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Guado Summoner 6
Medium Monstrous Humanoid
Hit Dice: 6d4-12 (15HP)
Initiative: +3
Speed: 40 (8 squares)
Armor Class: 17 (+3 Dex, +4 scale mail); touch 13; flat-footed 14
Base Attack/Grapple: +3/+4
Attack: Claw +4 melee (1d4+1)
Full Attack: Claw +4 melee (1d4+1)
Space/Reach: 5/5
Special Attacks: Blizzard, Shremedy
Special Qualities: Auto-Potion, Detect Undead, High Potion, Protect, Remedy
Saves: Fort +3, Ref +7, Will +4
Abilities: Str 13 (+1), Dex 16 (+3), Con 8 (-1), Int 17 (+3), Wis 9 (-1), Cha 12 (+1)
Skills: Climb +12, Concentration +8, Craft +12, Diplomacy +10, Gather Information +10, Knowledge (religion) +12, Spellcraft +14, Survival +10, Use Magic Device +14
Feats: Great Fortitude, Improved Toughness, Magical Aptitude
Environment: any (Macalania)
Organization: party (pair with
Wendigo)
Challenge Rating: 7
Treasure: standard
Normal/Rare Steal: Hi-Potion/X-Potion
Alignment: often Chaotic Neutral
Advancement: by character class
Level Adjustment: +1
Magic Pool: 30d6+120 (225MP)
Blizzard (Sp): this is a ranged touch attack that deals 6d4 points of cold damage to 1 opponent within 40 on a successful hit; Fortitude save (DC16) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 4MP to use
Shremedy (Su): +6 ranged attack (1d4+1 damage); 40 range; this attack has a inflicts Confused status on any opponent hit by it; Reflex save (DC16) for half damage & to avoid the Confused effect; the save DC is Dexterity-based; this is a standard action that does not provoke attacks of opportunity
Auto-Potion (Ex): creature automatically uses a potion or other HP-restorative item (if one is available) whenever they are wounded; this is an immediate action that does not provoke attacks of opportunity
Detect Undead (Su): a Guado can sense when undead are within 30 (although they cannot pinpoint individual undead, merely noting the direction & number of undead within their radius) & can tell if a person is secretly an unsent, a fiend or an Aeon; sensing undead is a swift action that does not provoke attacks of opportunity
Hi-Potion: this ability uses 1 Hi-Potion item (500gp); restoring 5d8+5 HP to 1 living creature within 40; or dealing 5d8+5 damage to 1 undead creature within 40; this is a standard action that provokes attacks of opportunity
Protect (Sp): this ability grants any 1 ally within 40 (including itself) Damage Reduction 8 for the rest of the encounter; multiple protect effects do not stack, but overlap; this effect is negated for an ally if they are successfully hit with a curse effect, a dispel effect, or die (even if they are revived during the same encounter); this is a standard action that provokes attacks of opportunity; this ability costs 12MP to use
Remedy: this ability uses 1 Remedy item (1,500gp), curing almost all abnormal statuses (Berserk, Blind, Confused, Mute, Petrified, Poison, Sleep, & Slow) of 1 creature within 40; this is a standard action that provokes attacks of opportunity