Wyatt - River
Wyatt instinctively clutches his mace, glancing around in paranoia. "What the freaking crap was 'dat?" he asks to anybody who will answer. "'dere must be somethin' going on up ahead... what're your orders, Buelyir?"
Printable View
Wyatt - River
Wyatt instinctively clutches his mace, glancing around in paranoia. "What the freaking crap was 'dat?" he asks to anybody who will answer. "'dere must be somethin' going on up ahead... what're your orders, Buelyir?"
Tried to post last night, but the database was updating...
Magnum returns to Carmard and the rest with what he was able to collect from the battered enemies....
Weapons:
+1 Coldsteel Battleaxe w/diamond edge (1d4 cold, +4 to confirm crits)
+1 Metamagic Rod 2 x Day (Expower)
+1 Horn (Aim it and casts Sound Burst 3xDay + Sounds like a big horn!)
Scrolls:
1 x Cloud Kill, 2 x Cone of Cold, 2 x Ice Storm, 1 x Bless
Potions:
1 x Haste, 2 x Cure Medium Wounds, 1 x Bull Strength
4200 gp in gold, jewelry and gems.
Thordek and the Tower
Thordek heads for the tower to get a closer look at it, as well as the prospects for creative demolition with his adamantine axe. The good thing about such an axe was that it could cut through nearly anything, eventually. While he didn't like his chances of cutting through the thick gate itself, it certainly did have hinges he could cut through...
As he approaches the squat tower, the smell of roasting hobgoblin stings his nostrils. Arum's blast globes had not been kind to the two squads of archers atop the walls of the tower. At least the last of the screaming had stopped.
The tower itself has only a single door at ground level. It is made of stone and has what looks like wrought iron hinges. He knew his axe would make swift work of it, if he wanted to enter.
With three quick strikes, his axe chops through the hinges and he has to dodge away as the stone door fell to the ground with a bang. A powerful scent of oil is immediately noticed, and he sees several freshly broken barrels oozing lantern oil. It only adds to the scent of the dead and fires still raging behind him that they used for cover to get this far into the old dwarven fortress.
Thordek looks behind him to see who would be joining him in the tower...
(OOC: Who is going up into the tower with Thordek? I'll post the rest of this Sunday when I know, thanks!!)
River Group:
"No idea" Buelyir says and shrugs in response to Wyatt's question. "Either our attack just wiped out the opposition, or the opposition did the same to us. I don't recall even an Arcanii able to do something like that though" Buelyir frowns. "Lets just say I hope to be pleasantly surprised"
"Either way, we're doing what we came for" Buelyir informs Wyatt and the rest. He opens his leather duster to reveal a rod made of a green hued metal with a square head on it covered in silver set runes and jewels. It has a faint blue glow to it.
"Carmard may have shown one like this to ye. If they didn't make it, we can set off the Stoneburner from here. It won't be quite as... dramatic, but it'll destroy this place. Course, there's no fuze to it this way and ye have to be close when ye do it" he says and looks at each member of the group.
"So you'll just blow it up and all of us too?" Flint asks, glaring at Buelyir.
"You're going to do what?" Talamir asks, a touch of concern in his voice. [COLOR="DarkGreen. "Lets just hope for the best"
"No, Buelyir's right. It would be very... bad if someone else got ahold of it. Sigil all over again. Or they use it on the dwarves" she says and shakes her head.
"Let's just hope for the best and do our job"lint snorts. "Let's just go"
Buelyir nods and leads the group away from docks and the ware houses, deeper into the complex to try and hunt down their leadership...
Ah, the aftermath... When the noise dies down and you start smelling the offal. No fires people. Let's split in 3 groups, stay on the same floors, wreck everything we don't want.
Wyatt - River
"... Right. If we go down... might as well be with a bang, eh?" Wyatt says, and simply shrugs. Having likely stared death in the face for the longest time in this place already while being captive, he seemed somewhat okay with this idea. "Lead on, 'den."
Hjalmar Crownshield
The gold dwarf gives Thordrek a nod as he turns back to indicate that the paladin will have his back. He eyes the magical horn with some interest, but quickly turns back to the business at hand.
Magnum kept the icy axe, at least for the time being. He suggested that one of the arcane casters use the metamagic rod, and that those who could use them take the scrolls and potions. He'll keep those nobody wants, again for now at least.
