-
Avatar: The Legend of an IC II
[As the Battle Rages...]
OOC Thread!
Fuelled by Serena's anger, the ring of fire explodes outward, burning both enemy and friend along.
Swordsman Reflex [roll0]
Earthbender Reflex [roll1]
The ring engulf the swordsman, his scream of pain silencing as his consciousness wanes and his body hits the earth in the flight of unconsciousness.
His unfortunate companion's stubbornness excludes this escape, however, as she hits the ground rolling. The fire quenched, but her wounds too deep to move.
"Ho-honorless fir..."
Korro, roll Reflex.
If Isca remains conscious, she may act.
-
Re: Avatar: The Legend of an IC II
Murphy's Roll (I clicked Preview Post, sorry!):
Swordsman: [roll0]
Earthbender: [roll1]
-
Re: Avatar: The Legend of an IC II
-
Re: Avatar: The Legend of an IC II
Charging through the flames, ignore their sting as a true Earthbender, Korro hits the Golem with a shattering attack.
Cracks emerge from the indentation made by the quarterstaff, the weapon barely keeping together against the collision, but the Golem does not fall or wince. The cold stone ignoring all but the Wallbenders' commands.
Korro takes 4 damage.
-
Re: Avatar: The Legend of an IC II
... Sorry, can I get an update on the situation? I'm totally lost right now.
-
Re: Avatar: The Legend of an IC II
Quote:
Originally Posted by
Blue Ghost
... Sorry, can I get an update on the situation? I'm totally lost right now.
((Points you at the OOC thread! I posted a summary there just now. I think.))
-
Re: Avatar: The Legend of an IC II
Those who live by the sword... will die by the sword!
Isca's water whip lashes out at one of the earthbenders controlling the golem.
Spoiler
Show
Attack: [roll0]
Damage: [roll1]
Add water blast.
Bending: [roll2]
Damage: [roll3]
-
Re: Avatar: The Legend of an IC II
In her hurry, Isca's bending fails to hit the Earthbender, who now notices that his companions are not getting back up.
"Tahn! Ying!"
The desperate bandit does not have time to act, however, as Amelia's reaction time is much faster than him.
Amelia may act.
-
Re: Avatar: The Legend of an IC II
Amelia, seeing the benders nearby, lashes out at them with a blast of sand!
[roll0]
[roll1]
-
Re: Avatar: The Legend of an IC II
The bender ducks skilfully below the attack, turning to face her with a snarl.
"Golem's not our only trick, sandbender!"
Shifting his stance, the Earthbender tears up a piece of the earth and sends it launching towards Amelia.
Bending check: [roll0]
Attack Roll: [roll1]
"You two are not dying on us yet!"
The other Earthbender yells as he abandons his stance as well and runs to the fallen swordsman's side.
Heal Check: [roll2]
As the rock slams into Amelia, almost breaking her nose, the fallen swordsman's wounds seem to be worsening despite the other Earthbender's best attempts.
"Not the time to die, Tahn. Not the time."
Amelia takes 1d6 damage (Sorry, forgot to include it. ^_^') and Shao may act.
-
Re: Avatar: The Legend of an IC II
Looking at the earthbender who has just hurt Amelia, Shao draws another arrow and sets it to bowstring. "You should NOT have done that" he says rather calmly under the circumstances before sending the arrow striking towards the bender. Without pausing, he swaps his bow for sword yet again, ready to go back into melee.
Spoiler
Show
Shooting the Earthbender who hurt Amelia amd drawing longsword.
[roll0] (To hit)
[roll1] (Critical confirmation)
[roll2] (Damage if it hits)
-
Re: Avatar: The Legend of an IC II
The Earthbender steps back, instinct saving him from more than a cut sleeve as the arrow narrowly avoids his arm and buries itself within the wall.
"'Tis wartime, bowman. Fend for yer own and I will fend for mine!"
As the Swordsman fades a little deeper into unconsciousness, Serena sees her chance to act!
Serena may act.
-
Re: Avatar: The Legend of an IC II
"Hey! I'm still here!" Serena says to the Earthbender in front of her, the one throwing rocks at her friends. "And the prude was right, you shouldn't have done that!" Serena swings both of her hands wildly, caring a lot less about hitting and more about hurting if she does. Whether she hits or not, though, she's going to let a jet of flame push her fists back up for a second swing at the Earthbender.
Spoiler
Show
First Attack: [roll0] (+4 normally, -2 for firestorm and another -2 for power attack)
First Damage: [roll1] (+3 strength because of haymaker, +4 from power attack)
Second Attack: [roll2]
Second Damage: [roll3]
-
Re: Avatar: The Legend of an IC II
The Earthbenders eyes widen at the attacks, but a combination of instinct and sheer dumb luck saves him from the hits, who hit the walls instead and sends an explosion of debris and ashes flying.
"Ack!"
The rain of rocks and ash are of little concern to the Earthbender, however, as he still focus all attention on what had looked like easy targets beforehand.
Korro and Isca may act.
-
Re: Avatar: The Legend of an IC II
Korro is already lost in the battle, with a roar he twirls his staff overhead and brings it down on the golem again.
Spoiler
Show
Bending check for Headracker: [roll0]
Attack roll: [roll1]
Damage roll: [roll2]
Headcracker damage: [roll3]
-
Re: Avatar: The Legend of an IC II
Well, since I exceeded the DC of Headcracker by 14 points, I deal 3d6 extra damage with it. (the attack also ignores any DR or Hardness the Golem has)
[roll0]
-
Re: Avatar: The Legend of an IC II
As the Earthbenders' attentions are diverted, the Golem stops and
without a mind to guide it, it provides no defence against Korros strike.
With enormous power, Korro uses this lapse in his opponent's to shatter the very Golem itself, pulverising its torso and sending bits and flying far from the battlefield.
