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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Use the Constricting Chains from BoED and penalize it via bondage in the name of rightousness (sp?)
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
-Cast Surge of Fortune.
-Cast Ray of Entropy,use an immediate action to gain the effect of the Surge of Fortune (treat your next roll as natural 20) and use it to penetrate the spell resistance.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
Endelehia
-Cast Surge of Fortune.
-Cast Ray of Entropy,use an immediate action to gain the effect of the Surge of Fortune (treat your next roll as natural 20) and use it to penetrate the spell resistance.
Unfortunately, CL checks do not work that way. There is no provision for auto-success on a 20 (or auto-failure on a 1), so unlike attack rolls and saves nothing special happens.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
OK, we have 9s and we're trying to kill it? Playground, we can do better.
1. Timestop
2. Travel to our personal genesis fast-time demiplane
3. Do whatever research we need to do, find out where this thing came from, and how to make one myself
4. Teleport through time
5. Kill it 20 years ago, or whatever made it 20 years ago (or more)
6. Make one
7. ???
8. Profit
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
tuggyne
Unfortunately, CL checks do not work that way. There is no provision for auto-success on a 20 (or auto-failure on a 1), so unlike attack rolls and saves nothing special happens.
I played d&d for almost a decade and i never noticed that :smallredface: Anyway good to know.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
mattie_p
OK, we have 9s and we're trying to kill it? Playground, we can do better.
1. Timestop
2. Travel to our personal genesis fast-time demiplane
3. Do whatever research we need to do, find out where this thing came from, and how to make one myself
4.
Teleport through time
5. Kill it 20 years ago, or whatever made it 20 years ago (or more)
6. Make one
7. ???
8. Profit
I think that's what the OP did, and now he is in either stage 7 or 8 of that plan. :smallbiggrin:
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
http://dndtools.eu/spells/frostburn-...th-hail--1248/
Casting it both rounds gives you >90% chance of victory.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Bard wizard.
Pact of return
Wait to die and come back
Silent glibness
Spen the next few minutes convincing it to lower its spell resistance and accept your next "friendly" spell.
Dominate it.
Start your own thread.
Alternatively divine insight up a huge diplomacy check with a high charisma cleric.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Why does everyone keep killing themselves? What's the actual advantage of dying and then coming back to life? Is it in order to get outside of combat?
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
HunterOfJello
Why does everyone keep killing themselves? What's the actual advantage of dying and then coming back to life? Is it in order to get outside of combat?
Because you have to either kill the enemy in 2 rounds or die, death is cheap, and indestructible god-machines aren't.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
The topic has already be solved :/
But next time, please give more informations:
1. How much HD does it have?
2. What creature type does it have?
3. Do we have only two spell lists or do we can use feats or own builds?
4. What about equipment?
If we can use our own build, just attacking it 1,000,000 times should work just fine.
If it has only 1 HD, wish yourself into a vampire and make a negative level - without save.
If it has more HD but not too much, you could Chaos Shuffle your feats into metamagic ones and then go for Maximized Repeated Twinned Split Enervation (lvl16) Quickened Repeated Maximized Split Enervation (lvl16), next round cast Maximized Empowered Twinned Split Enervation (lvl 14) and Quickened Twinned Maximized Split Enervation (lvl17). That is kinda heavy but with a bit optimization it works just fine to fill those highly metamagic'd spells into ur spell slots (i.e. Celerity is a free Quicken). It would be 88 negative levels.
I'm not quiet sure about this, but I think Irresistable Spell cheated around that SR should also work.
Another thing: Vorpal.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
Tr011
The topic has already be solved :/
But next time, please give more informations:
1. How much HD does it have?
2. What creature type does it have?
3. Do we have only two spell lists or do we can use feats or own builds?
4. What about equipment?
Hmm... Good point... I guess I should add more information :smallconfused:
1. It has 84,000,000HD. Random number, don't ask
2. It is an Undead. Again, random creature type
3. You have 2 spell list and can use your own feats and builds.
4. You have 20th level WBL so go crazy.
5. The timer goes by 2 rounds for you so Time Stop wouldn't exactly help. Neither would the slow time Genesis laboratory across the cosmos, since the moment 2 rounds pass by for you, you die.
