You won't be shooting people with it, except to proc Be Like Water for even moar melee damage.
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No, the issue is that melee doesn't do any damage in playthrough 2.5 in the first place. :smalltongue:
Anyways, a friend and I got ourselves Bee's and promptly killed you-know-who Terramorphous, obv in a couple of seconds.
If that shield doesn't get patched out of the game I'm going to be really disappointed.
Axton is proving to be a great sniper for me, and I've haven't even invested anything into gunpowder yet. But it seems to me that I'd rather have higher raw damage than a higher critical multiplier, because snipers come with a critical bonus anyway. With +200% crit bonus, the 50-80% gun damage you get from Axton's gunpowder tree will get tripled and then some on a crit, easily meeting and exceeding the bonus crit damage Zero gets from investment into the sniping tree. Where Axton really pulls out in front is all the damage he'll get when he DOESN'T land the crit.
That's not to mention that with Axton, you have the option of swapping to another gun and still wrecking quite a bit of face.
So is there any way to make the phaselock bubble more transparent? Sometimes its fine and you can easily pick out the target's head, but sometimes it seems like its just one big purple blob making any type of precise targeting pretty difficult.
I've actualy had a hard time with the Gunpowder tree. I just can't seem to deal with everything as effectively as I do with a decked out Gurrela tree. Maybe I'm just too lazy and over-rely on my turret to do the hard work.
Well I finished the game as a Siren with a Fox mod (plague at the end I think)... they really hate fire weapon users for the latter half of the game.
Yeah, I think they maybe overcompensated for how comparatively awesome (or at least useful) fire was in BL1's campaign. I've found that TVH starts the fire-hate from the word go -- a third of the normal Psychos so far have been replaced by an armored, SuperBad-HP variant.
OTOH, I wouldn't have minded a nice fire weapon for fighting TVH Midge-Mong, who killed me six or seven times before I got lucky and had him get stuck on one of the balconies. At which point he ate all 8 of my 5500x10 fuseless MIRV grenades. :smallbiggrin:
Homing MIRVs are pretty sweet, too. I had one with 8 child grenades and a half second fuse. Just throw it and be comfortable with the knowledge that whatever it decides to land on will soon be removed from your vision.
Also found a homing sticky singularity yesterday. It was fun and entertaining to watch, but with only one explosion it can't compare to the damage output of a MIRV.
If you're so lucky to find one, try to hold onto a homing MIRV transfusion grenade. I have one and, unfortunately, the damage isn't fantastic but it's a nice extra source of healing.
I don't think I've found any longbows yet in BL2. The times I've used the sprayers I was thoroughly unimpressed with them. So far my favorites are MIRVs. I loved the one Boom Bewm dropped and used that for a long time.
So Tannis... she is well known for her... disposition towards other humans. So it really surprised me when I started my siren that one of the first times I went to see her she said something about we should go back to her bedroom to talk more about something. Forget now if it was a quest turn in or just some proximity talking. But it caught me off guard and I questioned whether or not that is really what she said. I briefly though maybe she was a lesbian, but remembered many of the ECHO recorders of hers where she has issues with both men and women. And after a minute I thought... it has to be because I'm a Siren. From what we know of Tannis a Siren is probably something she would be very interested in.
Anyone that has played Maya past level 10 or so notice anymore more about that?
I'm level 20 now (maybe 19, I forget) and I have yet to find a single Transfusion or Longbow grenade. I also didn't get a single corrosive weapon until AFTER I rescued Roland (thanks A LOT, game!).
I have, however, gotten at least half-a-dozen purple drops. I've heard of other people getting as far as I have and only seeing one purple. It's wild.
Also I <3 Tiny Tina. I want MOAR quests where I run around helping her blow stuff up, 'cause her commentary is FUNNY.
I noticed the quote too. As Zer0, Axton, and Salvador.
She's either crazy or crazy and bi.
Interestingly enough, most conversations after that one where she gives you her "standing offer" she seems repulsed by any character.
I found it more interesting that she apparently is on speaking terms with her ECHO recorder again, and this one is named Roland.
