Backgrounds:
Allies ● - Apple-Blossom-Path, starting Vagabond Caste Raksha
Artifact ●●● - Various Grace Magic artifacts, detailed below.
Backing ● - The Mica Court: Upholding no particular Virtue, the tiny Mica court is in name dedicated to the conflict of logic and feeling, and in reality mainly a self-interested group trying to find a way of life in Creation.
Birth ●●● - A noble created by one of the Unshaped, and with the rare gift of his own graces.
Contacts
Cult
Familiar
Freehold ●●● - The freehold of the Mica Court, from which he carries the cyst currently to those less adventurous.
Gossamer ●●● - Gossamer stolen from the dreams of the living and the dead, and manifesting whenever he works toward his Motivation. There is little more to say about it.
Influence
Manse
Retinue ● - A handful of the commoners from the Mica Court, one of each Caste, with the Entertainer Sparrow Over Water serving as Gatekeeper to their domain and Lorekeeper to some of his spells.
Style ●●●●●
Artifacts and Equipment:
Domelarance's Sword - Gossamer Straight Sword: Speed 5, Accuracy +(3+Essence), Damage +3L, Defense +1, Rate 2
Domelarance's Staff - Staff: Speed 5, Accuracy +2, Damage +5B, Defense +3, Rate 2, Tags: 2, M, R, Gives +Essence to Charisma+Presence to negotiate
Domelarance's Ring - A polished bracelet, that gives +Essence to Temperance Rolls to resist temptation.
Domelarance's Heart - A rounded adamant snowflake, kept safely Elsewhere.
Imperial Plate Mail - Gossamer Superheavy Plate: +12 Soak
The Cyst of the Unshattering Shore - A thin, flexible ball of focused dream, changing colour and exact size at every moment. Nearly indestructible.
Shaping Weaponry: Figment, World Heart, Commandment Lens, Courtier's Caul, Sky Barb
Riding Aerolisk - Fey Beast ● A big, quick thing, part bird, part dragonfly, part lizard, it has a long segmented body, covered in scales, four wings of opalescent feathers, and a few legs mostly just good for clinging to walls. Its bladed front claws together have the statistics of a Fine Slashing Sword with +2 to Accuracy and Defence, and Domel mainly uses it for transport, although it's tougher than it looks, and for a charmless thing, not bad in a fight.
Handler: Domelarance
-Assumption of Bestial Form (1)
-Racing Dragon Speed (1)
-Gossamer Wing Flight (2)
-Armament of Flesh (Def+2, Acc+1) (2)
The Unshattering Shore - Chancel ●● - Just barely large enough to hold the Mica Court's Freehold and Raksha, that is exactly what this tiny maze does. Domelarance holds the portable entrance, while the other manifests at various places as they travel, in a cave tunnel if one can be found.
Gatekeeper: Sparrow
-The Arcane Redoubt ●: A small sandy isle at the precise center of the Rath (though you can only get there by taking the Galleon's rowboats (the hidden stream simply can't be found otherwise)), the island is surrounded by lethal reefs, howling winds, and banks of fog that leave only one safe passage. However, the light of its bonfire can be dimly seen anywhere in the Freehold. Mastery of the Freehold cycles weekly between the five Nobles of the Court, and they can be found on the isle from time to time.
-The Stronghold ●●●●: An imposing promontory fort overlooking stormy waters, this is the default destination for each of the three Chancel entrances, where large archways of twined diamond and silica lead from a balcony to the outside world. Domelarance serves as the General of Mica Court, though it is not his Sword that forms the stronghold, giving the Freehold its unusable capacity of dominion.
-The Fountainhead ●●●: A calm tropical shore filled with tidal pools, located to one side of the Stronghold. All of the sand grains are in fact flecks of mica in various and impossible colours. Lingering here is slightly disturbing; one feels always watched. Achridama the Luminary lives here with her terrifying water-creatures, slinking just out of sight and making herself known here only in whispers.
-The Beacon ●●: A massive hot air balloon hovering above the isle (which does not actually have an interior (although a thick jungle can be seen below from the Beacon-hold) - passage along its distance is through underwater tunnels and subterranean streams), tethered by thick silver chains to the Fort and the Ship, as well as straight down into the Wyld fabric of the 'hold. Faint glimpses of the balloon can occasionally be seen when one's perspective through a portal would see the sky, and at those moments the Beacon shines out into the world, luring the unwary in. This is the domain of the Vagabond Apple-Blossom-Path.
-The Glory ●●●●: A brilliant lagoon opposite the fountainhead, the stones and sand here are all precious gems, and faint songs fill the air always. The captive mortals and many soulless constructs of the Court can be frequently found here. The Artisan Wave of Glass works here, along with scores of Wyld-crafter servants, and it is she who is most frequently Master of the Hold, drawing on its powers for her works of reality. The others can be found working here on occasion, Domel when a war machine or weapon is needed, Path for vehicles, Achridama with arts, and Gositan with all sorts of other things.
