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Dungeons of Doom (recruiting)
Hello and Welcome to my fourth contest in the SMBG. In this game, you will not be against each other. Instead, you explore a dungeon together. One of those dungeons. The kind of dungeon you face after destroying the DM's campaign and hitting on his girlfriend. Those dungeons. You will all die down here but you intend to make it at least as far as possible.
How does it work? Here are the rules:
1) Dungeons of Doom consists of a number of successive rooms that correspond to the rounds of the game.
2) Each round starts with me describing the room and setting a deadline for the players to describe their reactions to the surroundings.
3) The players describe their reactions in the thread. There answers are not limited in terms of length, morality or realism.
a) In exceptional cases, players may send additional information about their reaction per message. This should be done only if there is a good reason to prevent others from knowing details.
b) Attacking other players as part of your reaction is possible but not advisable. The game is not designed to reward PvP.
c) Interaction with other players is allowed and encouraged as long as both players are agreeing on it. If one player attempts an interaction and the other player ignores it, the interaction doesn’t happen.
d) There is no special punishment for staying inactive and not posting a reaction for a round. In some cases doing nothing will kill the player, in some cases it will save them. However, there are a number of special rooms where only inactive players will be killed.
4) In Dungeons of Doom, a variety of items will appear. Each player starts the game with three items of their choice and in some rooms, additional items can be found.
a) The players may choose any items as your starting items as long as they are appropriate for the medieval D&D world. A tactical nuclear warhead for example is NOT appropriate
b) All players will be proficient in any items they start with or encounter.
5) The players can do anything within reasonable bounds. However, they have NO superhuman abilities and they are NOT able to cast spells on their own.
a) An exception from this are magic scrolls. Magic scrolls count as one item that is used up after one use and produce the spell.
6) After the given deadline, I will collect your reactions and produce the results. These results can be player death, player mutilation, item gain or item loss.
a) Whether any of these events occur is dependant on a certain criterion (whether you have done – or have not done – a certain thing). This criterion is revealed at the end of each room as well.
b) Any surviving players advance to the next room and are given the next description.
c) The events are specific for each player. The actions of one player don’t affect the others unless they are explicitly meant to do so.
d) The game continues until all players have died in the dungeon. The player(s) who have gotten the most far in the dungeon are declared winners (and still dead): Success in the game is measured in the number of rooms cleared before croaking.
7) Roleplaying and dialogue between players is strongly encouraged. But if you do so, please make distinguishable what is part of your flavour text and what is part of the official reaction. I recommend using different fonts for each to minimise confusions.
8) Have fun.
This thread is open for registration, questions, additional ideas and the items you wish to take with you. The dungeons are open.
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Re: Dungeons of Doom (recruiting)
Sign me up!
Can we choose as starting equipment magic items like wands and staves?
Rightio, items to use:
- Staff of Pie creation(Infinite charges, creates any pie that I like.)
- Perfectly ordinary Dagger
- Apple the bloodthirsty clerical pie(Pie that can heal people completely once a day, and can cast cure light wounds 3 times a day. Must have blood spilt on it to make it work.)
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Re: Dungeons of Doom (recruiting)
I'd like to join
Items list:- Bag of gold pieces
- short sword of striking
- Potion of healing
Any problems with this list?
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Re: Dungeons of Doom (recruiting)
Castaras: Yep. You can have a wand as one item. That wand can have unlimited charges but only have one spell/capability that you have to specify before the game.
Gezina: No problems. "Bag of gold pieces" can count as one item. If something down here will take your gold it will take all of it anyway.
everyone: Take your time choosing items. Registration will stay open for all of easter. Tuesday afternoon, I'll close registration and start room 1 but not earlier.
everyone2: You don't need to choose items that exist as such in DLD and you don't need to describe their exact characteristics. The game is fluff & flavor and it will not depend on how long exactly the rope attached to your grappling hook is (f.e.)
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Re: Dungeons of Doom (recruiting)
I'd like to give this a try.
