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What races do you want to see?
Ok, I am once again homebrewing a campaign. One of many anyway. But anyway, what sort of race would you people like to see in a campaign. full stat lists or just vague suggestions I would like any. The only ‘rule’ is that it should not have a LA. I really don’t like them for first level characters, a few +3 LA races for instance could be fun for higher levels, but not that +1 that can be done at lvl 1.
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Re: What races do you want to see?
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Originally Posted by
YPU
Ok, I am once again homebrewing a campaign. One of many anyway. But anyway, what sort of race would you people like to see in a campaign. full stat lists or just vague suggestions I would like any. The only ‘rule’ is that it should not have a LA. I really don’t like them for first level characters, a few +3 LA races for instance could be fun for higher levels, but not that +1 that can be done at lvl 1.
A small undead race that isn't evil please.
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Re: What races do you want to see?
I think I would like to see elves eliminated for one simply because they are ubiquitious. To fill the gaps in the forest that they leave though, how about a race of anthropomorphic squirrels? What do you say?
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Re: What races do you want to see?
Even just larger, more intelligent squirrels would be fine. They do already have opposable thumbs.
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Re: What races do you want to see?
Humanoid pangolins. With the ability to roll up into a ball if unarmoured. Would have to have some big speed penalties for the natural armour class bonus, though.
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Re: What races do you want to see?
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Originally Posted by
Fax_Celestis
Even just larger, more intelligent squirrels would be fine. They do already have opposable thumbs.
Quote:
Originally Posted by
Attilargh
Humanoid pangolins. With the ability to roll up into a ball if unarmoured. Would have to have some big speed penalties for the natural armour class bonus, though.
I second both these suggestions
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Re: What races do you want to see?
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Originally Posted by
Attilargh
Humanoid pangolins. With the ability to roll up into a ball if unarmoured. Would have to have some big speed penalties for the natural armour class bonus, though.
http://elfwood.lysator.liu.se/art/d/e/devonc/anthropang.jpg.html
somewhat like that?
I suppose you could even allow special armor fort hem. A large increase in armor class and no actions, or perhaps a very slow rolling speed?
About the squirrels, I always liked the killoren from races of the wild, and they somehow reminded me of squirrels. Perhaps use their stats and change their appearance to furry and a large tail?
Small undead, I prefer undead not to be a race. They are, after al, made not born.
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Re: What races do you want to see?
Awakened Dire Squirrel Barbarian. Fluffy Tailkins be his name.
For something truly interesting, a plant-based species would be something different.
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Re: What races do you want to see?
The Mushroom people from Mario Brothers.
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Re: What races do you want to see?
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Originally Posted by
YPU
D'oh, and here I was, congratulating myself for my creativity. :annoyed:
Yup, pretty much like that. Perhaps a bit slimmer in the midsection, though. :tongue:
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Re: What races do you want to see?
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Originally Posted by
YPU
Small undead, I prefer undead not to be a race. They are, after al, made not born.
I see, a valid reason. I then have a true challenge for you. Make a playable race of small-sized giants with good explanation why they are they way they are :smallsmile:.
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Re: What races do you want to see?
Intelligent ooze. Think of the fun at parties.
Failing that, I'd like to see a vermin race. Maybe humanoid fleas.
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Re: What races do you want to see?
Actually, a whole world filled with phb-like races except they are all based of of animals.
Dwarves would be badgers
Halflings would be chickens
Elves would be owls
Gnomes would be moles
Orcs would be toads and Goblins frogs
Humans would be dogs
What do you think?:smallsmile:
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Re: What races do you want to see?
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Originally Posted by
Szatany
I see, a valid reason. I then have a true challenge for you. Make a playable race of small-sized giants with good explanation why they are they way they are :smallsmile:.
I remember a larp setting where there was a giant race, you had to be 1meter90 to play one. The idea was that that they are the descendants of a cursed group of giants who were shrunk by a god. Making them small makes it just more of a curse.
Then again, the gods did it is almost as lame as an evil wizard did it.
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Re: What races do you want to see?
So a halr-orc would be a Dog/Toad. Poor Dog/Toad. :(
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Re: What races do you want to see?
Halfbreeds did present a problem, I just wasn't sure how to deal with it. DogToads, Hmmmm. :smallconfused:
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Re: What races do you want to see?
*gribbit-arf* *gribbit-arf*
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Re: What races do you want to see?
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Originally Posted by
jjpickar
Actually, a whole world filled with phb-like races except they are all based of of animals.
Dwarves would be badgers
Halflings would be chickens
Elves would be owls
Gnomes would be moles
Orcs would be toads and Goblins frogs
Humans would be dogs
What do you think?:smallsmile:
Well, to be honest I don’t like half-breeds as base races anyway.
This would make a very much fable (and I don’t mean the computer game) like play, this has quite some style for some time.
Ah well, says a guy with a Muppet for an avatar. But I suppose that chicken really needs some replacement. Mice?
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Re: What races do you want to see?
