Updated 6/25/2012
Rule 001: Drowning for Health Purposes (approved by unanimous consensus)
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Replaces DMG p304, second paragraph of Drowning: "When the character finally fails her Constitution check, she begins to drown. In the first round, she falls unconscious; and is reduced to 0 hp (unless already below that point). In the following round, she drops to -1 hit points (unless already below that point) and is dying. In the third round, she drowns (and is dead). A character immediately ceases drowning as soon as she is no longer subjected to the environment/condition/spell effect that caused the drowning condition."
Rule 002: My Thesis: More Complex Is Easier(currently disapproved 72% of 36)
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Override for all forms of Metamagic cost reduction: "The application of any individual metamagic feat cannot reduce the spell level of the overall spell. The minimum reduction applied by each individual metamagic feat is +0, regardless of the method utilized to achieve said reduction." Specific exception to this rule is granted to the Sanctum Spell metamagic feat, which allows for such reduction in and of itself (rather than in combination with any other effect, and with considerable restriction).
For: 26(Andorax, Doug Lampert, Ashtagon, Talya, docnessuno, Lapak, Lonely Tylenol, zagan, erikun, pigkappa, lesser minion, nyjastul69, Morph Bark, Lactantius, Gwendol , Zeful, Sutremaine, Carr0t, Msebazco, DeAnno, Istari, EchoKnight, Essence of War, Evil the Cat, Asheram, Yorae)
Against: 10(GoodbyeSoberDay, JoeYounger, Dandria, Namfuak, Jeff the Green, Godskook, Cor1, tuggyne, Tyndmyr, Mnemnosyne)
Rule 003: Bonus Legacy Class Levels (currently disapproved 67% of 33)
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Limit to Class Features: "No class (base or prestige) can have its class features progressed beyond the maximum printed level of the class itself, with the exception of the rules for epic progression that provides design rules for progressing base and prestige classes beyond their respecitve 20 and 10 level limits into character levels beyond 20th."
For: 22(Andorax, Doug Lampert, JoeYounger, Ashtagon, docnessuno, Dandria, Namfuak, SheepInDisguise, zagan, Lonely Tylenol, lesser minion, Godskook, nyjastul69, Lactantius, Gwendol, Zeful, Carr0t, DeAnno, Istari, EchoKnight, Essence of War, Asheram)
Against: 11(GoodbyeSoberDay, JadePhoenix, Siosilvar, erikun, pigkappa, Jeff the Green, moritheil, Msebazco, Tyndmyr, Mnemnosyne, Yorae)
Rule 004: Superior Unarmed Strike(currently approved 97% of 32)
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Add the following notation to Superior Unarmed Strike (Tome of Battle p. 33): Your unarmed damage is calculated based on the higher damage of your monk class levels plus four, or the damage listed on the table below based on your total character levels. If you do not have any monk class levels, use the table below.
For: 31(Andorax, Sgt. Cookie, GoodbyeSoberDay, tuggyne, Doug Lampert, JoeYounger, Ashtagon, Talya, Lapak, Dandria, Siosilvar, zagan, Lonely Tylenol, Jeff the Green, lesser minion, Godskook, Szar Lakol, nyjastul69, Lactantius, Gwendol, Sutremaine, Carr0t, Msebazco, DeAnno, Istari, EchoKnight, Essence of War, Evil the Cat, Mnemnosyne, Asheram, Yorae)
Against: 1(docnessuno )
Rule 005: Dead is Dead (approved by unanimous consensus)
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A dead character is rendered unplayable until the "dead" condition is removed (through being returned to life, turned into an undead creature, retired from the game, etc.). Such a character can take no actions (including free actions and reflexive non-actions such as spot and listen checks).
Rule 006: Using What Comes Naturally(currently approved 89% of 37)
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All creatures are proficient with unarmed strikes, and all creatures naturally in possession of any form of natural attack are proficient with said natural attack.
