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The face of magic has changed. New times bring new methods, and the children of this new age have begun to challenge even the mightiest archmagi with their new-found powers. These magics involve strange new foci, each with their own specific tricks and powers.
The ball master is a very specialized summoner, able to bring forth the same creature again repeatedly, using a foci dedicated to that creature. In time these creatures rise in power as the summoner does, becoming larger and more potent with each level.
Some ball masters take up the summoning spheres for their deity, or out of faith, while others seek only power and fame. Some do it primarily not to fight with their summoned creatures, but to collect as many different varieties of summoned creature as possible and to train them and advance them into much more powerful creations.
While SoPH is a humor book, there are a lot that can be actually used. On the Ball Master from the "Seriously?" sidebar:
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The Ball Master, while obviously based on a stereotyped anime television series / toys / video games and so forth, is playable exactly as written as an alternate conjurer prestige class that is reliant upon magical foci and trinkets for its most powerful magics. If being used as such, change the name to something less silly, and add Craft Wondrous Item to the requirements to join the class (so they can make their own foci instead of relying on other casters).