Necromantic Count
http://fc04.deviantart.net/fs7/i/200...by_Sabrine.jpg
[I]"Rise! Rise to serve me!" Lillith Delvakor Necromantic Countess[/B]
There are few necromancers who have the power to lead an army of unstoppable minions, even less who can fire blasts of negative energy along with it. The Necromantic Count can do any of these things, and do it to such an extent that she forges a connection to the negative energy plane.
Entry Requirements
Skills: Knowledge(Arcana) 13, Knowledge(Religion) 13
Feat: Spell Focus(Necromancy), Great Fortitude
Spellcasting: Must be able to cast 5th level necromancy spells.
Alignment: Must be Non-Good.
Special: Must have killed a good creature with a necromancy spell.
Hit Die: d4
{table=head]Level|BAB|Fort|Ref|Will|Special|Spellcasting
1st|+0|+0|+0|+2|Rebuke Undead|
2nd|+1|+0|+0|+3|Dread Army|+1 level of existing Spellcasting class
3rd|+1|+1|+2|+3|Channel the Negative| +1 level of existing Spellcasting class
4th|+2|+1|+1|+4|Potency| +1 level of existing Spellcasting class
5th|+2|+1|+1|+4|Check Again|+1 level of existing Spellcasting class
6th|+3|+2|+2|+5|Magical Bypass|+1 level of existing Spellcasting class
7th|+3|+2|+2|+5|Saved| +1 level of existing Spellcasting class
8th|+4|+2|+2|+6|Black is my Heart|+1 level of existing Spellcasting class
9th|+4|+3|+3|+6|Undead Buffer| +1 level of existing Spellcasting class
10th|+5|+3|+3|+7|From the Coffin to Enslave| [/table]
Class skills (4 + Int Modifier): Bluff, Concentration, Diplomacy, Knowledge(Any), Spellcraft;
Armor and Weapon Proficiencies: You gain no new proficiencies with weapons, armor, or shields.
Spells per Day/Spells Known:
When a new Necromantic Count level is gained(except 1 and 10), the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in whatever spellcasting class in which he could cast 5th-level spells before he added the prestige class level. He does not, however, gain any other benefit a character of that class would have gained. If a character had more than one spellcasting class in which he could cast 5th-level spells before he became a Necromantic Count, he must decide to which class he adds each level of Necromantic Count for the purpose of determining spells per day.
Rebuke Undead: A Necromantic Count gains rebuking as an evil cleric of her Necromantic Count level. If she already has rebuking, level in this prestige class stack with the levels that gave her rebuking.
Dread Army (Sp): The Necromantic Count has learned how to raise an army of undead. At 2nd level she gains the ability to use Animate Dead spell as a spell-like ability with a caster level equal to her own 2/day.
Channel the Negative (Su): At 3rd level the Necromantic Count's connection to the negative energy plane allows her to drain more power than usual. She can have any of her spells do negative energy damage instead of normal energy damage..
At 6th level she gains an additional use for this ability. Anytime a living creature is affected by a Necromantic Count's negative energy spells she heals half the amount of damage.
Potency (Su): A Necromantic Count of 4th level gains half of her levels rounded up in Necromantic Count as a profane bonus to save DCs for her necromancy spells.
Check Again (Su): Whenever a Necromantic Count of 5th level fails to affect a target with a necromancy spell because the target succeeded it's saving throw or because of spell resistance, the target is instantly dealt 5d6 points of negative energy damage.
Magical Bypass (Ex): A Necromantic Count of 6th level draws some of her magic from the negative energy plane. She can cast any of her necromancy spells in a place that would normally suppres her magic, such as an anti-magic field or a dead magic zone. To succeed this requires a Spellcraft and Knowledge(The planes) Check equal to 25 + Spell Level. If one check succeeds but the other fails only half of the spell takes effect(Half damage/half death/range and duration halved/etc.)
As a down-side any spell that would limit traveling to the negative energy plane imposes a -10 penalty to the Necromantic Count's caster level.
Saved (EX): A Necromantic Count of 7th level has trained her undead to such an extent, that they gain a profane bonus on their saves equal to half her levels in Necromantic Count as long as they are within her line of sight.
Black is my Heart (Su): At 8th level the Necromantic Count's very essence has been consumed by darkness. She gains a profane bonus to saves and armor class equal to half her levels in Necromantic Count.
Undead Buffer (Ex): Any undead created by a Necromantic Count of 9th level gain a bonus to charisma equal to half her levels in Necromantic Count and bonus hit points equal to the undead's charisma modifier times their hit dice.
Vampiric Transformation: When reaching 10th level a Necromantic Count becomes a vampire and gains the [Evil] subtype. She gains the benefit of her Undead Buffer ability. She gains no level adjustment for becoming one.
----
My second homebrew attempt on this forum.
Hope you guys like it, and PEACH only please.
Oh and just by the way this isn't a female only class I only used a female pic, and called her Lillith, and used she and her numerous times :smallbiggrin: