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Re: Werewolf V: Werewolf DnD
Oh, one small note, while I am glad Tormsskull was lynched, getting a quorum of at least 30% or something of the total population for a single lynchee is a good idea. According to Joosbawx there were 8 votes out of 43 for Tormsskull. I was starting to have second thoughts, and if I had decided to do a last minute about face I would have liked some time in which to do it. For why, the day Dis didn't die from Werewolf IV is an example. The day lasted a long time, but was easily the most fun of the whole game.
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Re: Werewolf V: Werewolf DnD
Well, I'll probably do longer days as the numbers dwindle. Weekends by necessity will entail long days since I can't get on a computer at all on Sundays. Which means tomorrow will start a 48-hour day.
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Re: Werewolf V: Werewolf DnD
Quote:
Originally Posted by
Deckmaster
Well, I'll probably do longer days as the numbers dwindle. Weekends by necessity will entail long days since I can't get on a computer at all on Sundays. Which means tomorrow will start a 48-hour day.
((They weren't 48-hour before? I'll take note of that))
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Re: Werewolf V: Werewolf DnD
I mean a 48-hour "Day", the period between sunrise and sunset when everyone votes.
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Re: Werewolf V: Werewolf DnD
Points at AtreyuLLink?, again.
"I'm not mourning here." Careful people will notices he doesn't actually say much, and looks slightly unhappy.
Wait... I may have missed something... ah well.
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Re: Werewolf V: Werewolf DnD
((Is it posted somewhere when the next day begins/ends? That would be very helpful for someone as scatterbrained as myself...))
*Ceika watches the gallows with concern, fearing another innocent may hang. She sighs in relief when the body changes, nodding solemnly.*
Well, that's one down. The gods only know how many more... But at least one less wolf will hunt tonight. With luck, another will hang tomorrow. Good Call, Jontom... keep up the good work.
*She nods to Jontom, patting him on the back as she goes back to patrolling the village.*
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Re: Werewolf V: Werewolf DnD
Quote:
Originally Posted by
Jontom Xire
Does the moonwalk
Woot, I still got it. That's two games in a row I got Tormsskull lynched on the bare minimum of evidence, and turned out to be right!!
Btw, I recommend we now look at the person he pointed at. Last game El J spent quite a lot of time pointing at me and other masons in a somewhat pointless manner. I'd be very surprised if this wasn't the same idea again. From memory he pointed at Helgraf, so maybe we need to look at him.
And now I'm going to go prepare to be eaten by werewolves. I spent most of Werewolf IV in surprise that I hadn't been eaten yet for my stunning insights. I don't expect to be so lucky this game.
Helgraf watched with trepidation as another villager was led to his death, but permitted himself a small smile when the body turned into that of one of their tormentors. "A small victory for us ... yet werewolves hardly ever hunt alone." He went to his hut and barred the door; it wouldn't stop a determined werewolf, but it made it easier for him to sleep at night.
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Re: Werewolf V: Werewolf DnD
Quote:
Originally Posted by
Helgraf
((OOC: Okay bud, your memory is flawed - I ain't been pointed at yet.))
((Yes, you have. *goes to search for post.*
Quote:
Originally Posted by
Tormsskull
Torm watches everyone with idle amusement. He then shrugs, and rolls a die. [roll0]
Torm then counts the 26th person on the list, and points at them.
Tormsskull points at Helgraf.
))
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Re: Werewolf V: Werewolf DnD
((Woah. I fell asleep, woke up, and was out of the game. Anyhow, good luck everyone.))
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Re: Werewolf V: Werewolf DnD
You had bad luck - being a wolf and in the same game as me AGAIN.
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Re: Werewolf V: Werewolf DnD
Quote:
Originally Posted by
Lucky
((Yes, you have. *goes to search for post.*
))
Oh well, bugger all that for a lark. I thought I'd checked all the back posts. Guess I have to wonder what I did to raise the ire of our newest ghost.
