-
Re: Let's Play: MSPaint Adventure: GenGame!
Quote:
Originally Posted by
Todasmile
You fools! If we change our Genre Grid setting to Action Agent, then our Suave Spy Genre won't gain Personage Points! Action Agent may be fine in the early game, but wasting Personage Points on it will only make it more difficult in the long run!
Yeah, but we can start getting Grit early on. Yes Grit isn't as useful as Personage Points, but if you get into a tough spot (and with the Spy class that frequently happens) it's good to have enough Grit in reserve to get you out of it.
Besides, Action Agents get their special vehicle, the ChaserCycle, Early on. Yeah it's not as good as the Classy Cruiser you get for playing a Suave Spy enough, but they get it much earlier, and having a vehicle can really speed things up in this game.
-
Re: Let's Play: MSPaint Adventure: GenGame!
I still say buying the McGoohan archetype will be downright necessary by the endgame.
I mean, sure the combat skills aren't the best ever, but "unbreakable will" comes in handy too often to miss.
-
Re: Let's Play: MSPaint Adventure: GenGame!
Quote:
Originally Posted by
BRC
Yeah, but we can start getting Grit early on. Yes Grit isn't as useful as Personage Points, but if you get into a tough spot (and with the Spy class that frequently happens) it's good to have enough Grit in reserve to get you out of it.
Besides, Action Agents get their special vehicle, the ChaserCycle, Early on. Yeah it's not as good as the Classy Cruiser you get for playing a Suave Spy enough, but they get it much earlier, and having a vehicle can really speed things up in this game.
Pfff, Grit is overrated. Really, we shouldn't be getting into tight spots anyways. Though, I do see your point about the ChaserCycle.
You know, I just realized that if we do switch to an Action Agent quickly enough, we could switch slightly later than the normal strategy suggests and get Action Agent sufficiently integrated into our Personal Platform to be able to access the Action Agent's skills while in the Suave Spy Genre. Early game doesn't give many Personage Points anyways, but it gives enough to allow us this strategy while not sacrificing much of the Suave Spy's late-game utility.
Not only that, but if we play our cards right, we could get both the Chasercycle and the Classy Cruiser. With a Machinist on our side, who knows what crazy MixMobile could be made?
-
Re: Let's Play: MSPaint Adventure: GenGame!
> Open GENRE GRID and switch to ACTION AGENT then connect COG on SHODDY DISGUISE's back with STRANGE MACHINE's GEAR.
-
Re: Let's Play: MSPaint Adventure: GenGame!
> breifly wonder why MG hasent moved in the last hour
-
Re: Let's Play: MSPaint Adventure: GenGame!
Quote:
Originally Posted by
Todasmile
Pfff, Grit is overrated. Really, we shouldn't be getting into tight spots anyways. Though, I do see your point about the ChaserCycle.
You know, I just realized that if we do switch to an Action Agent quickly enough, we could switch slightly later than the normal strategy suggests and get Action Agent sufficiently integrated into our Personal Platform to be able to access the Action Agent's skills while in the Suave Spy Genre. Early game doesn't give many Personage Points anyways, but it gives enough to allow us this strategy while not sacrificing much of the Suave Spy's late-game utility.
Not only that, but if we play our cards right, we could get both the Chasercycle and the Classy Cruiser. With a Machinist on our side, who knows what crazy MixMobile could be made?
We'd have to be very careful about how we progressed, and we wouldn't be able to pick up any of the Baccarat abilities, but those are overrated.
We should definitively go for it though, getting our hands on a ChaseCycle/Classy Cruiser MixMobile is too good to pass up.
-
Re: Let's Play: MSPaint Adventure: GenGame!
Quote:
Originally Posted by
BRC
We'd have to be very careful about how we progressed, and we wouldn't be able to pick up any of the Baccarat abilities, but those are overrated.
We should definitively go for it though, getting our hands on a ChaseCycle/Classy Cruiser MixMobile is too good to pass up.
Yeah, while they may be good in a tough spot with the right setup, the Baccarat abilities just aren't reliable enough to get.
Alright then, I suggest that we switch to Action Agent before we connect to the GEAR, just in case.
>Switch to ACTION AGENT before connecting the COG on the SHODDY DISGUISE to the STRANGE MACHINE's GEAR.
-
Re: Let's Play: MSPaint Adventure: GenGame!
Quote:
Originally Posted by
Todasmile
Yeah, while they may be good in a tough spot with the right setup, the Baccarat abilities just aren't reliable enough to get.
Alright then, I suggest that we switch to Action Agent before we connect to the GEAR, just in case.
>Switch to ACTION AGENT before connecting the COG on the SHODDY DISGUISE to the STRANGE MACHINE's GEAR.
This.
Afterwards
Use SKILLGEAR to purchase AWESOME THEME SONG.
-
Re: Let's Play: MSPaint Adventure: GenGame!
Open GENRE GRID and switch to ACTION AGENT.
Awesome theme songs have to wait, I'm afraid - survival comes first.
