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Re: Universal Smash Bros 3: Heroes' resurgance!
The people in the game find a tag, sprayed somehow in fine handwriting onto a wall.
Oh, and the Union is still waiting for contact from one or more of the neutrals, or of course this might be a lie and we've already gathered everyone.
We can't protect you if we don't know who you are!
Many of you might be thinking that trusting Murska is always a mistake, but what do you have to lose? There is no role in the game who'd benefit from killing Neutrals. No risks, no gain!
The RTS freak hides the spray can and returns to zergrushing four enemies at a time.
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Re: Universal Smash Bros 3: Heroes' resurgance!
Jim Raynor strolls by, smoking a blunt.
Ahhhhh. that's the stuff.
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Re: Universal Smash Bros 3: Heroes' resurgance!
Quote:
Originally Posted by
deathslayer7
Jim Raynor strolls by, smoking a blunt.
Ahhhhh. that's the stuff.
Oooooh! Is he in Vulture or Marine form?
Raynor! Get in the vulture and lay some mines on that ramp! The dragoons'll be attempting to get to our backs and we CANNOT ALLOW THAT!
Oh, and run away if something with ranged notices you.
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Re: Universal Smash Bros 3: Heroes' resurgance!
Oh, forgot to mention. If you have a night action available, and are choosing to not use it, let us know too, just so I don't end up waiting up for you. I kinda want to make night 24 hours eventually, but with so many actions out there, I'm not sure this is feasible.
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Re: Universal Smash Bros 3: Heroes' resurgance!
.... I already used mines on that freaking ultralisk that chased me here! he shouts scowling. >.<
He tosses his blunt to the ground only to pull out another and light it. Medic! he calls out.
((I prefer the rine over vulture))
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Re: Universal Smash Bros 3: Heroes' resurgance!
Quote:
Originally Posted by
deathslayer7
.... I already used mines on that freaking ultralisk that chased me here! he shouts scowling. >.<
He tosses his blunt to the ground only to pull out another and light it. Medic! he calls out.
((I prefer the rine over vulture))
Fine, then. My underlings aren't really paying me enough heed. Maybe I should construct some dread-enchancing improvements to get them to obey. :smallannoyed:
Anyway, stop using those drugs, we ain't got a medic in the field just yet and you'll die in four seconds to a crackling rush without one.
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Re: Universal Smash Bros 3: Heroes' resurgance!
He looks around, ah damn.. That ultralisk got her as well! It's bad enough that I had to walk here!
He puts it away, grumbling to himself.
So why are Dragoons attacking us again? and where are the zerglings? I need to take out my vengance on something.
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Re: Universal Smash Bros 3: Heroes' resurgance!
Quote:
Originally Posted by
deathslayer7
He looks around, ah damn.. That ultralisk got her as well! It's bad enough that I had to walk here!
He puts it away, grumbling to himself.
So why are Dragoons attacking us again? and where are the zerglings? I need to take out my vengance on something.
Well, you know how this was supposed to be a normal 2-2-2-2 match, right? I got a bit bored, dive-bombed my teammate with Stuka Rain+Tactical Nuke and declared war on the world. So now it's kinda 7-1. But hey, we're faring quite well, when you count the circumstances. :smallsmile:
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Re: Universal Smash Bros 3: Heroes' resurgance!
7 vs 1? all right then. Lets kill those suckers! he says rasing a heavy machine gun that didnt look like a normal human could hold it.
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Re: Universal Smash Bros 3: Heroes' resurgance!
Quote:
Originally Posted by
deathslayer7
7 vs 1? all right then. Lets kill those suckers! he says rasing a heavy machine gun that didnt look like a normal human could hold it.
Okay, since you're so eager, grab that squad of eight marines. Go take out player number five, he's only got two lurkers and a sunken colony for defense. He's teching to airships so he should be easy to take out. But retreat if player six comes knocking, he's got vultures supported by flame halftracks.
The RTS player crackles his fingers and then starts controlling all of his forces with renewed vigour, fighting back impossible odds at every corner and racking up hundreds in K/D.
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Re: Universal Smash Bros 3: Heroes' resurgance!
*points the way to the enimies base and waves hand*
Let's go go go! he shouts out. He lights a blunt anyway and runs ahead of the group, easily leading them.
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Re: Universal Smash Bros 3: Heroes' resurgance!
"One sec," FPS guy calls out, "I'm stuck in a pointless cut scene with a guy in a fez."
*shoots guy with fez repeatedly, despite script not actually allowing for this npc to die*
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Re: Universal Smash Bros 3: Heroes' resurgance!
That guy's not going to die! Yet, that is. What about this, you go burn the Ork/Protoss hybrid's base to the ground if I activate a script that allows you to shoot him?
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Re: Universal Smash Bros 3: Heroes' resurgance!
"Hey!" Navi flits around, trying to get someone's attention. When all eyes are on him, he passes gas - which sounds like sleighbells. He giggles, then starts flying around people's heads.
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Re: Universal Smash Bros 3: Heroes' resurgance!
"I know, he's supposed to reveal in the third act that he was the puppetmaster all along, and then capture me. I read the spoilers. I just like watching him say 'We don't have time for that now!' in his stupid faux-Arabic accent. I'll go pwn their d00ds as soon as he'd done explaining stuff that I'm just going to blow up anyway."
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Re: Universal Smash Bros 3: Heroes' resurgance!
Happy Bomb-omb sends some Wisps and Infected Terrans to chase Raynor around for a while.:smallbiggrin:
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Re: Universal Smash Bros 3: Heroes' resurgance!