Items:
-DeLorean
-Nuke
-Jetpack
(What? I've seen them all in the D&D world... :biggrin::wink:....ok, I'd like to think for a bit before I choose my items, but I'll let you know before you start)
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Re: Dungeons of Doom (recruiting)
Ooo! I'm in.
Items are: Brilliant Energy Falchion
Everburning Torch
Wand of Fireball
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Re: Dungeons of Doom (recruiting)
Cool! Sign me up:
My items
- Staff of Ice (Freeze)
- Ring of Protection
- Potion of Speed. (Just in case, y'know, I need to RUN AWAY!! :smalltongue:)
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Re: Dungeons of Doom (recruiting)
I'm definitely in.
My gear:
- Blessed Scroll of Genocide
- For when you absolutely, positively need to kill everything in the room
- Ring of Controlled Teleportation
- (Ring of Teleport and Control Teleport combined into one)
- For when you need to be able to teleport without going eight ways across the room. Just like Teleportitis, only you get to pick where you go.
- Wand of Cancellation
- (Unlimited Charges)
- Stubborn enchantments not coming out? Rust monsters eating your equipment? Dragons breathing fire on you? A Wand of Cancellation can solve all of these problems. A wave of the hand, and all your problems will go away!
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Re: Dungeons of Doom (recruiting)
I'll play. I'll get items up in a bit.
Items:
- Gandalf's staff (Shoots pure energy, infinite uses.)
- Glamdrig (A sword. Gandalf's sword.)
- Narya (The Ring of Fire)
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Re: Dungeons of Doom (recruiting)
Ill play, items coming soon.
-Robe+Hood of Nighteye.
-Wand of Insane, Maniacle Laughter.
-Ring of the night of the living movie munchies.
Want me to tell you what they do? *Evil grin*
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Re: Dungeons of Doom (recruiting)
I'm in!
Items subject to change:
Silver Energy Burst Greatsword Keyblade (HA!) of Speed (does the effect with every type of damage at once. What? It's one of those dungeons, so everyone should have at least one cheese item! :smalltongue:)
Gauntlets of Unlimited Greater Critical Healing (Like a staff of healing but are gauntlets with unlimited charges and the cure serious wounds is now cure critical wounds. Also, lesser restoration is now greater restoration. So I can use it straight away and don't have to spend time getting out a staff. Yes, more cheese items for cheese dungeons!)
Ring of Improved Evasion (For extra cheesy goodness!)
If there are any objections to this, which will be likely, I'll be willing to change the items a bit. I like to be silly.
Quote:
everyone2: You don't need to choose items that exist as such in DLD and you don't need to describe their exact characteristics. The game is fluff & flavor and it will not depend on how long exactly the rope attached to your grappling hook is (f.e.)
:smallconfused:
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Re: Dungeons of Doom (recruiting)
I want to join!
Items:
Double lightsabers(brilliant two-bladedsword)
ring of sustenance
400ft rope
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Re: Dungeons of Doom (recruiting)
I'm in.
-Portable Hole
-Flaming Claymore +1 (bursts into flames on command, can also shoot flames in a ranged attack)
-Wand of Flight
Any problems?
EDIT: Decided I should get something different than the plate.
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Re: Dungeons of Doom (recruiting)
Curse you! I'm slightly over-committed in Werewolf-alikes right now (not to mention co-narrating one) or I'd be jumping in. :smallannoyed:
I do want to comment on peoples items. If it's one of those dungeons, lighten up on the combat items (you still want some). Items like an indestructible staff (weapon + utility), movement items (flight, spider climb, dim door), and utility items will probably be more useful. A robe of useful items might be the best thing for one of those dungeons.
:smallannoyed:
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Re: Dungeons of Doom (recruiting)
True. Maybe I'll go with my original idea of taking a 'Ring of Paper Summoning' and a Magic Marker...
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Re: Dungeons of Doom (recruiting)
I'd like to play! Have ideas on items, but will post for sure this weekend.
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Re: Dungeons of Doom (recruiting)
I'll play.
Let's see...
- Dancing Sonic Burst Mallet (Of DOOOOOM!)
- Ring of Spider Climb
- Mancatcher
(Bah on second thought...)
