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Re: The World in Revolt IC
Viola assumes a flanking position and attacks the prone dragon, attempting to absorb its vitality with her dark powers.
Spoiler
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Move: move to J8
Standard: Taste of Life on Krakkel.
[roll0] v F (+2 CA bonus included)
On hit, [roll1] necrotic dmg, and I gain 6 temp hp
On hit, use Blooddrinker to deal an additional [roll2] dmg and gain a surge
At the start of my turn, since I am bloodied, I regenerate 4 hp, in bloodying myself.
Save vs slow [roll3]
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Re: The World in Revolt IC
The enormous lizardman charged blindly on Wilian, but he stepped easily out of its club´s way. Then came Mel, blocking the charred foe from becoming more of a problem to him.
"Mel, you truly are a lifesaver. Keep him right there, I´ll be right back."
Wilian rushed to get a better view of the battlefield and unleashes his second surprise of the day: a geyser of lava that erupts behind the dragon once again, without receeding.
"Guys! The oven is ready! Now keep pushing the big chickens inside so they can cook properly!"
Spoiler
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Move to E3, and attack at G9 with Fountain of Flame:
Daily Arcane, Evocation, Fire, Implement, Zone
Standard Action Area burst 1 within 10 squares
Target: Each enemy in the burst
Attack: Intelligence vs. Reflex
Attack Vs D: [roll0]
Attack Vs L1: [roll1]
Hit: [roll2] fire damage
Miss: Half damage
Effect: The burst creates a zone that lasts until the end of the encounter. Any enemy that enters the zone or ends its turn there takes 5 fire damage.
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Re: The World in Revolt IC
Viola successfully steals some of Krakkael's vitality.
Wil's attack hurts both of it's targets, but again hurts L1 the most.
L1 moves to Bugbear,, howling in pain as it moves through the fire. It swings its greatclub in attack fueled by pain.
[roll0] VS AC
[roll]1d10+6[/rol] Damage.
L2 also attacks Mel, its greatclub swinging in a wide arc.
[roll1] VS AC
[roll2] Damage, and Mel is pushed to H2.
Map:
{table=head]x|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R
1| | | | | | | | | |L2|L2| | | | | | |
2| | | | | | | | |Me|L2|L2| | | | | | |
3|T|T|T|T|Wi|T|T|T| |T|T|T|T|T|T|T|T|T
4|T| | | | | | | | | | | | | | | | |T
5|T| | | | | | | | | | | | | | | | |T
6| | | | | | | | | | | | | | | | | |T
7|T| | | | | | |D|D| | | | | | | | |T
8|T| | | | |Z|Z|D|D|Vi| | | | | | | |
9|T| | | | |Z|Z|Z|Bu| | | | | | | | |T
10|T| | | | |Z|L1|L1| | | | | | | | | |T
11|T| | | | | |L1|L1| |Wo| | | | | | | |T
12|T| | | | | | | | | | | | | | | | |T
13|T| | | | | | | | | | | | | | | | |T
14| | | | | | | | | | | | | | | | | |T
15|T| | | | | | | | | | | | | | | | |T
16|T| | | | | | | | | | | | | | | | |T
17|T| | | | | | | | | | | | | | | | |
18|T| | | | | | | | | | | | | | | | |T
19|T| | | | | | | | | | | | | | | | |T
20|T| | | | | | | | | | | | | | | | |T
21|T|T|T|T|T| | | | | | |T|T|T|T|T|T[/table]D= Krakkael
L= Lizardman
Vi= Viola
Wo= Wolfen
Bu= Bugbear
Me=Mel
Wi= Wil
T= Trees. Difficult Terrain
Z= Fountain of Flame Zone. H10, G10 and H8 are also part of the zone.
Init order:
Krakkael: 27
Viola: 24
Wil: 18
L2: 15
L1: 14
Bugbear: 12.5
Mel: 12
Wolfen: 10
-
Re: The World in Revolt IC
Spoiler
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Failed damage on Bugbear: [roll0] Attack was a crit. 16 damage.
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Re: The World in Revolt IC
Spoiler
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Dont mean to hurt you more, Bug, but isnt that a crit?
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Re: The World in Revolt IC
The Lizardman's club rattles Bugbear's skull, for the moment drawing the attention of the grappler. With Wilian's magical flames roaring all around him, Bugbear turns his maniacal grin towards the guard. "Stick around slimeball! This party's getting HOT!"