For: 33(tuggyne, KillianHawkeye, Andorax, Doug Lampert, JoeYounger, Ashtagon, Talya, docnessuno, Lonely Tylenol, Dandria, Namfuak, Siosilvar, zagan, erikun, pigkappa, Jeff the Green, lesser minion, Godskook, Szar Lakol, Lactantius, Gwendol, Zeful, Sutremaine, Carr0t, MSebazco, DeAnno, Istari, Essence of War, Evil the Cat, Mnemnosyne, ideasmith, Asheram, Yorae)
Against: 4(nyjastul69, Onikani, EchoKnight, Tyndmyr)
Rule 007: Lions with Hooves(currently approved 85% of 34)
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Revised wording for the Trample feat (PHB p. 102). When you attempt to overrun an opponent while mounted, your target may not choose to avoid you. Your mount may make one attack with an appropriate natural weapon (hoof, claw, or other leg-based attack) against any target you knock down, gaining the standard +4 bonus on attack rolls against prone targets.
For: 29(Menteith, Andorax, Doug Lampert, JoeYounger, Talya, docnessuno, Dandria, Namfuak, Siosilvar, zagan, erikun, lesser minion, tuggyne, Morph Bark, Gwendol, Zeful, Sutremaine, Carr0t, Msebazco, DeAnno, Istari, EchoKnight, Essence of War, Tyndmyr, Evil the Cat, Mnemnosyne, ideasmith, Asheram, Yorae)
Against: 5(Ashtagon, Lonely Tylenol, Jeff the Green, Godskook, nyjastul69)
Rule 008: Dragonblood and heritage(currently disapproved 50% of 22)
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Currently, the Dragontouched feat (Dragon Magic p. 18) grants the dragonblooded subtype, and makes the person with the feat able to take Draconic feats as if they were a Sorceror of their HD. Clarification: creatures who already have the dragonblooded subtype are ALSO able to take draconic feats as a sorceror of a level equal to their HD.
For: 11(Sgt. Cookie, Talya, docnessuno, SheepInDisguise, zagan, Andorax, Morph Bark, Carr0t, Essence of War, Mnemnosyne, Asheram)
Against: 11(JadePhoenix, Ashtagon, Dandria, Siosilvar, pigkappa, Jeff the Green, Godskook, DeAnno, Tyndmyr, Evil the Cat, Yorae)
Rule 009: It's not armour, it's thick clothing Removed…see Rule 34.
Rule 010: Who's Charging, Anyways?(currently disapproved 74% of 23)
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While mounted, a rider cannot charge. If the rider directs his mount to charge (either as a move action or as a free action), then the rider gains the same attack bonus and AC penalty for charging as the mount. When using Spirited Charge, the mount uses a full-round action to charge, and the rider deals double damage with a melee weapon (triple wth a lance). Directing the mount is either a move action ("Control Mount in Battle", DC 20), or a free action on mounts that are trained for battle ("Fight with a Warhorse", DC 10). If your mount moves more than 5', you may make only a single melee attack as a standard action, even if you still have a full-round action available.
For: 17(Darrin, Andorax, Namfuak, Ashtagon, zagan, pigkappa, lesser minion, nyjastul69, Gwendol, Zeful, Sutremaine, Carr0t, Msebazco, DeAnno, EchoKnight, Essence of War, Asheram)
Against: 6(Siosilvar, Jeff the Green, tuggyne, Morph Bark, Tyndmyr, Mnemnosyne)
Rule 011: Who's Riding By, Anyways?(currently approved 83% of 24)
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The mount must use a full-round action to charge, not the rider. The rider directs the mount to the closest square where the rider can attack and the mount can still continue forward in a straight line. The rider may make a single melee attack from this square as per the charge rules. If there is no such square, or if the mount's path is blocked by an obstacle that it can't jump over, then it is not possible to charge. At the end of the mount's movement, if any opponents are still within melee range, the mount may make a single melee attack as per the charge rules.
For: 20(Darrin, Andorax , Ashtagon, zagan, erikun, pigkappa, lesser minion, nyjastul69, Lactantius, Gwendol, Zeful, Sutremaine, Carr0t, Msebazco, DeAnno, EchoKnight, Essence of War, Evil the Cat, Asheram, Yorae)
Against: 4(Jeff the Green, tuggyne, Morph Bark, Tyndmyr)
Rule 012: Anything can be Armor Removed..see Rule 034.
Rule 013: Clarifying the Dragon Disciple Paradox (approved by unanimous consensus)
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A power or ability granted by a Prestige Class will never cause a character to become ineligible for that Prestige Class (such as the Dragon Disciple's capstone ability making the character ineligible to be a Dragon Disciple) or take away the class' own features (such as the Ur-Priest's divine spellcasting making the Ur-Priest unable to continue as an Ur-Priest).
