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Paranoia V - Game On!
Paranoia V!
What's that citizen? What happened to Paranoia IV? We already did that. Are you disagreeing with me citizen? I think you should have a word with Friend Computer...
Friend Computer needs help! After everyone was found to be a Commie Mutant Traitor last time, Friend Computer wisely had all the members executed. Friend Computer now needs new teams to hunt down the traitors that would taint The Computer's perfect world! Any volunteers?
Rules
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General
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Days last 48 hours, nights last 24 hours.
During the day points are made in RED. Pointing in any other colour is treason. Traitors will be executed.
Every player with at least 20% of the vote at the end of the day will be executed.
If nobody has at least 20% of the vote, whoever has the most votes will be executed.
In the event of a tie, Friend Computer has authorized the execution of all members of the tie.
Each player gets 6 clones. If executed for traitorous activities you do not count as being part of the game until the end of the next phase. During this time you count as being dead for win conditions.
EXAMPLE: Ky-U-HEN-1 is executed on Day 1. During Night 1 he is not part of the game, and as such cannot take actions or have actions taken against him. At the start of Day 2 his clone will arrive and he will be back in the game.
Teams and secret societies will be revealed when your last clone is dead.
Autolynch happens after 3 days of not pointing. You lose all clones when this happens.
Publicly claiming a Secret Society or Mutant Power will result in losing all your clones. Friend Computer does not take kindly to citizens who participate in such treasonous activities.
Teams
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Friend Computer will, with it's infinite wisdom, assign each player to a team of 6 people. If your team does not have 6 people you will celebrate, for Friend Computer has deemed your abilities high enough that you do not need a full team. At the start of the game you will know who is a member of your team.
As a team you can perfom one of three night actions.
Ambush: Set a trap for another player. That player will be killed, and their next clone will arrive at the start of the next night phase.
Spy: Spy on a player to determine their team number, mutant ability or secret society.
Stick Together: Protects all the members of your team from being Ambushed.
Your team wins the game when they outnumber the number of players not currently in your team.
Secret Societies
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There are six Secret Societies plaguing Friend Computer, and it as kindly offered to share with you the names of them. You should thank Friend Computer.
The Secret Societies are:
Corpore Metal - Down with flesh, up with machines!
FCCC-P - The Computer is the great protector! All praise The Computer!
Frankenstein Destroyers - Humans good, robots bad!
Humanists - The Computer is a little crazy. We should probably fix that.
Pro Tech - Build better machines!
PURGE - Kill The Computer! Kill everyone who follows it!
You do not know the members of your society when the game starts.
That team of Troubleshooters did too good a job last time. All the societies were weakened, and struck out at each other in an attempt to take advantage of everyone else's weakness. That didn't work out so well, and now all they really want is to regain their power. Your society wins if it outnumbers the players who are not in your society.
Mutant Powers
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Everyone has a mutant power. That's what everyone says. If you hear anyone say this, please direct them to the nearest Confession Booth. Friend Computer would like a word with them.
Absorption - Negates 2 points against you. Automatic.
Charm - Allows you to convince another player to tell you their Secret Society or Team. The target will know when they have been charmed. Night action.
Detect Mutant Power - Reveals a player's mutant power to you. Night action.
Polymorphism - Allows you to disguise your Mutant Power, Secret Society and Team against any scries targetting you that night. Night action.
Puppeteer - Changes one player's vote to match yours. Day action.
Machine Empathy - Allows you to protect a player from the wrath of The Computer in an extremely treasonous fashion. The target cannot be killed during the next day phase. Night Action.
Ventriloquist - Say things and nobody will know who's saying them! Once per phase you can send an anonymous message to another player. At any time you can also have an anonymous message posted in the game thread.
Player List
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1. Aemoh
2. Dirk Kris
3. Yspoch-2
4. Murska
5. Deathslayer7
6. Opeth_Freak
7. Bayar
8. BishFish
9. Hyozo
10. Selrahc
11. billtodamax
12. Freshmeat
13. The Bookworm
14. RedScholarGypsy
15. calar
16. Geesi
17. MasterofMockery
18. rakkoon
19. Andre Fairchilde
20. Mustiado
21. banthesun
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
How many players are you aiming for ?
Too many players make my head hurt :smallwink:
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
In again, says I :smallamused:
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
Had fun in the last one.
I'm in.
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
Sounds like fun, I want in! Hail to Friend Computer!
IF there ever would be something as treasonous as a mutant power called "Polymorphism", why would it be a night action and not an automatic option? Not that there is such a thing...
Hail to Friend Computer!
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
Hap-E-TRTL-1 reporting for duty, Friend Computer!
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
In of course. Paranoia IV was my my first game in here AND my first win, so how could I refuse? :smallbiggrin:
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
souds cool, how many players are you aiming to have because I don't think you'll have enough by the 31. This looks like it would work better with more people.
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
I'm aiming for as many players as I can get. Some rules may change depending on how many we end up getting.
Also rakkoon, does that mean you're in? :smalltongue:
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
I'll join up. Paranoia is a good thing.
If you need a co-narrator again, I'm also up for that(And as long as my computer doesn't break again, I should be a bit more useful).
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
In with crackpot conspiracy theories.
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
In, and Ventriloquist is an awesome power!
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
In, Giggity.:smallbiggrin:
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
Almost missed this one, I'm in.
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
Nice! Lots of people! now we'll be able to have atleast three teams.
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
In although I'd like to point out that:
Machine Empathy + Stick Together = Immortality...
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
Sure, for the person you target. Also, are you promoting the use of the most treasonous of all treasonous powers, citizen?
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
Yes, I'm promoting treason and forecasting a 3/4/5/6 player endgame stalemate :smalltongue:
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
Well, it can only work on one person and it's a night action. So you have to correctly anticipate the person that your enemies will attempt to lynch. Could make a rule where you can't use it to protect yourself or anyone else on your team with the ability.
Also, Fleeing Coward for trying to break the game again. :smalltongue:
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
If i was trying to break the game, I'd have mentioned this after the game begun. Besides, with final exams for the semester coming up, I won't be paying much attention to any of these games to break it :smalltongue:
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
I'll join. I think one of these was the first game I was ever killed in.
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Re: Paranoia V - Recruitment! (Game Starts Oct 31!)
Sure, I'll be back in again.