Spoiler
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Minor Action: maintain grab on Krakkael.
Standard Action: Grappling Strike against L1
Attack: [roll0] vs AC
Damage: [roll1] and L1 is grabbed
L1 is marked by Bugbear
Krakkael is still marked by Bugbear
(If successful) Relevant Features and Feats:
Inescapable Hold: Escape attempts are made against Bugbear's Fortitude (24 with Wrestler's Gloves).
Pin Down: A prone target Bugbear is grabbing can't stand until the grab ends.
Iron Body Ki Focus Property: Bugbear has resistance 3 to all of L1's attacks until the end of Bugbear's next turn
Spoiler
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HP: 35/51 | Surges: 7/10
AC: 23 | FORT: 23 | REF: 15 | WILL: 15
Conditions: awesome
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Re: The World in Revolt IC
Mel stays on her feet as the lizard's blow forces her back. With a slight grin of respect, she steps forward and strikes with both her sword and her prayers.
Spoiler
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Move Action: Shift to I2
Standard Action: Weight of Earth vs L2 AC - [roll0]
Damage - [roll1], slowed until end of my next turn
Free Action: Mark L2
The sword whistles by the lizardman, missing its target. The grin slips from Mel's face, replaced by a sterner look.
Spoiler
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HP: 54/65 | SURGES: 9/13
AC: 20 (21) | FORT: 19 | REF: 14 | WILL: 18
Conditions: none
-
Re: The World in Revolt IC
Spoiler
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Wolfen shifts to J10, and attempts to use Warlord's Strike on the dragon: [roll0] attack (this time I counted the bonus from him being pinned), [roll1] damage, if all allies get +2 to damage rolls against dragon until end of my next turn.
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Re: The World in Revolt IC
Spoiler
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Sorry, that should say "if hit all allies get +2 to damage rolls"
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Re: The World in Revolt IC
Bugbear grabs at L1, but the lizardman moves out of the way.
Mel is also unsuccessful with her attack, her sword just bouncing off the lizardman's hide.
Wolfen just barely misses, Krakkael moving out of the way just in time.
Krakkael attacks Bugbear with both his claws, trying to get away from the flames.
Attack 1:
[roll0] VS AC
[roll1] Damage
Attack 2:
[roll2] VS AC
[roll3] Damage
Map:
{table=head]x|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R
1| | | | | | | | | |L2|L2| | | | | | |
2| | | | | | | | |Me|L2|L2| | | | | | |
3|T|T|T|T|Wi|T|T|T| |T|T|T|T|T|T|T|T|T
4|T| | | | | | | | | | | | | | | | |T
5|T| | | | | | | | | | | | | | | | |T
6| | | | | | | | | | | | | | | | | |T
7|T| | | | | | |D|D| | | | | | | | |T
8|T| | | | |Z|Z|D|D|Vi| | | | | | | |
9|T| | | | |Z|Z|Z|Bu| | | | | | | | |T
10|T| | | | |Z|L1|L1| |Wo| | | | | | | |T
11|T| | | | | |L1|L1| | | | | | | | | |T
12|T| | | | | | | | | | | | | | | | |T
13|T| | | | | | | | | | | | | | | | |T
14| | | | | | | | | | | | | | | | | |T
15|T| | | | | | | | | | | | | | | | |T
16|T| | | | | | | | | | | | | | | | |T
17|T| | | | | | | | | | | | | | | | |
18|T| | | | | | | | | | | | | | | | |T
19|T| | | | | | | | | | | | | | | | |T
20|T| | | | | | | | | | | | | | | | |T
21|T|T|T|T|T| | | | | | |T|T|T|T|T|T[/table]D= Krakkael
L= Lizardman
Vi= Viola
Wo= Wolfen
Bu= Bugbear
Me=Mel
Wi= Wil
T= Trees. Difficult Terrain
Z= Fountain of Flame Zone. H10, G10 and H8 are also part of the zone.
Init order:
Krakkael: 27
Viola: 24
Wil: 18
L2: 15
L1: 14
Bugbear: 12.5
Mel: 12
Wolfen: 10
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Re: The World in Revolt IC
Viola continues her assault upon the prone dragon, slamming into the creature with all her might.