Rule 014: I'm Not Left Handed(currently approved 90% of 29)
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Clarification: No character has an offhand unless they are using two (or more) weapon fighting. If and only if a character is utilizing the Two Weapon Fighting rules found in the Combat chapter of the PHB, does that character have an offhand. Otherwise, whichever hand they are using to make attacks, or even a non-handed attack, is always main hand.
For: 26( Keld Denar, Talya, Namfuak, Ashtagon, zagan, erikun, Jeff the Green, lesser minion, tuggyne, Gwendol, nyjastul69, Lactantius, Lapak, siosilvar, Zeful, Carr0t, Msebazco, DeAnno, Istari, EchoKnight, Essence of War, Evil the Cat, Mnemnosyne, ideasmith, Asheram, Yorae)
Against: 3(Szar Lakol, Andorax, Gwendol )
Rule 015: Unconscious does not mean Mindraped(currently disapproved 78% of 27)
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Clarification: An unconscious creature is not hindered from making a Will save. In the case of harmless effects, or in the case of spells that affect willing targets only, the creature is considered willing
For: 21(Malachei, Namfuak, siosilvar, lesser minion, erikun, Morph Bark, Lactantius, Gwendol, tuggyne, Zeful, Sutremaine, hamishspence, Carr0t, Msebazco, DeAnno, Istari, Psydon, Essence of War, Mnemnosyne, ideasmith, Jeff the Green, Asheram)
Against: 6(Emperor Tippy, Ashtagon, Szar Lakol, Tyndmyr, Midnight, Yorae)
Rule 016: Tower Shields; How the #&%@ Do They Work?(currently disapproved 52% of 21)
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"At the start of their turn, a creature using a Tower Shield decides whether to use the Total Cover version of their shield, or whether to use it for a shield bonus. This is a free action. Tower Shields being used to provide Total Cover provide cover in all directions. You cannot make any Attacks*, as defined by the Glossery, while using a Tower Shield to gain cover. Actions which do not provide an attack roll are not attacks, and may be used while a tower shield is providing cover.
"
For: 11(Menteith, tuggyne, Szar Lakol, Morph Bark, Ashtagon, Gwendol, siosilvar, Zeful, Msebazco, ideasmith, Asheram)
Against: 10(lesser minion, Godskook, nyjastul69, Lapak, DeAnno, Essence of War, Tyndmyr, Mnemnosyne, Jeff the Green, Yorae)
Rule 017: Non-Floating Armour (approved by unanimous consensus)
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Armor check penalties, when applied to swim checks, are doubled (this is a potentially redundant rule, but is included because it appears to be ambiguous in the 3.0 to 3.5 transition).
Rule 018: Claw, Stab Claw…and now with my other arm! (approved by unanimous consensus)
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If a natural weapon is occupied, such as a creature with a claw attack wielding a manufactured weapon in that claw, then it can't make an attack as a natural weapon.
Rule 019: All Slams Are Not Created Equally (Removed by general agreement)
Rule 020: My Weapon Is My Shield!(currently approved 92% of 26)
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Page 125 in the Player's Handbook: You can bash an opponent with a light shield or heavy shield, using it as a standard weapon or an off-hand weapon with two-weapon fighting.
For: 24(erikun, Jeff the Green, Amphetryon, lesser minion, Szar Lakol, tuggyne, nyjastul69, Ashtagon, Lactantius, Lapak, siosilvar, Zeful, Sutremaine, Carr0t, Msebazco, DeAnno, Istari, EchoKnight, Essence of War, Tyndmyr, Evil the Cat, Mnemnosyne, Asheram, Yorae)
Against: 2(Godskook, Gwendol )
Rule 021: Enchanting Enhanced Projectiles(currently approved 81% of 27)
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Magical enhancements that produce benefits unrelating to attacking with the weapon (such as defending, manifesting, spell-storing) may NOT be placed on weapons that are considered "ammunition" and are eligible for the 50-for-1 (or similar) bulk discount on enchanting.
For: 22(Andorax, Ashtagon, lesser minion, Szar Lakol, erikun, tuggyne, Godskook, Lactantius, Lapak, Gwendol, siosilvar, Zeful, Sutremaine, Carr0t, Msebazco, DeAnno, Istari, EchoKnight, Essence of War, Evil the Cat, Asheram, Yorae)
Against: 5(nyjastul69, Tyndmyr, Mnemnosyne, ideasmith, Jeff the Green)
Rule 022: Swordsaging in Leather or No (approved by unanimous consensus)
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"Page 16 in Tome of Battle: Starting at 2nd level, you can add your Wisdom modifier as a bonus to Armor Class, so long as you wear light armor or no armor, are unencumbered, and do not use a shield. This ability does not stack with the monk's AC bonus ability, or similar abilities.
