Gladiator-Castaras and Heretic Win!
So, yeah. I had an idea the other day, and I wanted to see if people wanted to play.
Gladiator
Every round, players may activate one stance and execute one attack. Attacks are executed as so:- Attacker rolls attack against his target's defense.
- If the attack roll exceeds the defense roll, the attack hits.
- The attacker then rolls damage.
- At the end of the round, all damage is tallied, and everyone makes a vitality roll. If damage exceeds a player's vitality, the player loses a life.
- If you lose a life, you cannot act for the rest of the round.
- Players with 0 lives are dead.
All players start with:
1d6 damage
1d6 attack
1d6 defense
1d6 vitality
3 lives
Players also start with 4 points to customize their character. They may purchase passive skills, stances, special attacks, and special maneuvers with these.
(Whenever an attribute is marked with a '+', this means an increase in die size. If it is marked with a '-', this means a decrease in die size.)
Passive skills: These skills are always active.
Strength: Damage+
Dexterity: Attack+
Agility: Defense+
Constitution: Vitality+
Stances: A player may choose to use one stance each round.
Rush: Player's initiative increases by 1, defense-
Stealth: Player PMs actions to me, instead of posting
Rage: Damage++ defense-
Frenzy: Attack++ vitality-
Power Attack: Damage++ attack-
Combat Expertise: Defense++ attack-
Shield Other: Grants defense++ to one ally
Flank: Grants attack+ to all players who also attack your target
Perfect Clarity: Defense++ vs one opponent (your choice), defense- vs all others
Special Attacks: These skills replace your regular attack. Effects after the slash affect the player.
Javelin: Player's initiative increases by 1 / attack-
Net: Target's initiative decreases by 1 / damage-
Sunder: Target loses 1 attack* if it hits / attack-- (does no damage)
Shield Break: Target loses 1 defense* if it hits / attack-- (does no damage)
Impale: Target loses 1 vitality* if it hits / attack--
Weakening Strike: Target loses 1 damage* if it hits / attack--
Stunning Strike: Target cannot act for 1 round if it hits / damage--
Counterattack: Attack first person who attacks you / attack+ damage+
Whirlwind Attack: Attack all who attack you
Two-Weapon Fighting: Attack twice / attack-
Leap Attack: / attack+ damage+ defense--
*permanent
Special maneuvers: You cannot activate a stance or attack in a round where you use any of these.
Repair: Restore target's permanent attack and defense damage by 1
First Aid: Restore target's permanent damage and vitality damage by 1
Taunt: Target must attack you next round, but takes defense- for 1 round
Temporary effects (such as those granted by stances) do not stack. Permanent effects do.
All attacks happen simultaneously (unless initiative-modified), and all actions must be posted here (unless you are using Stealth). Up to 1 change may be taken, in either case.
Dice stacking goes like: 1d2 - 1d4 - 1d6 - 1d8 - 1d10 - 1d12 - 1d14 - 1d16... and so on. Yeah, yeah, they don't really exist.
So, how about it? Does anyone want to play?
People who want to play:
Castaras
Gezina
Zar Peter
Captain van der Decken
Eldritch Knight
Warpfire777
Silkenfist
Selrahc
Inky13112
Lucid Archon
Heretic (late)
Game starts on Wednesday, 2:00 AM GMT. Finalize your characters before then.
Re: Gladiator-Gauging interest
I've got too much spare time...
Sign me up.
Let me think of some stats...
1d6 damage
1d6 attack
1d8 defense (1 point)
1d10 vitality (2 points)
Combat Expertise (1 point)
Re: Gladiator-Gauging interest
I'd like to join
Attack 1d8 (1 point)
Damage 1d8 (1 point)
Vitality 1d6
Defense 1d6
Rage (1 point)
Counterattack (1 point)
Re: Gladiator-Gauging interest
I'd like to join, but I have only time in 10 hours to think about the stats.
1d8 damage
1d6 attack
1d6 defense
1d8 vitality
1 pt. Strength: Damage+
1 pt. Constitution: Vitality+
1 pt. Frenzy
1 pt. First Aid
Question: Can I use First Aid on myself?
Re: Gladiator-Gauging interest
@Castaras:
So, you're not taking any special attacks or stances?
Re: Gladiator-Gauging interest
Nope. I want to keep it simple for me.
Re: Gladiator-Gauging interest
I'll play.
1d6 damage
1d8 attack (1 point)
1d10 defense (2 points)
1d6 vitality
Stealth (1 point)
I have this worked out right, yeah?
Re: Gladiator-Gauging interest
In.
1d10 Damage (2)
1d8 Attack (1)
1d6 defense
1d6 vitality
Counterattack (1)
Re: Gladiator-Gauging interest
In. How's rolling going to work?
1d6 Damage
1d8 Attack (1)
1d6 Defense
1d8 Vitality (1)
Power Attack (1)
Impale (1)
Re: Gladiator-Gauging interest
@Zar Peter: Yes.
@Warpfire: Using the board's dice roller, like so:
Gladiator A attacks Gladiator B, [roll0] vs [roll1]
Re: Gladiator-Accepting Signups
1d6 damage
1d10 attack (+2)
1d6 defense
1d6 vitality
Combat Expertise (+1)
Whirlwind Attack (+1)
Re: Gladiator-Accepting Signups
1d6 damage ++
1d10 attack +
1d6 defence
1d8 vitality
Rage
Re: Gladiator-Accepting Signups
1d8 damage(1d6 netting 1d12 power attacking 1d10 both)
1d8 attack (1d6 power attacking)
1d6 defense
1d6 vitality
3 lives
Power attack stance
Net special attack
one point in damage
one point in attack
Hmm but theres another build I kinda want to try... oh well
Quote:
Originally Posted by
Selrahc
1d6 damage ++
1d10 attack +
1d6 defence
1d8 vitality
Rage
assuming that your ++ and + are supposed to show what your rage would do, then your incorrect, rage decreases defense, and does not affect attack. Course I could be wrong on what your little +'s mean.
@V but then why do you have d10 attack and d8 vitality, you already spent your points on those... me is confused
Re: Gladiator-Accepting Signups
No... they're the passive increases I bought with the other customizations.
Re: Gladiator-Accepting Signups
1d12 damage
1d6 attack
1d6 defense
1d6 vitality
3 lives
Rage stance
Three points in damage
A real brawler this one...:smallbiggrin:
Re: Gladiator-Accepting Signups
"Welcome, good people, welcome to the Games! Bloodshed and gore abound in this spectacle of-"
http://i50.photobucket.com/albums/f3...mmentators.png
"Yes, Steve, we've got an exciting lineup for today! Yessiree, folks, we promise you a glorious match!
http://i50.photobucket.com/albums/f3...ivitylions.png
"Oh, and by the way, let me introduce you to the Inactivity Lions, Rick and Donovan! These lions are brutal! They will maul anyone who looks distracted and undefended!"
"Dammit, Paul...oh, er, let the Games begin!"
Right-o. Need your actions (either attack, stance+attack, or special maneuver) by Friday, 2:00 AM GMT. Post them here, unless you are Decken. Up to 1 change may be made.