Spoiler
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Vampiric Slam on Krakkel [roll0] v R
[roll1] damage
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Re: The World in Revolt IC
With the dragon and his guard trapped between flame and steel, Wilian turned his attention to Mel, and the angry lizard she was holding in place. With a wave of his staff, he brought up an imaginary opponent on its mind to distract it from Mel´s blade.
Spoiler
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Move to E1 and Attack L2 with Phantasmal Assault
At-Will Arcane, Illusion, Implement, Psychic
Standard Action Ranged 10
Target: One creature
Attack: Intelligence+Staff Expertise+Staff bonus [roll0] vs. Will
Hit: [roll1] psychic damage, and the target grants combat advantage and can`t make opportunity attacks until the end of your next turn.
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Re: The World in Revolt IC
Viola slams hard into Krakkael.
Wil's assault on the mind of L2 sends it into a rage, swing its club at Mel
[roll0] VS AC
[roll1] Damage, and Mel is pushed to H2.
L1 also swings, enraged by the pain of the flames.
[roll2] VS AC
[roll3] Damage.
Map:
{table=head]x|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R
1| | | | |Wi| | | | |L2|L2| | | | | | |
2| | | | | | | | |Me|L2|L2| | | | | | |
3|T|T|T|T| |T|T|T| |T|T|T|T|T|T|T|T|T
4|T| | | | | | | | | | | | | | | | |T
5|T| | | | | | | | | | | | | | | | |T
6| | | | | | | | | | | | | | | | | |T
7|T| | | | | | |D|D| | | | | | | | |T
8|T| | | | |Z|Z|D|D|Vi| | | | | | | |
9|T| | | | |Z|Z|Z|Bu| | | | | | | | |T
10|T| | | | |Z|L1|L1| |Wo| | | | | | | |T
11|T| | | | | |L1|L1| | | | | | | | | |T
12|T| | | | | | | | | | | | | | | | |T
13|T| | | | | | | | | | | | | | | | |T
14| | | | | | | | | | | | | | | | | |T
15|T| | | | | | | | | | | | | | | | |T
16|T| | | | | | | | | | | | | | | | |T
17|T| | | | | | | | | | | | | | | | |
18|T| | | | | | | | | | | | | | | | |T
19|T| | | | | | | | | | | | | | | | |T
20|T| | | | | | | | | | | | | | | | |T
21|T|T|T|T|T| | | | | | |T|T|T|T|T|T[/table]
D= Krakkael
L= Lizardman
Vi= Viola
Wo= Wolfen
Bu= Bugbear
Me=Mel
Wi= Wil
T= Trees. Difficult Terrain
Z= Fountain of Flame Zone. H10, G10 and H8 are also part of the zone.
Init order:
Krakkael: 27
Viola: 24
Wil: 18
L2: 15
L1: 14
Bugbear: 12.5
Mel: 12
Wolfen: 10
-
Re: The World in Revolt IC
Bugbear winces as Krakkael's claws swipe across his midsection, but still he maintains his crushing grip on the struggling dragon. When the Guard takes another swing at him, Bugbear ducks underneath and tries again to grab the big Lizardman and hold him in Wilian's arcane flames.
"I said COME HERE!!"
Spoiler
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Minor Action: maintain grab on Krakkael.
Standard Action: Grappling Strike against L1
Attack: [roll0] vs AC
Damage: [roll1] and L1 is grabbed
L1 is marked by Bugbear
Krakkael is marked by Bugbear
(If successful) Relevant Features and Feats:
Inescapable Hold: Escape attempts are made against Bugbear's Fortitude (24 with Wrestler's Gloves).
Pin Down: A prone target Bugbear is grabbing can't stand until the grab ends.
Iron Body Ki Focus Property: Bugbear has resistance 3 to all of L1's attacks until the end of Bugbear's next turn
If the attack is successful:
Spoiler
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As Bugbear's fingers sink deep into the Guard's throat, the grappler uses the extra leverage to further wrench back Krakkael's neck, smiling as he hears vertebrae strain and pop. "I'm gonna twist your head off like a stubborn whiskey barrel, ya overgrown worm!"
Free Action: Stone Fist Flurry of Blows
Krakkael takes 10 damage.
