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Re: Murphy's Law 4 (4 Times The Mayhem!)
...how's it pronounced, then?
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Quote:
Originally Posted by
CoffeeIncluded
Thanks, everyone. :smallredface: (And also, it's really REALLY annoying when people mispronounce my name.)
At least nobody ever called you 'Frances' :smallannoyed:
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Quote:
Originally Posted by
CoffeeIncluded
Thanks, everyone. :smallredface: (And also, it's really REALLY annoying when people mispronounce my name.)
First or last name? You see we just studied something called Cramer's rule in Electric circuits class and our lecturer complained how English speakers regularly mispronounce it.:smalltongue:
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Quote:
Originally Posted by
CWater
First or last name? You see we just studied something called Cramer's rule in Electric circuits class and our lecturer complained how English speakers regularly mispronounce it.:smalltongue:
First. People forget the e at the end all the time. :smallannoyed:
But let's get back on topic, okay?
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Re: Murphy's Law 4 (4 Times The Mayhem!)
I wonder how the copyright works outside of the United States.
There was some news story a while back about the troubles that created when some work was distributed without royalties or something because Swedish laws were different from American ones.
Oh well, not like anyone would get away with trying to claim Coffee's artwork as their own without getting crushed under-heel a horde of angry fans :smalltongue:
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Re: Murphy's Law 4 (4 Times The Mayhem!)
*applauds* Congrats on the copyright, Coffee!
I love how Tinder goes for the treasure. I was kind of expecting him to dive in headfirst, but I guess that would hurt.
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Re: Murphy's Law 4 (4 Times The Mayhem!)
If I ever open a theme restaurant for dragons, I'll have to remember to install a ball pit full of gold coins. It'll be a huge hit!
Congratulations on the copyright, Coffee, and I know it'll be a step toward a brilliant artistic career.
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Congrats on the copyright!
When do the books come out?
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Quote:
Originally Posted by
mucat
If I ever open a theme restaurant for dragons, I'll have to remember to install a ball pit full of gold coins. It'll be a huge hit!
Congratulations on the copyright, Coffee, and I know it'll be a step toward a brilliant artistic career.
Yeah, but they'd steal it all.
Quote:
Originally Posted by
Lord Loss
Congrats on the copyright!
When do the books come out?
Not for a long while. Sorry. :smalltongue:
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Congrats. Also about collage glhf
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Re: Murphy's Law 4 (4 Times The Mayhem!)
All I have to say is: nice! Glad about you getting your first copyright!
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Re: Murphy's Law 4 (4 Times The Mayhem!)
How many more guesses do we get on the first memory thing? Cause I'm curious to know the answer. :smalltongue:
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Re: Murphy's Law 4 (4 Times The Mayhem!)
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Originally Posted by
Marnath
How many more guesses do we get on the first memory thing? Cause I'm curious to know the answer. :smalltongue:
Don't worry. It's the very first comic in the prequel when I release it.
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Quote:
Originally Posted by
CoffeeIncluded
Don't worry. It's the very first comic in the prequel when I release it.
But as popular as this is, the prequel might only be available in stores when you get to it :smalleek::smallbiggrin:
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Re: Murphy's Law 4 (4 Times The Mayhem!)
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Originally Posted by
Keveak
But as popular as this is, the prequel might only be available in stores when you get to it :smalleek::smallbiggrin:
Nope, I'm doing all 5 online.
The problem is which one to do first...
The prequels have the Murphy's Law characters that we all know and love. The two sequels...The second sequel will be the last Aequar comic that I do, at least right now; I know that much. But the first sequel, it features a new cast, but it really is a sequel to Murphy's Law.
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Quote:
Originally Posted by
CoffeeIncluded
Thanks, everyone. :smallredface: (And also, it's really REALLY annoying when people mispronounce my name.)
Congratulations on the Copyright. Does your family know?
And how can you mispronounce Caroline? Or Kramer? Do you have some especially odd pronounciation? Kramér? Krah-mer? Carolynn? Inquiring minds want to know...
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Caroline can be pronounced with either a short or long "i." I blame America and their brutalization of the fine English language. It's spelled Colour, damn it!:smallfurious:
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Re: Murphy's Law 4 (4 Times The Mayhem!)
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Originally Posted by
Asta Kask
Congratulations on the Copyright. Does your family know?
And how can you mispronounce Caroline? Or Kramer? Do you have some especially odd pronounciation? Kramér? Krah-mer? Carolynn? Inquiring minds want to know...
Yeah. My dad approved of it and promised to help me through the process.
