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[Nexus] Good League of Good LV: Witty Title And/Or Song Reference
PLEASE READ BEFORE POSTING IN THIS THREAD!
If you're new to GLoG:
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The Good League of Good is an ACRONYM organization devoted to the redemption of evildoers and the care and support of those in need. If you are looking to smite evil, please check out HALO.
If you are new to Acro or ffrp, please come to the
Acro OOC thread and introduce yourself first. :smallsmile:
Our IC leaders:
President: Happyturtle Amakirr (player: Happyturtle)
Vice President: Daisuke Hayashi (player: Horngeek)
Treasurer: Jazirian (player: KidKris)
Chief Warden/of Security: Susan (player: Billtodamax) and Judy (player: Lex-kat)
Heads of Pastoral Care:
positions open
***
OOC: All players are welcome to make a character to join GLoG. The post-in-ooc-thread-first request is only so we know who is around. We aren't running auditions or anything. :smallsmile:
IC: Your character may be refused entry to the premises or asked to leave if they cause trouble in-character.
***
Membership form:
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Name:
Current Moral or Ethical Leanings (Good/Evil):
Desired Moral or Ethical Leanings (Good/Evil):
Profession:
Race:
Age:
Why do you want to join GLoG?
How can you contribute to help support this organization's goals?
Any other important information:
Preferred room assignment:
((see room list and choose))
Character room assignments:
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{table=head]Location|Character|Player|Room|Notes
Main Lodge|
Happy Amakirr, President|Happyturtle||
|
Charity Evans|Happyturtle
|
Otaso|Hyozo
|
Phoenix|KidKris
|
Anshu|Iames
|
Nimai|Iames
|
Tomris Nafisim|Je dit Viola
Cabin 1|
Jazirian, Khiansa|KidKris|
A
|
|Susan, Head of Security|billtodamax|
C
|
Cabin 2|
Amadeus|Happy Days Falgorn|
A
|
Cabin 3|
Crodelus|Hyozo|
A
|
Cabin 4|
Shania|Lex-Kat|
D
|broken windows
Cabin 5|
Coplantor|Coplantor|
A
|
Visitors Cabin|
Cabin 6|
Marley|ThePhantom|
A
|
Cabin 7|
Helykaan|Je dit Viola|
A
|
Cabin 8|
Koyuki|Piggyebil|
A
|
|Krysta|Lex-kat|
B
|
Cabin 9|
Coma Nothing|Beans|
A
|
|
Vashal|Quinsar|
A
|
|
Yamako|iElf|
B
|
Cabin 10|
Brendan,
Ashna|Bushranger, Recaiden|
A
|
Infirmary|Eko|Earl of Purple|
[/table]
Each cabin has rooms A-D. The main lodge has plenty of bunk space, but there are no separate rooms.
Cabin 5 is reserved for visitors who do not want to stay at the lodge. They are requested to check in at the main lodge, where any member can give them permission to stay for a few days. Longer than that, and unless they are in need, they would be requested to either join or move to their own place or one of the local inns.
Description of the new GLoG setting:
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After the original GLoG building was destroyed by an army of catpeople, the survivors took out a mortgage and purchased Phoenix Lake Campground. Facilities include the main lodge house, a bathhouse with separate male and female sections, a stable (no horses present), various picnic shelters, and a few scattered cabins. It's set in the foothills of the Acro mountains, and mainly surrounded by woods. There are many hiking trails nearby leading to mountaintop vistas, waterfalls, seacoves, and various other locations, both within this thread, and in the Outside thread. The campground is also within easy walking distance of the Taverna Generica and the city of Inside.
At the lake, there is a small dock with a little shed nearby where a few canoes and paddleboats are stored. (They probably should be inspected first before trying to put them in the water.) The swimming area has a GIANT slide and a rope swing. Because GIANT slides and rope swings are awesome. :smallbiggrin: There is also a playground under the trees, set back from the lake somewhat, and a set of horseshoe pits.
