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Poison (the end-all information list with Poison lists)
Calling all DnD knowledge experts....I'm attempting to make a list of information across all sources dealing with poison. No monstrous poison information, just normal use/types/feats/spells/races/etc.
What I have so far.....
POISONS
Greater Poisons: Dungeonscape page 129
Craft (Poison) and Poisons: Complete Adventurer page 98
Poisons : Book of Vile Darkness page 44
Poisons: Complete Scoundrel page 113
Poisons: DMG page 298
Poisons: Arms and Equipment Guide page 37
Environment Poison: Frostburn page 16
Environment Poison: SandStorm page 25
"Holy" Poisons (Ravages and Afflictions): Book of Exalted Deeds page 35
Poisons for Undead (Positoxins): Libris Mortis page 74
The Toxins of Cerilon : Dragon Compendium Vol I page 167
Injury poisons (missing ToC, A/E Guide, holy/undead) - if this isn't legal please let me know
{table=head]Poison Name|Type|Craft DC|Initial Damage|Secondary Damage|Price
Small centipede poison | Injury DC 10 | 15 |1d2 Dex |1d2 Dex|90 gp
Tiny centipede poison |Injury DC 11|15| 1 Dex |1 Dex |40 gp
Small centipede poison |Injury DC 11|15| 1d2 Dex |1d2 Dex |90 gp
Tiny scorpion poison |Injury DC 11|15| 1d2 Str |1d2 Str| 90 gp
Small scorpion poison |Injury DC 11|15| 1d3 Str |1d3 Str |100 gp
Tiny spider venom |Injury DC 11|15| 1d2 Str| 1d2 Str |90 gp
Small spider venom |Injury DC 11|15| 1d3 Str |1d3 Str |100 gp
Medium spider venom | Injury DC 12 | 15 |1d4 Str |1d4 Str|150 gp
Black adder venom | Injury DC 12 |15 | 1d6 Con | 1d6 Con | 120 gp
Bloodroot | Injury DC 12 | 15 | 0 | 1d4 Con + 1d3 Wis | 100 gp
Drow poison | Injury DC 13 | 15 | Unconsciousness | Unconsciousness 2d4 hr. | 75 gp
Greenblood oil | Injury DC 13 | 15 |1 Con |1d2 Con|100 gp
Medium-size centipede poison |Injury DC 13|15| 1d3 Dex |1d3 Dex |110 gp
Medium-size spider venom |Injury DC 13|18| 1d4 Str |1d4 Str |150 gp
Large scorpion venom | Injury DC 14 | 20 | 1d4 Con | 1d4 Con | 200 gp
Giant wasp poison |Injury DC 14 | 20 | 1d6 Dex | 1d6 Dex | 210 gp
Blue whinnis | Injury DC 14 | 15 | 1 Con | Unconsciousness | 120 gp
Slow death |Injury DC 14 |19 |1d6 hp/round| n/a |250 gp
Zealot’s blade |Injury DC 14| 19| 1d4 Con| 1d4 Con| 350 gp
Goodbye kiss| Injury DC 15| 15| Exhaustion |Exhaustion or unconsciousness| 350 gp
Salvo |Injury DC 15 |12 |1d4 ability |1d4 ability| 100 gp
Medium-size scorpion poison|Injury DC 15|18| 1d4 Str |1d4 Str |175 gp
Elemental rime |Injury DC 16 |18 |1d4 Dex plus vulnerability to fire | 1d4 Dex |200 gp
Large centipede poison |Injury DC 16 |18|1d4 Dex| 1d4 Dex |150 gp
Large spider venom |Injury DC 16 |18|1d6 Str |1d6 Str| 175 gp
Shadow essence | Injury DC 17 | 20 | 1 Str* | 2d6 Str | 250 gp
Wyvern poison |Injury DC 17 |25|2d6 Con|2d6 Con|3,000 gp
Huge centipede poison |Injury DC 18| 20|1d6 Dex |1d6 Dex| 210 gp
Large scorpion poison |Injury DC 18 |20|1d6 Str| 1d6 Str |200 gp
Wyvern poison, Huge | Injury DC 19 | 20 | 2d6 Con | 2d6 Con | 4,000gp
Shrieking terror saliva | Injury DC 19 | 20 | Unable to heal injury | - | 5,000gp
