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Re: Vote Up a Campaign Setting (3E/4E)
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Originally Posted by
Flame of Anor
Thanks for answering (and pretty quickly) but I do think you should change your mind. Basically, assign them point values (No Magic is one point, Very Low Magic is two, etc.) then add up all the points, average by voters, and go with the closest point valued level.
I haven't seen more than one contestation of the voting system itself. Your concern has been noted.
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As I said in my PM, this flawed system means that if, for example, five people voted for No Magic, four voted for Out-Of-Control, four voted for Very High, and four voted for High, then the setting would have No Magic, despite the fact that 12 of 17 people would have been happy to go with a High Magic setting.
And entirely unfortunate such a situation would be. I would know, having experienced a few only recently. However, looking at the current numbers (with untallied votes factored in) this is not the case.
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Another problem is that if Moderate looks like it has a tangible but not unbeatable lead over Low, as it does at the moment, then many of the people who want High will be voting for Moderate--even if there were actually more people who wanted High than wanted Low or Moderate.
Strategic voting. It does happen, yes. Unfortunately, tallying is done only when Zeta has the occasion. That alone may seem to skew the table. There are still ten to twelve hours left in the vote, however. Those who want High can rally and change their vote, if they so choose.
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Then, even if the actual majority was for High, Moderate would get an artificial majority because the voters for High would rather have Moderate than Low.
Which is the very purpose: Those who would have voted for a lower choice may rather have Moderate than High, while those who would want High may prefer Moderate to Low. Thus, Moderate becomes the locus of tolerable agreement; i.e. it's not everyone's favorite choice, but they can tolerate it.
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So, please, change it to a voting format that makes sense!!!
The current format does "make sense." Not only that, but it lends equal weight to all categories, where under your system, the extremes would virtually never win. Bear in mind that current voting rules allow for changing your vote. Switching to the median format would cause tactical voting in an attempt to artificially pull it to one side or the other.
I doubt it would have much impact in any case, other than to solidify a Moderate win due to the pull of the higher votes. Low and Moderate seem to be very popular choices for this setting.
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Re: Vote Up a Campaign Setting (3E/4E)
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Originally Posted by
Flame of Anor
So, please, change it to a voting format that makes sense!!!
We would prefer to keep the method that makes sense to us. We will not be changing our methods mid-project, as it has worked well for us so far.
All votes are tallied.
EDIT: Ninja'd by our own ideas.
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Re: Vote Up a Campaign Setting (3E/4E)
Low has a chance to win! Those who changed to moderate for a chance to win, switch back to low! Those who want lower than low, switch to low to have a higher chance of being at least closer to what you wanted! Is any of this even really necessary to state?! Will Pun-Pun make it in time to save his beloved pet snake?!?!*
*Yes, for he is pun-pun. However, he chooses not to, since his pet snake is far more powerful than anything but pun-pun himself, who is an equal. Not that they would ever fight. Tends to cause universe implosions.
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Re: Vote Up a Campaign Setting (3E/4E)
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Originally Posted by
AgentPaper
Low has a chance to win! Those who changed to moderate for a chance to win, switch back to low!
For the record, that's a violation of Rule #3.
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Re: Vote Up a Campaign Setting (3E/4E)
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Originally Posted by
Zeta Kai
For the record, that's a violation of Rule #3.
Ah no! the fools! what have the done to themselves! :smalltongue:
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Re: Vote Up a Campaign Setting (3E/4E)
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Re: Vote Up a Campaign Setting (3E/4E)
Low. I can see a setting where high-level magic is mostly forgotten and faked by street "magicians", making a million campaign options for ruin dungeonering. Or something like that.
Time for the playground to decide.
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Re: Vote Up a Campaign Setting (3E/4E)
Low magic please...we have enough Batmen out there :smalleek:
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Re: Vote Up a Campaign Setting (3E/4E)
This is a tough decision. Non-existant magic and Very Low magic don't really appeal to me, same for High. I can see how the remaining four could each be used effectively...
I'll vote for Low. It seems to fit better with the settup of the themes.
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Re: Vote Up a Campaign Setting (3E/4E)
Very High/Fantastic.
This could be played about with so much, It's not funny.
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Re: Vote Up a Campaign Setting (3E/4E)
The clarification confirms that I want very high/fantastic. I think it works well with Mystique, I like magic and I'd like to see how this level would affect such a setting.
