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Re: The Bonus Feat [PEACH][BASE]
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That's only 3,048,000 meters per second, or .01C. Surely there's something more efficient than that.
I also take Run, allowing me to move 5 times as fast. That's 0.05C. And if you can move at 1/20th the speed of light, you're going pretty fast. :smallsmile:
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Re: The Bonus Feat [PEACH][BASE]
Hey, I notice this class does not qualify for FEATER. What kind of self respecting "Bonus Feat" class does not qualify for FEATER? And because the class needs all the help it can get, it ought to have all of its class features progressed by FEATER.
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Re: The Bonus Feat [PEACH][BASE]
Why doesn't it? Are you saying that Tier 7 classes can't be Epic?
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Re: The Bonus Feat [PEACH][BASE]
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Originally Posted by
somebody27else
Why doesn't it? Are you saying that Tier 7 classes can't be Epic?
They can be, but the class should specify it is so no DMs argue you don't qualify for FEATER. Because rest assured, DMs will try anything to prevent you from becoming a Bonus Feat/FEATER.
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Re: The Bonus Feat [PEACH][BASE]
But......the idea of taking levels in something OTHER than Bonus Feat reduces the epicness of the Bonus Feat, even if it's by going into Feater. What a conundrum!
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Re: The Bonus Feat [PEACH][BASE]
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Originally Posted by
Veklim
But......the idea of taking levels in something OTHER than Bonus Feat reduces the epicness of the Bonus Feat, even if it's by going into FEATER. What a conundrum!
No, it enhances it. If Bonus Feat is epic, and FEATER is epic, combining the two is simple math: epic + epic = double epic. The calculation doesn't lie.
Also, I noticed that Feat Suppression Field has a DC of 10 + + 1/2 level + Charisma. I move that this be altered to 10 +1/2 number of feats + number of feats.
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Re: The Bonus Feat [PEACH][BASE]
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Originally Posted by
somebody27else
At level 20, changing all my feats to Epic Speed. I now move at about 60,000,000 feet / round. That's 10,000,000 feet/second. Watcha gonna do?:smallbiggrin:
At that speed, at what point does a crosswind simply flay you alive?
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Re: The Bonus Feat [PEACH][BASE]
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Originally posted by LordErebus12:
At that speed, at what point does a crosswind simply flay you alive?
Probably at much less than 0.05C. But there is almost definitely some way to go around that. This IS Dungeons & Dragons, remember. :smallsmile:
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Re: The Bonus Feat [PEACH][BASE]
All you need is some DR to soak the friction damage caused by moving, you can do that with feats :smallbiggrin:
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Re: The Bonus Feat [PEACH][BASE]
Level 20: 262,144 feats
Spend 1000 feats on Damage Reduction
So... DR 3000 / ---
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Re: The Bonus Feat [PEACH][BASE]
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Originally Posted by
LordErebus12
Level 20: 262,144 feats
Spend 1000 feats on Damage Reduction
So... DR 3000 / ---
Indeed, that should do it. :smallbiggrin:
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Re: The Bonus Feat [PEACH][BASE]
With feat specialization you only need to spend one feat on Dr to get more than you will ever need.
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Re: The Bonus Feat [PEACH][BASE]
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Originally Posted by
Weikel
With feat specialization you only need to spend one feat on Dr to get more than you will ever need.
Oh geeze, did this get factored into the Epic Speed bonuses? I don't think so.
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Re: The Bonus Feat [PEACH][BASE]
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Originally Posted by
Jallorn
Oh geeze, did this get factored into the Epic Speed bonuses? I don't think so.
lmao yeah, it really didn't.
262,144 feats. So Epic Speed would grant +262170 Move speed (rounded down to the nearest 5ft increment). Now you take that 260,000 times (the other 2,144 can go to other things, still plenty to do whatever you want). That is 68,164,200,000 feet from increased move speed. Multiply by 5 for running and that's 340,821,000,000ft per 6 seconds. Which translates to 56,803,500,000 feet per second.
For comparison, speed of Light is 983,571,056 feet per second. So you move roughly 57.75 times the speed of light.
Much better.
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Re: The Bonus Feat [PEACH][BASE]
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Originally Posted by
Seerow
lmao yeah, it really didn't.
262,144 feats. So Epic Speed would grant +262170 Move speed (rounded down to the nearest 5ft increment). Now you take that 260,000 times (the other 2,144 can go to other things, still plenty to do whatever you want). That is 68,164,200,000 feet from increased move speed. Multiply by 5 for running and that's 340,821,000,000ft per 6 seconds. Which translates to 56,803,500,000 feet per second.
For comparison, speed of Light is 983,571,056 feet per second. So you move roughly 57.75 times the speed of light.
Much better.
pretty sure if he trips on a rock and hits the earth, the entire world disintegrates from the force that amount of mass creates as it smacks the surface.
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Re: The Bonus Feat [PEACH][BASE]
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Originally Posted by
LordErebus12
pretty sure if he trips on a rock and hits the earth, the entire world disintegrates from the force that amount of mass creates as it smacks the surface.
On the bright side for 100 of his remaining 2,144 feats he can have DR26,214,700/- so he'll survive. Just gotta find a feat that grants sustenance so he doesn't suffocate to death.
Alternatively he can invest a handful of feats into an arbitrarily high balance check (picking up skill focus 4 times gets you +1million balance) to make sure you never trip on anything even with your ridiculous speed.
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Re: The Bonus Feat [PEACH][BASE]
You'd not be worried about gravity by then, if you tripped and fell, you'd end up in space....