The Alaghor nodded at Thordek, but frowned at seeing the oil. He scoffed and grunted,"No fires, heh... tell whoever's left inside!" He cautiously entered to the left, Giantbane axe and shield ready.
SpoilerListen [roll0]
Spot [roll1]
Nega smiles again brandishes her mace and says: I'm ready. Lets finis da place off. She walks up to Thordrek and waits for orders.
Magnum, Nega, take roughly a third of us each and head out, as I said, we stay on the same floor as the others, and try to keep in shouting distance.
Thordrek motions roughly a thirs of those who followed him to go with him and he heads right
Arum rides up and to join Thordek. "Let's bring this tower down!" He yells. "We're coming to get you, whoever's left in there!" He laughs loudly and draws his rapier.
Nega waves her third to her and heads left. Lets 'unt some rats
Who's on what team? In case that's important.
Thordek, if you can just name the names, that'd be great :)
I have no idea who's with us so....:smallconfused:
Send me a pm or roll a dice I guess
OOC: Lets just go with PCs on this...
We have Thordek, Nega, Magnum, Nalrak, Hjalmar and Arum.
Lets go with Thordek, Nega and Nalrak followed by Magnum, Hjalmar and Arum.
That way everyone gets a paladin :) Unless anyone objects, lets roll that way for expediency.
The two groups of three head up the stairs, one lead by Thordek and the other lead by Magnum. Parts of the stairs are slick with oil, but at least the conveniently provided railings stop anyone from tumbling down. While the lower level was clearly a storage and mustering area, the next level is an armory.
Dozens of heavy stone weapons racks sit largely empty. Many still hold basic weapons, including dozens of barrels full of arrows and cases of crossbow bolts. Along the far wall is an opened chest full of large containers of alchemist fire with ropes attached to them. Simple fuzes hang from the grenades. There are at least forty of them. After a moment's inspection, it would seem the grenades are lit and swung on the ropes and let go, giving much larger range for the larger grenades. The area is surprisingly tidy, if sparse.
Should you decide to take them, the trunk weighs 75 pounds, if you or your soldiers could make use of them.
As you try to ascend to the next level however, a door in the ceiling the stairs take you to is closed and locked. It seems like it is barred from the other side. Fortunately, it is made of wood - albeit thick wood. There are no windows on this level of the tower.
((I'm assuming everyone's ok with me taking the empower rod))
Thordrek got a slightly manic grin as he opened the grenade chest
Neat, wonder if I can hit a giant with one... And Sable will love these
He stuffs 20 of the alchemist fire grenades in one of the compartments of his haversack.
When he gets to the door:
Let's wait for the others, we may have company on the other side, keep your senses peeled.
Hjalmar Crownshield
The brooding Dwarf will wait patiently to advance, having no interest in grenades. He'll also eye the door and try to decide if he could bash it open from below with his awesome hammer.
Nega stuffs some of the grenades in to her pack and instructs the troops to take what she cannot carry.Leave da c(h)est we only need em grenades. Nega takes up a stands opposite of Thordrek.
Arum look at the door and thinks to himself then says. "Anyone else think that if we took the remaining grenades from that chest and stacked them against the door before lighting them we could blow that door into the next room? he says, grinning.
Dealing with the door....
The door is blocked and likely with a cross brace. Its wood so not too bad.blindly it is not the original. A dwarven door would be stone and metal. Hjalmar or anyone else fairly strong cut turn it to splinters. Thordek's adamantine axe could cut it up easily. Hjalmars hammer would be just a hammer unless its an evil door :)
Using the bombs would burn it up but they're not gunpowder grenades. Just alchemust fire.
No flame lads just crus(h) it. EM knows we are (h)ere anyway Nega nods to thorderk.
Here goes...
Shrugs Thordrek as he whacks at the door repeatedly until it opens.
Having no personal interest in the grenades, Magnum suggests they be issued to some of the troops for use against frost giants and white dragons. He stands near Thordek as the door is dealt with, ready to bring instant violence to whatever enemies might be found behind the door.
Arum sighs waits as they smash the door open.
Johannes approaches Buelyir.
"Well... Looks like you've certainly got all this under control."
He shakes his head.
"Seems you'll do just fine without me. You folks go on ahead and take care of things- I'm going to hang back and talk to my friend here. You're a big boy, I'm sure you'll manage."
