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Level 22 Evil Gestalt (3.5, PC organizations) ICC
OCC found here
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Level 22 Evil Gestalt (3.5, PC organizations) ICC
Edit: text will be established soon, more coming.
- drakir_nosslin:
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- #1 :
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The hum of machinery, was negligible compared to the sirens' choir below, beckoning those below to release them from their torment, only to ensnare those foolish enough to open their cage. Turning your helm, to the rest of the room, you can discern, that it functions as an elaborate cylindrical escalator, with pews designed to ease the discomfort of the momentum, as their passengers descend the spiral. The furniture carved from Laterite masonry, the color of which, resembles a runny watercolored mural. A railing comes into your purview, steadily rising as you descend with each clockwork turn in succession . At the deepest recesses where the unintelligible cacophony of wails were loudest, a more coherent sound was overheard,"Snap" With That a flash of light illuminated the source of the sounds. A small theater with a pole altar at its epicenter bearing a skull with a crown of thorns , its metallic sheen dulled by an maroon stains, the discoloration reveals a number of miniature drain pipes, possibly leading back to other facilities.
- #2:
- guesswho
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- #1
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The ventilated humidity, germinated the once barren landscape, with an array of plant-life.
Prismatic molds latched onto the cavern's walls, their yeasts bore bioluminescent fungi in the shape of white roses, each petal glowing whenever a shadow encroached them. The trickle of a morning dew, fell from the mold encrusted stalactite, to reach the embrace of the flower/fungi inhabiting the cavern. In the distance lie little burrows, once homes for prey, now the residence of those whom seek to turn the tables on their would be predators. Lethargically tilling the cavern's bedrock with your talons, have unearthed layers of mold revealing far greater curiosities beneath. The yeasts were gradually meshing with far realm's mutagens, molding their form into new and alien plantlife. Each shear towards the weave of reality was a prelude to the maelstrom of unsavored stimuli, overwhelming the consciousness with unfiltered terror and uninhibited curiosity...
- #2:
- nerd-7i+42e:
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- #1
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Plunging through a sea of sand & soil to the depths of the earth. Gradually widening the subterranean passageway, despite the volume of debris ahead. However the size of this convex, did not deter residue of broken gravel from brushing off you. Behind lay a vast networks of sandy burrows, the older punctures eventually collapsed due to the lack of support, some on your shoulders. These were but minor inconveniences, compared to the unfulfillment of your inhibitions. Overhead the uneasy rustle of the civilized swarm was magnified by a beckoning call to arms.
"All shall fall to the maw, none shall escape, it matters not what it may be, grains of sand & wheat, drops from rains & seas, or the insignificant specks & the hives they barricade themselves in, all shall be consumed and be nothing more... forevermore. What matters to you is when it occurs..."
But this claim was followed, by a defiant rebuke.
"But we shall not be docile when it comes, like any prey we shall escape, rebuild, and if need be, die to protect our kin from the same fate, my children, I ask you whom among you will stand next to your counterpart, to preserve the future? "
- #2
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Re: Level 22 Evil Gestalt (3.5, PC organizations) icc
The mad dragon smiles to herself, watching unnatural creatures live their lives. Odd, unlikely fish swim through the small lake where the water exit of her lair leads. Little cave-dwelling things with tentacles and too many eyes go about their business.
Some day, she thinks, everyone will be part of the Far Realm and we will all be happier.
It's a pleasant thought, the thought of saving the world from the stifling laws of physics, magic, man and jungle. She shivers with joy and licks her lips in anticipation.
Perhaps she'll go flying, and watch her beautiful madness spread. Yes, that sounds likely.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
Agrimand
The armor is eerie silent as the Warmaster turns his body fully towards the altar, his fist clenching tighter around the massive handle of his hammer.
What is this? Some new trickery of those who oppose me? A sign from my Lord?
He silently ponders as he slowly approaches the altar. The sound of his heavy steps echoe through the chamber.
Can We sense anything? He silently asks the symbiont, his gift from the Blood Lord, his prison.