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Re: Vote Up a Campaign Setting (3E/4E)
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Re: Vote Up a Campaign Setting (3E/4E)
I'll pick Moderate too, makes sense in context with the themes.... I guess.
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Re: Vote Up a Campaign Setting (3E/4E)
Since there doesn't seem to be a fair chance for Very High to win, I instead change my vote to Moderate so we don't get stuck with Low magic. And the voting system is fine as it is, thank you.
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Re: Vote Up a Campaign Setting (3E/4E)
Moderate seems like the best choice.
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Re: Vote Up a Campaign Setting (3E/4E)
As my vote doesn't seem to stand a chance, I'm switching from Very high/Fantastic to moderate.
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Re: Vote Up a Campaign Setting (3E/4E)
The votes are in, & the winning magic level is Moderate!
So next, I need you guys (& girls) to vote on the setting’s Races. Votes will be tallied regularly. Humans are a given, & will not be voted on. Please vote for up to 5 of the races that you wish to see included, & please peruse the voting rules. Thank you for voting.
{table=head]Races
Aasimar
Camelfolk (NEW)
Dwarf
Elf
Genasi
Gnoll
Gnome
Goblinoid
Half-Djinn (NEW)
Half-Elf
Half-Ghul (NEW)
Half-Orc
Halfling/Kender
Lizardfolk
Orc
Tiefling[/table]
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Re: Vote Up a Campaign Setting (3E/4E)
Aasimar
Elf
Genasi
Half-Djinn
Tiefling
Quick question...how's there a half-elf option when there's no human option? :smallwink:
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Re: Vote Up a Campaign Setting (3E/4E)
Humans are by default included.
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Re: Vote Up a Campaign Setting (3E/4E)
Hum, lesse...
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Dwarf
Goblinoid
Elf
Orc
Gnoll
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Re: Vote Up a Campaign Setting (3E/4E)
Dwarf
Elf
Half-Djinn
Halfling
Lizardfolk
That should do'er.
Zack
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Re: Vote Up a Campaign Setting (3E/4E)
Half-Yakotaur has been replaced by Camelfolk. All votes are tallied.
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Re: Vote Up a Campaign Setting (3E/4E)
Aasimar
Genasi
Half-Djinn
Half-Ghul
Tiefling
I would like to see a setting where the only "real" sentient species are humans and all other races have a clear supernatural touch and outsider blood.
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Re: Vote Up a Campaign Setting (3E/4E)
On a side note, what if Half-elves make it and Elves do not?
I like the magic races idea, so,
Half-Djinn
Half-Ghul
Genasi
Aasimar
Tiefling
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Re: Vote Up a Campaign Setting (3E/4E)
Dwarf
Half-Djinn
Genasi
Lizardfolk
Half-Elf
I'd love to see a setting where Elves are extinct but Half-Elves live on as their own race!:smallbiggrin:
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Re: Vote Up a Campaign Setting (3E/4E)
i wouldn't include half-races in the vote, because it's pointless. if there are humans and elves, there are half-elves, if there are no elves, there won't be half-elves...
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Re: Vote Up a Campaign Setting (3E/4E)
The ability to interbreed between Elves and Humans for example is not a necessity; it is not that hard to imagine that there are cmpaign settings where those two pecies can not interbreed (or at least can not interbreed without magic intervention).
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Re: Vote Up a Campaign Setting (3E/4E)
Where's NONE? I want a pure human setting. I daresay there'll be some others who'd appreciate a human only world.
Not that it's gonna win, but it's worth a try...
EDIT: I realize this throws a monkeywrench into voting scheme. But I still wholeheartedly support this fascism.
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Re: Vote Up a Campaign Setting (3E/4E)
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Originally Posted by
Satyr
The ability to interbreed between Elves and Humans for example is not a necessity; it is not that hard to imagine that there are cmpaign settings where those two pecies can not interbreed (or at least can not interbreed without magic intervention).
but it is possible to have humans and elves interbreeding without elves included in the campaign setting?
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Re: Vote Up a Campaign Setting (3E/4E)
You can have a half-breed which are treated as second class scum by their parents untiil they were fed up enough for a genocide... Or were the half-breeds are more fertile than one of the original parent species or have other advantages which led to the situation where the mixed ones slowly bred out their predecessors. You can come up with many explanations for this.