Activate Moderate Glyph Seal to have
Find the Gap cast on her as a free action.
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You gain the ability to perceive weak points in your opponent’s armor. Your first melee or ranged attack each round is resolved as a touch attack, disregarding the subject’s armor, shield, and natural armor bonuses (including any enhancement bonuses) to Armor Class. Other AC bonuses, such as dodge bonuses, deflection bonuses, and luck bonuses, still apply.
Dropping 30ft to put Ares in Skirmish, Ranged Sneak Attack, and
Greater/
Manyshot range at 30ft above Ares.
Flyby Attack allows one attack before continuing flight, Greater/Manyshot is considered a single attack. Shooting 4 arrows gives -8 penalty to hit on all arrows.
Splitting enhancement doubles the number of attacks, rolling same attack bonus to hit for each pair of arrows. Each Force arrow bypasses DR.
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Attack 1: [roll0]
Attack 2: [roll1]
Attack 3: [roll2]
Attack 4: [roll3]
Attack 5: [roll4]
Attack 6: [roll5]
Attack 7: [roll6]
Attack 8: [roll7]
Normal Damage
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1: [roll8]
2: [roll9]
3: [roll10]
4: [roll11]
5: [roll12]
6: [roll13]
7: [roll14]
8: [roll15]
Skirmish Damage
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1: [roll16]
2: [roll17]
3: [roll18]
4: [roll19]
5: [roll20]
6: [roll21]
7: [roll22]
8: [roll23]
Ranged Sneak Attack (if appliciable, as I don't know if he's flanked)
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1: [roll24]
2: [roll25]
3: [roll26]
4: [roll27]
5: [roll28]
6: [roll29]
7: [roll30]
8: [roll31]
Woodland Archer feat's
Adjust for Range manuever gives a +4 bonus for each subsequent missed shot this round.
Woodland Archer feat's
Pierce the Foilage allows my ranged attacks to not incur miss chance next round if I hit him once this round.
Continues to fly 20ft forward.
Ring of Entropic Deflection and Skirmish AC stays up.
Angela, Winged Huntress
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Female Chaotic Neutral Winged Human Mystic Ranger 11/Scout 3/Peerless Archer 8, Level 24, Init +16, HP 331/331, Speed 50ft/Fly 70ft (Perfect).
AC 42 (45 with Skirmish), Touch 38, Flat-Footed 29, Fort +28, Ref +32, Will +19, Base Attack Bonus +20/+15/+10/+5
+3 Splitting Elvencraft Serrenwood Energy Bow
+38/+33/+28/+23 (2d6+12 or 1d6+7/1d6+7, x3)
+1 Sunsword +28/+23/+18/+13 (1d10, 19-20/x2)
Gauntlet of Infinite Blades Dagger +33/+28/+23/+18 (1d4, 19-20/x2)
Soulfire Monk's Belt, Ring of Protection (+4 Armor, +13 Dex, +8 Wis, +5 Deflect, +2 Sacred)
Abilities Str 24, Dex 36, Con 28, Int 20, Wis 26, Cha 17
Condition 50% Miss chance from ranged attacks, Find the Gap 1/11 rounds