Spoiler: Details WIP
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Level 2,
Init +3
HP 14,
Speed 30ft
AC 13,
Touch 13,
Flat-footed 10
Fort +1,
Ref +3,
Will +3;
BAB +1
Abilities Str 10 Dex 16 Con 11 Int 20 Wis 10 Cha 10
Racial Abilities +2 Dex/Int, -2 Con; Low-light vision (2x human in dim light); Immune to magical sleep; +2 save vs enchantments; +2 CL vs SR; +2 Spellcraft (ID magic items); +2 Perception; +2 defensive casting checks
Feats Breadth of Experience (+2 KS/PS checks, make KS untrained)
Class abilities Spells (3 0 lvl, 3+1 1st); Arcane School: Conjuration [Teleportation] (OS Enchantment/Necromancy); Shift (5' DD ability, Swift action, 8/day); Summoner's Charm (Summoned creatures last 1 extra round); Scribe Scroll; Arcane Focus: Familiar
Spoiler: Known spells
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0: All
1: mage armor, grease, obscuring mist, protection from good, enlarge person, shield, color spray, silent image
Skills KS: Arcana (1) +12; KS: Planes (1) +12; KS: Dungeoneering (1) +12;
KS: Religion (1) +11; KS: Nature (1) +11; KS: Local (1) +11; Spellcraft (1) +9
Background skills KS: History (1) +12; Linguistics (Infernal) +9
Traits Consorting with Dark Powers (+1 KS Arcana & Planes); Eldritch Delver (+1 KS Dungeoneering & History, +1 CL for Conjuration [Teleportation] spells); Magic Might (+1 CL vs SR)
DrawbackPower Hungry: -2 Will save vs promises of power and wealth
Favored Class: Wizard (1x hit point)
Weapons None
Languages Common, Elven, Draconic, Goblin, Sylvan, Celestial, Orc, Infernal
Armor None
Mundane Equipment None
Magic Equipment None
Money None
Spoiler: Personality
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Ahkmathi Sek has struggled with cooperating with colleagues, as his disdain of those around him often keeps even his closest companions at arms length. For those outside his circle of trust, he appears arrogant (true) and impatient (also true). For those inside, he is often the same, but with a grudging acceptance of skill where merited. His attitude is a product of both his perception of the younger races (or lesser races, as he considers them) as well a keen awareness of stature - he is a prodigy even amongst those gifted with the craft.
While once a simple elven man of privilege, Akmathi Sek is now a student of arcane mysteries, striving to master those mystical energies. He pays lip service to the Lords of Hell, but only a fool would disregard such powerful beings.
He rarely deigns to speak to those he considers beneath his station, which includes most. Unless, of course, it is to give an order, or he wants something. He spends more time talking to himself as the only person worthy of his attention. Arrogant or not, one might be impressed by his confidence and drive ...
Spoiler: Background
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"What is my story? Fascinating ... long has it been since I have been questioned so directly. While born in the anachronistic sewer-hole that is Farholde, I am far more acquainted with the ancient ways of my fey ancestors - where dancing around an issue is preferable to addressing it head-on."
"Life in Longacre is boring, even for one as privileged as my family. Yes, we enjoyed certain rights due our station, over those of half-breeds, mongrels and outcasts. But we never forgot this is Talingrade. Where perks and a modicum of quality of life are promised by the rulers of this land to those preaching powers begets acceptance and station, this country still stinks of 'Humans first.' What? Nay, I would not term myself a racist. You, like many of the uneducated masses, simply assume my kin are arrogant and self-centered; I would characterize us as logically superior and cautiously introverted. When you live for centuries, you have seen and done more before reaching your 'calpah' than these 'mon-keigh' will achieve in a lifetime. It breeds a certain clarity in perspective on one's superiority."
"As with all parents, mine were influential in setting me on my path. My mother was a fiery soul, one who led a life more suited to a mon-keigh than a revered Elder One. She sang, danced and traveled the world, usually far away from this land of miscreants. Rumor tells it she once was a member of a band of would-be heroes, feeding her insatiable need for excitement and attention. She served as a role model to my sisters, but a warning to me. Only a fool thinks the world is built on good deeds and best intentions; it was paved on the blood and sweat of lesser beings."
"My father is an istar of great power, a wizard raised in the classic traditions of the edhel. It was during his lema, an elvish pilgrimage of sorts, that he met my mother. They 'adventured' together, a relationship that eventually blossomed into a full-fledged love affair, despite a seemingly insurmountable number of differences. It is a trite tale of forbidden love surviving despite the odds - yes, revolting. They were like pieces of a puzzle - they 'fit' together. My mother represented the hot passion of love; my father the cold, calculating logic of reality."
<thoughtful pause>
"I respect my father tremendously. He is an accomplished magus of great power, a vaunted researcher known for his work in transmutation arts ... and something of a 'pioneer' with his most recent controversial work in agarmancy, that is blood magic. He is a towering intellect with few equals. He has forgotten more tomes of knowledge than I have seen.
"He is also an emotionless bastard who deserves to choke on his own misplaced arrogance. But that is neither here nor there. "
"With the birth of my sisters and I, my parents managed to accomplish a feat not seen in almost a century - triplets. It served to build on the mystery of their relationship, and expand the local legend that were my parents. Jayn, my eccentric eldest sister, was certainly born to make my life difficult - a task that she is extremely proficient at. Tara, my other sister was ... a beautiful girl who was the best of the three of us; a paragon of perfection taken too soon, because we ... I ... could not save her."