Spoiler
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HP: 35/51 | Surges: 7/10
AC: 23 | FORT: 23 | REF: 15 | WILL: 15
Conditions: none
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Re: The World in Revolt IC
"So this fellow doesn't like toe-to-toe. Too bad." Mel shakes off the hit, steps forward, and gives gives the large lizard another taste of Melora's power.
Spoiler
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Weight of Earth vs L2 AC - [roll0]
Damage - [roll1] and target is slowed until the end of my next turn.
Spoiler
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HP: 45/65 | SURGES: 9/13
AC: 20 (21) | FORT: 19 | REF: 14 | WILL: 18
Conditions: none
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Re: The World in Revolt IC
Since Wolfen isn't having much luck penetrating the dragon's hide, he decides to try to distract it to give Viola an opening instead.
Spoiler
Show
Commander's Strike on Krakkael, giving Viola a free attack. Attack: [roll0] vs Reflex[/roll] Damage [roll1]
Spoiler
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44/44 HP - 6/8 Surges
23 AC - 19 Fort - 17 Ref - 16 Will
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Re: The World in Revolt IC
Bugbear grabs at L1, and manages to hold on to the Lizardman.
Mel's attack misses, her swing coming just short.
Wolfen manages to distract Krakkael long enough to let Viola get in a powerful attack.
Krakkael manages to escape Bugbear's grab. He backs up, and unleashes another cloud of gas upon Bugbear, Viola and Wolfen, along with L1.
Attacks VS FORT:
Bugbear: [roll0] Crit. Bugbear takes 14 damage.
Viola: [roll1]
Wolfen: [roll2]
L1: [roll3]
[roll4] Poison damage, and you are slowed and are taking ongoing 5 poison (save ends). After you save, you are slowed (save ends).
The dragon then attacks the minds, of Bugbear, Viola and Wolfen, trying to implant fear into their minds.
Attacks VS Will:
Bugbear: [roll5]
Viola: [roll6]
Wolfen: [roll7]
You are stunned until the end of Krakkael's next turn. After that, you take a -2 penalty to attack rolls (save ends)
Map:
{table=head]x|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R
1| | | | |Wi| | | | |L2|L2| | | | | | |
2| | | | | | | | |Me|L2|L2| | | | | | |
3|T|T|T|T| |T|T|T| |T|T|T|T|T|T|T|T|T
4|T| | | | | | | | | | | | | | | | |T
5|T| | | | | | | | | | | | | | | | |T
6| | | | | | | |D|D| | | | | | | | |T
7|T| | | | | | |D|D| | | | | | | | |T
8|T| | | | |Z|Z|Z| |Vi| | | | | | | |
9|T| | | | |Z|Z|Z|Bu| | | | | | | | |T
10|T| | | | |Z|L1|L1| |Wo| | | | | | | |T
11|T| | | | | |L1|L1| | | | | | | | | |T
12|T| | | | | | | | | | | | | | | | |T
13|T| | | | | | | | | | | | | | | | |T
14| | | | | | | | | | | | | | | | | |T
15|T| | | | | | | | | | | | | | | | |T
16|T| | | | | | | | | | | | | | | | |T
17|T| | | | | | | | | | | | | | | | |
18|T| | | | | | | | | | | | | | | | |T
19|T| | | | | | | | | | | | | | | | |T
20|T| | | | | | | | | | | | | | | | |T
21|T|T|T|T|T| | | | | | |T|T|T|T|T|T[/table]
D= Krakkael
L= Lizardman
Vi= Viola
Wo= Wolfen
Bu= Bugbear
Me=Mel
Wi= Wil
T= Trees. Difficult Terrain
Z= Fountain of Flame Zone. H10, and G10 are also part of the zone.
Init order:
Krakkael: 27
Viola: 24
Wil: 18
L2: 15
L1: 14
Bugbear: 12.5
Mel: 12
Wolfen: 10
-
Re: The World in Revolt IC
Viola is stunned by the dragon's breath and presence. "Curse... you..." She hisses at it.
Spoiler
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Viola takes 5 poison damage. This removes all her temporary hp and almost bloodies her.
Save vs OG 5 and slow: [roll0]
Status:
Spoiler
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HP 22/43 Surges 3/2
AC 21 F 13 R 17 W 17
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Re: The World in Revolt IC
Spoiler
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She is slowed (save ends) and Stunned until end of Krakkael's next turn
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Re: The World in Revolt IC
Krakkael finally breaks Bugbear's grasp, but in his rush to get away from Wilian's flames Krakkael drops his guard, giving Bugbear a chance to snag his wing...