- Shovel
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Re: Dungeons of Doom (recruiting)
I'd like to join:
- Wand of the most powerful healing you'll let me get away with (Cure Critical by default)
- Wand of Charm Monster
- Some sort of cloak of short-range teleportation (at will DimDoor, perhaps? That's not overpowered, is it?)
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Re: Dungeons of Doom (recruiting)
Sweet! I love alll of these crazy ideas Silke has for games.
-A belt of many pockets,
-a one and a half handed longsword,( That does not shoot lightning, or fire, ice or give me freakin' teleport at will)
-A large mithril shield.
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Re: Dungeons of Doom (recruiting)
@everyone: Don't expect big nasty items to save you. If your reaction fails to meet the survival criterion you will die a gruesome death no matter what you carry with you. At best the big items will give you additional options. Did I mention it is a dungeon of DM vengeance. The game will be random and arbitrary and mostly fluff anyway.
@some: Please clarify for me what your items do. I am not too familiar with D&D and in some cases I am not entirely sure.
Concerning your items:
Castaras: Looks fine to me.
Kyrian: Nope. Overpowered items are OK but I mentioned something about medieval settings.
Eldritch Knight: Brilliant Energy Falchion needs clarification for me. Is it a Falchion made of Energy or a Falchion enhanced by Energy?
Calamity: What does your Ring of Protection do? There are no AC modifiers in the Dungeons of Doom.
pingcode20: Ah, Nethack. Something where I have better knowledge. Everything is approved.
Meynolds (Gandalf): Approved. But if you try to create Fireballs out of the Ring of Fire, you will die an extra gruesome death.
Krystal Tiger: Uhm...yes, additional information about the robe and the ring would certainly be nice.
Fredricus: Approved.
Warpfire: If you can provide me with information on what exactly the portable hole does, it should be approved.
Case: Approved but scrap the numbers. There are no numbers in the Dungeons of Doom.
Mewtarthio: Feel free to invent your own items like "Wanf of Cure Super Critical Wounds" and "Cloak of Short-Range-Teleportation". In most cases I will judge by your intent anyway.
Frigs: Approved.
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Re: Dungeons of Doom (recruiting)
i'm in items will be decided on later
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Re: Dungeons of Doom (recruiting)
@Silkenfist: It's an enchanted ring that lets me conjure up a barrier. It has 3 charges.
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Re: Dungeons of Doom (recruiting)
How can I resist any of Silkenfists games?
Items:
- Quarterstaff
- 50 foot of rope
- Halfling rations
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Re: Dungeons of Doom (recruiting)
@ Silkenfist: I'm not expecting invincibility. I'm making my items massively overpowered for the silliness (and because a certain KH character asked me to help him get revenge :smallmad:).
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Re: Dungeons of Doom (recruiting)
I didn't kill Sora. I only made him do things he would have wanted to do anyway. And Kairi had it coming anyway.
Looking at the other item lists later, busy with RAF now.
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Re: Dungeons of Doom (recruiting)
I'm mainly rather pissed that he didn't get to make an attack of his own free will before his death.
And I also noticed that Castaras is playing... *evil grin*
And I didn't want to use Trinity. Not that much, anyway.
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Re: Dungeons of Doom (recruiting)
Quote:
Originally Posted by
Silkenfist
Warpfire: If you can provide me with information on what exactly the portable hole does, it should be approved.
http://en.wikipedia.org/wiki/Portable_hole
I'm assuming we'd go with the way it works in current editions.
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Re: Dungeons of Doom (recruiting)
ok here are my items
1.flaming frost shocking burst rapier
2.bag of holding
3. rod of wonder
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Re: Dungeons of Doom (recruiting)
Quote:
Originally Posted by
Silkenfist
Kyrian: Nope. Overpowered items are OK but I mentioned something about medieval settings.
I kinda figured the smileys would tip off that I was only kidding about those items, but apparently not. I'll get the items later.
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Re: Dungeons of Doom (recruiting)
I'd like to play.
Items:
A si (Silkenfist, are you familiar with ADOM?)
A wand of wonder
A ladder