As Korro staggers to regain balance after the blow, Isca may act.
-
Re: Avatar: The Legend of an IC II
Swinging her whip furiously, Isca lashes out at the earthbender again.
Spoiler
Show
Attack: [roll0]
Damage: [roll1]
Water Blast.
Bending check: [roll2]
Damage: [roll3]
-
Re: Avatar: The Legend of an IC II
Isca's strike passes the Earthbender's defences masterly, his counter but a second too slow to block the hit which almost knocks him over.
"Ugh-You are no amateur, I see."
Complimenting his opponent, the Earthbender retakes his stance as Amelia may act.
-
Re: Avatar: The Legend of an IC II
Amelia yelps in pain, taking a moment to rub the hurt part, before lashing out at the nearest foe with a blast of sand.
Spoiler
Show
[roll0]
[roll1]
-
Re: Avatar: The Legend of an IC II
Seeing her chance as the Earthbender's defences are down, Amelia manages to blast him off his feet.
As he collides with the wall around them, the Earthbender weakly tries to move before passing out.
"No!"
The other Earthbender, still trying to patch up the bleeding swordsman, screams as he sees his comrade fall as well.
Heal Check: [roll0]
In his hurry, his efforts are clumsy and unhelpful for the swordsman.
Shao may act.
-
Re: Avatar: The Legend of an IC II
Seeing that the tide is finally beginning to turn in their favor, Shao raises his sword and charges right at the earthbender, intending to wound the man enough to take him out of the fight.
Spoiler
Show
Attacking the earthbender that is still standing with longsword.
[roll0] (Attack roll)
[roll1] (Critical confirmation)
[roll2] (Damage)
-
Re: Avatar: The Legend of an IC II
The Earthbender raises his arms in panic as Shao strikes, screaming as the sword nearly cuts to the bone.
"Aaaah! No, please. W-we are just poor robbers. P-p-please spare our lives. We shan't attack you ever again, you have my word!"
As the panicking Earthbender meekly tries to guard his fallen allies, Serena, Korro and Isca may act.
-
Re: Avatar: The Legend of an IC II
"Oh, will you please shut up?" Serena says, rushing over to the still standing earthbender and throwing punches as usual, though she's trying for contact more than power now. An Axe punch down, and then boosting it back up, much like last round.
Spoiler
Show
To hit 1:[roll0]
Damage 1:[roll1]
To hit 2:[roll2]
Damage 2:[roll3]
-
Re: Avatar: The Legend of an IC II
Korro smiles as he watches the golem shatter, then takes a deep breath and stands in place, banging the end of his staff on the ground.
"Stop! There's been enough blood spilled now, and I won't stand by and watch not entirely bad people die. Bandits! I offer you a compromise. We let you live now, and you swear off your lives of thievery. I know a lady who'd be more than willing to employ and look after each of you. There is no need to continue this pointless battle."
Conclusion: Diplomacy check to convince everyone to cease fighting and cut a deal with the bandits out of pity with a +2 circumstance bonus I discussed with Kev.
-
Re: Avatar: The Legend of an IC II
The bandit looks from his fallen comrades to Serena and Korro. After a few seconds of this, he nods.
"Y-yes, we will swear off our thieving ways. Let malevolent spirits take me if I break my vow."
He makes a motion to return to his attempts of stabilising the bleeding swordsman, eyeing Serena nervously.
To Serena, Shao, Isca and Amelia, Korro seems convincing enough to stop fighting. But not enough to hold them off if they desire to continue the battle.
Isca may act.
-
Re: Avatar: The Legend of an IC II
It's not malevolent spirits you have to worry about, it's me.
Isca stands over the bandit with her water whip, in an aggressive stance, ready to lash out if he shows the least sign of hostility.
-
Re: Avatar: The Legend of an IC II
The bandit stares at the angry Waterbender with a determined look, shifting to cover the fallen swordsman.
"I gave my word, I can give no higher insurance than that. Strike me if you will, but let me tend to Tahn first."
Not awaiting an answer, the Earthbender begins tending clumsily to the Swordsman's wounds, clearly not used to the art.
It seems the bandit doesn't wish to postpone the injured any longer, but Amelia may act before him.
EDIT: As Amelia allow the flow of time to pass her over for now, the Earthbender is unhindered in his healing.
Heal Check: [roll0]
Unfortunately, his attempts seem of no effect on the dying swordsman. Serena may act while the bandit is ocupied.
"No Tahn, you cannot die now."
The bandit pleads to his wounded friend.
If Serena takes no action to initiate combat, the initiative will end and all may take actions once before the wounded bandits fall further into oblivion. It is difficult to tell how many seconds they have left, but the swordsman is clearly closest to death.
-
Re: Avatar: The Legend of an IC II
Sweets flies out of Serena's saddlebags and lands on Serena's head. Okay, deep breaths Serena, deep breaths. They couldn't threaten you if they tried at this point. Besides, they are hurt and you really don't want to see anyone die, no matter how angry you are. "Alright, alright. Look, it's obvious that you don't want your friends to die, and we really need to get going, so why don't you turn over your weapons, armor and any bending scrolls you have to us, and we'll heal up your friends so that they can take these stupid walls down. 'Kay?" Sweets nods, and will GLAAAARE at anyone who disagrees with Serena.
Spoiler
Show
That's probably a diplomacy check or something as well.
[roll0]
-
Re: Avatar: The Legend of an IC II
The bandit looks up at the girl with a turtleduck on her head for a second, sighs and replies.
"If you can save my companions, I shall give you all that I own. I know that they would do the same, but I cannot promise their possessions for the sake of what honor I have left"
The bandit immediately returns to his work, but it is clear that he is desperate for help.