Bebilith venom |Injury DC 20|29| 1d6 Con |2d6 Con |900 gp
Lifebane &|Injury DC 20|25| 1d6 Con |1d6 Con |2,000 gp
Deathblade | Injury DC 20 | 25 | 1d6 Con | 2d6 Con |1,800 gp
Wyvern poison, Gargantuan | Injury DC 21 | 22 | 2d6 Con | 2d6 Con | 5,000gp
Devilseye ^|Injury DC 21|22| 1 point of SR| 1d3 points of SR|1,000 gp
Eyeblast |Injury DC 22|23| Blindness |Blindness |500 gp
Blasphemix |Injury DC 22 | 22 | Special* |–1 CL (divine spells) |750 gp
Huge spider venom |Injury DC 22|20| 1d8 Str |1d8 Str| 1,000 gp
Svaklor venom | Injury DC 24 | 24 | Paralysis | 1d4 Con | 3,500gp
Purple worm poison | Injury DC 25 | 20 | 1d6 Str | 2d6 Str | 700 gp
Bonespear poison fusion | Injury DC 25 | 26 | 2d4 Str+2d4 Dex | 2d4 Str+2d4 Dex | 3,100gp
Gargantuan centipede poison |Injury DC 26|20| 1d8 Dex| 1d8 Dex |950 gp
Huge scorpion poison |Injury DC 26|25| 1d8 Str |1d8 Str |1,200 gp
Pit fiend venom | Injury DC 27 | 25 | 1d6 Con | Death | 30,000gp
Purple worm poison,colossal | Injury DC 27 | 20 | 1d6 Str | 2d6 Str | 1,400gp
Gargantuan spider venom |Injury DC 31|26| 2d6 Str| 2d6 Str |2,500 gp
Svaklor venom, greater| Injury DC 34 | 30 | Paralysis | 1d6 Con | 8,000gp
Colossal spider venom |Injury DC 35 |28|2d8 Str |2d8 Str| 3,000 gp
Colossal centipede poison |Injury DC 36|30| 2d6 Dex |2d6 Dex |2,900 gp
Gargantuan scorpion poison |Injury DC 36|32| 2d6 Str |2d6 Str |3,000 gp
Megapede poison | Injury DC 44 | 35| 2d6 Con+1d4 Dex | 2d6Con+1d4 Dex| 24,000gp
Colossal scorpion poison |Injury DC 54|35| 2d8 Str |2d8 Str |9,000 gp
[/table]
* = Permanent Damage
^ = Affects outsiders otherwise immune to poison.
& = Damage is vile damage.
FEATS
Deep Poisoning
Poison Expert
Poison Master
Poison Specialization
Rattlesnake Strike
Scholar of Nature
EQUIPMENT
Scorpion Tail Whip (SandStorm)
Toxic Tooth (Scoundrel)
Arrows (cannot remember where I saw a list of these, anyone?)
MAGIC ITEMS
Assassination (magic weapon enchant from Cityscape)
Mask of Sweet Air (Sandstorm)
Viper Whip (Arms and Equipment Guide)
? - I can't really find anything about crafting.....I'd really be interested in something around crafting poisons (living centipede stinger with daily use, etc)
POISON USE CLASS
Assassin (DMG) or Avenger
Blackguard (DMG)
Black Dog (Dragonmarked)
Ninja (Complete Adventurer)
Poisoner (DR312 p43)
Whisperknife (Races of the Wild)
POISON RACES
Dark Stalker (Fiend Folio)
Derro (MM I)
Jungle Halfing (UA racial variant)
Marrulurk (Sandstorm)
Poison Dusk Lizardfolk (MM 3)
SPELLS
Increase Viruluence (PHB II - Assassin)
Breath of the Jungle (Spell Compendium - Druid)
IMMUNE TO POISON CLASSES
-Monk
-Druid
HOMEBREW
Champion of the Black Wind
Feats at the bottom: http://www.giantitp.com/articles/jbe...7kRnMoy2U.html
The Assassin's Handbook
Variant - http://forums.gleemax.com/showthread.php?t=751305
This is all I have so far - as people post things, I'll add it to the list. I'd be interested in seeing any homebrew stuff as well, especially with dealing the common problems of poisons (crafting ingredients, etc).
