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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
Thunder999
Anyone interested in naming a clone, I'm tempted to, but not sure if any of them quite stood out to Coralej beyond Odi (who already has a name).
maybe the bunch that was up on the dish shooting, but I am not naming a clone anytime soon
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Re: OOC Rise of the Grand Admiral
Apologies for the slow posting rate, my life has grown much more complicated in the past few weeks.
Finish updating your character sheets for level 2, refill any power packs or energy cells spent, and then we'll have an interlude scene or two before your next mission.
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Re: OOC Rise of the Grand Admiral
I'm still slammed with work, apologies for the delay.
Sound off, who is still interested in continuing?
You each gain 1000 credits to spend, courtesy of the Republic, and you get one free use of Sadaki's check (+12).
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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
Thundercracker
I'm still slammed with work, apologies for the delay.
Sound off, who is still interested in continuing?
You each gain 1000 credits to spend, courtesy of the Republic, and you get one free use of Sadaki's check (+12).
RE: interested in continuing
well not to be the one to say it but it seems we have already lost 1, and everything else has been very slow.....
last postings by player
Ilyene Human (rogue) Jedi Padawan - by Harmony (8-10 ooc, 8-5 ic)
Coralej, ex-jedi Human (former) Jedi - by Thunder999 (8-10 ooc, 8-3 ic)
Cora Loronar Human Noble (force sensitive - nightsister adept) - by samduke (8-12 ooc 8-9 ic)
R4-X1 ("Ax") Droid Noble - by AvatarVecna (6-2 ooc, 6-13 ic)
...
That said probably
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Re: OOC Rise of the Grand Admiral
I'm still interested, just not much to really do until the next bit starts.
Not sure what to buy, but I'll get a Fusion Lantern.
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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
samduke
RE: interested in continuing
well not to be the one to say it but it seems we have already lost 1, and everything else has been very slow.....
last postings by player
Ilyene Human (rogue) Jedi Padawan - by Harmony (8-10 ooc, 8-5 ic)
Coralej, ex-jedi Human (former) Jedi - by Thunder999 (8-10 ooc, 8-3 ic)
Cora Loronar Human Noble (force sensitive - nightsister adept) - by samduke (8-12 ooc 8-9 ic)
R4-X1 ("Ax") Droid Noble - by AvatarVecna (6-2 ooc, 6-13 ic)
...
That said probably
Yeah that’s my fault bc RL. This week and next week will be very difficult as well unfortunately.
We’ll need a third I think to keep going.
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Re: OOC Rise of the Grand Admiral
Sorry for late response.
I've enjoyed the game so far and I think I'm ready to start the next chapter.
Ilyene is lacking about 300 credits or so to be able to buy some armor, unless there is the availability to requisition a loan?
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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
Harmony
Sorry for late response.
I've enjoyed the game so far and I think I'm ready to start the next chapter.
Ilyene is lacking about 300 credits or so to be able to buy some armor, unless there is the availability to requisition a loan?
RE: You each gain 1000 credits to spend, courtesy of the Republic, and you get one free use of Sadaki's check (+12).
Cora Loronar Herby grants a loan of 300 Cr to Ilyene
Sheet for Cora is updated to reflect the 300 Cr loan
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Re: OOC Rise of the Grand Admiral
Ok that’s three awesome. If anyone has referrals who are interested in joining, let me know. Otherwise I’ll aim to start part 2 next week or the week after. Review of level 2 character sheets and advancing the clones is next..
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Re: OOC Rise of the Grand Admiral
Harmony & Samduke, your sheet links are broken, post up a fresh one please.
Thunder999, did you update your hp? Defenses from levels need to be 2.
Updated pc & npc boxes in post 1.
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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
Thundercracker
Harmony & Samduke, your sheet links are broken, post up a fresh one please.
Thunder999, did you update your hp? Defenses from levels need to be 2.
Updated pc & npc boxes in post 1.
hrm I did update it, but here it is again https://www.myth-weavers.com/sheets/?id=1624953
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Re: OOC Rise of the Grand Admiral
I updated hp, easy to miss since I rolled a 1, did miss the level on defences though, it did the rest automatically when I raised level but I guess that's manual in case you have armour.
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Re: OOC Rise of the Grand Admiral
That's wierd.
Trying a new link Ilyene
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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
Harmony
That's wierd.
Trying a new link
Ilyene
Your attack bonus should be 4 with melee weapons. Where did you get the extra +2 reflex?