Quote:
Originally Posted by
Kyouhen
Happy Bomb-omb sends some Wisps and Infected Terrans to chase Raynor around for a while.:smallbiggrin:
Infested Terrans? They haven't got my CC... They're sharing! :smallmad:
ABUSERS! Time to die! The RTS-freak's APM skyrockets and his corsairs rack up thirty five kills in the spawn of few moments.
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Re: Universal Smash Bros 3: Heroes' resurgance!
on radio: Main Base come in! We got infested terrans on us! We need support! *explosion in the background* Gah they got half the rines with one of them! Stim boys stim! Stim or die!
We need backup! Stat! Oh god here come more! Send help stat!!!
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Re: Universal Smash Bros 3: Heroes' resurgance!
Quote:
Originally Posted by
Murska
Okay, since you're so eager, grab that squad of eight marines. Go take out player number five, he's only got two lurkers and a sunken colony for defense. He's teching to airships so he should be easy to take out. But retreat if player six comes knocking, he's got vultures supported by flame halftracks.
Marines on lurkers? Without SeV?
Not going to happen :smallsigh:
Besides, I prefer Sgt. Avitus DevaSquad, m'self. Assault-cannoned and TermArmed, not some lame Terran marines, TYVM :smallsigh:
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Re: Universal Smash Bros 3: Heroes' resurgance!
Quote:
Originally Posted by
Trixie
Marines on lurkers? Without SeV?
Not going to happen :smallsigh:
Besides, I prefer Sgt. Avitus DevaSquad, m'self. Assault-cannoned and TermArmed, not some lame Terran marines, TYVM :smallsigh:
You dissin' Terran Marines? Come on, bring ya Termies, we'll have da boyz ready fer ya!
The RTS freak sends in two vultures and a firebat for support.
You're gonna have to do with that, I can't spare more. Just kite the infrines, they ain't that strong.
(I obviously have a comsat. Duh. Besides, a marine is untouchable with a lurker if perfectly microed.)
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Re: Universal Smash Bros 3: Heroes' resurgance!
This is all we have!? *Grumbles about not giving enough for mircoing and being a cheapskate*
Ok boys rush number 5. Right into the bass past the lurkers. Vults first to take the intial damage and survive. Get out of range of the lurkers and attack the sunken. After that, just terroize their base. If those lurkers pop up. shoot 'em.
Now let's go go go!
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Re: Universal Smash Bros 3: Heroes' resurgance!
Happy Bomb-omb launches a few (hundred) Grot Bombs on the silly Termies. :smallbiggrin:
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Re: Universal Smash Bros 3: Heroes' resurgance!
The small terran force stims past the lurkers, whose hits tear apart one of them while they run past. The base has just finished a single airship which starts bombing them, but otherwise it's undefended. A swarm of probes and grunts attempt to swarm them.
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Re: Universal Smash Bros 3: Heroes' resurgance!
"Leeeeeeeeeeroy Jenkins!!!!!!"
FPS guy runs around like a freaking maniac with the 'fire' button held down until all the grunts are dead.
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Re: Universal Smash Bros 3: Heroes' resurgance!
((Seeing as Dirky is the official Terran itP, he cannot allow negative comments to be made about his platoon.))
Navi flies out of sight and returns, hovering near a Terran Marine. He keeps a cigar in his mouth but never lights it, instead chewing on the tip furiously whenever he gets angry - which is a lot. He saunters up and salutes Raynor, his muscles bulging. His dark hair is longer than is usually allowed, but seeing as he's so damn big, it's not likely anyone will reprimand him about it. "Lance Corporal Kris reporting for duty, sir!"
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Re: Universal Smash Bros 3: Heroes' resurgance!
Cheesy Canadian Cutscene Actor Rex Manheim enters, seeing Dirk Kirs and Raynor interacting.
He walks toward them, speaking loudly. "I starred in StarCraft you know. I provided the voice of the Zergling..." He follows that up with a loud series of cackles and guttural throat noises.
"I'm quite the talent you know. I was also in command and conquer, and have done voice work for Final Fantasy. I did death groans for that one..."
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Re: Universal Smash Bros 3: Heroes' resurgance!
Quote:
Originally Posted by
Murska
You dissin' Terran Marines? Come on, bring ya Termies, we'll have da boyz ready fer ya!
The RTS freak sends in two vultures and a firebat for support.
Sure, bring 500 to my one, and maybe they will scrape paint from me armor :smallamused:
Or give me a minute, I'll unpack my Warhound and then we'll see who has bigger... you know what :smalltongue:
Quote:
(I obviously have a comsat. Duh. Besides, a marine is untouchable with a lurker if perfectly microed.)
So is lurker. But I haven't played that in a long time, so I'm not familiar with newest micros :smallwink:
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Re: Universal Smash Bros 3: Heroes' resurgance!
Happy Bomb-omb sends a few (thousand) Scourges, each of which has a tape set to repeatedly yell "HEY! LISTEN! HEY!" taped to it, to chase Navi around for a while. :smallamused:
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Re: Universal Smash Bros 3: Heroes' resurgance!
Quote:
Originally Posted by
Trixie
Sure, bring 500 to my one, and maybe they will scrape paint from me armor :smallamused:
Or give me a minute, I'll unpack my Warhound and then we'll see who has bigger... you know what :smalltongue:
So is lurker. But I haven't played that in a long time, so I'm not familiar with newest micros :smallwink:
Nah, if a lurker unburrows, it WILL get hit by a perfectly microed marine. While if a lurker stays still, the marine can avoid it.
EDIT: Also, orkz > anything else, a hundred times over. A single ork > a thousand of any other race. :smallbiggrin:
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Re: Universal Smash Bros 3: Heroes' resurgance!
Navi leaves Lcpl, Kris' side to circle overhead the Scourges. With tears forming in his tiny little eyes, he smiles. "I'm home!"