-The Throne Room ●●●●: A great galleon moored on the far side of the island, with planks of dark wood that grows not in Creation, screens and sails of icingglass. This is the most likely place to find the Court's important members. The Scribe Gositan holds this Waypoint.
Immaculate's Enduring Circle - Oneiromantic Dream ● - Made by the secretive Xia to celebrate the successful defence of their battlefield against the real threat of Dragonblooded interference.
Lorekeeper: Sparrow
-Assumption of Earth Shape (1) The Circle appears as an intricately carved disc of stone a few inches across, usually worn about the neck.
-Endless Yawning Void (2) - The circle's user gains a basic anima flux of the most appropriate element: madness.
(Aura of Damaging shaping)
-Rarefied Air of Inevitable Victory (2) - And are further protected by what is either the strength of their belief or a magic golden shield.
(+1 DV)
-Swift Wings of Song (1) - They are ever ready to join a fight.
(+2 Join Battle)
-Gossamer Wing Flight x2 (4) - And no fake dragon-child would be complete if they couldn't fly.
(Wing's Abomination)
Machine-Walker's Diadem - Oneriomantic Dream ● - Given Domel by Point of Mirrors, this ring is incredibly old, and was made anew, patterned after one made long ago to demonstrate the true horrors of the desert to a disbelieving guide of Golden Mirror's, who could not bring himself to view things without the softening lens of dream.
Lorekeeper: Sparrow
-Assumption of Fire Shape (1) - A metal circlet worn on the head, and always warm to the touch.
-Heaven Rains Wisdom (1) - The wearer knows Creation as well as any native.
(No Lore penalties)
-Adored by All the World (2) - They are always welcome,
(Every season, get temporary Followers or Allies)
-Gladdening Visage (1) - Fit in just perfectly,
(Illusion of perfect normality, 1 wp if given reason to doubt)
-Beguilement (5) - And their arguments just cannot be ignored.
(All social attacks are UMI)
The Mage-Hunter's Pass - Oneiromantic Glamour ● - Explanations are tiresome and a waste of time when there are stories to tell, so Wave of Glass, with the help of the Court scribe, constructed this document to do all of their explaining for them. Its words shift and shimmer in the moment before it's read, before becoming fully opaque.
Lorekeeper: Sparrow
-Assumption of Wood Shape (1) - The badge, despite it's name, actually takes the form of an ornate and trimmed scroll.
-The Naming of Secrets (6) - Any who reads the scroll in search of explanation will be most cooperative in getting its bearer any information they desire.
(Makes mortals into temporary Contacts)
-Mad God Mien (3) - And no amount of magic would reveal it for what it is.
(Can't be countered)
The Mica Battle Standard of Despair - Oneiromantic Glamour ● - Along with the pass, this was made by Wave of Glass to aid the Court's members in the outside world. It is woven with one of Mirror's memories of the Sword that felled him.
Lorekeeper: Domelarance
-Assumption of Wood Shape (1) - The standard is as expected a banner of war, being a translucent grey fist on a dull red background.
-Emotion-Weaving Style (3) - Affected warriors find that continued struggle is useless, and wish only to flee and live lives of peace.
(Mortals lose their Motivation and give up the fight)
-World-Darkening Grave Shadow (3) - Should they still stir themselves to fight, the phantasmal wails of the defeated and flickering images of their own inevitable deaths sap the strength from their limbs. (
And powered or reinforced individuals get a -3 Internal Penalty on attacks against the bearer or his unit)
-Mad God Mien (3) - While magic can protect an individual, it cannot stop the power of the Standard.
Resources: ●●●●●
Gossamer Transmutation and trading of Essence-Forged items for natural ones provides all the wealth a Creation-born could wish for.
Spoiler
Show
> Clothing of all styles and stations, and a variety of jewellery. A Raksha with ready access to a freehold doesn't actually need physical clothes, but guests do need to be properly attired, and it would be most embarrassing for some savant to Shape away all you were waering.
> One large wagon, for comfortable passage on land.
> One sailing ship, with which to hide out on the ocean.
> Two riverboats, one kept in a cavern at the bottom of a lake, the other in more regular use for river travel.
> A collection of javelin, for fighting with.
> 2 barrels of fire-dust, to provide distractions.
> A supply of Age-Staving Cordial, to trade to those silly mortals.
> Several doses of Seven-Bounties Paste, for the same.
> Incense and Prayer Strips aspected to Luna.
> One good-luck charm, made from the shattered reliquary of Point of Mirror. A real and treasured possession, this one.