Quote:
Originally Posted by
Eldariel
You'll gain the same BAB through Rogue as through multiclassing for the next 4 levels at least so that won't influence your chance to hit. But really, yeah, before you get Weapon Finesse it'll be a pain. I suggest you use primarily ranged weapons before level 3; Bows, Crossbows, thrown stuff, etc. You get Dex to damage with them inherently and frankly, while you might not get as much sneak attack damage as often, being able to hit offers more damage than any amount of damage bonuses.
You don't add your Dexterity modifier to ranged damage rolls.Spoiler
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Ways to Qualify for Sneak Attack:
1) Ambush: If you ambush your enemy, you get a free Surprise Round against them. A Flat Footed enemy loses their Dex bonus until they act. Remember the the Surprise Round is only a Standard Action. So you'll need Greater Manyshot or Pounce (remember that you can still Charge if your actions are limited) to get a full attack.
2) Win Initiative: If you win Initiative, you enemy is still Flat Footed, and still denied their Dex bonus.
3) Flanking: Have someone summon a lot of weak creatures. Here's a good list of magic items to do just that.
4) More Flanking: Invest in Handle Animal. Buy a lot of dogs. They're cheap and easy to train.
5) Still More Flanking: Invest in Tumble, get behind your enemies, have your party's meatshield fight in front of them.
10) Invisibility: Note that most Invisibility effects duplicate the Invisibility spell, which ends as soon as you make your first attack. So it's only useful at low levels, and for traditional scouting and ambushing tactics. The Ninja has Invisibility that lasts for 1 round, but with limited uses per day.
11) Greater Invisibility: Once your party hits level 7ish, there's really no reason someone in your group shouldn't cast this on you at the start of every combat.
12) Ring of Blinking: If you're party members are jerks and refuse to cast Greater Invisibility on you, use this item instead. Pick up the Pierce Magical Concealment feat (Complete Arcane) to ignore your own 20% miss chance.
14) Fear: If your enemy is Cowering, he loses his Dex bonus. There are a large variety of ways to get and use Fear effects, and a variety of ways to corner or immobilize him.
15) Stun: If your enemy is stunned, he loses his Dex bonus. Work with the Monk in your party, or ask the caster to use spells with this effect.
16) Blind: If your enemy is blind, he loses his Dex bonus. There are a variety of spells and alchemical items that do this, plus the Focalor (Tome of Magic) or Kas vestige (Dragon Magazine 341), the Sand Dancer feat (Sandstorm), and others.
17) Helpless: There are a variety of spells and a few effects that render your foe paralyzed or otherwise helpless. A Rogue's Coup de Grace almost never fails.
18) Hide in Plain Site: There are many ways to get this. My favorite is a dip into Warlock let's you Hide in Plain Site every round as a Swift action. This means that any enemy who fails their Spot check is denied their Dex bonus against your next attack. Not efficient if you want to make full attacks, but helpful nonetheless.
19) Grappling: An opponent who is grappled loses their Dex bonus to everyone except the grappler, another way to tag team with your party members. Or invest in Handle animal and buy mules, which are a cheap and effective Grapple partner.
20) Net, Razor Net, Lasso: Each of these is a touch attack that imposes a -4 penalty on Dex. Penalties from different sources stack. Enemies with 0 Dex count as being paralyzed. I wouldn't even bother with taking the Exotic Weapon feats, because touch attacks are easy, so the -4 penalty to hit is palatable. Though I would definitely invest in Spell Storing weapons, and find spells that deal Dex damage/penalties. Here's a list of ways to deal Dex damage.
21) Feint: This is a retarded waste of an action in most cases. But it works well at low levels if you're only making 1 attack per turn. Can be augmented to a limited degree with the Insightful Feint spell (Spell Compendium), and if you're an Invisible Blade with the Surprising Riposte feat (Drow of the Underdark) it works for a full attack.