"
Rule 023: Positive Drawbacks to Undead(currently approved 92% of 26)
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Fast healing granted by a Positive-Dominant plane deals positive energy damage rather than increasing HP for undead. The loss of HP may be mitigated by positive-energy protection.
For: 24(erikun, Andorax, Ashtagon, lesser minion, tuggyne, Szar Lakol, Morph Bark, Lapak, Gwendol , siosilvar, Zeful, Sutremaine, Carr0t, Msebazco, DeAnno, Istari, EchoKnight, Essence of War, Tyndmyr, Evil the Cat, Mnemnosyne, ideasmith, Asheram, Yorae)
Against: 2(Jeff the Green, nyjastul69)
Rule 024: Chakra Binds Are Not Free Removed by general agreement
Rule 025: Lava Is Easily Resisted (approved by unanimous consensus)
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Revision: Resistance to fire provides an equal amount of resistance to the fire damage caused by lava (in place of the lava 'immunity' currently written in the rules).
Rule 026: Extraordinary Feats (currently disapproved 71% of 17)
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Unless otherwise specified (such as Divine feats), a feat is considered an [Ex]traordinary ability.
For: 12(Szar Lakol, Ashtagon, Zeful, Carr0t, Msebazco, DeAnno, EchoKnight, Essence of War, Evil the Cat, Jeff the Green, Asheram, Yorae)
Against: 5(nyjastul69, Tyndmyr, Togo, tuggyne, ideasmith)
Rule 027: Don't Penalize the Prestigeous (approved by unanimous consensus)
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Experience penalties for multiclassing do not apply to prestige classes (rule from 3.0 that was dropped, presumably due to an editing error).
Rule 028: Qualified and Disqualified(currently disapproved 56% of 25)
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If you have the ability to meet a prerequisite or requirement through temporary means, you may take a feat or class or use an ability with such a requirement. When you do not meet the requirements, you may not use the ability and are not treated as possessing the feat or class abilities of the class.
For: 14(siosilvar, lesser minion, tuggyne, Szar Lakol, nyjastul69, Ashtagon, Lactantius, Zeful, moritheil, Carr0t, DeAnno, Istari, Essence of War, Yorae)
Against: 11(erikun, Godskook, Gwendol, Sutremaine, Msebazco, EchoKnight, Tyndmyr, Evil the Cat, Mnemnosyne, Jeff the Green, Asheram)
Rule 029: Whiplash(currently disapproved 56% of 9)
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The Exotic Weapon Master (CWar)'s Exotic Reach ability, if taken for a whip, allows you to make attacks of opportunity with it. You threaten an area out to the range you could make an attack with the whip (normally 15 feet).
For: 5(siosilvar, Zeful, Sutremaine, Carr0t, Asheram)
Against: 4(Ashtagon, moritheil, DeAnno, Essence of War)
Rule 030: Strict Aptitude(currently approved 100% of 16)
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The Aptitude ability (ToB) allows the user to use the enhanced weapon with any feat that applies to only a single chosen type of weapon, like Weapon Focus or Improved Critical. (This one closes some ridiculous exploits, but RAW-wise it relies on inferring a distinction not made by the text of the ability.)
For: 16(Andorax, lesser minion, tuggyne, Godskook, Zeful, Sutremaine, Carr0t, Msebazco, DeAnno, Istari, EchoKnight, Essence of War, Tyndmyr, JadePhoenix, Evil the Cat, Jeff the Green, Asheram)
Against: 0(Yorae)
Rule 031: Nobody Notices the Guy with the Tower Shield(currently approved 96% of 26)
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"To be added to the description of the hide skill: A character may not attempt a hide check against an observer against whom she lacks effective cover or concealment. When determining whether or not a character may attempt a hide check against a particular observer, do not consider any cover that does not impede the observer's vision or that would be hidden as a result of a successful check.