Quote:
Originally Posted by
Tr011
If we can use our own build, just attacking it 1,000,000 times should work just fine.
If it has only 1 HD, wish yourself into a vampire and make a negative level - without save.
If it has more HD but not too much, you could Chaos Shuffle your feats into metamagic ones and then go for Maximized Repeated Twinned Split Enervation (lvl16) Quickened Repeated Maximized Split Enervation (lvl16), next round cast Maximized Empowered Twinned Split Enervation (lvl 14) and Quickened Twinned Maximized Split Enervation (lvl17). That is kinda heavy but with a bit optimization it works just fine to fill those highly metamagic'd spells into ur spell slots (i.e. Celerity is a free Quicken). It would be 88 negative levels.
I'm not quiet sure about this, but I think Irresistable Spell cheated around that SR should also work.
Another thing: Vorpal.
Irresistable Spell only negates Saving throws, not spell resistance.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
ericgrau
Bard wizard.
Pact of return
Wait to die and come back
Silent glibness
Spen the next few minutes convincing it to lower its spell resistance and accept your next "friendly" spell.
Dominate it.
Start your own thread.
Alternatively divine insight up a huge diplomacy check with a high charisma cleric.
Wouldn't work. You cannot lower infinite spell resistance.
Quote:
Originally Posted by
Arcanist
Irresistable Spell only negates Saving throws, not spell resistance.
Irresistable Spell was errata'd to only give a +10 DC boost.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
Morph Bark
Wouldn't work. You cannot lower infinite spell resistance.
If I were the DM, I would agree to this plan. And tell the player, that, infact, it will lower it's SR by One Million each round... Yes, yes. You can just wait. I am sure it will run out eventually. :smallamused:
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
Arcanist
Hmm... Good point... I guess I should add more information :smallconfused:
1. It has 84,000,000HD. Random number, don't ask
2. It is an Undead. Again, random creature type
3. You have 2 spell list and can use your own feats and builds.
4. You have 20th level WBL so go crazy.
5. The timer goes by 2 rounds for you so Time Stop wouldn't exactly help. Neither would the slow time Genesis laboratory across the cosmos, since the moment 2 rounds pass by for you, you die.
Irresistable Spell only negates Saving throws, not spell resistance.
Undead with a Con score?
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
dextercorvia
Undead with a Con score?
I told you it was a random creature type :smallredface: *edits the op*
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
Arcanist
5. The timer goes by 2 rounds for you so Time Stop wouldn't exactly help. Neither would the slow time Genesis laboratory across the cosmos, since the moment 2 rounds pass by for you, you die.
Oh there is a way. If you make it to put your enemy and an ally (summon or something) in you fast time Genesis laboratory across the cosmos, in your 2 rounds the ally can punch him to death using a year.
Quote:
Originally Posted by
Arcanist
Irresistable Spell only negates Saving throws, not spell resistance.
But there are other ways to ignore SR. I.e. Supernatural Spell might work.
I assume SR=PR, if not it's kinda easy...
Using Roof Jumper is always fun. For massive damage when you jump down from the moon.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
Arcanist
I told you it was a random creature type :smallredface: *edits the op*
That significantly changes things. Up til now, the only kill strategies that worked (after the HP retcon) was Cloudkill, or Shadow Str damage. (Forgive me if I missed one.) An undead is immune to both of these.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Would it be possible to boost a Greater Turning attempt to the level it would be effective here?
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Hmm. Wonder if a Killer Gnome would work on this bad boy. Succeeding on a saving throw actually makes things worse...
It has 28,000,000 feats. What sorts of things will it have?
It wins all saving throws. Does it win all opposed skill checks? (84,000,000 levels seems to suggest "probably," but a Diplomancer could still make it your fanatical follower...)
A few things from BoED can help. Nimbus of Light ->Holy Radiance feats - stand next to him and he takes damage, no save.
Celestial Brilliance- Takes (minimum)1d6 damage per round as long as he's in the light.
Bunch of other spells in this vein. Get enough Followers casting it, and it'll be death by a thousand cuts pretty soon.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Jr Idiot Crusader*/Warlock11 with a Familiar.
