Quote:
Originally Posted by
Avilan the Grey
And yes, the Leviathans could be a great threat at the end, but if you listen to what he (it?) says is that when they themselves grew powerful enough, they only wanted what was best for their "pets"; the way he says "But we could not protect them from themselves" suggests they at that point mainly took a hands-off approach.
Yeah, I'm completely not willing to trust that the species that engages in extremely casual mind-control has anyone but their own best interests in mind. They certainly gave no indication of that from what we saw. They may frame it that way (which is itself debatable, I may add, unless you have something more explicit than that statement), but that doesn't mean that's the way it actually was.
Quote:
Originally Posted by
Avilan the Grey
My main reaction was more along the lines of "what role will they play in the next game?" (And yes, Bioware has said they are not done with this universe, but there will be no more games about Shepard, or set in this time period (all hints I have seen say the next project takes place after the end of ME3, probably a fair bit).
I doubt it. No matter how far in the future it was set, the differences in the endings remain.
Destroy ends with the galaxy more or less as before, but minus the Geth and other synthetic life, if they had survived to that point at all. Fast-forward enough and you may have new synthetic life again, basically returning things to the status quo.
Control ends with a Shepard-based AI controlling the Reapers in the Catalyst's place. Which will inevitably radically alter the way galactic society develops - and can itself result in quite a few different potential paths for things to take, depending on what the Shepard AI uses the Reapers for. Given the Reapers and Catalyst have no apparent limit to the time span over which they can function, fast-forwarding will not change this.
Synthesis completely changes all life as we know it, no two ways about that regardless of how much time passes.
I think we can assume that Deny will be ignored, so I won't mention the issues there, though they're obvious enough.
So, yeah, three very different new status quos, and no amount of time-skipping will bring them together. There's no way to make a game that accounts for all three possibilities, so they only way to continue the setting post-ME3 would be to make on cannon, which given we're talking about Bioware here, is quite unlikely. So I feel quite confident that your hints are wrong.