Having been built on a Generic Ancient Burial Ground, Phoenix Lake Campground is haunted by various ghosts. They are generally harmless, and for the most part glad to have some company, though pranks and hijinks may occur. Ghosts, like the drones of old, can be NPC'd by anyone. They tend to speak in
Gray.
Speaking of drones, there are very few remaining, all of which are the basic hospitality drones rather than the war-ready Security drones. They can still be NPC'd by anyone, but there should never be more than one per player in the area. No more drone swarming. :smallfrown:
Surroundings:
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South, by Neon Knight:
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[Lake, Southern Shores]
Our descriptive tour starts here, because NK has jurisdiction here.
The southern shore is a gentle slope descending into the waters of the lake, sandy here and there, and perfect for waders and swimmers. There are no high banks along the water, which is normally quite pleasant. Being winter, of course, it is rather chilly. The foliage around the lake isn't prickly or harsh at all, and a free trees provide shade for those inclined to lounge nearby.
[South Meadow]
Immediately south of the central shoreline is a rather nice meadow. Although winter has robbed it of some joy and vitality, [South Meadow] will be a lovely spot for picnics when warmth returns, with soft grass, pretty blooms, and an arrangement of surrounding trees that lets in just enough wind to cool you off in the summer but blocks enough so that the windchill doesn't freeze you.
[South Forest]
As the tree line thickens, conifers and deciduous trees grow in thick clumps, making a patchy canopy overhead. Hiking trails wind through it here and there, but it is mostly overgrown; the southern woods are a more remote and neglected part of the campground.
The bare wooden limbs of the deciduous trees contrast sharply with the continued vitality and life of the firs and other conifers. The elevation gently slopes up the deeper south you go, wit forested hills rising and eventually the great peaks of the mountains forming the southern part of the valley.
North, by EleventhHour:
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[Once in a lifetime, you get a new beginning]
GLoG, was blown apart and torn down, those who visited it mourned the loss of such an extravagant building, and for the loss of a landmark they grew up with. When they heard word of it being rebuilt, from almost the ground, people came to see, and to work. The following is an excerpt from a journal of a woman who came to see the new place...
On the northern shores of the lake, 'tis easy to see why they pick such a place. To the south it one range of mountains, sandy beaches and old forgotten trails, on the north side, things are rockier. For example, even as I write this, I stand on the head of a short cliffside some six feet above the glistening blue waters, well they are frozen over with ice at the moment, glittering in the sun, but I can imagine the summer view...
To look around, turning in an eastward fasion, it's easiest to notice the grey mountain peak of the beginning of the northern range, the massive waterfall feeding the lake shining white even from here, there are the forested groves and the low growing holly bushes, some dead for the winter, others still a vibrant green as thier sort dictates. To the north, I will have to travel through the woods, to be looking upon the sights. Coming back 'round to the west, you can see the battered place of old, where a graveyard must have stood, some pitted old pillars and laystones of granite grown over with moss, and pushed aside by saplings.
Upon starting the climb up the hillsides about the mountainous locale, I noticed that where some rockslides had taken the face away from the lower mountain revealing black, midnight cracks into the roots of the world, leading who knows where, and sealed for who knows how long. Ah! I have reached a merry pinnacle, about halfway up those imposing peaks. Oh, 'tis cold, certainly, but any who dare venture up this far are surely in for a treat of wonder. Looking down across the forest, you can see the blackened trees to the west, and the breaks in the treeline where the cabins and lodges stand empty, with the little cleared roads drawing snaked pathes between them.
Up here, you can taste the frigid air, and only the lowest growing bushes are able to grow at all. Miraculously, when I stopped in a little enclave on the side of the hill, heading back down now, there were blueberries growing! In the middle of winter, no less! Unfortunately, there was a storm brewing, and I had no time to stop and wait. One thing did catch my eye though, on the way down, that somehow I couldn't see from the peak, and I have yet to drop by the main lodge itself to see, but from here I could see a tree, massive beyond reason of twisted branches and a trunk easily as large as a house, I would say it was a blue ash, but they couldn't possibly grow so tall...