:goes a hunting through backposts:
Oh, I see - he pointed at me on the day prior? Honestly, I hadn't even noticed; probably since it didn't draw any additional attention so I never felt in any real danger of being lynched. The fact he did it with a random die roll probably helped.
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Re: Werewolf V: Werewolf DnD
((I wish that I actually paid attention to this Werewolf game, as opposed to fully concentrating on narrating Classic II... that's the second time I missed the lynch! We should really revert to the 48hr day and 24hr nights... it does slow the game down a bit, but it does allow those with hectic schedules time to read through and come to conclusions easier.))
B-Man dances a bit. We gots a wolf! Yes we dids!
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Re: Werewolf V: Werewolf DnD
Quote:
Originally Posted by
B-Man
((I wish that I actually paid attention to this Werewolf game, as opposed to fully concentrating on narrating Classic II... that's the second time I missed the lynch! We should really revert to the 48hr day and 24hr nights... it does slow the game down a bit, but it does allow those with hectic schedules time to read through and come to conclusions easier.))
((A-BLOODY-GREED - I've missed both votes because work schedule combined with such short deadlines means I either have to vote mega-early (prior to leaving for work) and risk the almost certain lynch-suspicions afterward, or hope to God I can get on the computer before the vote ends - a tactic that has failed me twice now.))
Quote:
Originally Posted by
B-Man
B-Man dances a bit. We gots a wolf! Yes we dids!
Yes, that we did. We can breathe ... a little easier, anyway.
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Re: Werewolf V: Werewolf DnD
Woot. We've taken out one of the wolves advantages! Well done.
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Re: Werewolf V: Werewolf DnD
Decken's ghost appears.
"Hurrah! Another witch is dead!"
He incants:
"Ex Libri of Vengeance
Secui VI
Versus VII X
Quod Ecce! Sanctus Cuthbert occupo - " reperio turpis veneficus , quod purgo lemma in defaeco flamma , sic suum sins may non vado impunitus." "
((Bad latin, I know.:wink:))
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Re: Werewolf V: Werewolf DnD
Quote:
Originally Posted by
Helgraf
Oh well, bugger all that for a lark. I thought I'd checked all the back posts. Guess I have to wonder what I did to raise the ire of our newest ghost.
:goes a hunting through backposts:
Oh, I see - he pointed at me on the day prior? Honestly, I hadn't even noticed; probably since it didn't draw any additional attention so I never felt in any real danger of being lynched. The fact he did it with a random die roll probably helped.
Umm, actually the "random" die roll (which you can tell didn't use the die roller) actually pointed at Ink (if I remember correctly) if you use the list on page 1.
Now call me Mr Suspicious, but Mr Helgraf is number one right now because Tormsskull pointed at him when it was clear he wouldn't get lynched. For those that do voting-patterns-by-numbers that means that they can't both be wolves, right? Except it was clear who WOULD get lynched. As I stated earlier, El J, as a mason, used exactly that tactic to try and break the voting block pattern in Werewolf IV. So since it turned out that Tormsskull WAS a wolf...
Ok, in case you're a bit slow...that makes it likely that so is Helgraf a wolf, and frankly how you can not notice yourself get pointed at, plus the fact I pointed it out to him in a PM much earlier in case we were about to lynch a mason, PLUS his responses since, and the fact that the "random" number Tormsskull rolled didn't even point to him...
I am so pointing at Helgraf next turn. Of course he could just be an innocent bystander that Tormsskull just picked wrongly at random, in which case I apologise, but given that next lynching is only the third, and as far as I know (although I'm happy to be corrected) we haven't lynched a werewolf within three lynchings unless the seer spotted one.
============
Next point:
I could be a wolf that sacrificed Tormsskull to gain trust. I think we covered this extensively when having suspicions of Death in Werewolf IV. As a tactic it sucks. Ending up being the only werewolf who is in a position of trust, you still need to work the village all the way down to you and one other to win. Given masons and other trust relationships that form it's impossible.
So I recommend the various villagers that have roles and can prove them (or not - I'll work it out anyway) get in touch with me. Of course I'll probably die tonight, but if I don't it's a start.