"
For: 25(lesser minion, Andorax, Szar Lakol, erikun, Godskook, nyjastul69, Ashtagon, Lapak, Gwendol, siosilvar, Zeful, Sutremaine, Carr0t, Msebazco, DeAnno, Istari, EchoKnight, Essence of War, Evil the Cat, Mnemnosyne, ideasmith, Jeff the Green, tuggyne, Asheram, Yorae)
Against: 1(Tyndmyr)
Rule 032: Full Attack and Multiple Attacks of Opportunity(currently approved 100% of 9)
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If you make ranged or unarmed attacks as part of a full attack, you provoke an attack of opportunity as explained under the rules for the Attack standard action for each attack that is part of the full attack action…thus, making multiple ranged or unarmed attacks would provoke multiple opportunities.
For: 9(Tyndmyr, tuggyne, Evil the Cat, Ashtagon, Mnemnosyne, ideasmith, Andorax, Asheram, Yorae)
Against: 0()
Rule 033: No Double Dipping(currently disapproved 40% of 25)
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Multiple ability-based bonuses that are of the same type (or are typeless) cannot stack unless specifically permitted in the description of the ability. There are ways, for example, to get your Charisma bonus to AC, your Wisdom bonus to AC, etc...but you cannot get your Wisdom bonus x2 to AC through two different classes.
For: 10(Andorax, Amphetryon, lesser minion, Gwendol, Zeful, Sutremaine, Carr0t, Msebazco, DeAnno, Asheram)
Against: 15(Szar Lakol, erikun, tuggyne, Godskook, nyjastul69, Cor1, moritheil, Istari, Essence of War, Tyndmyr, Evil the Cat, Mnemnosyne, ideasmith, Jeff the Green, Yorae)
Rule 034: Armored Outfits(currently approved 94% of 17)
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Clarification/Combination: An entire SET of clothing (such as an Explorer's outfit) can be enhanced as a protective item. Such a set of clothing is considered to occupy the Body slot (as would armor or robes), and can be given an armor bonus in the same manner as Bracers of Armor (with the same limitations and benefits), with a maximum (pre-epic) bonus of +8. Either Bracers of Armor OR "Armored Clothing" can also be given up to 5 "plus equivalent" armor enhancements, as well as +GP enhancements, subject to the standard Epic cap. Note that clothing enhanced in such a manner is not "armor", does not count against class features that forbid the wearing of armor, and the bonus granted is itself an Armor bonus, not an Encancement bonus TO armor (again, as per the rules for Bracers of Armor). Please reference A&E 130 AND MIC 233. See also Rule 053.
For: 16(Andorax, Gwendol, siosilvar, Zeful, Sutremaine, tuggyne, Ashtagon, Carr0t, DeAnno, Istari, EchoKnight, Essence of War, Tyndmyr, Evil the Cat, Asheram, Jeff the Green)
Against: 1(erikol)
Rule 035: Dodging While Asleep Removed by general agreement
Rule 036: Lesser Metamagic Reduction Rule (see Rule 002)(currently approved 85% of 13)
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No form of metamagic reduction may reduce the spell's level below its original, or in the case of a heightened spell, below its heightened level. This rule has no effect on metamagic feats that, in and of themselves, reduce a spell's level (such as Sanctum Spell).
For: 11(tuggyne, Andorax, DeAnno, Istari, EchoKnight, Essence of War, Evil the Cat, Siosilvar, Jeff the Green, Asheram, Yorae)
Against: 2(Tyndmyr, Mnemnosyne)
Rule 037: Minus Infinity(currently disapproved 53% of 15)
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Infinite loops are right out: Anything that would cause an infinite or recursive gain is automatically disallowed.
For: 8(moritheil, EchoKnight, Ashtagon, erikun, Essence of War, Evil the Cat, Siosilvar, Asheram)
Against: 7(DeAnno, Istari, Tyndmyr, Mnemnosyne, ideasmith, Jeff the Green, Yorae)
Rule 038A: On the Delusions of an Illusionist(currently disapproved 53% of 19)
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A character does not believe in her own illusions, even if she wants to.
For: 10(Malachei, Szar Lakol, Istari, DeAnno, Zeful, EchoKnight, Ashtagon, Essence of War, Siosilvar, Asheram)
Against: 9(Tyndmyr, Mnemnosyne, Siosilvar, ideasmith, Jeff the Green, Acanous, erikun, tuggyne, Yorae)
Rule 038B: Illusionists Retain Some Delusions(currently approved 80% of 5)
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A Caster may not believe in their own Illusion (Figment) or Illusion (Glamer) spells, even if they want to.