Island: (by Rebonack)
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In the midst of the lake there is a small island. Getting here is a bit of a swim unless other means of transportation are available.
It's generally sandy with more than a few alder trees quite happy to take advantage of the water. Everything is powdered with a light application of snow, disturbed by only the occasional bird footprints. Isn't exactly the sort of location large animals come to.
The place is largely wooded with the occasional granite boulder sticking out of the snow, strange swirling petroglyphs etched into them. And in the middle of the island is a structure of decent size. A low, squat building of stacked stones. Looks to be a crypt of some kind.
Should one step into the barrow...
It's dark inside. And kinda wet. The walls are carved with the same odd swirling sigils that were found on several of the stones outside. In the middle of the ruin lies a huge stone table, ancient glyphs ringing the edge. The slab appears to have broken ages ago, split right down the middle. Several windows allow sunlight to filter in, causing the various stone to cast long shadows.
Or at least they do when the skylights aren't covered in snow.
Buildings:
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Main Lodge: This large building contains an industrial kitchen with a cafeteria style serving area, and an open space that was once used as the dining hall. The space is warmed by a massive fireplace. Bunk beds are lined up on one end of the hall, opposite the kitchen, and a few comfy chairs and sofas are beginning to appear around the fireplace as they are procured. The building itself is made of stone.
Bathhouse: This building is divided into the men's and women's bathhouses, with entrances at either end. It has shower stalls, a line of sinks, and toilet stalls in each. By now, the shower curtains have been replaced and the whole area has been scrubbed to cleanliness and usability.
Cabins: Each cabin has 4 rooms, each with shelves and space for three bunk beds. The ones nearest to the lodge have been cleaned out and are habitable, though they lack furniture and any source of heat.
Infirmary:
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The outside of the infirmary looks just like all the rest of the buildings. Nothing distinguishes it at all.
But inside, everything is white, with silver highlighting. Even though it doesn't seem possible, when looking from outside, sunlight filters inside. Giving the place a warm feeling with natural light.
A soft, soothing music filters through the whole building and words can barely be heard saying words of healing and comfort, like: "You are going to be okay." "We'll take care of you." "You are dear to us." and so on.
Each room is walled off for a limited amount of privacy, because the pixies know that humans seem to need this. Strange. But it is limited. There are no doors.
Kinda looks like this:
______________________________________
|___/___/___/___/___/___/___/___/___/___|
|__/___/___/___/___/___/___/___/___/___/|
|__________________________________---|
|_\___\___\___\___\___\___\___\___\___\_|
|__\___\___\___\___\___\___\___\___\___\|
Except the angles are more severe, so that people on the other side of the hall can't see into anyone's room. Only someone intentionally looking in, can see you.
Ghosts:
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{table=head]Ghost|Player|Notes
Teenage Prankster|Hyozo|Seems to enjoy tormenting Charity
Bloody gentleman|Hyozo|
Ironbeard|Happyturtle|A dwarven gentleman rake
Lady Anastasia Miranda Ophelia Stuart|Happyturtle|former royal courtesan
Nurse Piper|NPC|Former camp nurse, thinks of the GLoG infirmary as her domain
Lady Phoenix|ThePhantom|the lady in the faded red dress
Vidalia|Lex-kat|Former member of old GLoG
Heather|Happyturtle|Drowned teenage girl
Jase|Happyturtle|teenage boy
[/table]
http://public5.tektek.org/img/av/100...26/f540261.png
Attention villains:
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Conflict is great! It's the heart of any story, and there isn't much to roleplay without it. However, as a player to player courtesy, please check in with the players who are active at any given time before launching an attack. Not everyone wants to roleplay combat scenes, and sometimes there are
other things going on that players don't want to interrupt for a random fight. Either a PM/IM to players, a short post in thread to say ((Mind if I introduce a villain here?)) or a longer post in the OOC thread if it's a larger plot is appreciated.
