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Arena Tournament Round 94: Cinder vs Sarah
Arena Tournament, Round 94: Cinder vs. Sarah
Map:
XP Award: 300 XP
GP Award: 300 GP
Cinder - TheFallenOne
Sarah - Candycorn
All Combatants, please roll initiative and declare final purchases, if any
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Re: Arena Tournament Round 94: Cinder vs Sarah
Initiative [roll0]
no purchases if I win initiative, otherwise I'll consider
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Re: Arena Tournament Round 94: Cinder vs Sarah
Init: [roll0]
That's a rather nasty build, if I'm reading everything right... :)
EDIT: And consider away. I may have reactionary purchases, but nothing yet.
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Re: Arena Tournament Round 94: Cinder vs Sarah
Buy Faith Healing potion(Crispy Chicken). Start in Z11, wielding potion and nothing else. Ready to go unless you buy something
commoners are getting more popular around here, eh?
yeah, Cinder is a nasty girl. Ask TS, he can confirm it :smallbiggrin:
prepared spells and stats unless you buy something unusual with commoner money to shake things up
Statblock
Spoiler
Show
HP 5/5
AC 13, Touch 13, FF 10
Abrupt Jaunt 4/4
Acid Splash
Acid Splash
Acid Splash
Kelgores Firebolt
Searing Spell Kelgores Firebolt
Searing Spell Kelgores Firebolt
Searing Spell Kelgores Firebolt
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Re: Arena Tournament Round 94: Cinder vs Sarah
I doubt I'll need anything to counter a Faith healing potion... No reactionaries.
I'll begin in C11... Turn will follow shortly.
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Re: Arena Tournament Round 94: Cinder vs Sarah
Err, I meant to say B11, as C11 is outside my starting area. In hand: Longspear, 2 handed grip... Claws extend down my forearms.
Sarah, Round 1, First to act:
Swift: Activate a devotion
Move: to G14.
Standard: Ready an action Spoiler
Show
Move if Cinder establishes LOS and then does anything else.
Done.
Stats:Spoiler
Show
Location: G14
HP: 8/8 (rageclaws shaped)
AC: 9 (touch 9, Flat footed 9)
Effects: Travel Devotion 1/10
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Re: Arena Tournament Round 94: Cinder vs Sarah
I think that breaks LoS because of the tree trunk
Cinder Turn 1
Ref/LoS
Spoiler
Show
Move to T8
Hide [roll0] including speed penalty
Ready Action
Spoiler
Show
Searing Kelgores Firebolt on her when she is in LoS and LoE
done
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Re: Arena Tournament Round 94: Cinder vs Sarah
My Turn, Round 2:Spoiler
Show
Swift: Activate Animal Devotion - Hawk's Flight.
Move: from G14 to M10 (ground level, flying)
Standard: Ready action: Move if I detect my opponent.
Reactive Spot, if needed: [roll0]
Done, LOS may be needed.
Stats:Spoiler
Show
Location: M10
HP: 8/8 (rageclaws shaped)
AC: 9 (touch 9, Flat footed 9)
Effects: Travel Devotion 2/10
Animal Devotion (flight) 1/10
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Re: Arena Tournament Round 94: Cinder vs Sarah
Cinder:Spoiler
Show
Sarah enters G13, flying, triggering your readied action. Do you take it?
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Re: Arena Tournament Round 94: Cinder vs Sarah
you trigger my readied action when flying into G13. I'm in T8
I've Been Hit By A Burning Bolt Of Fire
I Went Down, Down, Down
And The Flames Went Higher
And It Burns, Burns, Burns
The Bolt Of Fire
The Bolt Of Fire
[roll0] fire, Reflex 15 halves
edit: oh, and Sallera of course earned himself some crispy orc. I fear Rageclaws limits my cooking options a bit, so it will be extra crispy
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Re: Arena Tournament Round 94: Cinder vs Sarah
Reflex: [roll0] vs DC 15
(+2 included for Cover)
EDIT: Pass, 6 damage taken.
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Re: Arena Tournament Round 94: Cinder vs Sarah
Remainder of turn: Move to N12, hovering over the water, spear in hand. Translucent wings have sprouted from my back.
Ready Action: Spoiler
Show
Move if Cinder takes any standard action
Done.
Stats:Spoiler
Show
Location: N12
HP: -5/8 (rageclaws shaped)
AC: 9 (touch 9, Flat footed 9)
Effects: Travel Devotion 2/10
Animal Devotion (flight) 1/10
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Re: Arena Tournament Round 94: Cinder vs Sarah
you forgot that part
Quote:
-2 penalty on all saving throws against spells, spell-like abilities, and supernatural abilities with the fire subtype or used by creatures of the fire subtype, including extraplanar creatures from the Elemental Plane of Fire.
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Re: Arena Tournament Round 94: Cinder vs Sarah
Fair enough. Factored in a failed save. If I'd faced you after 1 win, I'd not have that, lol.