<pause>
"What? No, I am fine. Emotional breakdowns are for the weak of will. Where was I? Ah yes, my 'childhood.' My sisters cleaved to my mother as one would expect, and she regaled them with stories and tales from her years of adventures. I half-heartedly listened, but my father's expectation was I follow in his footsteps, which required no small amount of study. My sister Jayn was allowed to defy our father regularly, earning only a sigh and glare, with a muttered 'Your child' under his breath. I was 'generously' given ever increasing loads of school work ... typically accompanied by rude gestures from Jayn, encouraging smiles from Tara, and an apologetic gaze from my mother. "
"I was trained in the mystic arts from such a young age that I knew little else. My sister frolicked in the woods with a local herbalist, a woman I would eventually find out was a full-fledged witch. Of course, the more my father disapproved, the more my sister Jayn persevered. I think her successes were tied directly to her desire to prove father wrong - funny how for all her complaints of Father, she had more in common with him than she would ever admit. I suppose I probably have more in common with my mother than I realize.
Here's hoping I am mistaken."
<pause>
"My apprenticeship is not full of joyful memories. It was during that time Tara's condition worsened. She had a degenerative condition, some sort of wasting disease that was not one any of the town healers had ever seen. As she continued to fail, I threw myself in my studies, trying to find something within the arcane arts that would help her. Tara was so strong during that time, but it was ... difficult ... every time I watched a cough wrack her tiny body. So strong in spirit, yet so fragile in the flesh."
"I saw Jayne less and less. I was too busy with my studies; she playing in the woods. My father became even more withdrawn, a thing I did not think was possible. His lessons became stricter, darker; and each was accompanied by harsher punishments for failure. Mother also became increasingly detached. She slept most of the day, and spent her waking hours staring at Tara and weeping softly or picking at her lyre and murmuring sad songs from her youth. No one else seemed to recognize the tell-tale signs of addiction, but I had read enough to know my mother was taking shiver. When I confronted her, she simply begged me to keep it secret, ashamed but in too much pain to stop. It might have been a mistake, but I kept her secret ... until it was no longer a secret to anyone. "
<long pause>
"I remember when Jayn left. She had spent the morning with Tara, and came out crying, but with a look in her eye I'd seen before. She tried to speak with Mother, but that was an effort in futility. She spoke with Father, who threw a small bag of gold at her and turned back to his laboratory without a word. She simply looked at me and told me she'd be back. No hug, no kiss, no asking my opinion. She was gone.
"I spent my time taking care of Tara. I tried every remedy I could find, and a few that I made up. I sought aid from every priest and priestess in Farholde, and sent for more than a few from across the island. Of course, while there were 'blessed' spells that could potentially heal her, but none locally could cast them, an any from afar wouldn't journey to Longacre to save her; not one even deigned to answer my letters."
"During this time, my father disappeared. There was an explosion from his laboratory, and I found nothing but a dark smear near what was obviously a summoning circle. I knew the bastard had been dabbling in necromancy - it was how he managed to live without a heart; but I didn't know he had sought out darker pacts. Such magicks were not his forte."
"I alone was left to care for Tara ... and my mother. It was the best and worst of times. For once, Tara and I were able to talk freely. She spoke of her dreams, of the myriad of little pranks they had pulled on me during our youth, her fears ... I finally got to know my sister during that year. But it was far too short a time. The end came suddenly, and she knew it."
"I sent for Jayn, my first correspondence since she left, but Tara was too far gone by then, and it was far too late. I was at her side when she departed this world for the next. I shed no tears ... such sympathies were for the weak. Ironically enough, one thing being a triplet does not prepare you for is being alone. "
<pause>
"I moved into my father's laboratory, working through his notes. I began the preparations for making contact. I have never been a devout Asmodean, but perhaps other powers would help. I knew the incantations; I had studied the mistakes my father had made. I even had the correct offerings ... homeless wretches no one would miss. But I am no fool; I currently lack the power to effectively enact the spell."
"Of course, try explaining the finer subtleties of preparation and planning vice performance to that blind idiot from Karfield. Do you know he had the audacity to accuse me of witchcraft? Fool! I am not some mewling wench abasing myself to darker powers; I have studied to bend the very laws of magic to my whim and will. My summons would not be a pitiful plea, but a demand!”
<sighs>
“I suppose it makes little difference now. The sentence called for my death - I was to be burned alive - but these miscreants underestimated me yet again. Now I have surrounded myself with meat for the eternal grinder, and I shall have my revenge upon Sir Balin ... I be way or another.”
Spoiler: Spellbook
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Richter's Tom or Arcane Armament
This beautiful book is made of fine cerulean leather embossed with gold leaf. Its edges are reinforced with brass fittings and strange arcane symbols adorn its covered. It bears the draconic rune of “R” in the center of its front cover.
Value 350 gp Blank Pages 63
SPELLS
2nd – bull’s strength, flaming sphere, hideous laughter, invisibility
1st – alarm, charm person, expeditious retreat, feather fall, mage armor, magic missile, mount, shield, sleep
0th – all cantrips in the Pathfinder Roleplaying Game Core Rulebook
Spoiler: Ahkmathi’s Tome of Untold Secrets
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2nd - bull’s strength, flaming sphere, hideous laughter, invisibility
1st - 1: mage armor, grease, obscuring mist, protection from good, enlarge person, color spray, silent image, feather fall, snowball, shield, mount, magic missile, alarm
0th - resistance, acid splash, detect magic, detect poison, read magic, dancing lights, flare, light, ray of frost, spark, ghost sound, mending, haunted fey aspect, mage hand, message, open/close, arcane mark, prestidigitation