Also, please don't plan any villainy that will result in destroying the base or having the same effect (poisoning the lake, burning down the forest, etc.)
Base Defences:
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So Khiansa goes around the grounds, casting alarm spells around the surrounding woods, and wards against the weaker classes of undead, devil or demon (eg. Those least likely to be PCs :smallwink:), weak wards to limit the strength of destructive magic, and other such weak fields of protection, in order to make things a bit safer in general, before he can eventually go back over and make stronger, more selective wards.
After setting up the wards, he'll start the considerably harder work of magically fortifying the buildings themselves, especially the lodge, weaving spells of protection and strength in between and through the building materials, so that they may better withstand attack.
NB: As part of a continuing effort to move away from DnD and become more freeform, there is no longer any inbuilt organizational capability of 'alignment detection'. Individual PCs may or may not have this ability.
Reference images:
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Main lodge:
GIANT slide:
The lake:
***When this thread reaches 50 pages, anyone can make a new GLoG thread, which grants them the right to choose the title and (optional) theme song. Please be willing to keep the cabin list updated, and check that the link to the Acro OOC thread is current. If you anticipate being away from the forums much during the lifetime of the thread (each thread usually lasts a few weeks) then please let someone else do it.***
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Quote:
Originally Posted by
Lord Iames Osari
"That's good. Are there any particular wedding customs from your culture that you wish to have observed?" Cerise asks.
((Repost))
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
[Infirmary, main part]
Quinn, leaning against the deadtimed Tobias, ponders that for a moment. "Well, I think there isn't anything too unique. Unless customs are different for you?" She blushes a little, thinking of some marriage customs she's known of. Betazoid and Eillistraeean ones come to mind...
[Infirmary, kitchenette]
Jamie skips back over to her friends. "Mommy said I could go as long as I stayed in touch with her!" she says, happily.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Toby undeadtimes and reflexively slips an arm around Quinn's side as he thinks. Well, I don't have any special customs from my culture, but some symbols are important to maintain. Rings to represent eternal love, things like that, you know?
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Outside the Main Cabin
A silver people-carrier is parked here, with the bonnet pointing down the main drive. Leaning against the large vehicle is a man with black hair wearing a posh, tailored suit and sunglasses. Standing next to him is Natalie, the black-haired, green-eyed girl wearing a denim dress and a red rucksack. Natalie is carrying her teddybear with stiches down its belly as usual. There is definately a resemblance between the two; Natalie certainly appears to be related to the man in the suit.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Abigail, giggling, hops in!
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
The entrance area.
Akashi and Thecla arrive just outside of the boundaries of GLOG. Akashi begins to walk towards the main cabin.
Huh. Pretty grounds.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Thecla pads alongside Akashi. She's sniffing the air and looking around with interest.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Akashi walks into GLOG and looks around for anyone interested in RPing with a possible new recruit.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Quote:
Originally Posted by
The Bushranger
[Infirmary, main part]
Quinn, leaning against the deadtimed Tobias, ponders that for a moment. "Well, I think there isn't anything too unique. Unless customs are different for you?" She blushes a little, thinking of some marriage customs she's known of. Betazoid and Eillistraeean ones come to mind...
"We come from an entirely different world," Cerise points out. "Let's assume our customs are very different until we know otherwise."
Anshu makes a small bow and withdraws. "Please excuse me a moment." He heads outside.
Quote:
Originally Posted by
The Bushranger
[Infirmary, kitchenette]
Jamie skips back over to her friends. "Mommy said I could go as long as I stayed in touch with her!" she says, happily.
Mara returns in her kimono. "I'm ready too."