Spoiler
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Opportunity Action: Grappling Strike against Krakkael
Attack: [roll0] vs AC
Damage: [roll1] and Krakkael is grabbed
... but the dragon is too slippery for Bugbear to get a hold of him again.
Status:
Spoiler
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HP: 21/51 | Surges: 7/10
AC: 23 | FORT: 23 | REF: 15 | WILL: 15
Conditions: Bloodied, slowed, ongoing 5 poison, stunned
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Re: The World in Revolt IC
-
Re: The World in Revolt IC
"Where do you think you´re going? Freeze!" Shouted Wilian at the dragon, and slammed a strong blast of winter wind and ice on him, hoping to bush him back on to the fire.
Spoiler
Show
Move to E3, and attack at H6 with Freezing Blast
At-Will Arcane, Cold, Evocation, Implement
Standard Action Area burst 1 within 10 squares
Target: Each creature in the burst
Attack: Intelligence+Staff Bonus+Feat Bonus [roll0] vs. Reflex
Hit: [roll1] Intelligence modifier cold damage, and you can slide the target 1 square. Slide it to G8
-
Re: The World in Revolt IC
Wil's attack fails to harm any of the lizards.
L1, unaffected by the gas, breaks free of Bugbear's grasp, and swings its club at the grappler.
[roll0] VS AC
[roll1] Damage
L2 also swings its club, sending it straight at Mel.
[roll2] VS AC
[roll3] Damage, and Mel is pushed one square.
Map:
{table=head]x|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R
1| | | | | | | | | |L2|L2| | | | | | |
2| | | | | | | | |Me|L2|L2| | | | | | |
3|T|T|T|T|Wi|T|T|T| |T|T|T|T|T|T|T|T|T
4|T| | | | | | | | | | | | | | | | |T
5|T| | | | | | | | | | | | | | | | |T
6| | | | | | | |D|D| | | | | | | | |T
7|T| | | | | | |D|D| | | | | | | | |T
8|T| | | | |Z|Z|Z| |Vi| | | | | | | |
9|T| | | | |Z|Z|Z|Bu| | | | | | | | |T
10|T| | | | |Z|L1|L1| |Wo| | | | | | | |T
11|T| | | | | |L1|L1| | | | | | | | | |T
12|T| | | | | | | | | | | | | | | | |T
13|T| | | | | | | | | | | | | | | | |T
14| | | | | | | | | | | | | | | | | |T
15|T| | | | | | | | | | | | | | | | |T
16|T| | | | | | | | | | | | | | | | |T
17|T| | | | | | | | | | | | | | | | |
18|T| | | | | | | | | | | | | | | | |T
19|T| | | | | | | | | | | | | | | | |T
20|T| | | | | | | | | | | | | | | | |T
21|T|T|T|T|T| | | | | | |T|T|T|T|T|T[/table]
D= Krakkael
L= Lizardman
Vi= Viola
Wo= Wolfen
Bu= Bugbear
Me=Mel
Wi= Wil
T= Trees. Difficult Terrain
Z= Fountain of Flame Zone. H10, and G10 are also part of the zone.
Init order:
Krakkael: 27
Viola: 24
Wil: 18
L2: 15
L1: 14
Bugbear: 12.5
Mel: 12
Wolfen: 10
-
Re: The World in Revolt IC
http://dl.dropbox.com/u/1437675/Pict...-stunned01.png
Spoiler
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Save vs ongoing 5 poison: [roll0]
Save vs stunned: [roll1]
Status:
Spoiler
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HP: 16/51 | Surges: 7/10
AC: 23 | FORT: 23 | REF: 15 | WILL: 15
Conditions: bloodied, slowed
-
Re: The World in Revolt IC
"Well, this is going downhill quickly. Let's change things up a bit," Mel thinks. With her eye on the lizardman ahead of her, she calls, "Wil! Stay in the trees! I'm going to do something rash and stupid."
Bracing for attack, she turns and moves toward the dragon, weaving to dodge the lizardman's possible attack, and puts herself behind the winged worm. Filling herself with Melora's grace, she swings at the dragon, flinging extra primal powers towards Bugbear.