Carolynn?! Don't. :smallmad: That's what people keep pronouncing my name as!
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Quote:
Originally Posted by
Herpestidae
Caroline can be pronounced with either a short or long "i." I blame America and their brutalization of the fine English language. It's spelled Colour, damn it!:smallfurious:
I blame everyone who isn't familiar with phonetics and their lack of knowledge that the "short i" (as in kid, pit, trip) is one vowel sound while the "long i" (as in I, eye, kite) is actually not a distinct sound but actually a diphthong of the "a" sound in shawl and the short "i" sound!
Also, spelling means bunk. 'color' and 'colour' both read as /kʊlɚ/ to me. Approximately.
Coffee, if I got your pronunciation correct, it would be something like 'CARE oh line', yes?
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Re: Murphy's Law 4 (4 Times The Mayhem!)
I've always assumed "Caroline" to be "Karow-ly-nuh", to render it phonetically. Congratulations on the copyright, regardless.
Also: it depends how much foreshadowing the prequel has for the plot. To use a personal example, a hypothetical story I have is, essentially, seven "parts". The first would be the prequel, the second the actual beginning. However, the prequel would foreshadow more than a few events in the fourth and sixth story; if I was to release the prequel, I would do so before the sixth but after the fourth. After the fourth so that readers can understand the call forwards to it, but before the sixth so the audience still has something to discover.
But, y'know, that's just a personal reflection; if it's more of an origin story (whether for the world, or just for the cast), release it before the "sequel", but if it's designed to foreshadow some of the other stories, you may want to release it after the sequel.
But, in the end, it's up to you.
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Quote:
Originally Posted by
MoleMage
I blame everyone who isn't familiar with phonetics and their lack of knowledge that the "short i" (as in kid, pit, trip) is one vowel sound while the "long i" (as in I, eye, kite) is actually not a distinct sound but actually a diphthong of the "a" sound in shawl and the short "i" sound!
Also, spelling means bunk. 'color' and 'colour' both read as /kʊlɚ/ to me. Approximately.
Coffee, if I got your pronunciation correct, it would be something like 'CARE oh line', yes?
Yeah, pretty much. Thanks.
Quote:
Originally Posted by
Allan A. Aokage
I've always assumed "Caroline" to be "Karow-ly-nuh", to render it phonetically.
No. That's not how my name is pronounced.
Quote:
Also: it depends how much foreshadowing the prequel has for the plot. To use a personal example, a hypothetical story I have is, essentially, seven "parts". The first would be the prequel, the second the actual beginning. However, the prequel would foreshadow more than a few events in the fourth and sixth story; if I was to release the prequel, I would do so before the sixth but after the fourth. After the fourth so that readers can understand the call forwards to it, but before the sixth so the audience still has something to discover.
But, y'know, that's just a personal reflection; if it's more of an origin story (whether for the world, or just for the cast), release it before the "sequel", but if it's designed to foreshadow some of the other stories, you may want to release it after the sequel.
But, in the end, it's up to you.
Well, the two prequels are more of an "Origin Story," but I kinda really want to release the sequel first for three reasons:
1. I need to practice convoluted plans and mind games and mental stuff like that in my stories. While there are plenty of plans and stuff in Murphy's Law and the prequels, the storylines are pretty much straightforward and more action-oriented. That's not to say that the sequel won't have action (It WILL), but there will be lots planning and strategy and gambits and mind games.
2. Melata and Alistair graduated at the top of their class from the Light Yagami School Of Strategy. Remember what I said about mind games?
3. I'm gonna need a flowchart to understand the plot that I made.
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Re: Murphy's Law 4 (4 Times The Mayhem!)
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Originally Posted by
CoffeeIncluded
Melata and Alistair graduated at the top of their classes from the Light Yagami School Of Strategy and L Tactical University respectively.
I fixed that for you.
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Re: Murphy's Law 4 (4 Times The Mayhem!)
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Originally Posted by
HypoSoc
I fixed that for you.
Now do you understand why I'm giggling in glee as I set up the plot for the sequel?
MWAHAHAHAHAH! Dance, my puppets! DANCE!!! AHAHAH!
*Cough Cough*
...Sorry. :smallredface:
(But seriously, this plot is so deliciously convoluted...)
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Quote:
Originally Posted by
HypoSoc
I fixed that for you.
She's talking about this, I think...
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Making cool plans and schemers is easy.