*Swordsage/Warblade/Crusader1 with Martial Study: White Raven Tactics and Extra Granted Maneuver. By cleverly choosing almost all of the maneuvers that overlap with the crusader list with your Swordsage and Warblade levels, you have more granted maneuvers than maneuvers known, so all of your maneuvers refresh at the beginning of each of your turns.
Buy a custom saddle, so your familiar can ride you. You now act on your familiar's initiative count, and we can ignore those pesky arguments about not being your own ally.
1. Use Vitriolic Blast (hit on a 20 if nothing else)
2. Use WRT on your familiar giving both of you another turn this round
3. At the beginning of your turn refresh WRT.
4. ???
5. Profit
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
You should edit back into the OP each successive iteration of the creature that we have defeated (the 1Hp version, and the 1million HP version), so people reading the thread don't get confused.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
The Glyphstone
You should edit back into the OP each successive iteration of the creature that we have defeated (the 1Hp version, and the 1million HP version), so people reading the thread don't get confused.
Good point. Will edit that to account for it.
I must say, this thread didn't have the desired effect, but it certainly is entertaining :smallsmile:
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
dextercorvia
Jr Idiot Crusader*/Warlock11 with a Familiar.
*Swordsage/Warblade/Crusader1 with Martial Study: White Raven Tactics and Extra Granted Maneuver. By cleverly choosing almost all of the maneuvers that overlap with the crusader list with your Swordsage and Warblade levels, you have more granted maneuvers than maneuvers known, so all of your maneuvers refresh at the beginning of each of your turns.
Buy a custom saddle, so your familiar can ride you. You now act on your familiar's initiative count, and we can ignore those pesky arguments about not being your own ally.
1. Use Vitriolic Blast (hit on a 20 if nothing else)
2. Use WRT on your familiar giving both of you another turn this round
3. At the beginning of your turn refresh WRT.
4. ???
5. Profit
Even as a Warblade, you can't use a Maneuver on the same round you refresh your Maneuvers.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Since its AC is unspecified (and presumed to be hittable?), I am a CG Pixie Crusader 11/Cleric of Kord 1 (or some RKV analogue that has an IL of 11) with a dagger, the stance Aura of Chaos, and the Luck domain. I win initiative (or deny its DEX bonus some other, more reliable way), activate my wand of Wraithstrike in the chamber, and then I make it rain. Its AC is 10 (because it is touch and flat), so even if it has NI AC, I can still swing it... And I have the feats to spare for the Mage Slayer line, as well.
What will the next iteration look like?
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
Ashtagon
Quote:
V.4: Creature has Undead creature type, 1 billion HP, 84 million HD, 1 str, 1 dex, -con, -int, 1 wis, 1 cha, DR 15/-, Fire, Cold, Lightning, Acid & Sonic Resistance 10. Status: Not dead yet
Actually, I'm going for maximised death hail. That's an "I win" button, no dice rolls required, against this beastie.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
Lonely Tylenol
Since its AC is unspecified (and presumed to be hittable?), I am a CG Pixie Crusader 11/Cleric of Kord 1 (or some RKV analogue that has an IL of 11) with a dagger, the stance Aura of Chaos, and the Luck domain. I win initiative (or deny its DEX bonus some other, more reliable way), activate my wand of
Wraithstrike in the chamber, and then
I make it rain. Its AC is 10 (because it is touch and flat), so even if it has NI AC, I can still swing it... And I have the feats to spare for the Mage Slayer line, as well.
What will the next iteration look like?
... I wonder if just flat out immunity to daggers would be fair... :smallconfused:
... Nah... That's cheap... :smallannoyed: Alright, I'll give it to you. You've killed the Stuffy Doll's latest iteration (maybe Amazo? idk...) :smalltongue:
Back to the drawing board :smallsigh:
Quote:
Originally Posted by
Ashtagon
Actually, I'm going for maximised death hail. That's an "I win" button, no dice rolls required, against this beastie.
He's Undead and therefore immune to the fortitude save that he passed just for the lulz. I do like you're idea though so cookie for you.
EDIT: Next Incarnation is up. I know I could have just added flat out regeneration (ala Big-T), but being immune to damage flat out would have just been a little unfair...