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Re: Werewolf V: Werewolf DnD
Quote:
Originally Posted by
Jontom Xire
Umm, actually the "random" die roll (which you can tell didn't use the die roller) actually pointed at Ink (if I remember correctly) if you use the list on page 1.
The list on page 1 has been change since the beginning. I.E. Gez and Captain van der Decken were both above Helgraf, which would of pushed him down to 26th. So at the time of the roll, Helgraf was 26th.
Personally, I don't buy into this theory at all, it was a random die roll that pointed at someone who wasn't being lynched is essentially all you've said. Sure, it could have rolled a wolf, but I don't buy it. Sorry.
On that note, I do have some suspicion towards Gnome Barbarian, he followed along with Krystal Tiger, refusing to vote for someone who was discovered as a wolf. Also, he was included on my list of people who could be wolves, which was about 12 long.
How did he act? He acted, instead of like he was on a list 12 people long, like I had specifically called him out. Now, what is one sign one person is wolf? They get highly defensive when someone points at them, he got defensive before anyone pointed at him. No one on that list was so offended.
I apologize for scheming at night, but with the short days, we have to go by something.
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Re: Werewolf V: Werewolf DnD
"Im just saying that to make a list because people voted for a someone that already had a large following isnt grounds enough for them to be a werewolf. No one had pointed at tormskull until after I had placed my suspicioun on Jontom. I knwo don't believe jontom to be a werewolf for the record. Im glad the rock got won the mayorship."
He goes into his house for the night.
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Re: Werewolf V: Werewolf DnD
Malmagor peeks out of his house
sooo...do we got one? ah, i see we did...but the wolves are probably mad right now...meep!!!
he slams the door to close it
((sorry for the absence, and the short post!))
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Re: Werewolf V: Werewolf DnD
Quote:
Originally Posted by
Lucky
The list on page 1 has been change since the beginning. I.E. Gez and Captain van der Decken were both above Helgraf, which would of pushed him down to 26th. So at the time of the roll, Helgraf was 26th.
I'll buy that.
Quote:
Originally Posted by
Lucky
Personally, I don't buy into this theory at all, it was a random die roll that pointed at someone who wasn't being lynched is essentially all you've said.
So, Lucky, what makes you think it was a random die roll and not just Tormsskull saying it was a random die roll? The tactic I think Tormsskull was using, was the tactic that El J used last game, which is to point at a fellow wolf/mason, in this case a wolf. That way if they or you turn out to be a wolf then you have an alibi, plus it breaks the "voting as a block" pattern because surely you can't be in the same team if one of you pointed at the other!
Quote:
Originally Posted by
Lucky
On that note, I do have some suspicion towards Gnome Barbarian, he followed along with Krystal Tiger, refusing to vote for someone who was discovered as a wolf. Also, he was included on my list of people who could be wolves, which was about 12 long.
How did he act? He acted, instead of like he was on a list 12 people long, like I had specifically called him out. Now, what is one sign one person is wolf? They get highly defensive when someone points at them, he got defensive before anyone pointed at him. No one on that list was so offended.
I'll buy that. It's a good theory, but don't dismiss my Helgraf theory. I PM'ed him earlier (in case I was about to lynch a mason) and yet IC he pretended he didn't know he had been voted for even though i'm darn sure I made it clear why I was PMing him in my PM.
So top suspicions are:
Helgraf
Gnome Barbarian.
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Re: Werewolf V: Werewolf DnD
Quote:
Originally Posted by
Jontom Xire
So, Lucky, what makes you think it was a random die roll and not just Tormsskull saying it was a random die roll? The tactic I think Tormsskull was using, was the tactic that El J used last game, which is to point at a fellow wolf/mason, in this case a wolf. That way if they or you turn out to be a wolf then you have an alibi, plus it breaks the "voting as a block" pattern because surely you can't be in the same team if one of you pointed at the other!