Thanks ahead of time for the help! :smallbiggrin:
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Re: Poison (the end-all information list)
Ninja gets poison use I believe, and Book of Exalted Deeds gets "Holy" Poisons. There was also a holy poison user made on the Homebrew forum, I might be able to find it.
EDIT: Found it! it was kinda deep in, so don't post on it please.
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Re: Poison (the end-all information list)
Quote:
Originally Posted by
TheLogman
Ninja gets poison use I believe, and Book of Exalted Deeds gets "Holy" Poisons. There was also a holy poison user made on the Homebrew forum, I might be able to find it.
EDIT:
Found it! it was kinda deep in, so don't post on it please.
Doh! Can't believe I forgot the Ninja....added the holy poisons (good catch there) and the homebrew class.
Anyone know where I can find skill info on finding/extracting poison ingredients from monsters or nature?
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Re: Poison (the end-all information list)
Libris Mortis has poisons for undead.
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Re: Poison (the end-all information list)
The "holy" poisons from BoED are called Ravages and Afflictions.
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Re: Poison (the end-all information list)
You might also add classes and/or monsters which are immune to poisons. Of the core classes, Monks and Druids both get immunity (at levels 11 and 9, respectively).
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Re: Poison (the end-all information list)
Keep it coming guys, great so far.
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Re: Poison (the end-all information list)
Crystal Keep to the rescue!
Let's see... There's something called a mask of sweet air (Sandstorm) that provides immunity to airborn poison. A Dragon magazine once mentioned black roses face paint, which gives the wearer poisonous thorns.
Also, don't forget about the restorative ointment in the SRD, which can cure poisons (among other things).
For psionics, the PsiWar has two powers that give him a nasty (1d8 Con primary and secondary) poison: truevenom (for claws) and truevenom weapon (for manufactured weapons). There's also prevenom versions of both that deal 2 Con damage primary and nothing secondary (as a side note, augmenting prevenom up to truevenom-level strength gives you 8 Con damage primary!).
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Re: Poison (the end-all information list)
I'll probably leave our "curing", there are just way too many out there to make it fit into the style of the list.
I left out the mask just because I can't read it since it's in a Dragon magazine (the feats I can find on realmshelp) :smallconfused:
I'll get reading on the PsiWar, but I usually decided to leave out "poison-like" abilities, since there's quite a few.
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Re: Poison (the end-all information list)
Hey! What's that up in the sky? Is it a Bat? Is it an Eagle? Is it a Roc? NO! Its Dragon Compendium to the rescue!!! *insert theme heroic song here*
So, let's see:
As far as sources of poisons Dragon Compendium a bunch: The Toxins of Cerilon originally from DR59
And the Diabolus race originally from DR327 has a natural poison.
There might be more, but I'll need more time to search through it. And I should be writing a paper right now...
Edit: Oh, you do want Dragon stuff? Oh well, you'll have this for future reference I guess.
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Re: Poison (the end-all information list)
there is ( i think) the fourth level spell, callled poison. con damage, as per poison touch you know, core.
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Re: Poison (the end-all information list)
Quote:
Originally Posted by
Sornjss Lichdom
there is ( i think) the fourth level spell, callled poison. con damage, as per poison touch you know, core.
I can detect the sarcasm....but yeah, I'm staying away from "poison like" or even "poison" spells. I'm talking about using non-spell poison...the spells I'm looking for enhance them like this elusive assassin spell I keep hearing about but never can find.
