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Ujuti, Loa of Discourse
1500hp
- Darkskinned woman dressed in exquisite robes. Gold and red themed clothing.
- Str 20, Dex 40, Con 30, Int 50, Wis 40, Cha 60
- Ashe: 10, Flux: 30, Gate: 20
- Speaking: 8, Seeing: 8, Possession: 16, Root: 8
- Fort: +25, Reflex: +30, Will: +40 (gains Cha instead of Wis)
- AC: 55 (gains Cha as Deflection)
- 300 juju
- Uses the Speaking Stick, an artifact that grants the wielder the authority to speak. This allows Ujuti to speak outside of her own turn, or to use speech-based powers as an Immediate action.
- First form
- Power of words. Ujuti can take things said in banter and make them manifest physically as tools for her to use. 10 juju
- The high ground. If an enemy refuses to return banter from Ujuti, they are struck by a stacking -10 morale penalty.
- Aura of non-violence. So long as Ujuti does not attack, attacks against her cause a 70hp retributive flash as per End to Strife.
- Second form. Seal (Speaking): Ujuti is able to successfully enrage her enemy with banter
- Negotiate higher authority. Ujuti negotiates with the sources of a character's power, shutting them down.
- Word games. Ujuti speaks a rule for how her banter must be responded to (e.g. first syllable matches the last syllable of the last word she spoke), but the rule breaks if she fails to follow it.
- Rules of order. Can shut down free socials between others.
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Galgaliel: Vibration, motion of the sun, removal of barriers
- Galgaliel has two full round actions a round
- Attacks against Galgaliel never miss
- Any attacks hitting Galgaliel transmit strong vibrations to the attacker. If melee, vibrations transmit to armor, dealing 4d6 sonic damage to both wearer and equipment on them.
- If ranged, creates a counter-flash that does 4d6 to anyone within hearing
- Galgaliel can pull people out of their protections, shutting down any barriers they have on them.
- Galgaliel can create a cone of vibrations (8d6 sonic damage, Reflex DC 30)
- Galgaliel can remove internal partitions from a person, dealing 1d4 Con drain (Fort DC 30 halves)
- Galgaliel can spin the world between night and day at rapid speed, aging people by a year.
- Galgaliel can open a gate to other places, summoning forth a hostile environment.
- Galgaliel can strike with the Staff of Opening four times a round for 1d8+3 damage (crit on 17-20, deals 4 Con on a crit)
- Fort +25, Reflex +20, Will +15
- 600hp (30 HD)
- BAB +30
- Str 14, Dex 28, Con 24, Int 30, Wis 30, Cha 30
- Immunity to poison, disease, death effects, compulsions, petrification, sonic, fire
- Vulnerable to cold
- Vulnerable to time effects (Slow deals 4 Con damage, no save)