"I have extended my senses, but have yet to pick up any signs of a threat. But as always, be wary."
"Vigilance Prevails" Agrimand knew better than most the value of never letting your guard down, and there was something about this place that felt slightly off.
Stepping into the theater the warrior hesitates for a moment before approaching the altar seemingly dedicated to his god. He pauses for a moment before reaching it, letting his augmented senses search the area once more.
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Tremorsense 100 ft. Anything?
Also, using the armor's search and listen checks, and investigates the surroundings. Spot:[roll0], Listen:[roll1] and searches the altar (w trapfinding) [roll2]
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
I sense it, Another challenge, of war, of diplomatics, of strife.
Maelthra turns and faces the sun.
I know your watching Bahamut, I turned from your light and I don't need you.
He then calls his Drakkensteed mount fline and they flys off.
Note: My drakkensteed mount is my ranger animal companion and paladin mount.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
The Hunter cracked his neck as he scoped out the village. He sighed audibly and stepped out into the open. He walked into the center of town, climbed on top of the Pelorian sign, and began chanting "Pelor sucks! Pelor sucks! Pelor sucks!"
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
((Intro set in the past because this needs to happen a bit before the main story, but hey, can always run both this one and present time if the different characters may impact each other))
The Imperial Palace of Nara, roughly a year ago
Even emperors sometimes receives surprises in their own bedchamber, this time, emperor Hammanacan found the bed replaced with a table and two chairs, it took him longer for his eyes to focus on her presence than his mind recognised her handiwork, although he would have trouble distinguishing between the methods of Samantha and Angeline at any rate.
Good evening, sire. Shade remained seated, gesturing to the other chair, she only cared for protocol when others were present.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
The Medicine Man slowly walked down through the isles of undeads back to his cathedral. He felt rather satisfied with this trip, and believed that quite a few villages had been swayed to worshiping Ka-Dul after he had raised a few elders, restored some limbs, dispatched a few of his escorts to deal with bandits, and a bit of exchanged coinage with a few nobles. All in all everything was beginning to fall into place. As he walked through the isle he muttered prayers, cast multiple "healing" spells on injured undead, and gave a few kind words to those of higher status. He made a point to completely ignore the skeletons working by the mine though. There would be no point in swaying them since they would likely wear down to dust soon enough. The real concern would be to get on to the next stage of operations, for which he needed more access to other lands. When he arrived at the cathedral he sent out five skeletons from the third command one to Nara to try again to open their trade borders... likely another messenger to die... and the other four to secure diamonds and silver from foreign lands, they would be useful in a side project.
Next there was the problem of a few sentient sea dwellers who reject dead flesh patrolling their waters... The Medicine Man than sent the second offensive unit of the second command to the surrounding waters to hunt down some sea life. As usual the necromancers themselves would hang back, but a legion of undead tends to clear up waters. They are to retrieve bodies of allies and foes, and return them to the first command for reanimation, and reassignment to second command members.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
Snerrak periscoped his head out of the ground. From his vantage in a mountain, he could see a town not too far ahead. Probably not too tough, but it should be a fun treat. Snerrak dove down and began tunneling towards the town.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
"Ennes! Livree!" Chanting was heard from the next room. "By forgotten stars! By the light arcane passed from this world! I call thee! Let me hear thine secrets! Hear my call, and realize true might from my hand!" The beautiful voice stopped chanting. Lowering the blade she was holding as the glow emanating from it faded into a tingle.
In the next room, a "god" rubbed his eyes, and wrested himself from his bed. He got up, and dressed, speaking phrases of divine might, but in a much more subtle and less grandiose manner than the lady had. Then he walked over to the next room. "Must you?" He cocked an eyebrow, having been waked by Lithel's arcane chants. "Good morning to you too." Lithel smiled, sitting on one of the couches, her armor set aside for now. The pair really had nothing to fear here. They were inside an extradimensional mansion set into a protected sanctum with the entrance hidden. It was a snowball's chance in hell for anyone to get in uninvited.
