Re: Arena Tournament, Round 41: Chile VI vs. Fannir
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So the spiders have followed the same pattern over the last several rounds. They'll use a double move to get to me, surrounding me in some pattern. Since the most direct route is between the upper left and upper center building, they should follow that. Note: I am invisible, but they know where I am with their tremorsense.
Lordhenry hasn't been on in a few days, I'll ask for a LoS check in the waiting room.
Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Ref Henry
ChileSpoiler
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The spiders follow you to G8, G9, and F9, triggering your readied action when they do so. Note that they may still have movement left, as using a readied action does not force their turn to end. State what you do with your readied move action, and I'll let you know if/how far they follow you.
Re: Arena Tournament, Round 41: Chile VI vs. Fannir
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I forgot what I was planning, I'll forgo my readied action. Where ever they end their movement doesn't matter. I'm just going to keep doing the same thing until they pop.
On my turn, I'll move to N2.
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HP 9/9
AC 11 t11 f10
Spells :
Launch Item, LI, LI, LI, LI
ER, EP, FoS, FoS
Effects: Invisible 9/30
Expeditious Retreat 7/20
Fist of Stone 5/10
Location: N2, invisible
Done.
Re: Arena Tournament, Round 41: Chile VI vs. Fannir
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Stand up from where i am at and move out to B3
i will yell out "to me" which will cause my summons to come to me this round.
once they get to me, i will ask them if they killed him yet, and tell them to nod up and down for yes, or side to side for no.
stats
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Location b3
HP 8
AC 15 T 10 F 15
In Hand:
Turn Attempts 0/6
Spells Prepared
0-Cure Minor x3
1-Summon Monster 1 x3
Creatures
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S1-Fiendish Small Monstrous Spider 8/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
S2-Fiendish Small Monstrous Spider 7/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
S3-Fiendish Small Monstrous Spider 6/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
Alright, place the summons.. : )
Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Ref Talic
Wow, no wonder this thread gets slow LOS. The status effects are numerous, frequent rules questions break up turns, and little reference is made to which of each of the three identical spiders is which.
I've found enough time to make a play by play for the match, available to any refs (contains information concerning each player and creatures that each player does not currently have, so, is off limits to players at this time).
@Refs only:Spoiler
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Round 1:
Stupnick: Start C10 Free step to B9, Begin casting Summon Monster 3
Chile: Start W10, Delay.
Round 2:
Chile: Cast Launch Item (flash pellet), Move W10 to Z5
Stupnick: Finishes SM3, Begin casting Summon monster 1
Dire Bat: Start H8, Run to Z1 (elevation 20)
Round 3:
Chile: Cast Invisibility, Draw Sleep-Smoke
Stupnick: Finishes SM1, Begin casting Summon monster 1
Dire Bat: Charge Z1 to Z4 (Elevation +5), attack (miss)
Spider 1: Start G8, Run to Z7
Round 4:
Chile: Move from Z5 to N1
Stupnick: Finishes SM1, Begin casting Summon monster 1
Dire Bat: Move Z4 to M1 (elevation 0)
Spider 1: Run Z7 to J7
Spider 2: Start C8, Delay
Round 5:
Chile: Cast Expeditious Retreat, Move N1 to Z3
Stupnick: Direct Spiders
Dire Bat: Move M1 to Z2
Spider 1: Move J7 to Z7
Spider 2: Move C8 to J1
Spider 3: Move H8 to Z8
Round 6:
Chile: Move Z6 to J14 (jump)
Stupnick: Move B9 to F3, prone, Hide
Dire Bat: Move Z2 to N12
Spider 1: Move Z7 to N11
Spider 2: Move J1 to W9
Spider 3: Move Z8 to N13
Round 7:
Chile: Move J14 to N19, Cast Fist of Stone
Stupnick: Hide
Dire Bat: Summon Ends
Spider 1: Move N11 to N18
Spider 2: Move W9 to O19
Spider 3: Move N13 to M19
Round 8:
Chile: Move N19 to F10, Ready action
Stupnick: Hide
Spider 1: Move N18 to F11
Spider 2: Move O19 to G11
Spider 3: Move M19 to G10
Round 9:
Chile: Move F10 to M2
Stupnick: Hide
Spider 1: Move F11 to L2
Spider 2: Move G11 to L3
Spider 3: Move G10 to M3
Round 10:
Chile: Move M2 to E8 (Ready)
Stupnick: Hide
Spider 1: Move L2 to G8
Spider 2: Move L3 to G9
Spider 3: Move M3 to F9 (Triggers ready action to move, Chile does not take)
Chile: Move E8 to N2
Round 11:
Chile: Move E8 to N2
Stupnick: Stand, Move F3 to B3, direct spiders to come to him.