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Re: Arena Tournament Round 94: Cinder vs Sarah
yeah, Dragonborn, no surprises there :smalltongue: Same action?
edit: your movement seems a little bit off, G14 to N12 is 9 squares, you have speed 40
edit2:
Quote:
Cover and Reflex Saves
Cover grants you a +2 bonus on Reflex saves against attacks that originate or burst out from a point on the other side of the cover from you. Note that spread effects can extend around corners and thus negate this cover bonus.
Not sure if that applies to Kelgores since it is a targeted spell. If I read this right such spells have nothing called point of origin
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Re: Arena Tournament Round 94: Cinder vs Sarah
Modify to M12.
I would say that such spells originate from you.
By the text of the spell: "You conjure a shard of red-hot rock and hurl it toward an opponent."
Such text should be enough to show that the spell's effect originates in your square. Not that it matters, in this case.
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Re: Arena Tournament Round 94: Cinder vs Sarah
Cinder Turn 2
Move to X13
Ready Action
Spoiler
Show
Kelgores at her if she moves, attacks, ends turn, is within 20 feet of me
done
Stats
Spoiler
Show
HP 5/5
AC 13, Touch 13, FF 10
Abrupt Jaunt 4/4
Acid Splash
Acid Splash
Acid Splash
Kelgores Firebolt
Searing Spell Kelgores Firebolt
Searing Spell Kelgores Firebolt
Searing Spell Kelgores Firebolt
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Re: Arena Tournament Round 94: Cinder vs Sarah
Your ready action triggers mine.
Move to U13.
My Turn:
Swift: Move to X13, Altitude +10.
Standard: Ready action Spoiler
Show
Attack if Cinder uses any spell or Spell like ability.
Edit: Done.
Stats:Spoiler
Show
Location: N12
HP: -5/8 (rageclaws shaped)
AC: 9 (touch 9, Flat footed 9)
Effects: Travel Devotion 3/10
Animal Devotion (flight) 2/10
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Re: Arena Tournament Round 94: Cinder vs Sarah
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Re: Arena Tournament Round 94: Cinder vs Sarah
That'll do it.
Your character has so many advantages against mine, it's not funny, lol.
Perhaps with a map that had more cover, but still. Well-played, especially in controlling the distance between us.
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Re: Arena Tournament Round 94: Cinder vs Sarah
good game. You're quite right, this was quite onesided. I have nukes and 4 Get-Out-Of-Jail-Free cards with Abrupt Jaunt. Cinder is the strongest level 1 character I can come up with(barring stupid things like Fell Drain) and the less cover on a map, the better for her. Maybe if you didn't go with the commoner craze it would have looked different :smalltongue:
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Re: Arena Tournament Round 94: Cinder vs Sarah
Oh, no, I had a trick for abrupt jaunt. I could have turned that off.
You see, as a spell like ability, it requires a concentration check when disrupted.
Once I got above you, my readied action to attack was if you cast a spell or used a SLA. Abrupt Jaunt would have provoked the Ready action, and if I'd landed it, would have forced a concentration check to successfully keep.
Also, if you'd cast, and I attacked in response, your Abrupt Jaunt would have fizzled the spell.
Just moving out would have gotten you to casting range with no more than 1 AoO, but I didn't think you'd just try to move out.
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Re: Arena Tournament Round 94: Cinder vs Sarah
an interesting counter, but wouldn't have worked since I'd have jaunted in response to you readying an action. That gets me out of your threat zone, refreshes my Jaunt since it's my turn next and I can move and cast/ready freely. Getting boxed in was very dangerous since an AoO and a carefully worded readied could overload my single immediate per turn
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Re: Arena Tournament Round 94: Cinder vs Sarah
I had my swift action still, and travel devotion was active. If you'd jaunted in response to the ready, I could have just swift action moved to be back in position. My Ready actions may not work on my turn, but they don't have to be my last action.
I knew it was a long shot, with your ready action, but if I'd gotten above you, I'd have had at least a long shot chance of pulling it off.
The thing I like about Animal Devotion is that it's a passive boost. I don't need to spend a swift action every turn to get the fly speed... and 40 foot fly speed is incredibly nice. Especially when I get a little gold under my belt, and can start affording to enlarge myself. A 15-20 reach will cause a lot of problems when I'm 15 feet directly above someone.
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Re: Arena Tournament Round 94: Cinder vs Sarah
Quote:
A 15-20 reach will cause a lot of problems when I'm 15 feet directly above someone.
Tell me about it, meleers hate that :smallbiggrin: Sturmherz used reach and flying above his enemy before, though he accomplished it with glide speed from dragonborn wings and insane jump+natural elevations to get the height. That concept will certainly work against many melee fighters, but you still need to win a fight for the potion first or hope they don't bring a reach weapon themselves
as for commoner + reach, my commoner has 20 feet without potions, though of course lacking the flight. I could have given him Starspawn instead of Deepspawn for unlimited average flight with landing every 4 turns or so. But I just liked the tentacles too much
Would be kinda funny if our two commoners run into each other in an official Round :smallbiggrin:
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Re: Arena Tournament Round 94: Cinder vs Sarah
Funny? That would be kinda AWESOME!
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Re: Arena Tournament Round 94: Cinder vs Sarah
High Ref Sallera
Cinder plays the musical chef for a victory.