First like any character you give them something to want. Then you make them smart. Then you add a heap of complications and problems in the way, so many in fact that the character realizes from the get-go that straightforward-ness won't get the thing. They need to work in a roundabout way to get it, to control the many variables around them until the conditions are just right for them to get it. In fact, for best results, just put the entire freaking world in their way, if getting what the character wanted was easy they wouldn't need such a complicated plan.
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Quote:
Originally Posted by
Lord Raziere
Making cool plans and schemers is easy.
First like any character you give them something to want. Then you make them smart. Then you add a heap of complications and problems in the way, so many in fact that the character realizes from the get-go that straightforward-ness won't get the thing. They need to work in a roundabout way to get it, to control the many variables around them until the conditions are just right for them to get it. In fact, for best results, just put the entire freaking world in their way, if getting what the character wanted was easy they wouldn't need such a complicated plan.
Oh, I've already set the entire plot outline! Now I'm just working out the kinks and I think at one point there's like 5 schemes going on at once and nobody's aware of ALL of them. This is gonna be fun.
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Quote:
Originally Posted by
CoffeeIncluded
1. I need to practice convoluted plans and mind games and mental stuff like that in my stories. While there are plenty of plans and stuff in Murphy's Law and the prequels, the storylines are pretty much straightforward and more action-oriented. That's not to say that the sequel won't have action (It WILL), but there will be lots planning and strategy and gambits and mind games.
If you have time, I'd recommend practising this away from Murphy's Law; try some vignettes. You have to get the perception for these things right; done badly, you get the idea that this stuff is happening because the author says so. Do it right, and you get what you want - someone who's intelligent, and plans for everything. It's a delicate balance; make them too smart and they'll make the plot boring, too dumb and the plot smacks of contrivance. I'm sure you're aware of all this, though :smalltongue:
Quote:
3. I'm gonna need a flowchart to understand the plot that I made.
Ohoho, I've been in that position. But my flow charts often end up more confusing than the actual plot, according to reviewers - it all seems simpler in execution. Of course, I was just having one character being complex (to a certain extent - he is implied to work out the plot for the Second and Third stories while the Second story is panning out, with his role in the Fourth and Fifth being formulated in the Third story) and other characters being rather more simple around him, it's still an interesting thing to consider. Of course, it depends on who the point-of-view is focused on; telling something from the chessmaster's point of view will often make it more realistic than explaining it from his dumb muscle's, unless he likes to boast and talk a lot.
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Quote:
Originally Posted by
CoffeeIncluded
Oh, I've already set the entire plot outline! Now I'm just working out the kinks and I think at one point there's like 5 schemes going on at once and nobody's aware of ALL of them. This is gonna be fun.
only five schemes? Coff, both of my book settings RUN on multiple complicated schemes going on, in my fantasy setting there is like.....
at least 10 schemes in progress, 9 schemes and hundreds more if you count one of the factions as a bunch of individuals rather than a united force, and that is just one planet.
my sci-fi setting has schemes beyond counting- probably thousands though only......about 15 or 16 are actually important to the books themselves.
I know, a little overboard, but I can't resist, I just love it when a bunch of competing plans smash together and create chaos. :smallbiggrin:
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Quote:
Originally Posted by
Allan A. Aokage
If you have time, I'd recommend practising this away from Murphy's Law; try some vignettes. You have to get the perception for these things right; done badly, you get the idea that this stuff is happening because the author says so. Do it right, and you get what you want - someone who's intelligent, and plans for everything. It's a delicate balance; make them too smart and they'll make the plot boring, too dumb and the plot smacks of contrivance. I'm sure you're aware of all this, though :smalltongue:
I did say I was taking a creative writing class in school this year. :smalltongue:
Quote:
Originally Posted by
Lord Raziere
only five schemes? Coff, both of my book settings RUN on multiple complicated schemes going on, in my fantasy setting there is like.....
at least 10 schemes in progress, 9 schemes and hundreds more if you count one of the factions as a bunch of individuals rather than a united force, and that is just one planet.
my sci-fi setting has schemes beyond counting- probably thousands though only......about 15 or 16 are actually important to the books themselves.
I know, a little overboard, but I can't resist, I just love it when a bunch of competing plans smash together and create chaos. :smallbiggrin:
Yes, but there's only 6 characters who are important to the plot.
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Re: Murphy's Law 4 (4 Times The Mayhem!)
Congrats on your copyright! What is necessary (age, document, cost, etc) to have something copyrighted?
And about the sequels and prequels:
*Why are you making two prequels about the same characters?
*I'd love if at least one of them was in written book form (probably one with less funny moments), but that's just my opinion.