An indistinct, transparent, yet barely visible servant appeared, bearing coffee. Both took a cup, and started discussing over the table. "The cultists just got back from the mountains last night. They routed the orcs." Lithel noted, recalling recent events around the base. "Good. They were a minor problem, but they were making traffic difficult. How many lost?" Sarivel asked. "About 10. Most of the orcs were dead in the first few moments of the engagement. Turns out outnumbering a foe numerous times over can be useful." Lithel laughed. "Maybe we should negotiate for a reward from the local temples. You know, to better continue our valiant efforts." Sarivel cracked a little smile. "Too much trouble. They might come to expect something of us."
While now, the situation for the cult was fairly peaceful, both knew that there was rarely a dull day in the life of the leader of a secret cult. They'd just have to wait for now, and see what the future brought.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
A black dragon flies over her lands, watching as swamp and beach, forest and plain become karst and cuesta, lick and falesia. The walls of cliffs attempt to climb each other, a river has become the tongue of a lizard-like elemental beast. Boar/rat things with too many eyes leap tiny canyons inhabited by mutant minks.
After an unknowable period of time, the dragon dives into what looks like a small puddle but turn out to be the entrance to a large underground lake. In it swim fish that wouldn't be out of place at the bottom of the deepest oceans. Their glowing lures and numberless fangs would scare a sane creature half to death.
This is not a sane creature. Not by any means.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
- Halna: With the third deceleration of sacrilege, so too did number of those enraged rose exponentially, each eying towards you as if you desecrated their sacred icon by merely touching it.
- Hazerdevil: through the country side you oversee an large mass of people gathering around a building of possible religious importance.
- nerd-7i+42e: Their buzzing is becoming too indistinguishable from the insolent insects that they truly are, as you peered towards the town, you noticed numerous hivelike structures, of wasps, the inhabitants....
- Havelock: For an instant, every emotion of fear, & resentment emerge in one comically grotesque display shock before reclaiming his composure. The cartilage of his nostrils were inflated via a hyperventilated or overstimulated heart & lungs desperation sought out for air, as one might have sought ale for courage. During this state he sought for whatever possess, or whatever pawn he had on his employ, he still had, yet to his avil he had not. Eventually calming down, he looked towards his "host" with a hint of trepidation.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
The Hunter drops to the ground and draws his kamas, daring the townsfolk to attack him. He clears his throat, looks around, and says "Pelor....sucks..."
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
OOC: In that case, replace my thought with:
Interesting. Looks like a fun challenge.
Snerrak dives through the earth at the town.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
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OOC: My impression was that he knows her ways well enough not to be alarmed, she's done this before, whenever she wishes to speak with him without anyone knowing about it. Granted, she pretty much does whatever she wants, even if she supposedly is a subject and should bow before him and stuff.
One should think you would be getting used to this by now, oh well, Walter has your drink ready, as usual. The blank faced manservant entered through a sidedoor with a tray with a pair of wine glasses, moondrop was more than strong enough to calm him down.
Now, as we skip the pleasantries, I have secured the key to bring the lands of former Artesia and it's so called "liberators" under the guidance of the emperor.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
The Medicine man considers his plan. He had only just returned, but there was another task to be attended to. He strode down the halls ordering the remaining troops of the offensive half of his second command to prepare to embark. As he left he cast a quick prestidigitation on the wall informing everyone that Kira would be in charge of the oceanic siege. He knew she's hate it, and couldn't resit a slight chuckle, making the liches gathered for his next trip cringe. They knew all too well how this would play over, and they knew he had more or less brought true hell upon the cathedral by adding to the end that he may see Kashac upon his next arrival. With that he quickly slipped down the hill to the trading town, and into a rather large boat with a few of the higher ups among his army. The rest took a vast assortment of other ships, and began to follow. As the ship silently skipped out to sea the Medicine Man's eerie voice picked up as if encompassed in the clips of seawater against the hull. "We sail to dagger ridge."
