puppy-dog eyes*
Fine with the dragon retreating, colt fires again.
SpoilerAttack [roll0] including minus 2 for range.
Damage [roll]2d6+1)[/roll]+25% because 1/2 fire and fire +50%
And it must make DC 20 ref save or catch fire
For future referenceQuote:
Originally Posted by SRD;Condition Summary
Also good to knowQuote:
Originally Posted by Complete scoundrel; pg 85
Regardless of how high it flies, it still provokes when it moves away from John. And Vaarth/Colt if they had a reach weapon. I moved him as far west as I could to B17Quote:
Originally Posted by Eric Scott
SpoilerWow, actually running low on first level spells... who would have thought it.
Bourbon see's the dragon take flight and chases after it.
Bourbon moves to Y29 and fires a few magic missiles at it.
[roll0]
"Not so fast you winged menace!"
AoO during retreat.
Attack [roll0]
Damage [roll1]
Stanley and Blade, good job on the AoO. Please move or make a ranged attack if you can. Or delay.
map
John will try to not show his injured status as he prepares to jump the beast should it come back his way.
Did you delay, Stanley?
He seems to have. Did Vaarth do anything?
I guess that I'll delay as well, I think that I might be out of spells.
alright eric, enter the dragon. breath weapon central here we come.
The dragon looks at the group... then the ceiling... then back at the group... it then proceeds to sit and breath heavily... clearly showing that it has taken a beating. (Prepared action to breath on any of you that get within range.)
While the Dragon sits at the far edge of the map, Colt continues firing.
Spoilerattack [roll0] minus 4 for range
Damage [roll1] + 25% = 13 damage
DC 20 save or catch fire if 10 hits it's touch AC
Boubon, get ready to cast burning hands when the dragon breathes!
"Forget that! It's clearly badly hurt. If it wants to sit there, I will shoot it to death!" He declares, and unleashes two magic missiles before backing up to AD 29.
Damage [roll0]
Add 7 damage, for a total of 12 force damage to the dragon.
Spoileranyone else want to move? or delay again? Otherwise I say we let the dragon sit the some more...:smallamused:
John waits.