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Re: The Bonus Feat [PEACH][BASE]
Okay, I just want to put this out there (if it hasn't been said). Automatic Quicken Spell x9. Automatic Silent Spell x3. Automatic Still Spell x3.
I now cast everything up to and including 9th level spells instantly, silently, and quickly.
Spend some time at home with a few Rods of Absorption, and then spam out, like, a million Spheres of Ultimate Destruction. In one round.
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Re: The Bonus Feat [PEACH][BASE]
Quick question does the elf still get to count there racial proficiency feats for the purpose of bonus feat mastery even with the class proficiencies? If they do we have a new top tier choice.
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Re: The Bonus Feat [PEACH][BASE]
First off, terrifying thought: Doesn't Repetition qualify all of your feats for Feat Redundancy? And is Feat Redundancy recursive (bonus feats granted by FR grant you another copy of them next level when you get FR again)?
Also, I'm surprised no one mentioned this...Leadership. Stacking. Convert the entire multiverse.
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Re: The Bonus Feat [PEACH][BASE]
It's so...beautiful...:smalleek:
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Re: The Bonus Feat [PEACH][BASE]
I feel like this class is the short path to godhood. Take a few levels, rule the entire universe. Take a nap.
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Re: The Bonus Feat [PEACH][BASE]
so out of curiosity is there a way to get ninth lvl casting and if so post a build for purely fun reasons i promise
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Re: The Bonus Feat [PEACH][BASE]
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Originally Posted by
razorfloss
so out of curiosity is there a way to get ninth lvl casting and if so post a build for purely fun reasons i promise
I think somewhere in the thread it was said how.
Also I'm surprise this thread got chosen to be turned into a necrofeat.
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Re: The Bonus Feat [PEACH][BASE]
Also, I would like to note that this class gets every single ToB maneuver and everything from Magic of Incarnum. Even if you can't get 9th level spells (It was posted that you could, but not the how) I'm pretty sure this hits T2 from that.
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Re: The Bonus Feat [PEACH][BASE]
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Originally Posted by
Keledrath
Also, I would like to note that this class gets every single ToB maneuver and everything from Magic of Incarnum. Even if you can't get 9th level spells (It was posted that you could, but not the how) I'm pretty sure this hits T2 from that.
Doesn't have to, you could waste all the feats on Toughness.
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Re: The Bonus Feat [PEACH][BASE]
Hope I don't get it wrong, but I tried to calculate the amount of feats the Bonus Feat would have at each level, without counting the bonus feat feat, feats from flaws, and human feats. I wanted to calculate up to 20th level, but I had an headache.
Level |
Total Feats |
Base Feats |
Feats From Bonus Feat |
Feats From Bonus Feat Mastery |
Feats From Feat Redundancy |
1st |
4 |
+1 |
+1 |
+2 |
- |
2nd |
14 |
+0 |
+1 |
+5 |
+4 |
3rd |
46 |
+1 |
+1 |
+16 |
+14 |
4th |
140 |
+0 |
+1 |
+47 |
+46 |
5th |
422 |
+0 |
+1 |
+141 |
+140 |
6th |
1270 |
+1 |
+1 |
+424 |
+422 |
7th |
3812 |
+0 |
+1 |
+1271 |
+1270 |
8th |
11438 |
+0 |
+1 |
+3813 |
+3812 |
9th |
34318 |
+1 |
+1 |
+11440 |
+11438 |
10th |
102957 |
+0 |
+1 |
+34319 |
+34318 |
I assume here that Bonus Feat Mastery is applied after Bonus Feat and the feats you gain every three level. Since it's a 1st-level class feature, it was obviously intended to be used this way.
The end result is that, on average, the Bonus Feat triples the number of feats he has at every level, with two to four feats to spare (depending on if the level is divisible by 3 or not).
Still, I don't think anyone would take this class beyond a 1st-level dip, and then only to take metamagic feats. The solution would be for it to have spellcasting.
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Re: The Bonus Feat [PEACH][BASE]
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Originally Posted by
Network
Still, I don't think anyone would take this class beyond a 1st-level dip, and then only to take metamagic feats. The solution would be for it to have spellcasting.
YOU UNDERESTIMATE THE POWER OF BONUS FEATS.
1. Take Epic Spellcasting.
2. Take Skill Focus (Spellcraft) some number of times for an arbitrarily high Spellcraft modifier.
3. Take Primary Contact some number of times for an arbitrary number of epic spell slots.
Anyone know any feats that would let you get around epic spell development costs and time? Alternatively, Epic Leadership for arbitrary amounts of mitigation.
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Re: The Bonus Feat [PEACH][BASE]
New idea
Feat Redundancy Redundancy: At every level, you get all the feats you previously got from Feat Redundancy.
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Re: The Bonus Feat [PEACH][BASE]
Magical Training from PGtF lets you cast some 0-level spells as a sorcerer (or wizard, but the heck with that; we've got enough feats to take Extra Spell for everything in existence). With Feat Focus, Practiced Spellcaster sets your CL to your HD. With Versatile Spellcaster + Sanctum Spell + Heighten Spell, you could burn the two cantrips/day from Magical Training to cast a prestidigitation or what have you Heightened to 1st level and counting as 2nd (in your sanctum). Now you take Extra Slot a couple of times, gaining two extra level 1 spell slots (since the highest you could cast is 2). Now you could burn those to cast a Heightened (to 2nd level) prestidigitation which counts as a 3rd-level spell in your sanctum, et cetera. Repeat until 9ths. Use Extra Spell to learn anything you want (while in your sanctum, you can cast 10th-level spells and so can nab 9ths with Extra Spell).