Dwelfs, Half-Dwarves, Quarterlings, Half-Dwarf/Half-Halflings, Half-Gnomes, Half-Dwarf/Half-Gnomes, Half-Gnome/Half-Halflings!
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Re: What races do you want to see?
Quote:
Originally Posted by
jjpickar
Actually, a whole world filled with phb-like races except they are all based of of animals.
Dwarves would be badgers
Halflings would be chickens
Elves would be owls
Gnomes would be moles
Orcs would be toads and Goblins frogs
Humans would be dogs
What do you think?:smallsmile:
A more common approach would be making halflings rats and elves cats (it also rules out any flight capability, also, catgirls). Also, I think dwarves should be moles, as they basically live under the earth, and gnomes should be badgers, as gnomes are commonly described to have mound-like houses, and do not live underground that much, like badgers. Alternatively, make either halflings or gnomes rabbits. And maybe make orcs lizards, to accomodate for bugbears being toads and orcs being more separate, as they are depicted in regular D&D, but still similar (half-orcs seem to be kobold-like). And what would the ogres be? Bears, perhaps?
It's a little furtastic, but it might just work.
*Tu-whit bow-wow*
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Re: What races do you want to see?
I want 5 differant Nekojin (and another 5 differant Bakeneko) races made by various raging fanboys have never made a race before and hate each other.
No, not really.
Seriously I'd rather have 1 race with multiple well thought out cultures rather than an anthropomorphic version of everthing. If you must then a more player orientated Lizardfolk that still isn't a cop out would be nice. Try to avoid what I tend to call "the Startrek alien" (could be called "the Star Wars" alien but Lucas was prepared to use a few interesting puppets so it's less fair). If it's just a human with blue skin don't bother. Cultures are really what makes a race interesting. One original elven culture is better than 2 subraces to specialise in every character class.
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Re: What races do you want to see?
Klingons!
Naturally.
+2 Con, -2 Wis, obsession with forehead ridges.
Oh...
Humans: Pigs (Talented, like to wallow in mud.)
Elves: Fox (Clever, dextrous, sassy, always hunted by dogs.)
Dwarves: Beaver (Hardy, hairy, builds stuff.)
Gnomes: Cats (Hard to kill, evil, everyone hates them.)
Halflings: Rabbits (Breed incessantly, weak and fast.)
Orcs: Dogs (Strong, stupid, better hearing than eyesight.)
Goblins: Chickens (Cannon fodder.)
Hobgoblins: Turkeys (Mean cannon fodder.)
Kobolds: Snake, snaake! (Elusive cannon fodder.)
Ogres: Wolverines (Strong, gnarly.)
Owlbears: Err....
Obviously, with humans as pigs, the halfbreeds are going to be REAL ugly.
Half-Orcs: Boars
Half-Elves: Red pig
Half-Giants: Dire Boar?
Half-Dragons: Monitor Lizard
Then again, with all the varieties of elves and dwarves and humans and halfbreeds, they might very well all need to be various breeds of dogs.
Humans: Shepherds
Elves: Collies/Poodles
Dwarves: Terriers
Half-Orcs: Rottweilers
Half-Giants: Wolfhounds
Halflings: Chihuahuas
(There are no half-gnomes. Fortunately.)
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Re: What races do you want to see?
Ok,
My suggestion is to start with killing all elves. They are really overused. This makes your campaign a little different (not claiming that races are the only thing that make a setting, but I am tired of elves).
I would suggest trying out a race of...
...bird people.
...oozes that can shapeshift.
...a society of people who beleive to be the chosen of the gods(humans w/ a few mods)
...Aztec type civilization.
...perhaps a cave dwelling civilization with no eyes, but great blindsense.
I don't know if these are original, but some of 'em might be worth fleshing out. Thats all I can think of right now.
P.S. No half races either, those are pains.
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Re: What races do you want to see?
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Originally Posted by
jjpickar
(edits mine)
BADGERS!! Everyone should be badgers! You'd have to forget about gnomes, I ran out of badgers.
I like badgers, if you couldn't tell :smallbiggrin:
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Re: What races do you want to see?
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Re: What races do you want to see?
Well, you could make elves pre-tolkienesque. You know, they are little fairy things. Probably not a player race.
In terms of player races: how about an aquatic race that is *not* evil and/or reclusive? One that has fully realized diplomatic relationships/trading partnerships with coastal communities. You'd probably need to make them amphibious to make them a decent player race.
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Re: What races do you want to see?
Zerg. And Protoss. Hell, Terran too I guess. Hmmmm...
To the Homebrewmobile!
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Re: What races do you want to see?
I have some sheet full of notes on a single campaign. it has an aquatic race that replaces humans, gnomes, killoren, and a race that is born from magic and can only see magic they effectively have permanent detect magic but are blind in antimagic fields.
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Re: What races do you want to see?
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Re: What races do you want to see?
I'd avoid using anthropomorphic animals... that's just too easy. Also, I'd second the suggestion of using undead as a player race. The more I think of it the better and cooler it sounds. Why not make each race a representative of a creature type such as fay, outsider and magical beast?