For: 4(Acanous, Andorax, Asheram, erikun)
Against: 1(lesser minion)
Rule 038C: Illusionists Can't Visually Trick Themselves(currently approved 100% of 4)
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A Caster may not believe in their own non-mind-affecting illusions, even if they want to.
For: 4(lesser minion, Andorax, erikun, tuggyne)
Against: 0()
Rule 039: Koboldian Delusions of Grandeur(currently approved 82% of 11)
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"Dragonwrought Kobolds are not quite true dragons. They cannot use their age category to qualify for Epic Feats, and cannot apply a True-Dragons-Only option which requires them to reduce the size of racial HD they do not possess (such as Loredrake). Despite referring to themselves as having age categories, and (through the Dragonwrought feat) access to the Dragon type, they still are not considered ""True Dragons"".
"
For: 9(DeAnno, Andorax, Zeful, Ashtagon, erikun, Essence of War, Evil the Cat, Siosilvar, Asheram)
Against: 2(Tyndmyr, Jeff the Green)
Rule 040: When All Else Changes, Cooldowns Remain(currently disapproved 64% of 11)
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If you are subject to a "cooldown" or "recharge" delay on an ability, that cooldown requirement remains, even if it no longer applies to you due to a change of form (for example, using a breath weapon while under the effects of Shapechange causes a rounds-long delay before you can use a breath weapon again. Changing forms out of a breath-weapon-allowed form, or even into another, does not eliminate this delay).
For: 7(tuggyne, Andorax, erikun, Essence of War, Evil the Cat, ideasmith, Asheram)
Against: 4(Mnemnosyne, Siosilvar, Jeff the Green, Yorae)
Rule 041: I Can't See a Thing! No Worries, I'll Cast Darkness(currently approved 94% of 16)
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A darkness effect causes the level of illumination to drop to shadowy illumination or the current prevailing condition, whichever is lower. Darkvision is ineffective in magical darkness, and confers no advantage over normal vision.
For: 15(tuggyne, Gwendol, erikun, Szar_Lakol, Andorax, Menteith, Evil the Cat, Essence of War, Ashtagon, Mnemnosyne, Siosilvar, ideasmith, Jeff the Green, Asheram, Yorae)
Against: 1(Tyndmyr)
Rule 042: Gauntlets and Unarmed Damage(currently disapproved 64% of 11)
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If you posses an unarmed damage progression, or the superior unarmed strike feat, your damage with gauntlets also increases. A gauntlet is considered a simple weapon.
For: 7(Sgt. Cookie, Andorax, erikun, Mnemnosyne, tuggyne, ideasmith, Asheram)
Against: 4(Tyndmyr, Ashtagon, Jeff the Green, Yorae)
Rule 043: Enchanted Gauntlets(currently disapproved 36% of 11)
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Only gauntlets that are independent of armour may be enchanted as weapons. However, gauntlets that come with armour may be given any non-magical weapon enhancements, such as masterwork or a special material. A pair of gauntlets is considered a single weapon for enchanting and material purposes.
For: 4(Sgt. Cookie, Essence of War, Andorax, Yorae)
Against: 7(erikun, Ashtagon, Mnemnosyne, Siosilvar, ideasmith, Jeff the Green, Asheram)
Rule 044: Open Chakras Clarified(currently approved 100% of 4)
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Revise all of the Open ___ Chakra feats to include the following sentance: You can now bind a soulmeld or a magic item to that chakra, and you gain one bind that can be used for that chakra only.
For: 4(Essence of War, Mnemnosyne, Jeff the Green, Yorae)
Against: 0()
Rule 045: Just What Are You Slamming Me With?(currently disapproved 70% of 10)
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Creatures with a "slam" attack listed in their entry are not considered to be specifically bound to use a particular limb or body part for that slam attack. Rendering a particular limb unavailable does not deny them their slam attack.
For: 7(Darrin, Gwendol, Mnemnosyne, Essence of War, Jeff the Green, Asheram, Yorae)
Against: 3(Siosilvar, Tyndmyr, ideasmith)
Rule 046: Dragonscale Husk and Armor(currently approved 100% of 7)
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The alternate class feature Dragonscale Husk (See Dragon Magic p. 12) gives an armor bonus, instead of an untyped bonus to your armor class. This armor bonus does not stack with any other armor bonus, but does stack with other appropriate bonuses (this replaces the section stating that this bonus doesn't stack with any feat, racial trait, or other special ability that would grant you a bonus to Armor Class). The husk carries no Arcane Spell Failure and is weightless.