He winks, and once the group has left, sits across from Gratch.
"So. Gratch. Tell me about these mines."
Johannes & Buelyir
“So yer off to cause some trouble eh?” Buelyir looks at him than shakes his head. “Doubt I can be stopping ye and not sure if’n I want to. Just don’t count on that hob too much, the magic’ll only go so far as ye know. Maybe ye want to use one o’them Sensate stones and just get what ye need out of’em and leave’em” Buelyir smiles slightly.
“Just make sure yer here when we plan to be leaving, ‘right?” he says, and reaches into his duster to pull out a dull crystal with a spark of something blue in it. “In case ye miss the signal to go, by which I mean the stoneburner winding up and shredding the Weave, Mystra forgive us, a sending crystal from me to ye. Now don’t get yerself killed. I’m off to find a way to misbehave” Buelyir says and winks at Johannes.
Buelyir waves and rejoins his group, leaving Johannes alone with Gratch now. The dazed looking hobgoblin is still compliant, although also with an offensive scent from his sweaty armor, if nothing else. Johannes asks him to tell him about the fortress, and the hobgoblin looks around the area and points to some chains laying near the water’d edge.
“What do you want know, friend? We make things. Those chains, my armor? Slaves dig them up, hobgoblins make things, boats send them out. Very proud we are” he says and smiles stupidly. He didn’t know just how stupidly, however…
The Tower:
The tower's door swings open with surprising speed as Thordek's axe cleaves through it. They brace themselves, but there is no trap, no explosion or anything but falling wood chips. The stairs lead up to the next level, where they find barracks and a rudimentary kitchen, where cookpots still simmer. Doors on the left and right lead to the wall, where Arum's blast globes and immolated the dangerous archers standing atop them. To the relative south is the door for a room, that they quickly realize must have been where the robed figure had been standing. That door too is open and they can see out it; the robed figure was gone and it appears to be a basic room. Several brass tubes stand out of the stone, and appear to be some sort of communication system.
It occurs to both Arum and Thordek, at the least, that a magic user could use gaseous spells in those same tubes to escape to parts unknown, and since there appears to be no door to the other side so far, it might have been what happened.
Another set of stairs go upwards, presumably to the top of the squat old dwarven tower. While there was no view or exit to the other side of the tower, which seemed an odd piece of engineering, going up would seem to be the only way to get a view of the other side.
As they move towards the stairs, they hear a noise from a corner as something shifts and there is a panicked yelp.
"Oof!" is all they hear, as a crude tapestry of Auril tumbles to the ground with a clatter.
"Please don't hurt me!" the figure under the tapestry pleads, before scrambling out of it and backing up towards the wall.
It takes everyone a moment to realize the words come in dwarven, not common. Before them stands a dwarven boy, less than 4 feet tall with tangled red hair and short, scruffy beard. He could be no older than 12-15 years old, and is thin and bruised.
"Who are you?" the voice asks, suddenly surprised to be looking at dwarves. "You're not duergar, are.. are you?" he says and squints.
Buelyir, Wyatt, Sable, Arman and the rest...
"So what now?" Sable asks Buelyir quietly. "This all seems a little more... exploratory than I figured"
"Just so!" Buelyir nods and smiles, which only earns him an exasperated look from Sable.
"No plan survives first contact with yer foes, so why waste time planning too much? Takes the artistry out of it all" Buelyir informs the group. "Johanness is off to cause a little trouble that he seems to have in mind, and I expect he knows how to cause some mischief. I heard he was a Sensate? I can only imagine what he can get up to" Buelyir barks with laughter.
"What I'm going to do is take everyone here to that warehouse and going to start some fires. Big ones. Did ye know that flour mills are explosive? Amazing what some dust can do. Best way to seal the exit, ye know. Than we go and join Carmard and finish this thing" he smiles menacingly.
"You and Wyatt though.... I want you to sneak in and kill anyone you find that looks like they can cast a spell or you can disrupt anything else. Leadership if ye can. Got it?" Buelyir asks. His question is rewarded with a professional nod of acknowledgement.
"Come on, Wyatt. We've got trouble to raise" she smiles at the halfling.
Now wat am I seein. A lad of our own. Now wat ye doin (h)ere little one? Nega walks over to the lad and tried to calm him down.