Lose THP and 2 actual HP from the aura.
Minor: Second Wind, granting me +6 to all defenses thanks to my second wind and weapon, and +2 to all of Elise's defenses thanks to the Defensive surge feat
Move: if necessary (if I hit earlier) to B2
Standard: attack with booming blade
Attack vs Ac:[roll3]
Damage:[roll4] EDIT:
12 damage since that's the minimum for weapon attacks
On hit, if the target starts it's turn adjacent to me and moves away, it takes [roll5] thunder damage. Also on a hit, it treats all squares adjacent to either me or one of my allies as difficult terrain (White Lotus feats).
Status:
Jarl Bladeguide, Dwarf Swordmage, Captain of Fortune
Init +7
HP 117/121
Bloodied 60
Healing Surge 30 (4 used /11)
AC 40
Fort 34
Reflex 34
Will 33
Speed 5
Defenses boosted by Second wind and Defensive Weapon: +6 total