Quote:
Originally Posted by
Akashi
Akashi walks into GLOG and looks around for anyone interested in RPing with a possible new recruit.
A man in robes comes out of the main building.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Akashi seeing the man, walks up to him and offers a polite bow.
Greetings. My name is Akashi Nolor. I was told that i might find this a like-minded organization. This fine wolf here is my new friend. I hope that you don't mind my asking her to accompany me.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Fluffy, half-dragon dire rancor beast, comes lumbering in from the countryside, sniffing the air for food. Roxie, his pixie caretaker, is in his pocket, having fallen asleep.
He's about 20 meters tall, covered in black scales and armored plates, has wings and a large tail. As well as a vest with the aforementioned pocket.
Thecla may remember him from before, when he died at Trog's.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Thecla pads up to the man in robes and politely sniffs his feet. She wags her tail when she spots the odd beast coming out of the forest, he has a familiar smell.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Quote:
Originally Posted by
Wolfbane
Fluffy, half-dragon dire rancor beast, comes lumbering in from the countryside, sniffing the air for food. Roxie, his pixie caretaker, is in his pocket, having fallen asleep.
He's about 20 meters tall, covered in black scales and armored plates, has wings and a large tail. As well as a vest with the aforementioned pocket.
Thecla may remember him from before, when he died at Trog's.
Say WHAT?!?! That is both awesome and terrifying...I want one...
Akashi's jaw drops when she sees fluffy.
I...I...I...Holy S(hebogin) balls!
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Quote:
Originally Posted by
Akashi
Akashi seeing the man, walks up to him and offers a polite bow.
Greetings. My name is Akashi Nolor. I was told that i might find this a like-minded organization. This fine wolf here is my new friend. I hope that you don't mind my asking her to accompany me.
Anshu's feet are in sandals.
"Hello, Akashi Nolor. I am Surely-Refulgent Anshu. The Good League of Good is dedicated to redeeming evildoers whenever possible, and I don't believe your wolf friend will pose a problem" Anshu replies. "However, at the moment, there appears to be a behemoth approaching. We should go see if it's dangerous before we continue this conversation, I think." He removes an object from inside his robes, about the size of a large golden belt buckle, and drops it to the ground. It unfolds into a magitech glider and hovers just off the ground as Anshu steps onto it.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Want one? Sadly, the only one to have him is the pixie in his pocket. He furrows his massive eyebrows as he looks at the people, not knowing where he is, and not really caring. He's looking for food...
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Akashi looks at her swords, and then at Fluffy.
If it is a threat then...well then unless the Grand Dragon decides to give me a great blessing I am screwed...I...I think I am going to pee myself...
Akashi would ask about the glider. But fluffy kinda has her dumbfounded.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Akashi might see the Infernal-looking lady approaching! Or something. :smalltongue:
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Quote:
Originally Posted by
horngeek
Akashi might see the Infernal-looking lady approaching! Or something. :smalltongue:
Akashi looks away from the towering thing-of-doom, and sees the new lady. She would again, normally investigate immediately, but...OMG FLUFFY!!!!
I think...I think...WHAT'S GOING ON HERE?!?!?!
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Quote:
Originally Posted by
Akashi
Akashi looks at her swords, and then at Fluffy.
If it is a threat then...well then unless the Grand Dragon decides to give me a great blessing I am screwed...I...I think I am going to pee myself...
Akashi would ask about the glider. But fluffy kinda has her dumbfounded.
Anshu makes a note to ask about the Grand Dragon, and subtly works a bit of magic to make Akashi stronger, faster, tougher, and all around more awesome. It can also produce armor and weapons of perfect quality from golden light, if she feels the need.
"We seem to be having a flurry of activity. But for now, let us go." Anshu takes Akashi's arm and pulls her onto the glider, which then takes off toward Fluffy's head.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Akashi, who looks like
Quote:
Originally Posted by
Akashi
A new challenger has appeared! Akashi Nolor walks into the tavern. She is about six feet tall. Half elven half celestial. She has a pair of white feathered wings. And she has a katana and a wakazshie on her hip. she wears a black and yellow kimono.