-
Re: Let's Play: MSPaint Adventure: GenGame!
> Disregard sensible suggestions, BRO FIST BUMP the ROGUE
-
Re: Let's Play: MSPaint Adventure: GenGame!
>Turn on STEALTH so the only thing that remains visible of us is the ROGUE disguise.
C'mon, folks, let's see if we can lead the rogues in their just fight for freedom and the right to live, and stop this prophesied invasion of evil players that come to slaughter our metallic brethren! :smallbiggrin:
-
Re: Let's Play: MSPaint Adventure: GenGame!
>Hoot like an owl and take a dump on the rogue
-
Re: Let's Play: MSPaint Adventure: GenGame!
I believe the word is pellet not dump. Owls make pellets.
-
Re: Let's Play: MSPaint Adventure: GenGame!
Quote:
Originally Posted by
Todasmile
Yeah, while they may be good in a tough spot with the right setup, the Baccarat abilities just aren't reliable enough to get.
Alright then, I suggest that we switch to Action Agent before we connect to the GEAR, just in case.
>Switch to ACTION AGENT before connecting the COG on the SHODDY DISGUISE to the STRANGE MACHINE's GEAR.
Yeah, specifically
>Switch the GENRE GRID to ACTION AGENT, then DYNAMIC ROLL your way to the STRANGE MACHINE where you connect the COG from the SHODDY DISGUISE to the GEAR.
-
Re: Let's Play: MSPaint Adventure: GenGame!
> Open GENRE GRID and switch to ACTION AGENT.
http://www.nudecreator.org/Domochevs...GenGame_19.png
You open your GENRE GRID and switch from SUAVE SPY to ACTION AGENT. Your SHODDY DISGUISE falls off and you strike a cool pose. You're not sure what any of this actually means, but you're too cool to care right now.
Maybe you should ask MG about it later.
> Connect the COG from the SHODDY DISGUISE to the GEAR.
-
Re: Let's Play: MSPaint Adventure: GenGame!
> Connect the COG from the SHODDY DISGUISE to the GEAR.
http://www.nudecreator.org/Domochevs...GenGame_20.png
You DYNAMIC ROLL over to the STRANGE MACHINE, and connect the gear on the SHODDY DISGUISE to the GEAR. You're even less sure why you're doing this, but you're even more too cool to care. Now you jus-
> ==>
-
Re: Let's Play: MSPaint Adventure: GenGame!
-
Re: Let's Play: MSPaint Adventure: GenGame!
-
Re: Let's Play: MSPaint Adventure: GenGame!
>Pick up ROGUE and add it to the GEAR and the COG of the SHODDY DISGUISE.
What exactly are we building here? :smallbiggrin:
And, are we sure we do not want to lead an army of ROGUEs in their just war against MOM and the players? They are so huggable! :smallfrown:
-
Re: Let's Play: MSPaint Adventure: GenGame!
Quote:
Originally Posted by
Winterwind
...
And, are we sure we do not want to lead an army of ROGUEs in their just war against MOM and the players? They are so huggable! :smallfrown:
They want to eat your SOUL and DEFILE your BODY! Don't trust them! (Just ask MOM. She told me.)
-
Re: Let's Play: MSPaint Adventure: GenGame!
>Build a Mech from ROGUE and all other WEIRD MECHANIC S***. Then, RAMPAGE all you can before a new patch comes and nerfs you.
-
Re: Let's Play: MSPaint Adventure: GenGame!
Quote:
Originally Posted by
Rustic Dude
>Build a Mech from ROGUE and COG. Then, RAMPAGE all you can before a new patch comes and nerfs you.
Leave that to our Machinist. We need to take down this ROUGE before we start messing with it's pieces.
-
Re: Let's Play: MSPaint Adventure: GenGame!
> Kick ROGUE in the shin.
-
Re: Let's Play: MSPaint Adventure: GenGame!
Quote:
Originally Posted by
BRC
>Sweep for the leg!
Even at the risk of disqualification!
-
Re: Let's Play: MSPaint Adventure: GenGame!
> Use SPY JUDO to attach ROGUE to GIANT GEAR
-
Re: Let's Play: MSPaint Adventure: GenGame!
>Use ACTION AGENT KUNG FU to DISARM the ROGUE. Then ADD it to GIANT GEAR. Finish with WITTY ONE-LINER
-
Re: Let's Play: MSPaint Adventure: GenGame!
>stealth and pick up ROGUE from behind
its happened before! its proven to work!
-
Re: Let's Play: MSPaint Adventure: GenGame!
> Seduce ROGUE with BEGUILING ALLURE
-
Re: Let's Play: MSPaint Adventure: GenGame!
>Take out our Walter PPK 7.65 and blow the heck out of the WRECKING ROGUE.
-
Re: Let's Play: MSPaint Adventure: GenGame!
> Since you are now an ACTION AGENT, use your SLICK MOVES menu to execute your KRAV MAGA MADNESS Special ability.