Meanwhile Kashac discovered his message while scolding a skeleton for improperly hanging a painting. Upon discovery the skeleton found it's head to be broken beyond repair, and it's body quickly clattered to the floor as the feeble energies holding it together quickly dissipated.
Kashac had expected to spend a long night with the Medicine Man, reminiscing of old times, and yet now she felt nothing more than to rain death upon all before her. Quickly she gathered her remaining soldiers (the defensive half of the second command), and proceeded to quite literally train them until the better half of them had died. These were soldiers from her home land, and ones she had chosen specifically to lead, and surely wouldn't let a little thing like disintegration, incineration, or any other such means of slaying the dead keep them for long. now that she had burned off some steam,, and had proven herself again better than her troops she set off to reform work ethic within the cathedral, leaving not one skeleton, zombie, or ghoul without work and several thorough thrashings for the slightest of incompetencies.
Overall some thought that it was more dangerous to be on the front lines, they learned to correct their beliefs quickly upon enlisting to work in the cathedral.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
- The Hunter: Icc: Unified by their furry, they rushed forward, coming at you as a tidal-wave, their fingernails, once chipped from prolonged labor, now appeared jagged as the claws of a legion of lions.
- Havelock: "I suppose one should be a bit more "expectant", but I digress, am I to assume you've dealt with all the minor... Pauses, to reach for the offered chalice.. "-inconveniences"
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
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Inconveniences?She raised an eyebrow, a bit too ambigious for her tastes, though perhaps that is what one gets when your own "sister" tutored the man. This one was not quite as sharp as his father and grandfather, must be the stupid girl that gave birth to him, but was it worth the risk to try to find a spouse for him that had the qualities suitable for a prince to inherit? She would need all of her political capital, and likely have to promise some big favours as well, possibly resort to magical pressure also in order to pull the Artesian scheme off, and once she did, the next emperor could be manipulated into taking good choices. Perhaps she should look into the means to simply implant a child with the desired characteristics into the womb of the empress, whoever that would turn out to be.Anything in particular you are concerned about?
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
The Medicine Man rids his massive rotting wolf through the silent plantations allowing fear to set into the hearts of the workers as he travels towards the central structure, trailed by thirty or so lichs. With a couple hundred more guarding the ships, and with mostly just thrall down here anyways the Medicine Man knew this settlement would prove little resistance. Before the entrance to the structure itself the Medicine Man halted his mount waiting for the mage to come out. He knew his presence was known, and that he wouldn't be understood anyways, and so he waited.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
"...Onto greater matters. We haven't gotten any clues for months now." Sarivel noted, and Lithel immediately knew what he was talking about. "The method of sacrifice to provide the needed fuel was badly flawed, there simply isn't enough energy to be reaped from people. Not without a truly absurd number of them. Numbers beyond our capabilities to handle." Sarivel finished. "We could use extraplanar creatures. Their very being fosters much larger amounts of energy. They are pure planar essence." Lithel suggested. "I am not comfortable with stealing the essence of outsiders. Such energies tend to foster certain mindsets, forms and personalities almost exclusively. Demons remember nothing of their previous lives. Their minds are rarely anything but small variations on what the planar energy they are made from fosters. Such an attempt could merely assimilate me into their ranks, and I have an eternity not to see such a fate. I do not intend to take the risk." Sarivel dismissed the idea. Lithel nodded in response. "We need an artifact. Perhaps several. Hopefully stripped of the nature of whatever created them." Lithel finished. "It appears that is the best idea we have. Lets get to work then." Sarivel replied, rising from the couch, Lithel doing the same. She started donning her armor as Sarivel himself walked out of the mansion. She would lead the cultists, while he had something else to do. Perhaps today would see him some progress.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
- Havlock: "Perhaps I should have been a tad more specific, allow me to clarify, I wish for these secessionists lives to end not only in vain, but unmourned, & forgotten by play-writes and other insidious romantics, so that this conclusion is not another prelude for another insurrection...I've little patience for martyrs.."
