A select group of Thieves and Assassins sent to find and help the cleric/adventure Tunaster Dranik, by Drasek (your Leader and Head Cleric). You are doing this not just on a whim, but because your Head Cleric was told through a dream that the guild would find great favor with Mask (the cleric's Patron, and guilds only honnored god, whom you all serve and pray to) if they would do this. You are not to comprimise yourself, your guild, nor your God on the holy journey.
After hiring a merchant ship, you and your companions cross the Dragonmere from Westgate (where your Guild is located) to the town of Marsember, not twenty miles away from Whenneo, the town Drasek was told Dranik would be in. You finally arrive in Whenneo and after two day's of searching the local taverns and talking up the towns fold you find this on a message board on the local temple of Tyr...
To Those of Strong Arm, Keen Mind, and Curiosty, Salutations.
See the Man in the Blue at Wyvern Watch Inn before the 23rd if you wish to hear a peculiar riddle, and willing to take a commision to uncover it's answer.
-T.D.
You now find yourself at that very Inn looking across the bar to a weathered old man in blue he doesn't seem to have noticed your group as they walked in. He seemed more intrested in making patterns with his finger on the table. You all walk up, and wait until he notices you. Eyeing you wearly he nods to the seats surrouding the area. As you all sit, the silence between you stretchs, and it soon becomes clear that the cleric will not be the one to break it.
((00C-> Ok guys, talk him down learn some stuff, and then we'll head back to your room from where we will hopefully get more fully in the excitment.))