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Re: Portal 2: The Cake Is Still A Lie
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Originally Posted by
The Linker
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I died to that one crusher about six times, sad to say. I really, really repeatedly missed that one wall moving into position past the crusher.
Of all the lines to have to listen to six times in a row, though, that was a pretty good one. "Holmes versus Moriarty. Aristotle versus MASHY SPIKE PLATE!"
Ditto. That's the only point in the game that I played more than twice. I kept thinking, "What am I doing WRONG?" The line went from funny, to annoying and then cycled around to hilarious. It was ridiculous that I didn't notice that.
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
The Linker
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I died to that one crusher about six times, sad to say. I really, really repeatedly missed that one wall moving into position past the crusher.
Of all the lines to have to listen to six times in a row, though, that was a pretty good one. "Holmes versus Moriarty. Aristotle versus MASHY SPIKE PLATE!"
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I died there the first time because I made no effort to escape. I thought Wheatley was only going to attempt to hit me the one time, miss, and think he got me anyway. Mostly because of the part immediately before it.
"HA! Spinning blade wall!"
*Casually steps off the lift beam thing*
...
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Re: Portal 2: The Cake Is Still A Lie
Gonna go out on a limb and say that the new "the cake is a lie" meme for Portal 2 will be...
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I'm in space!
Though practically anything that comes out of Wheatley or GlaDos's respective mouths is hilarious. My personal favorite was
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GlaDos's reaction to seeing a second bird when she was a potato. Sadly, I can't recall the exact phrasing off the top of my head. Anyone willing to oblige me?
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Yana
My personal favorite was
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GlaDos's reaction to seeing a second bird when she was a potato. Sadly, I can't recall the exact phrasing off the top of my head. Anyone willing to oblige me?
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I think it was something like "Agh! Bird! Kill it! It's EVIL!"
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Kyouhen
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I died there the first time because I made no effort to escape. I thought Wheatley was only going to attempt to hit me the one time, miss, and think he got me anyway. Mostly because of the part immediately before it.
"HA! Spinning blade wall!"
*Casually steps off the lift beam thing*
...
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I loved the way he called the spinning blade wall "Machiavellian."
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Valaqil
The use of vertical space was frustrating at times. I didn't always think to look upwards.
My housemate commandeered another housemate's game for a little while and I watched him try and play. He seemed legitimately oblivious that you could look up.
Even when I said the original Portal had a commentary node that said the hardest thing to get a gamer to do was look up... nothing. Didn't even register.
Props to Valve because God damn it I appreciate ceilings now.
Hell, my final housemate was playing it on the 360 and I watched him be clueless about where he had to go at one point because it involved going upwards. Something is hard coded into our heads, I swear.
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Jibar
Hell, my final housemate was playing it on the 360 and I watched him be clueless about where he had to go at one point because it involved going upwards. Something is hard coded into our heads, I swear.
The worst traps are always on the ceiling. Remember that and you're fine.
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Jibar
Even when I said the original Portal had a commentary node that said the hardest thing to get a gamer to do was look up... Something is hard coded into our heads, I swear.
It is. I'm not sure what the reasoning is, but it's long established. Children do it, but adults somehow get in a mindset of not looking upwards.
I think Valve does a great job designing environments. They obviously put a lot of thought into it. But at least two puzzles come readily to mind in Portal 2 that were solved once I finally looked up and saw something I hadn't noticed before then.
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Re: Portal 2: The Cake Is Still A Lie
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Valaqil
It is. I'm not sure what the reasoning is, but it's long established. Children do it, but adults somehow get in a mindset of not looking upwards.
I think Valve does a great job designing environments. They obviously put a lot of thought into it. But at least two puzzles come readily to mind in Portal 2 that were solved once I finally looked up and saw something I hadn't noticed before then.
Well, normally when trying to solve a problem we are acting under the assumption that we can only use things within reach, so we stick with thinking about things on the ground level. We have to get outside the box to realize that things above us may be useful.
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Alchemistmerlin
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Possibly Steam exclusive? Its called "Scanned Alone"
Edit: Ninja'd! It took me too long to sneakily check on my phone for the name of the achievement.
Oh. I thought that was for something else (My internet cut out for a while, so when it came back I just got a load of achievements all at once and wasn't entirely sure what they were for).
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Re: Portal 2: The Cake Is Still A Lie
My flat out favorite line was (to paraphrase):
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"How are you doing? Me? I'm a potato."
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Fawkes
h'uh. Don't remember that bit. ohh i remember now. i didin't get it because i saw the lazer.
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Hyudra
My flat out favorite line was (to paraphrase):
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"How are you doing? Me? I'm a potato."
I really want to make
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A GLADoS potato now. If Valve sells a plushy one, I will buy it so very quickly.
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Re: Portal 2: The Cake Is Still A Lie
Because some people have been mentioning it:
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
BRC
Well, normally when trying to solve a problem we are acting under the assumption that we can only use things within reach, so we stick with thinking about things on the ground level. We have to get outside the box to realize that things above us may be useful.