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Re: OOC Rise of the Grand Admiral
Oh right, forgot to update that part.
Extra reflex is from the armor.
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Re: OOC Rise of the Grand Admiral
I found this interesting
501st Legion origins dating back to the Clone Wars of the late Republic Era when the 501st was an elite military battalion of clone troopers in the Grand Army of the Galactic Republic, Under the leadership of Jedi General Anakin Skywalker and Clone Commander CT-7567 "Rex
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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
samduke
I found this interesting
501st Legion origins dating back to the Clone Wars of the late Republic Era when the 501st was an elite military battalion of clone troopers in the Grand Army of the Galactic Republic, Under the leadership of Jedi General Anakin Skywalker and Clone Commander CT-7567 "Rex
Wut. Have you not seen the clone wars animated series?
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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
Thundercracker
Wut. Have you not seen the clone wars animated series?
nope, nada, nil, never have...
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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
samduke
nope, nada, nil, never have...
It’s hit or miss, and it definitely gets better as it goes along, but there are some parts that are very good. Suggest watching the final four episodes as a movie.
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Re: OOC Rise of the Grand Admiral
1st post mission specific updated.
How is everyone, still in it to win it?
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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
Thundercracker
1st post mission specific updated.
How is everyone, still in it to win it?
yeah I am around but I am dealing with some serious RL crap, so I am sporadic atm
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Re: OOC Rise of the Grand Admiral
It's a double move to get inside either of the two buildings, as you're on the street & there is a sidewalk.
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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
Thundercracker
It's a double move to get inside either of the two buildings, as you're on the street & there is a sidewalk.
In that case that's all I'll be doing, edited the post.
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Re: OOC Rise of the Grand Admiral
re: getting shot at
Quote:
attack: (1d20+1)[17]
damage: (3d8)[9]
attack: (1d20+2)[15]
damage: (4d8)[13]
um still trying to get the hang of this, my fort def is 16 ref def is 14, damage threshold is 21
do I get hit / take damage ?
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Re: OOC Rise of the Grand Admiral
To the right, same as before I had to change it, sorry.
And samduke, Reflex is your AC for being shot at, so hit by both, neither exceed your damage threshold (when a single source of damage exceeds that you move a step down the condition track), so you just take 22 points of hp damage.
Since you're below half health you can spend a switch action next turn to Catch a Second Wind to get 1/4 of your max hp back (7), that's 1/day though.
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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
Thunder999
To the right, same as before I had to change it, sorry.
And samduke, Reflex is your AC for being shot at, so hit by both, neither exceed your damage threshold (when a single source of damage exceeds that you move a step down the condition track), so you just take 22 points of hp damage.
Since you're below half health you can spend a switch action next turn to Catch a Second Wind to get 1/4 of your max hp back (7), that's 1/day though.
ahh - okay and ouch... I see 22 damage
attack: (1d20+1)[17]
damage: (3d8)[9]
attack: (1d20+2)[15]
damage: (4d8)[13]
Catch a Second Wind - Swift Action, heals one-quarter of your full Hit Point total (29/29) - <22> 7 hp + 25% [7] =14/29 HP
more as a reminder to myself
Treat Injury:(1)
Treat Injury Check: Full-Round Action DC 15, regains a number of Hit Points equal to its Character Level, +1 for every point by which your check exceeds the DC
a Medical Kit grants a +2 Equipment bonus on skill check.
Force Points (6/6), a Free Action to roll a 1d6 and add the result to a single skill check once per round.
edited
Quote:
CT-RH-0476 is a medical specialist and hurries over with a medical kit, and one of the other clones assists him.
(1d20+16)[35]
I am presuming this is a treat injury check the clone performed so I should get +22 hp returned- down side - the skill check succeeds, the tended creature cannot benefit from additional First Aid for 24 hours
- I think that applies as from a treat injury check.
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Re: OOC Rise of the Grand Admiral
Would I still have an action at that point, or did it take multiple to get that far?
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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
Thunder999
Would I still have an action at that point, or did it take multiple to get that far?
We’ll call it a single move to get up the steps, so you still have a standard
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Re: OOC Rise of the Grand Admiral
are we waiting on someone / something ?
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Re: OOC Rise of the Grand Admiral
Quote:
Originally Posted by
samduke
are we waiting on someone / something ?
Yes. It’s the players’ turn. Last post is mine.
Current situation at the top of the steps is you can see into two bedrooms, with windows leading to a second story balcony, with droids on the balcony, though they are currently out of line of sight (camped next to the windows).