Melk
"I don't think the dragon is coming..."
Melk yawns and plays around with his hammer, juggling it in the air and catching it in the same hand.
Printable View
Melk
"I don't think the dragon is coming..."
Melk yawns and plays around with his hammer, juggling it in the air and catching it in the same hand.
Sgrag will start to climb toward the back of the cave, very slowly so as to not fall. (taking 20 if i can)
Landing near everyone, but still invisible.
"The Stone suspects this dragon is either too stupid to hear us, or too intelligent to walk into our attack. The stone is inclined to assume non-white dragons fall into category two. So Gebroni, do you wish to kill the dragon for greed? or some other reason?"
Vitis Begins moving down the tunnel very slowly along the edge, stopping the moment he sees the dragon. (Vitis is currently invisible.)
Dunchard follows Vitis in the same fashion.
SHAKE, SHIVER
Shake and Shiver look to each other and shrug, and then both begin to move down the corridor, letting Vigis scout ahead but attempting to make sure they are in the front row of any other members.
You can see a colossal red dragon and... a huge humanoid with large wings on it's back tossing spells at the dragon. This humongous cavern has a ceiling 600 feet up and walls 1200 feet apart. There is a waterfall made of lava on the back wall, it provides adequate light to half the cavern and shadowy illumination to the rest.
If you don't know what the the humanoid is: knowledge (the planes) or knowledge (arcana).
Once Sgrag can see the scene he will climb down to the ground and stand, watching.
You can see that the dragon... is getting beat by the (I'm just going to say it) Pitfiend.
What are you going to do?
Are you going to help the Red Dragon?
Are you going to help the Pitfiend?
Or are you going to wait until one dies and take out the now sigular weakened enemy?
Or some other idea that you can come up with?
SHAKE
Using the Celestial aspect cast upon her, Shake flies down, engaging the red dragon with her blade.
[roll0] attack & [roll1] damage
[roll2] attack & [roll3] damage
[roll4] attack & [roll5] damage
[roll6] attack & [roll7] damage
one crit confirm
[roll0] confirm & [roll1] damage
"Let's kill the demon. The dragon will be easier to deal with," Sgrag says as he brandishes his axe.
SHIVER
Hey, wait for me shouts Shiver as she launches herself after her sister. Not listening to Sgrag's tactical advice, she lands on the other side of the dragon from Shake and uses her blade to equal effect.
[roll0] attack & [roll1] damage
[roll2] attack & [roll3] damage
[roll4] attack & [roll5] damage
[roll6] attack & [roll7] damage
Realizing he will miss his window of opportunity if he doesn't act soon, Sgrag will launch an assult on the demon from behind.
Attacks
Spoiler1. [roll0]
2. [roll1]
3. [roll2]
4. [roll3]
Damage
Spoiler1. [roll4]
2. [roll5]
3. [roll6]
4. [roll7]
Crit Confirms
Spoiler1. [roll8]
2. [roll9]
3. [roll10]
4. [roll11]
Crit Damage
Spoiler1. [roll12]
2. [roll13]
3. [roll14]
4. [roll15]
1. [roll16]
2. [roll17]
3. [roll18]
4. [roll19][/
Sgrag hits with all but the last attack which the pitfiend manages to avoid.
The dragon and pitfiend are now very confused... they haven't a clue what is going. I will allow anyone who hasn't attacked yet, a surprise attack. Otherwise, roll for initiative.
Dragon: [roll0]
Pitfiend: [roll1]
Yay confusion.
Initiative
[roll0]
could we get distances from each creature, since not all of us blatantly charged into the battle.:smallannoyed:
Initiative [roll0]
Melk
Melk holds back from blindly attacking the battling duo.
SpoilerInitiative: [roll0]
[roll0] Shake initiative
[roll1] Shiver initiative
Alright, then I guess we all followed Vitris and hid behind a boulder.
Knowledge (the planes) [roll0]
When his surprise action comes, the stone takes a 5 ft step out from behind the boulder. (Honestly he was invisible, so he may not of even been behind it). As a standard action he casts arcane fusion and therefore casts true casting and then an empowered maximized enervation.
Ranged touch at the pit fiend [roll1]
Spell resistance check [roll2]
If he hits and gets through, the pit fiend takes 8 negative levels.
The stone draws his sword, adapts a stance (as a free action) that gives opponents a +4 to hit him, but they provoke AoO's. He then raises out his arm, till it is pointed at the pit fiend with his open palm up. A motion is then made, taunting the pit fiend to come closer. "Bring it"
SpoilerIs it a unfair house rule to say cohorts do not go on surprise rounds?
Vitis get's max initiative (34 count).
Vitis Darts forward invisible, lancing the Demon with a beam from his cannon, which then arcs to the Dragon.
Spoiler18 Dex damage
[roll0] vs touch flat footed AC. as a Ranged Attack.
Maximized Ranged shivering touch. Chain to dragon, for 9 Dex damage
You can tell that this cavern... doesn't belong here, it looks like it should be in one of the layers of hell.
You hit the Pitfiend and surpass its spell resistance.
I see no problem with cohorts also, participating in the surprise round...
Well... the dragon and Pitfiend are actually quite annoyed.
John, standing there completely oblivious to the dragon and pitfiend pulls a map out of his backpack. We are here, He points to a spot on the map. Atilersberg is here. He points to a spot that based on the scaling of the map that it is approximately 3 miles to the northeast of this cavern.