So you're saying we have to think . . .
::sunglasses::
. . . with portals?
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
AlterForm
So you're saying we have to think . . .
::sunglasses::
. . . with portals?
Yeah, I'm suspending your punglasses license for that. You'll get them back in thirty days provided you don't get any more infractions.
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Re: Portal 2: The Cake Is Still A Lie
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
BRC
I really want to make
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A GLADoS potato now. If Valve sells a plushy one, I will buy it so very quickly.
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Best Mr. Potato Head accessories ever.
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Re: Portal 2: The Cake Is Still A Lie
I can't get the phrase, "Turret has been thermally discouraged", out of my head.
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Gicko
h'uh. Don't remember that bit. ohh i remember now. i didin't get it because i saw the lazer.
Yeah, you can go right past this and open the door he's trying to hack from the other side.
Things Needed for hacking:
-computer
-box part
-monitor
-flat bit
-spinning thing
-floor
-pens?
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Re: Portal 2: The Cake Is Still A Lie
Heh,just beat the game. I know what portal 3's title will be
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The Adventures of the Adventuring core..in spaaaaace!!
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Re: Portal 2: The Cake Is Still A Lie
I thought Portal 2 was fantastic.
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I'd like to point out a crazy theory via just running around in the game and finding things online.
A) Chell is the daughter of someone at Aperture Science; her name is written behind the massive potato of the science projects from bring your daughter to work day.
A1) Chell might be Caroline's daughter. The turret opera, when translated, has numerous references of 'my girl' and 'my child.' A problem with this would be that Caroline is 'married to science' which implies she's probably single.
A1a) Good thing Chell is adopted.
Also, if this game doesn't win some sort of award for dialogue or voice acting, I'll be disappointed.
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Bobbis
I thought Portal 2 was fantastic.
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I'd like to point out a crazy theory via just running around in the game and finding things online.
A) Chell is the daughter of someone at Aperture Science; her name is written behind the massive potato of the science projects from bring your daughter to work day.
A1) Chell might be Caroline's daughter. The turret opera, when translated, has numerous references of 'my girl' and 'my child.' A problem with this would be that Caroline is 'married to science' which implies she's probably single.
A1a) Good thing Chell is adopted.
Also, if this game doesn't win some sort of award for dialogue or voice acting, I'll be disappointed.
of course, you realize the obvious answer:
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Chell is a Clone of Caroline.
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
BRC
of course, you realize the obvious answer:
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Chell is a Clone of Caroline.
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That had come to mind, but we haven't actually seen any evidence in-universe that human cloning exists.
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Bobbis
I thought Portal 2 was fantastic.
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I'd like to point out a crazy theory via just running around in the game and finding things online.
A) Chell is the daughter of someone at Aperture Science; her name is written behind the massive potato of the science projects from bring your daughter to work day.
A1) Chell might be Caroline's daughter. The turret opera, when translated, has numerous references of 'my girl' and 'my child.' A problem with this would be that Caroline is 'married to science' which implies she's probably single.
A1a) Good thing Chell is adopted.
Also, if this game doesn't win some sort of award for dialogue or voice acting, I'll be disappointed.
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I dunno, the comic seems to imply Chell actually applied to be a test subject. That and if GlaDOS actually had access to the bodies of Chell's parents she'd probably have used them. :smalltongue:
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Bobbis
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That had come to mind, but we haven't actually seen any evidence in-universe that human cloning exists.
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And if In-Universe cloning did exist we likely would have heard about it during the portions of Old Aperture where they were struggling to find alternatives to Astronaut test subjects. Even if it would not be cost effective, it would have probably been mentioned.
Don't quote me on that when they retcon it later...
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
Bobbis
I thought Portal 2 was fantastic.
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I'd like to point out a crazy theory via just running around in the game and finding things online.
A) Chell is the daughter of someone at Aperture Science; her name is written behind the massive potato of the science projects from bring your daughter to work day.
A1) Chell might be Caroline's daughter. The turret opera, when translated, has numerous references of 'my girl' and 'my child.' A problem with this would be that Caroline is 'married to science' which implies she's probably single.
A1a) Good thing Chell is adopted.
Also, if this game doesn't win some sort of award for dialogue or voice acting, I'll be disappointed.
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Chell is the daughter of Caroline and Cave Johnson. That is my theory and I'll stick with it.
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Re: Portal 2: The Cake Is Still A Lie
I'm going with
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Chell is an ordinary test subject with mild brain damage from cryo, and insane stubbornness.
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her parents never loved her.
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Re: Portal 2: The Cake Is Still A Lie
Quote:
Originally Posted by
chiasaur11
I'm going with
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Chell is an ordinary test subject with mild brain damage from cryo, and insane stubbornness.
Also
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her parents never loved her.
You missed one.
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She is slightly overweight