[GURPS] Text-Only Character Sheet
I made this sheet to be used for pbp games.
Character Name (# points)
Race and Occupation (eg. Elf Swashbuckler)
Unspent Points: #
ST # []
DX # []
IQ # []
HT # []
HP # [] Current: #
WILL # []
PER # []
FP # [] Current: #
DR # / Parry # / Block #
Thr # / Sw #
Speed # / Lift # / Move #
Languages:
Reaction Modifiers:
-----
Advantages and Perks:
Disadvantages and Quirks:
Skills:
-----
Hand Weapons:
Ranged Weapons:
Armor and Possessions:
-----
Character Notes:
Points Summary:
Attributes/Secondary Characteristics: #
Advantages/Perks/TL/Languages/Cultural Familiarity: #
Disadvantages/Quirks: #
Skills/Techniques: #
Other: #
Non-parse Version:
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PHP Code:
[SIZE="3"][B]Character Name[/B] (# points)[/SIZE]
Race and Occupation [COLOR="Gray"](eg. Elf Swashbuckler)[/COLOR]
[B]Unspent Points:[/B] #
[B]ST[/B] # []
[B]DX[/B] # []
[B]IQ[/B] # []
[B]HT[/B] # []
[B]HP[/B] # [] [I]Current:[/I] #
[B]WILL[/B] # []
[B]PER[/B] # []
[B]FP[/B] # [] [I]Current:[/I] #
DR # / Parry # / Block #
Thr # / Sw #
Speed # / Lift # / Move #
[B]Languages:[/B]
[B]Reaction Modifiers:[/B]
-----
[B]Advantages and Perks:[/B]
[B]Disadvantages and Quirks:[/B]
[B]Skills:[/B]
-----
[B]Hand Weapons:[/B]
[B]Ranged Weapons:[/B]
[B]Armor and Possessions:[/B]
-----
[B]Character Notes:[/B]
[B]Points Summary:[/B]
Attributes/Secondary Characteristics: #
Advantages/Perks/TL/Languages/Cultural Familiarity: #
Disadvantages/Quirks: #
Skills/Techniques: #
Other: #
Re: [GURPS] Text-Only Character Sheet
Here's the one I'm using. It's a bit long, so I didn't post it here.
Re: [GURPS] Text-Only Character Sheet
Quote:
Originally Posted by
shawnhcorey
I think mine is nicer.
Not only because it's shorter and more simple, but because of the formatting and rich text.
Re: [GURPS] Text-Only Character Sheet
So, I'm guessing you've completely turned around on your views of GURPS by now?
I'd state that you might want to add a few campaign specific fields instead of "Race and Occupation" depending on the game. while making Racial and Character templates before everyone sits down to the game, sometimes though it might good to think of characters as more than a combination of the two.
In a modern realistic game, Race might not matter so much. In a Supers game an Occupation is little more than background for secret identities. In some fantasy settings, everyone's human but there's a caste system where whether your a noble or a serf is PC defining...
Things like that.
Re: [GURPS] Text-Only Character Sheet
Quote:
Originally Posted by
DukeofDellot
So, I'm guessing you've completely turned around on your views of GURPS by now?
I love it now.
I recognize it's elegant beauty and amazing versatility.