Spider 1: Summon Ends.
Spider 2: Move G9 to C3
Spider 3: Move F9 to C2
Got work, will do more in a sec.
Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Ref Talic
Round Update, anyone?
@Refs:Spoiler
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Listen DC for shouting is -10. If beaten by 10, it can be made out. With a -7 for distance, the roll follows.
Chile Listen: [roll0]
No other rolls need be made.
@Chile: Spoiler
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No LOS. However, you hear an audible shout to the West. The words are "To me".
@Fannir:Spoiler
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Spider 2 moves to C3, Spider 3 moves to C2. Spider 1 disappears at the start of this round (Summoned at the start of your Round 3, with an 8 round duration. Effect ends just before your turn, round 11, which this is.)
They each shake their bodies side to side, indicating "no".
Turn is still Fannir's. Continue.
EDIT: Also, for the players, by my reference:
@Chile:Spoiler
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Round 1: You delayed, in W10.
Round 2: You cast Launch item, and moved to Z5.
Round 3: You cast Invisibility, and drew sleep smoke.
Round 4: You moved to N1.
Round 5: You cast Expeditious Retreat, and moved to Z3
Round 6: You did a jumping move, ending in J14
Round 7: You moved to N19, and cast Fist of Stone.
Round 8: You moved to F10 and readied an action.
Round 9: You moved to M2
Round 10: You moved to E8, and readied an action.
Round 11: You moved to N2.
Submitted for your records and verification.
@Fannir:Spoiler
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Round 1: 5 foot step to B9, Begin casting Summon Monster 3
Round 2: (Dire Bat Duration 5 rounds (2-6)) Cast Summon Monster 1
Round 3: (Spider 1 Duration 8 rounds (3-10)) Cast Summon Monster 1
Round 4: (Spider 2 Duration 8 rounds (4-11)) Cast Summon Monster 1
Round 5: (Spider 3 Duration 8 rounds (5-12)) Directed Spiders, No movement
Round 6: Move to F3, hiding prone.
Round 7: (Bat gone) Hiding
Round 8: Hiding
Round 9: Hiding
Round 10: Hiding
Round 11: (Spider 1 gone) Stand, Move to B3, direct spiders
Submitted for your records and verification.
Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Re: Arena Tournament, Round 41: Chile VI vs. Fannir
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Move to J8, ready an action to move if I get bumped into (technically right before)
statsSpoiler
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HP 9/9
AC 11 t11 f10
Spells :
Launch Item, LI, LI, LI, LI
ER, EP, FoS, FoS
Effects: Invisible 10/30
Expeditious Retreat 8/20
Fist of Stone 6/10
Location: J8, invisible
Done, pending LoS.
Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Ref Talic
LOS!
@Chile:
@Fannir:Spoiler
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No LOS. At the start of your turn, Spider 2 will disappear (spider at C3)
As of Chile's turn ending, Both of your spiders sensed Chile.
Re: Arena Tournament, Round 41: Chile VI vs. Fannir
i move to A10 and exit the arena
Re: Arena Tournament, Round 41: Chile VI vs. Fannir
Aww, I was hoping to punch your lights out. Ah well. You almost had me. If it weren't for my Expeditious Retreat and Invisiblity, I'd never have survived. With that much movement, I was able to move far enough away to be more than 1 move, but less than 2. I also avoided straight lines of movement for your pets so they couldn't charge. The invisibility kept them from getting AoOs.
Even with all that, they almost boxed me in early. Good match. Good luck in the rest of the Round.
Re: Arena Tournament, Round 41: Chile VI vs. Fannir
High Ref Morbius
Chile is declared the winner and recieves his prize