Spoiler
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Move to G5, even if the lizardman opp att hits and pushes me.
Standard: Healing Strike at Dragon AC w/CA - [roll0]
Damage - [roll1] and if it hits, Bugbear can use a healing surge.
Free: Mark Dragon
Contingency: If Healing Strike missed Dragon, then I will use a Healing Word on Bugbear.
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Re: The World in Revolt IC
Spoiler
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What was I typing?!?
Damage - [roll0]
Remember: each sq within 2 sq of Mel is difficult terrain for enemies, moves with me, resist 5 cold.
"How about a different dance partner, Worm?"
Spoiler
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HP: 45/65 | SURGES: 9/13
AC: 20 (21) | FORT: 19 | REF: 14 | WILL: 18
Conditions: none
-
Re: The World in Revolt IC
Spoiler
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Save vs Slow and Ongoing Poison Damage = [roll0]
Save vs Stun = [roll1]
-
Re: The World in Revolt IC
As Mel moves past it, L2 swings it's club at her.
[roll0] VS AC
[roll1] Damage
Mel's attack hits Krakkael, drawing his attention.
Krakkael stands up and attacks Mel with both his claws.
Attacks VS AC
Attack 1: [roll2]
Attack 2: [roll3]
Damage 1: [roll4]
Damage 2: [roll5]
Map:
{table=head]x|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R
1| | | | | | | | | |L2|L2| | | | | | |
2| | | | | | | | | |L2|L2| | | | | | |
3|T|T|T|T|Wi|T|T|T| |T|T|T|T|T|T|T|T|T
4|T| | | | | | | | | | | | | | | | |T
5|T| | | | | |Me| | | | | | | | | | |T
6| | | | | | | |D|D| | | | | | | | |T
7|T| | | | | | |D|D| | | | | | | | |T
8|T| | | | |Z|Z|Z| |Vi| | | | | | | |
9|T| | | | |Z|Z|Z|Bu| | | | | | | | |T
10|T| | | | |Z|L1|L1| |Wo| | | | | | | |T
11|T| | | | | |L1|L1| | | | | | | | | |T
12|T| | | | | | | | | | | | | | | | |T
13|T| | | | | | | | | | | | | | | | |T
14| | | | | | | | | | | | | | | | | |T
15|T| | | | | | | | | | | | | | | | |T
16|T| | | | | | | | | | | | | | | | |T
17|T| | | | | | | | | | | | | | | | |
18|T| | | | | | | | | | | | | | | | |T
19|T| | | | | | | | | | | | | | | | |T
20|T| | | | | | | | | | | | | | | | |T
21|T|T|T|T|T| | | | | | |T|T|T|T|T|T[/table]
D= Krakkael
L= Lizardman
Vi= Viola
Wo= Wolfen
Bu= Bugbear
Me=Mel
Wi= Wil
T= Trees. Difficult Terrain
Z= Fountain of Flame Zone. H10, and G10 are also part of the zone.
Init order:
Krakkael: 27
Viola: 24
Wil: 18
L2: 15
L1: 14
Bugbear: 12.5
Mel: 12
Wolfen: 10
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Re: The World in Revolt IC
Viola regains her senses, but her movements are sluggish due to the poison and lingering dread from the dragon. She attempts to tear into his flank with a flurry of precision strikes.
Spoiler
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Standard: Feral Assault on Krakkael
[roll0] v R (-2 from dragon fear, +2 from flanking)
On hit, [roll1] dmg, and I spend a surge to do an additional [roll2] dmg
Move: shift to J7
SavesSpoiler
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Save v dragon fear [roll3]
Save v slow [roll4]
StatusSpoiler
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HP 22/43 Surges 3/2
AC 21 F 13 R 17 W 17
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Re: The World in Revolt IC
Wilian rushed to other area to hide, now that Mel had engaged the dragon and once again summoned the winter winds to blow Krakkael into the flame.
Spoiler
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Move to A6, and attack H7 with Freezing Blast.
At-Will Arcane, Cold, Evocation, Implement
Standard Action Area burst 1 within 10 squares
Target: Each creature in the burst
Attack: Intelligence [roll0] vs. Reflex
Hit: [roll1] Intelligence modifier cold damage, and you can slide the target 1 square. (Slide to G8)