Spreads her wings and keeps pace with Anshu. Flying along side of him.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Quote:
Originally Posted by
FireFox
Toby undeadtimes and reflexively slips an arm around Quinn's side as he thinks. Well, I don't have any special customs from my culture, but some symbols are important to maintain. Rings to represent eternal love, things like that, you know?
Quinn nods in agreement with Tobias. "Rings are a symbol of unbroken love, and it's considered bad luck for the groom to see the bride on their wedding day until the time comes for her to walk up the aisle."
---
Jamie, meanwhile, grins at her friends, and presumably they head out to the carriage where Natalie is waiting.
---
A junco flies over the grounds, peering down at Fluffy.
Peeeeeeeeeeeeeeeering.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Zamira and Shrike may uncurtain!
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Fluffy looks puzzledly at the two as they approaches and suddenly sneezes from some of the pollen from the fields he just came from. He accidentally lets out some of his acidic breath, just enough to likely cause some irritation and itching, and the force of the air should be more than enough to cause some turbulence.
Of course, it probably looks like a deliberate attack instead of just a sneeze.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Thecla lopes after them and circles to one side to approach the creature. Her tail is wagging and she's generally showing signs that she's friendly.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Indeed they do, and at the moment Shrike, unaware of the goings-on outside, is snoozing and cuddling Zamira. Inside the sap still. :smalltongue:
----
"SEEEP!!"
Tom the Junco does a barrel-roll and gives Fluffy extra distance!
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Akashi manages to doge some of the acid, and most of what does hit her doesn't hurt her much due to her celestial heritage, but she does get some in her eyes, and she starts to fall as she lets out a strangled scream.
Agh! It's in my eyes!
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Quote:
Originally Posted by
The Bushranger
Indeed they do, and at the moment Shrike, unaware of the goings-on outside, is snoozing and cuddling Zamira. Inside the sap still. :smalltongue:
Zamira grins, and is cuddled!
She waits for Shrike to wake up.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Ah screaming that isn't a good way to be woken up. Rayum sits up by his small carvings in the log pile and looks around not sure what to do now. He slowly starts to make his way towards the yelling his eyes going wide seeing the large beast.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Maybe it's the screaming, maybe not, but Shrike does wake up inside her and Zamira's cabin now, stretching.
---
Tom starts calculating trajectories and firing angles inside his little birdbrain...
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Zamira smiles at her. "Sleep well, love?"
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
"Quite well, lover mine. And you?"
Shrike smiles back and decides to dispel the sap. :smalltongue:
"Did you hear something a minute ago?"
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Zamira looks at her. "Not really..."
Zamira's ear points up, picking up... "...sounds like screaming. Can you get me out of this? It's nice, but if there's going to be a fight..."
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Unless someone feels like rescuing her, Akashi will crash to the ground on my next post. (she wont die or anything, just break a arm and a leg...sorry, bad joke)
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Shrike nods, and quickly goes to release Zamira, before grabbing her clothes as she rolls out of bed. "Guess we'll snuggle and talk later, eh?" she asks, chuckling, as she grabs her Reaper Daiklave. "But duty calls."
---
Tom the Junco decides to make use of his frosty breath weapon!
Making a nice, slick area for Akashi to land on on the ground and slide, as opposed to hitting the ground and suffering a sudden stop.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Fluffy tilts his head in curiosity at the falling person and Tom, trying to get his somewhat dim mind to understand what he's seeing. His tail flicks to the side, knocking over a large patch of trees. He roars loudly in pain as one of the trees, a honey locust, pierces a soft patch of skin with it's long thorns.
It's a rather intimidating sight with all his tusks and razor sharp spines.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Zamira nods, and throws on her underwear before heading out!
