Carric splashes some wine from his wineskin on the field.
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Carric splashes some wine from his wineskin on the field.
The beam that the wine hits flashes, impossibly becoming black light for a split second, then returning to white. The wine splashes to the floor.
SpoilerThe floor inside or outside the field?
The wine continued on its path as if nothing interrupted it, so it is now on the other side of the field. The beams of light apparently have no substance, being light.
Brumli
Brumli passes the edge of his shield through a beam of light.
Mortimer
Mortimer looks perplexed and more than a little scared as he says, "I dun trust dem Kobolds ta not throw a few traps our way. Be cautious."
Carric looks over at Mortimer.
"This is more tricky than I thought."
Carric casts ray of frost on the field.
Spoiler[roll0]
The magical bolt fires through the field as if it weren't there.
You hear battle cries from behind you, far down the tunnel. Apparently, the kobolds have gathered their courage and are heading to exterminate you. You can either stay and fight, or enter the hallways of light.
Carric readies his sword and shield.
"We must hold our ground here."
Brumli
"Aye, till we figure out what that room is I'll take my chances fighting the vermin." The cleric readies his shield and weapon for whatever comes his way.
A horde of at least 20 kobolds swarms towards you from down the tunnel. They wear only clothing, though a few have tattered leather, and wield various weapons in a manner that shows how untrained they are to fight. However, they outnumber you 6:1.
SpoilerYou three have initiative! I'm going to assume that the other two adventurers have fled the dungeon in fear, so everything will be balanced for three players. If anyone wants to boost your numbers, I can start a thread to get replacements.
SpoilerDepends. Will we get XP for anything we've killed so far?
Carric stands against his foes.
SpoilerIf they are in melee range, I slash at them with my longsword.
[roll0]; damage [roll1]
If they are not in melee range, I fire ray of frost at the closest one. If hit, the kobold is slowed by 10 feet.
[roll2]; damage [roll3]
Brumli
The battle cleric braces for the scaly onslaught.
Spoiler
Ready action hit the 1st kobold that gets close.
Sorry for the delay, I need to not check threads from my phone so I remember to respond when I'm at the computer :)
As far as adding people, I'm fine either way as long as the encounters are scaled appropriately.
Then again, adding people might add some new enthusiasm. WotC released a new beta and I haven't checked to see what changed. We'd all probably want to update to the new stuff if new people use it.
Carric blasts one kobold, but the others just continue past its lifeless body.
SpoilerI don't think much was changed for the characters (I'm using the new monsters, though). I'll see what I can do about getting new interest. I'm kind of busy this weekend, though.