Tannis is an odd one, but that's her role. You feel kind of bad for her when she has a moment of lucidity. Her entire personality is the shattered remains of what she was built up to prevent her from dropping into the ranks of the murdering psychos.
Yah, Borderlands 2 is pretty depressing right under the surface.
The quote I remember from Tannis (speaking to her as Salvadore) went something along the lines of "Or come to my bed...open invitation!". I think she maybe really, really likes Vault Hunters... :smallwink:
At least she has a community with Sanctuary, and she's not stuck out in the middle of Rakk-infested ruins in seclusion or a claptrap junkyard like last game. To me that spells improvement. C-R-A-Z-Y. Improvement.
EDIT: You want someone with a depressing story in Borderlands 2...
SpoilerHelena Pierce. Of course it's the only sane ones that get offed.
It's not that fire was particularly better than the other elements, it's just that elemental weapons in general almost universally sucked in the first game because of the way the proccing worked, and both of the "always procs" legendaries happened to be fire.
Elemental weapons sucked in the first game? This is the first I've ever heard of that.
Given my primary was Lilith with a lot of elemental skills but I always found them to be much more powerful then their standard counterparts. There weren't even that many SMGs and Pistols that didn't have elemental damage. It seemed like snipers proced almost every time with any character, and it was one of the best parts about grenades and rocket launchers.
Assault rifles and shotguns didn't have nearly as many elemental options, but most of the time I found both of those gun types to rate low on my preferences.
You say it as if it's a bad thing.
She's also said in one quest introduction that she has Asperger's. While I don't agree with this statement (if she's on the spectrum, it's clearly one of the most extreme cases of autism I've ever seen portrayed anywhere).
On another note, I'm one of those guys who loves a good laugh. But I'm also one of those guys of which it's incredibly hard to make laugh. When I heard Handsome Jack say "hey buddy, how's it going? -Ah, these pretzels suck", I think I may have lost it. That deadpan delivery was absolutely genius.
Also, I hit level 50 last night. I also killed Terramorphous, and the two guys I was playing with took all the good loot. Luckily, one of them saved the Siren Slayer of Terramorphous mod for me. So that was nice. Time to start my Gunzerker playthrough.
P.S., the Warrior isn't that hard on TVH mode. Neither is Terramorphous.
Well, I just got this game, and it's pretty fun. Been a while since I played any kind of FPS, but that's all right. I imagine that this would be a tad more fun with someone else to help me brutally kill things, though. Is there any kind of list I can sign up for? Or would anyone be interested in doing a little tag-team with me?
It wasn't that they suck, but the system was rather byzantine. Procs in general required a percentage chance and a "tech pool" cost (which can vary wildly between gun types), tech pool only regenerated while the weapon was held (unlike eridian weapons, which can recharge while unequipped), higher elemental multipliers could proc at different intensities with differing chances and costs, all three damage-over-time effects are based on the target's health (and the difference between your level and the target's) and not on anything to do with the gun itself...and none of that is directly mentioned within the game itself. Choosing weapons with guaranteed procs (launchers, revolvers, explosive sniper rifles, certain eridian weapons and legendaries) was probably as good for sanity as it was for output :smalltongue:
The explicitly listed percentages and damage on the item cards in BL2 are far easier to make sense out of.
My favorite grenade mod was the orange 2x one. I'm not at home, so I can't check the name, but its a MIRV with a 0.0 fuse time that blew up, released the child grenades, then after that explosion relesed EVEN MORE child grenades. So even though I got it half way through the first playthrough, its served me well so far in TVHM.
If you are playing on Steam I would play with you, being Erloas there too. And I'm not sure how much it may have changed in a week, but I actually had pretty good luck just joining random peoples' games at release.
That is the one I mentioned earlier. I know it drops from Boom&Bewm, if it drops from anywhere else as well I don't know.
Got this today for the 360. Seems fun so far, though I'm thinking it'd probably be more so with someone to play with.
So if anyone feels like it, my gamertag is Taejix.