...modesty is secondary here, it seems. :smalltongue:
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Quote:
Originally Posted by
The Bushranger
Tom the Junco decides to make use of his frosty breath weapon!
Making a nice, slick area for Akashi to land on on the ground and slide, as opposed to hitting the ground and suffering a sudden stop.
Akashi lands on the sliding area and slides to a safe stop.
That wasn't as bad as it could have been. Now if I could just see right.
Akashi lays on her back and casts a spell to restore her eyes to health.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
:smalltongue:
Shrike hurries out after Zamira, and presumably spots the icy ramp and figure on it...
---
Tom the Junco resumes watching Fluffy warily.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Akashi stands up, looks at Fluffy and sighs.
This wont end well.
She draws both her swords, and is about to charge into Fluffy when the ground erupts as a wild deadtime ooze bursts out and swallows Akashi mid charge.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Thecla skids to a halt and looks up at the creature. She thought he was friendly, but now he's destroying the trees? and spitting acid? She's unsure of herself and her tail lowers in response.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Fluffy whimpers a bit and turns, likely barely missing people with his wings as he gently removes the tree from his tail. He whines a bit when he does so.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Thecla quickly ducks, flattening herself to the ground to avoid being swept away.
She lets out a whimper/whine in response to his sounds of pain.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
((Back at last))
Anshu hovers on his windblade a safe-ish distance from Fluffy, having evaded the acid sneeze. His eyes narrow. "Can you understand me?" he booms.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Fluffy finally pulls the tree out of his tail and sets it aside, being careful not to squish any flimsy humans and then turns to Anshu, frowning. Of course he could understand him. He gives the man a look of being annoyed at being treated as if he were a child. Only his Mummy (Roxie) could treat him as such.
Just thinking of Mummy made Fluffy feel all warm and fuzzy inside.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Shrike, meanwhile, seems to have paused to gape at the beast. :smalltongue:
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
"Can you speak?" Anshu asks.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Zamira looks at Anshu, as she walks next to him.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
((Anshu is hovering on his windblade up in the air))
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Fluffy gives a snort of derision at the question, causing a bit more acidic vapor to appear. He wish he could speak, to tell Mummy how nice she was or how he cared for her, but the tusks made it impossible for him. Fluffy is almost tempted to flick the silly man away, but figures that Roxie would be angry at him for it.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Zamira moves away from the vapor, trying to understand the snorts.
...she should be able to get the general gist of it.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Shrike moves to stand close to Zamira, still staring.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Anshu backs away from the acid vapor, looking grim and weighing his options. The behemoth didn't seem completely hostile, but it wasn't able to communicate - at least not with him. He takes up the form of the Water Dragon, light playing about him as if the sun was shining down through a pool of water and then breaking into prismatic ripples.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Fluffy coos at the pleasant sight and reaches out to touch it.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
The deadtime ooze grows bored with Akashi and poofs off for now. Akashi glares at it as it vanishes.
Ok...so what did I miss? No one is fighting right now. So I assume that the big beasty isn't trying to kill anyone right now. So...WHAT IS GOING ON!?!?!?!
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Quote:
Originally Posted by
Wolfbane
Fluffy coos at the pleasant sight and reaches out to touch it.
The light display soon fades.
"It doesn't seem to be hostile, but it doesn't seem able to communicate. I'm going to try leading it away."
As he speaks, Anshu conjures up a pulsing sphere of golden light between him and Fluffy and observes how the creature reacts.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
Akashi sheaths her blades and flies up near Anshu.
If it can communicate verbally at all I will be able to understand it.
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Re: [Nexus] Good League of Good LV: Witty Title And/Or Song Reference
The golden orb startles him a bit, some of his spines raising in response. Fluffy growls a bit at it. He's been hurt by spells that look similar to that when he fights in the Arena. His wings move to help protect Roxie, still in his pocket, and he backs up a bit.
Fluffy has no spoken language, as his tusks make it impossible for him to speak.