For: 7(Menteith, Andorax, Siosilvar, Essence of War, Jeff the Green, Asheram, Yorae)
Against: 0()
Rule 047: Fantasy is Not Realer than Reality(currently disapproved 67% of 6)
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Illusions that produce a percentage of their effect when a target makes their save, such as Shadow Conjuration or Shadow Evocation, cannot have greater than a 100% effect on a target after a successful save. No effect produced by an illusion can produce a greater effect after a successful save than it could produce with a failed save.
For: 4(erikun, Andorax, Asheram, Yorae)
Against: 2(Tyndmyr, Jeff the Green)
Rule 048: Vow of Non…Human Hurting? Removed by general agreement
Rule 049: Trees are Immune to Disintegration(currently approved 100% of 7)
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Replaces PHB p222, first sentence of second paragraph of Disintegrate: "When used against an object, the ray simply disintegrates as much as one 10-foot cube of living or nonliving matter."
For: 7(ideasmith, Andorax, tuggyne, erikun, Jeff the Green, Mnemnosyne, Ashtagon)
Against: 0()
Rule 050: Die Hard, Sleep Easy(currently approved 100% of 8)
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Add the following to the description of Diehard, PHB p92 "Also, the amount of nonlethal damage needed to knock you staggered or unconscious is increased by 10." Similarly, add to the dext of the Frenzied Berserker (CW 35) Deathless Frenzy ability, "The Frenzied Berserker cannot be knocked unconscious by non-lethal damage while in a Deathless Frenzy."
For: 8(ideasmith, Andorax, Tyndmyr, tuggyne, erikun, Jeff the Green, Asheram, Mnemnosyne)
Against: 0()
Rule 051: Titan Dagger Reach: 15 Feet. Titan Whip Reach: also 15 Feet.(currently approved 100% of 9)
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Replaces PHB 121, third sentence of first paragraph of Whip: "The whip is treated as a melee weapon with a reach of triple the wielder’s normal reach, though you don’t threaten the area into which you can make an attack." Similarly, the Awl Pike (from Dragon 331 p. 23 is considered to have an equivalent 'double reach'.
For: 9(ideasmith, Andorax, erikun, Jeff the Green, Asheram, tuggyne, Yorae, Mnemnosyne, Ashtagon)
Against: 0()
Rule 052: 1HD Race Characters(currently approved 88% of 8)
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Appended to the section on Humanoids and Class Levels: Additionally, any creature with 1 Hit Die that has an Intelligence score of at least 3 may exchange the features of their racial Hit Die for the class features of a PC or NPC class in a manner identical to humanoids; racial traits are unaffected by this.
For: 7(tuggyne, Andorax, Jeff the Green, Asheram, Yorae, Mnemnosyne)
Against: 1(Ashtagon)
Rule 053: Piecemeal Magic Items(currently approved 100% of 8)
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Any magic item (armor, outfits, etc.) that includes multiple pieces only requires the pieces that occupy the item's declared item slot to function...such as the body slot for a suit of armor, or both feet for a pair of boots. Additional pieces, such as the helm of a set of plate mail, or a belt from a cleric's vestments, can be replaced by other magic (or non-magic) items in their respective item slots without interfering with the divided item's function.
For: 8(Jeff the Green, Andorax, tuggyne, Jeff the Green, erikun, Yorae, Mnemnosyne, Ashtagon)
Against: 0()
Rule 054A: You can't trick yourself into disbelieving your own illusions(currently disapproved 20% of 5)
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A spellcaster faced with proof that an effect is illusionary automatically disbelieves the illusion. If you create an illusion that allows a save for disbelief, you automatically disbelieve it (and therefore cannot voluntarily fail a save). Because phantasms create effects that are personalized mental impressions, a spellcaster does not automatically disbelieve his own phantasm (for instance, if it is turned back on him via Spell Turning or a Helm of Telepathy). See also Rule 038.
For: 1(Malachei)
Against: 4(Jeff the Green, erikun, Yorae, Mnemnosyne)
Rule 054B: You can't trick yourself to believe in illusionary Contingency(currently disapproved 40% of 5)
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In case of Greater Shadow Evocation or similar spells being used to duplicate Contingency, the spellcaster automatically recognizes the spell as an illusion, automatically disbelieves (and therefore cannot voluntarily fail the save). Thus, the shadow evoked Contingency does not work. See also Rule 038.
