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I need to know what Darrius tells them about:
* How he learned about the symbol of the Seekers. Make something up.
* What he shares about what he can do. The Seekers are about sharing knowledge about the world, especially from an archaelogical standpoint. Not sharing some knowledge about yourself means you couldn't be trusted with sharing secrets of your exploits, interesting maps, lore, and even ancient treasures that could be studied.
To be a Seeker, it is explained, you must have a driving ambition to discover the secrets of the past, and you must be willing to share - to a point - information that could help other Seekers on the path to discovery, illumination, and enrichment. Most members consider themselves scholars of the ancient world, and fluency with languages (including those that fell out of use centuries ago) is considered a mark of pride.Spoiler
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Members of the Seekers are expected to support the lodges they visit with a tithe equalling roughly 10% of their income. This is an informal system, so a Seeker who routinely donates rare books to a lodge library might be held in higher esteem than one who simply drops a few coins into the lockbox. All members are expected to keep an explorer's journal, and to turn over the journal for transcription at least once a month. Upon graduation from apprenticeship, all Seekers receive a silver ring bearing the eight-pointed star of the order, identifying you as a Seeker. Members are expected not to harm others they know to be Seekers, but mistakes often happen in the field and no one spends a lot of time worrying about those who violate this stricture.
Seekers benefit from anonymity, attracting the of only those able to follow the subtext of history or trace the wall scrapings of a plundered tomb. Exploration of the southern seas and the jungles of the Amedio coast has also attracted the enmity of the Scarlet Brotherhood, who shares the Seekers interest in ruined temples and forsaken tombs.
Big pluses: Simple skill and having 'been around the block' as an explorer/ adventurer. Appraise; K (History and Geography); even, to some extent, Diplomacy. Completing missions assigned by master Seeker. Being able to read or write in a "dead" language. Donation of rare books, maps, and magical items to Seeker lodge. Winning crucial lodge debates vs Rival seekers.
Big no-nos: Revealing Seeker secrets to non-members! (This includes your own party members!!!) Losing a crucial lodge debate with rival seeker. Wrecking a ship.