- nerd-7i+42e: A Byzantine labyrinth of underpasses was unearthed due in part to the addition you made to their little construction project. (I.E, via digging towards the town.) The reverberation Continued from even here, or perhaps you are closer to its origin than you suspected?
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
Shade:
OOC: You have been keeping yourself up to date about Shade's little scheming regarding conquest in the east, yes? Because I don't quite get why he'd ask about seccessionists and such.
The County of Ibevum, as you should know, only have such seccessionist groups that I allow to exist. "Samantha" raised an eyebrow quizzingly. Or are there problems elsewhere that local nobles have been too inept to prevent, yet competent enough to conceal? Internal issues of the empire was not was she wanted to deal with, yet therein lay perhaps the problem with switching identities. In her previous persona as Angeline, she would usually utilize the authority of the emperor to stamp out such things before it become true annoyances. Since she had gained access to the libraries of Nessus, a much heavier hand had been used by local counts and dukes, it was so much easier when you simply assassinated the potential ring leaders, or better yet, bend them to your will at early stages.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
The Hunter screamed, and vines, trees, bushes, and other plants reached up out of the ground, holding down a good portion of the back half of the peasant horde. As the front half approached, cut them down, laughing as blood spilled all over the ground.
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Use Entangle SLA on the back half of the mob.
AoO:
[roll0]
[roll1]
Crit:
[roll2]
Use Epic Destiny power to take 10 HP damage, gain +20 to damage.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
Kira
Kira prepared for the siege. Leading troops was not her favorite thing to do, and she was determined to end it quickly. Rising from her meditations, the assassin made her way to up to the deck. <How long before we arrive?> She asks the nearest lich as she looked out over the sea.
Well, at least there'll be many souls there.
She muses as the ships glide over the ocean. I wonder if any of them will be my final spark?
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legend-
Speech (rarely used)
Thoughts
<Telepathic Projections>
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
This is interesting, thinks Snerrak. The worm continues, now more cautiously, prepared for something to emerge from one of the tunnels at him.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
- Havelock, Shade:
- " Truisms put aside, yes, I do have a few suspicions that I wish to be saited,"
- occ: If you mean the Google doc & series of posts between you and mhvaughan, than yes.
- shadowedsoul, Kira: Even without her teleaphathic inquarirey, he could tell of her growing impatience,"We need to make the rendezvous at the second check point before breaking past their defenses, in the meantime, we will have to amuse ourselves with the remnants of their armada." the instant the roar of the tamed drake & their dragoons was overheard " or they will adopt a different brand of warfare-" getting up from his seat, he turned and said euphemistically:"Shall we play the good host and entertain them?"
- nerd-7i+42e, The Worm: Each passage, is filled with numerous roots diving into and rising from the soil, as if it is weaving into the cloth of creation.
- Halna LeGavilk, The Hunter:
- Icc: Your defiant deterrence was matched by their retorted resilience to your threats,eventually encircling you they thrash at thee with whatever impliment at their disposal while reaching out to tear your appendages apart but you were still to difficult to apprehend, with a minor bruise to your self & your ego .
- Occ: Attempted grapple failed, 5d6=23-damge reduction, other group failed their escape/strength rolls
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
Shade:
Go on.
She didn't feel like beating around the bush with a subject she had not planned to bother herself with.
For Medicine man
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((OOC: Your sheet doesn't have any mention of mind blank, so I'm assuming discern location would do the trick, otherwise it would probably be slightly more complicated to pull it off, but doable. Exactly when this happens can be anytime, but likely after the last sending of a skeleton to Nara. Possibly interrupting something, that would be fun.)) It should be somewhere that isn't protected with anti-teleportation magic, obviously. Other question is if you have true seeing up, because that does give you information you otherwise won't get.
A beutiful human woman, or perhaps girl would be a more suitable description, wearing a scandalous dress appears out of thin air. Something was slightly off with her though, too young to be likely to be able to pull off a greater teleport, yet disguises was easy to handle. She appeared to know who she was meeting with, as the expression of her face was that of a self-absorbed confident seductress. And she did not speak, but immidiatly you heard a voice inside of you, the girl contacted you telepathically.