For: 2(Malachei, erikun)
Against: 3(Jeff the Green, Yorae, Mnemnosyne)
Rule 055: Listening Is A Free Check(currently disapproved 50% of 4)
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The DC to hear people talking is reduced to -5 base.
For: 2(tuggyne, Mnemnosyne)
Against: 2(kazyan, Yorae)
Rule 056: Identifying Yourself Is A Take 10(currently disapproved 33% of 3)
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Identification DCs are adjusted to 9 + monster HD, in general.
For: 1(tuggyne)
Against: 2(kazyan, Yorae)
Rule 057: On Poison Delays and Neutralization Withdrawn as unnecessary
Rule 058: Various Adjustments to Equipment Costs(currently disapproved 67% of 3)
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Ladders cost 5sp; Spellbooks cost 25gp; Pages of paper cost 2sp each; Chain costs 2gp per foot; No weapon or item of equipment costs less than one copper piece; Flasks come in two sizes: small (1 pint, ˝ lb, 2cp) and large (2 quarts, 1˝ lb, 3cp).
For: 2(tuggyne, Yorae)
Against: 1(kazyan)
Rule 059: Improved Precise Shot Is Not Omnipotent(currently disapproved 75% of 4)
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Adjust the first sentence of Improved Precise Shot's Benefit (PHB): "Your ranged attacks ignore the AC bonus from cover granted targets by anything less than total cover, and the miss chance from cover granted targets by anything less than total concealment."
For: 3(tuggyne, Andorax, Mnemnosyne)
Against: 1(kazyan)
Rule 060: Dread Necromancers and Scarlet Corsairs Are The Scariest Creatures Around(currently approved 100% of 4)
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A Dread Necromancer (Heroes of Horror) fear aura and a Scarlet Corsair (Stormwrack) Frightning Lunge has a duration of 1 round per level.
For: 4(tuggyne, Andorax, kazyan, Mnemnosyne)
Against: 0()
Rule 061: How to Make Magic Oils(currently approved 100% of 6)
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The first sentence of Brew Potion's Benefit changes as follows: "You can create a potion of any 3rd-level or lower spell that you know and that targets one or more creatures; alternatively, you can create an oil of any 3rd-level or lower spell that you know and that targets one or more objects."
For: 6(tuggyne, Andorax, kazyan, Yorae, Mnemnosyne, Ashtagon)
Against: 0()
Rule 062: Because infinite chickens are only funny once(currently approved 100% of 6)
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As long as you are not grappled, you may retrieve and prepare any components required for a spell as part of the same action used to cast it.
For: 6(lesser_minion, Andorax, Yorae, tuggyne, Tyndmyr, Mnemnosyne)
Against: 0()
Rule 063: Alternative Dragons can still be True(currently approved 100% of 1)
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Obsidian Dragons (WotC Web) and Incarnum Dragons (Magic of Incarum) are considered True Dragons.
For: 1(kazyan)
Against: 0()
Rule 064A: Giving Quick Draw a point(currently approved 100% of 1)
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Since you do not need a sleight of hand check in order to draw a concealed weapon, you may not take a penalty to your sleight of hand check in order to do so more quickly.
For: 1(lesser minion)
Against: 0()
Rule 064B: Giving the Gnomish Quickrazor a point(currently approved 100% of 1)
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You may not attempt to conceal a weapon more quickly by taking a penalty to your sleight of hand check.
For: 1(lesser minion)
Against: 0()
Rule 065: I Met Your Little Brother Once(currently approved 100% of 1)
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If you can make a successful knowledge check (PHB 78) to identify a fundamentally similar creature's traits, you can successfully identify all of the common traits between that creature and the one you are observing. The exact defition of fundamentally similar may vary by DM, but at its most basic level, it includes all versions of a creature that advances by ages or age categories (for example, the True Dragons MM68-88, Neogi Spawn -> Adult Neogi MM2 159), all creatures who are called the same thing with only a size category distinction (for example, the Elementals MM 95-101), and any creature that is described as being a "Lesser" or "Greater" version of another (Stone Golem -> Greater Stone Golem, Fihyr -> Great Fihyr (MM2 100)).
For: 1(Andorax)
Against: 0()