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
Arcanist
You're a Theurge with access to dual 9's (select your 2 spell list). You are faced with a creature that has infinite Spell Resistance and automatically succeeds on all saving throws (other then this it is vulnerable). In 2 rounds it will immediately kill you. How do you kill it first using your spells/powers?
Note: All variables make this creature have infinite SR and cannot fail a Saving Throw. The creature will continue killing you, if you manage to revive yourself and will kill you no matter where you are in the Multiverse.
V.5: Creature has Undead (Incorporeal) creature type, 1 billion HP, 84 million HD, 1 str, 1 dex, - con, - int, 1 wis, 1 cha, DR 15/-, Fire, Cold, Lightning, Acid & Sonic Resistance 20, Regeneration (takes normal damage from magic).
Crit it with a Ghost Touch Heavenly Burst Weapon (BoED). It won't take extra damage from the crit, but the burst property will activate, dealing it 1d2Str damage (no save).
EDIT: Oil of Bless Weapon will confirm a critical hit. Trying to track down the source of this, but apparently there's something called a "Wasp Bounty Hunter" prestige class from Rokugan that lets an archer take 20 on an attack if he uses a full-round action. (This may be mythical or homebrew, will update this if I find out anything else).
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
The Cat Goddess
Even as a Warblade, you can't use a Maneuver on the same round you refresh your Maneuvers.
I have WRT as a Crusader Manuever. So, I can use it every time it refreshes.
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Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws
Quote:
Originally Posted by
Lonely Tylenol
Since its AC is unspecified (and presumed to be hittable?), I am a CG Pixie Crusader 11/Cleric of Kord 1 (or some RKV analogue that has an IL of 11) with a dagger, the stance Aura of Chaos, and the Luck domain. I win initiative (or deny its DEX bonus some other, more reliable way), activate my wand of
Wraithstrike in the chamber, and then
I make it rain. Its AC is 10 (because it is touch and flat), so even if it has NI AC, I can still swing it... And I have the feats to spare for the Mage Slayer line, as well.
What will the next iteration look like?
That has precisely nothing to do with spells. I'm pretty sure that's not what the OP wanted. Also, you seem to be overestimating your ability to deal with NI AC. You aren't touching Luck, Profane, Sacred, Insight or Deflection bonuses with that combo, and Mage Slayer only works against AC from spells or spell-like effects. A creature with an infinite innate or supernatural bonus of any of the above defeats you. That said, I'm not sure that it is killable with spells at this point. I mean, a Hulking Hurler could easily take it down in one hit, with a billion or so d6 of damage from throwing a dwarf star at it, in addition to your silly quasi-RAW d2 Crusader.
Let's see... Yeah, that might work. One side is psionics, the other side is a DMM Cleric. Max out Diplomacy. Have Lightning Mace and Diehard. You suck with your maces, but nobody cares. You'll need Psicrystal Containment as well, but that's covered by your Psion levels.
Step 1: Prepare contingent resurrection effect. You're going to be dealing a billion damage to yourself before the day is up. This should be before your two rounds begin.
Step 2: DMM: Persist Delay Death. This is just generally useful, so should be up at all times.
Step 3: Diplomance the abomination to Helpful. Manifest Quickened Share Pain expending your Psicrystal's psionic focus. Convince the abomination to accept the spell using awesome Diplomancer skills.
Step 4: Round 2. Manifest Quickened Death Urge on yourself, purposefully failing the save. Begin a Full Attack with your Lightning Mace. Since you auto-hit and auto-crit until you drop unconscious, and you get to choose when you drop unconscious thanks to Diehard, you can continue to hit yourself until you have taken one billion damage. The abomination takes the same damage and dies. You are now unconscious at about negative one billion HP. With some luck you will naturally recover to 0 HP before Delay Death wears off. If not...
Step 5: Contingent Resurrection. Victory!
This should work on anything not entirely immune to damage. It can deal any amount of damage entirely ignoring saves, SR, DR, AC and immunities since the damage is untyped non-physical and the actual target is you. The only way to not die from this method is to be immune to Diplomacy (by being a PC, for example) or immunity to Damage entirely. I can speed it up to one round using Schism or Temporal Acceleration if necessary.