As the messenger of Countess Samantha LaNoir of Ibevum, I bid you greetings based on what words had trickled out of Nara regarding the appearance of the young countess, this girl actually looked like a copy, but there was no way Samantha LaNoir could be this young, then again, the girl likely was not what she looked like.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
((OOC: Finally found the muse to post))
As the catfolk awoke, he could say it was laready late, so he quickly arose from his bed, immediately slipping his tentacled arms into the gloves waiting on the chair next to the bed.He walked over to a mirror, and using a file he picked up, cleaned and sharpened the massive mandible sticking out of his face.
Completing his most common morning preparations, and picking his clothing for the day, Nerrashkar donned his armor and placed his scabbards at his belt.
Stepping out of his private areas, he walked into the larger cave. "Mistress? Are you here?" The patchwork catfolk called out.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
Shade's messenger:
With a sharp hiss seven bones begin to circle the Medicine Man, and another positions it's self between him and the child. The Medicine Man halts his carrion wolf short of its destination to look at the child through his wil’o wisp eyes, allowing his garb of skulls to shift giving the illusion of them watching closely… or was it an illusion…, as he does so several skulls detach to hover gently around him, releasing a genital accent of negative energy into the air. He then begins to speak in his foreign tong of varied moans and shrieks that would shatter many a warrior’s courage, not because he thought she would understand his tong, as nobody but the dead could understand him in this world, but rather he spoke in order to make his alien thoughts more coherent to the child. “greetings messenger, and greetings to your master. I have been wondering when your bountiful country would be open for negotiations.” At the sound of his voice the undead shift uncomfortably as a commoner would to seeing a ghost. “But first I would hear your message.” His head turns slightly further (nearly backwards by now) as he allows a smile which serves more to reveal his half rotten, half lost teeth than reassure the child.
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I don't have true seeing up, but maybe later :smallamused:
Just a few things to consider: you just popped up before an army of undeads (minor exaggeration)... if you have under 5 hd you are scarred out of your wits (to save time with making enough saves to fail), and some of them may have true seeing and any number of other enchantments, being lichs and all, but you needn't tell me yet, though I think we can assume no mage will walk around blocking teleportation, and I'm not so blank minded . :smallbiggrin:
Oh yah, and as a cultural thing the Medicine Man's people usually intimidate as a show of authority and power so... here goes :smallbiggrin: [roll0]
what an irresistible personality :smallbiggrin:
I suppose I could have waited for some fun interruption, but I'm waiting on another PC who may have dropped so... :smallfrown: yah...
if you don't wanna look up intimidation saves: level+wis mod+fear save mods+1d20
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
Shade's messenger
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Enough HD's to ignore lich frightful presence.
The girl actualled seemed to like the medicine man trying to establish dominance, changing her expression to that of the submissive part, a mortal man would no doubt be "strongly encouraged" by it.
It seemed she needed time to think. So that is why all those skeletons were sent? This was in fact what the Countess wanted to confirm. She also desires to know what sort of negotiations you wanted to take place.
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Re: Level 22 Evil Gestalt (3.5, PC organizations) ICC
Shade's messenger
The Medicine Man flips half backwards off his mount landing in a half slump with what appears to be more than half of his bones misplaced, yet his eyes retain their ghastly intensity, and the skulls continue to stare, and this time you're almost sure that one moved... "I was hoping you're master wouldn't mind allowing my merchants to come and go her ports, and and if you wouldn't mind allowing all undead that will to pass freely through your master's lands on their way to my haven. After all, I'm sure you know of my intentions that the living and the dead could get along fine. All the same if this would be better conducted within an area she had control, I wouldn't mind. After all you short lived beings tend to think that way sometimes..." The Medicine Man's garb rattles again with a series of simple hollow knocks.
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should I assume the intimidate failed OOC?