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Re: Poison (the end-all information list)
no sarcasm.. really, couldnt rmember the spell level.
you could go through monsters (like spiders) who have poisonus attacks.
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Re: Poison (the end-all information list)
Mentioned in my post no monstrous poisons....too many to list.
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Re: Poison (the end-all information list)
Don't forget the Avenger PrC, for all your non-chaotic poisoning needs.
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Re: Poison (the end-all information list)
Quote:
Originally Posted by
Fishy
Don't forget the
Avenger PrC, for all your non-chaotic poisoning needs.
Good find, never knew about this one.
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Re: Poison (the end-all information list)
Isn't there a spell called poison?
Erm... I guess that's not what you're looking for after re-reading... :smallsigh:
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Re: Poison (the end-all information list)
There's a first level Druid spell in Spell Compendium called Breath of the Jungle. Area affect, saves against poison and disease in the area are at DC+2. No save/no SR, even; it's a Transmutation (you're making the air more poisonous.. or something.)
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Re: Poison (the end-all information list)
Make sure to add the Black Dog PrC, from Dragonmarked, to your list. Its a halfling PrC from Eberron that focuses on poison, specificaly ingested posions.
Also, Sharn, City of Towers has a few new poisons there, and Complete Scoundrel has some more. I don't have page references, however.
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Re: Poison (the end-all information list)
Arms and Equipment Guide has a whole ton of poisons in it. It's 3.0 but 3.5 (or 3.x or whatever the heck they call it nowadays) compatible with most everything (and the poisons are compatible).
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Re: Poison (the end-all information list)
Quote:
Originally Posted by
Jack Zander
Arms and Equipment Guide has a whole ton of poisons in it. It's 3.0 but 3.5 (or 3.x or whatever the heck they call it nowadays) compatible with most everything (and the poisons are compatible).
Wow, awesome! Jackpot!
Added that in (and the Viper Whip magic item from it).
Is Sharn, City of Towers a wizards book?
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Re: Poison (the end-all information list)
The Assassins handbook has a great list of poisons and poison feats. It also has the Assassin base class and it has some poiso based abilities. (possibly just poison use)
EDIT: it's 3.0 but work well with 3.5
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Re: Poison (the end-all information list)
The assassian spell I think you are considering is Increase Virulence. It's in the PHB II. I'm not sure what the level or page is off the top of my head though.
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Re: Poison (the end-all information list)
Quote:
Originally Posted by
AKA_Bait
The assassian spell I think you are considering is Increase Virulence. It's in the PHB II. I'm not sure what the level or page is off the top of my head though.
That's the one, good stuff.
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Re: Poison (the end-all information list)
Quote:
Originally Posted by
kentma57
The Assassins handbook has a great list of poisons and poison feats. It also has the Assassin base class and it has some poiso based abilities. (possibly just poison use)
EDIT: it's 3.0 but work well with 3.5
Trying to stick with Wizards only or just homebrew, but I'll throw this into homebrew.
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Re: Poison (the end-all information list)
Could you list what books each feat is from please?
EDIT: Poisoncrafting rules are in the Skills section of Complete Adventurer. I'm away from books right now so I can't give you a page reference, sorry.
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Re: Poison (the end-all information list)
Sharn, City of Towers is 3.5 Eberron material.
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Re: Poison (the end-all information list)
Quote:
Originally Posted by
Jimp
Could you list what books each feat is from please?
EDIT: Poisoncrafting rules are in the Skills section of Complete Adventurer. I'm away from books right now so I can't give you a page reference, sorry.
All feats are from realmshelp (http://realmshelps.dandello.net/) which lists what books are from.
I know the crafting rules, but I'm more interested in knowledge/survival checks to find ingredients in nature, or DC to remove poison from a monster.
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Re: Poison (the end-all information list)
Wasn't there a PrC called the Poisoner in one of the Dragon magazines?
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Re: Poison (the end-all information list)
Not sure, but if ya find it and it's in a book/site somewhere then let me know.
Anyone know if there's a feat or even equipment that can increase the speed to apply poison to a weapon?