Re: [d20r, Race] Halfling
Does the Sneak Attack ability granted by the race stack with that the Rogues get? Also, I keep forgetting to ask; Do racial charges increase by level at 3, 4, or what? An example would help.
Re: [d20r, Race] Halfling
If they are predisposed to magical forces, why do they get a bonus to Reflex and Fortitude saves too?
Re: [d20r, Race] Halfling
Quote:
Originally Posted by
Cariyaga
Does the Sneak Attack ability granted by the race stack with that the Rogues get?
Yes, but it won't stack with itself.
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Also, I keep forgetting to ask; Do racial charges increase by level at 3, 4, or what? An example would help.
Charges at 1/3 levels would essentially come out like this:
{table=head]Level | Charges
1 | 1
2 | 1
3 | 1
4 | 1
5 | 1
6 | 2
7 | 2
8 | 2
9 | 3
10 | 3
11 | 3
12 | 4
13 | 4
14 | 4
15 | 5
16 | 5
17 | 5
18 | 6
19 | 6
20 | 6[/table]
Remember, racial feats add extra charges, so if you take a racial feat at every opportunity, you'll come up with charges that look like this:
{table=head]Level | Charges
1 | 2
2 | 2
3 | 3
4 | 3
5 | 3
6 | 5
7 | 5
8 | 5
9 | 7
10 | 7
11 | 7
12 | 9
13 | 9
14 | 9
15 | 11
16 | 11
17 | 11
18 | 13
19 | 13
20 | 13[/table]
...and that's not potentially counting something like a racial paragon class or racial template class that could give more charges.
Re: [d20r, Race] Halfling
Quote:
Originally Posted by
WaterTengu
If they are predisposed to magical forces, why do they get a bonus to Reflex and Fortitude saves too?
That's worded poorly. Lemme see about fixing it.
EDIT: Fixed. Luck-based, now.
Re: [d20r, Race] Halfling
ahh, luck makes more sense.
Re: [d20r, Race] Halfling
That's assuming that each race will have that many racial feats to select, of course! :smalltongue:
It feels solid, but a bit like you're holding onto the 3.5 version almost too much. You gave them everything the 3.5 version had, and added in the Athletic Penchant ability. I was under the impression that Halflings were generally considered pretty solid in the first place? And the variety of small bonuses feels off when compared to the races you've rebuilt, which generally offer less, but scaling bonuses.
Personally, I feel like the only ability granted by Athletic Penchant is the speed bonus. The Slight Build ability seems a product of their stature, not their physical capability, and the Sneak Attack seems tossed in purely because they tend to be rogues. Perhaps they can: - Gain a bonus or reroll on an attack
- Force an opponent to reroll an attack
- Take 10/20 on an Athletic or Acrobatic check when they normally couldn't
- Hustle/Run longer without taking damage, kinda like the Endurance feat
- Gain a bonus to being tripped/bull-rushed
- Gain Evasion
Why are you specifically calling them out as generally athletic? Is this to further differentiate them from Hobbits, since they're generally heavy?
My other concern is that Athletic Penchant is yet another charge-based ability. So far you have multiple races with Natural Magic, then the others all have unique abilities, which gives the races with Natural Magic greater synergy with various other parts of d20r, like your template/classes. Perhaps instead of getting so specific with the non-Natural Magic abilities, they should all be under a broader name, like Inborn Gifts, or Natural Talent, or something. That way they would all fall under a more physical origin and have synergy, without being magic. Heck, you could even change the Onori to add it's charge to that instead of Natural Magic, to increase the feel of it's martial/physical focus.
Re: [d20r, Race] Halfling
Quote:
Originally Posted by
MammonAzrael
Personally, I feel like the only ability granted by Athletic Penchant is the speed bonus. The
Slight Build ability seems a product of their stature, not their physical capability, and the Sneak Attack seems tossed in purely because they tend to be rogues. Perhaps they can:
- Gain a bonus or reroll on an attack
- Force an opponent to reroll an attack
- Take 10/20 on an Athletic or Acrobatic check when they normally couldn't
- Hustle/Run longer without taking damage, kinda like the Endurance feat
- Gain a bonus to being tripped/bull-rushed
- Gain Evasion
...ooh. Lucky instead of Athletic. That's a good idea.
Quote:
Why are you specifically calling them out as generally athletic? Is this to further differentiate them from Hobbits, since they're generally heavy?
Yup. Also, most of the halfling-themed stuff I've seen represents them as athletic, rather than sedentary.
GENIUS. Natural Magic, Inborn Psionics, Natural Talent.
Re: [d20r, Race] Halfling
Ooh, I like this. Looks great. a good feel that makes them seem both athletic and lucky.
Quote:
Originally Posted by
Fax Celestis
GENIUS. Natural Magic, Inborn Psionics, Natural Talent.
Glad you like it. :smallbiggrin:
Re: [d20r, Race] Halfling
Halflings still look solid, and now make better rogues. I remember how everyone used to argue that goblins make better rogues 'cause of the faster speed and darkvision. And I love the Natural Talent over Natural Magic for halflings (although Natural Magic works for races like gnomes).