I thought of that myself, but if you quote a die roll, if it was a real roll it will appear as [roll0] and not [1d50]26 or whatever. If you check my quote, you will see it is [roll0]. Or if you don't trust me, quote it yourself and it should say [roll0].
Quote:
Originally Posted by
Tormsskull
Torm watches everyone with idle amusement. He then shrugs, and rolls a die. [roll0]
Torm then counts the 26th person on the list, and points at them.
Tormsskull points at Helgraf.
It's a good theory, but the board has ways of making sure you can't fake a die roll, seeing as many rolls would be faked.
Of course it's possible he coincidently rolled a wolf, but the odds are against it.
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Re: Werewolf V: Werewolf DnD
"One less predator feeding on our innocent blood. Excellent."
El Jaspero gives a satisfied nod at the sight of the lynched wolf, then heads back into the tavern.
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Re: Werewolf V: Werewolf DnD
Ms E nods in approval at the wolf corpse on the ground, then proceeds to look over the spell components. "Lizzard scales, faerie wing, Llama kebab... Ooh! A vampire fang!" In accordance with her love for a certain anime, she takes the fang.
Ms E decides to join El J in the tavern, as she is thristy from having been hiding behind a bush all day.
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Re: Werewolf V: Werewolf DnD
Yay! Another one dead! And a special one too! Free drinks are on me! *heads off to tavern*
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Re: Werewolf V: Werewolf DnD
As everyone leaves she just sadly stares at the gallows. And now because my theoy was wrong, if it was much of one that is, well now...*sigh* she flys over to her house, and flys in the chimly, locks it, the windows,and the door.
Oh i'm having a lovely day, exept for the blood...and death...and wolfs...and pointing at you, i wonder if they are pointing at me...oh and the anger... Ziras list goes on as Ilaissa places her staff on her desk, and curls up on her bed. I hope you have a goodnight Zira...I hope we all do.
((just keep in mind i wasen't forthcoming with my defene because i went to sleep, i just woke up now, and also: WHY DID I EVER SPEAK UP ABOUT MY OPINIONS!!!!!!!!! ...ok i'm ok now, but if im reading the posts right, i won't sead Ilaissa and Zira to their beds tomorrow, aw well, saying "I'm not a werewolf" NEVER works... *sigh*...ok goodmorning everyone!!!!))
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Re: Werewolf V: Werewolf DnD
Exachix smiles, but his smiles toon fades and he wanders off to the Tavern, quietly, and sits in a corner, drinking.
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Re: Werewolf V: Werewolf DnD
So the first accusation has been set against me by Blood, for the soul reason that when Lucky had proven himself to be an ally, as he has once again done today, I got suspicious of his initial accuser. Its insanity.
(Gralamin goes to his house, drinks a cup of water and sleeps.)
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Re: Werewolf V: Werewolf DnD
Quote:
Originally Posted by
Death, your friend the Reaper
(It was Trog who seemed shifty)
Well, I'm always like that - I'm a tavern owner. *looks left and right without moving his head in the slightest. Flicks Coffin Nail cigarette. Stalks away into the shadows.*
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Re: Werewolf V: Werewolf DnD
Quote:
Originally Posted by
Gralamin
So the first accusation has been set against me by Blood, for the soul reason that when Lucky had proven himself to be an ally, as he has once again done today, I got suspicious of his initial accuser. Its insanity.
(Gralamin goes to his house, drinks a cup of water and sleeps.)
((Heh heh.))
Blood walks out of the tavern still occupied by El J, Ms E and probably others, quite drunk. He walks up to the gallows, giggling madly. Then he looks solemn. "A good wolf wush kill'd t'night." He bursts out laughing and splashes an ale across his face. Then he slowly walks home, still laughing at his own pathetic joke. He wonders, once he's not so drunk, if he'll be killed in his sleep...
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Re: Werewolf V: Werewolf DnD
Fullbladder positions himself on the Sheriff's office's front porch, with his shotgun. He narrows his eyes as he watches Blood's performance, then shakes his head as he realizes his temporary suspect was merely drunk.
The goblin's vigil resumes.