Locke: Locke is a Human Fighter (Warblade in 3.5, but whatever) hailing from the Western Colonies. A young man of about twenty-three with strong convictions and a strong spirit, he's surprisingly smart for someone who magic-using foes like to belittle as a "puny-minded warrior." His main flaw is that he's a bit of a hot shot - while he's hardly stupid, he tends to get the party into new quests by accepting quests that no sane adventurer would accept. He looks visibly Native American - not stereotypically so, but he has notably tanner skin than most humans he encounters. Armed with a greatsword, he fights on to protect those weaker than him. You could sum up his personality with the statement "Sometimes, crazy works."
Kaya: Kaya is a Shifter Rogue (resembling this
sketch of a Shifter by Jrinaldi, which also sums up the style I'd like to see used - not realistic, but not very cartoony, either). Unlike most Rogues, she prefers the adrenaline rush from evading traps and sneaking by enemies over the material gains. She's hot-headed and clever, but naturally suspicious of others - she can be brutally honest. About twenty-three years of age, she and Locke are childhood friends. She normally uses a pair of wheellock pistols, and keeps a few bombs on her person at all times. She has a love for technology, in fact. She's also the most genre-savvy of the party.
Scops: Scops is a rather nervous Raptoran Ranger - A former bounty hunter, Scops constantly found himself never quite getting his bounty. He tends to be a bit pessimistic and argumentative, but is by far the cleverest of the adventuring party when it comes to magic. He's often said that he wishes he was a Skypledged, but unfortunately, he was exiled from his rookery after spectacularly failing the Walk of the Four Winds. He's also afraid of heights - maybe he actually is cursed. He uses a footbow that can also double as a standard longbow in closed spaces.
Ferrus Pax is a large, ancient Warforged Monk - as a matter of fact, he's about the size of the average Goliath. A sturdy, powerful warrior, he's physically built like a tank, and while he moves far slower than other Monks, he makes up for it in defenses and power. After an orphaned Kaya awakened him when she was a young girl, he took her in as his adopted daughter. He's constantly trying to adjust to the world after his centuries-long hibernation, and while smart, stoic and wise, he tends to be easily flustered due to a combination of culture shock and his "daughter's" reckless, thrill-seeking attitude. He would much rather live a peaceful, monastic lifestyle like he did before the hibernation, but unfortunately, he's had no such luck.