:smallamused: I'm sure they would.
That is, at least until their hive-brain mastermind decides to set its plan of a hostile takeover of "Nifft's Tarrasque Burgers" in motion. And you can be certain the squid-head Victory Party Committee has long since come to an unanimous decision on the choice of snacks to be served during the ensuing festivities: the grey matter of poor ranch owner Nifft and the many innocent hard-working specialist
butchers, tanners, bone-carvers, chefs and waiters in his employ... :smalleek:
Not the race AFAICT. So I guess I better get this started before someone else does...
Spoiler: Nifftling (Tarrasque-Bred)
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Physical Description: Though the appearance of nifftlings nearly always include a few specific features inherited from one of the many originally distinct humanoid races which have inhabited Tarrasque City for centuries, most features are shared by nifftlings of all heritages. These typically include a large, robust and heavily muscled build, with a short thick neck supporting a large low-set head with wide jaws and heavy brows, all clad in a thick leathery and hairless skin of a striking orange hue. But while these traits may be the most common, the nifftlings' unique supernatural diet may have numerous other visible effects, usually in the form of features with a striking resemblance to those of the magic beast which have fed the nifftlings for generations. For example, most nifftlings grow at least one miniature set of the Tarrasque's many terrifying weapons, usually in the form of large clawed hands or jaws filled with pointed serrated incisors and canines, but sometimes in the form of a forehead adorned with wicked forward-curving horns, or long sharp spikes protruding from the vertebrae of the neck or the end of a long tail. D.
Society: Tarrasque City!
Relations: Probably hates squid-heads, but who doesn't?
Alignment and Religion: Eh...?
Adventurers: Nifftlings often adventure in order to find out whether other weird magical creatures are as tasty and nutritious as the Tarrasque.
Male Names: Beer, Kami, Kelb, Pleh.
Female Names: Niffta, Panthera, Querta, Upha.
Standard Racial Traits
Ability Score Racial Traits: Nifftlings have strong and sturdy bodies, but not very keen minds and appear strangely beastly. They gain +2 Strength, +2 Constitution, -2 Intelligence, and –2 Charisma.
Type: Nifftlings are humanoids with the beastblood subtype, and are therefore treated as both humanoids and magic beasts for the purpose of effects and prerequisites.
Size: Nifftlings are Medium creatures and thus receive no bonuses or penalties due to their size.
Speed: Nifftlings have a base speed of 30 feet.
Languages: Nifftlings begin play speaking Common and Aklo. Nifftlings with high intelligence scores can choose from the following: Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Infernal, and Orc.
Hardened Skin: Nifftlings have thick carapace-like skin, increasing their natural armor bonus by +2.
Immortal Food (Ex): Nifftlings regain hp every hour as though they rested for 8 hours. They also regrow any lost limbs in 1d4 days.
Weapons of the Food: Nifftlings gain one of the following natural attacks of their choice: a primary bite, pair of claws or gore attack, or a tail with a secondary tail slap attack.
Powerful Build: The physical stature of nifftlings lets them function in many ways as if they were one size category larger. Whenever a nifftling is subject to a size modifier or special size modifier for a Combat Maneuver Bonus or Combat Maneuver Defense (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him. A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as grab or swallow whole) can affect him. A nifftling can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefts of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
Rush of the Food: Like their food, Nifftlings can be surprisingly fast, and gain a 10-foot racial bonus to their speed when using the charge, run, or withdraw actions.
Skills of the Food: Nifftlings gain a +2 racial bonus on Jump checks and Intimidate checks.
Alternate Racial Traits
The following alternate racial traits may be selected in place of one or more of the standard racial traits above.
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